Battle Pike [Silver Rank] - waterwarrior

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Only waterwarrior, Its_A_Random, & any required sub-referees may post in this thread for the duration of the challenge. Any other post made will be deleted & possibly moderated. Thank you.


"Oh hello. Back again so soon? But on a higher rank? Okay. Shall we begin?"
Hey, I can rechallenge immediately, so why the hell NOT?

Name: Super Special Awesome Man
Rank: SILVER!
Thread: None (or here if its the same thread for all ranks. I'unno.)

Syclant @ Technician
Whimsicott @ Prankster
Alakazam @ Magic Guard

Syclant (Klavier Gavin) Male
Nature: Hasty (+Spe, -Def)
Type: Ice/Bug
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW ability- UNLOCKED): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 139 (121x1.15)
+22% accuracy ((139^2)/870)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 1
DC: 5/5

Attacks: (33 total)
Physical:
Avalanche
Bug Bite
Dig
Earthquake
Fury Cutter
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Scratch
Slash
Stone Edge
X-Scissor

Special:
Blizzard
Bug Buzz
Earth Power
Electroweb
Focus Blast
Giga Drain
Hidden Power Fire (6)
Ice Beam
Icy Wind
Leech Life
Sheer Cold
Signal Beam

Status:
Endure
Focus Energy
Hail
Leer
Protect
Substitute
Tail Glow
Taunt

Whimsicott (Fluttershy) Female
Nature: Timid (+15% Spe, +21% Acc, -Atk)
Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
Chlorophyll (DW ability- UNLOCKED): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 134 (116x1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks: (32 total)
Physical:
Knock Off
Razor Leaf

Special:
Absorb
Energy Ball
Giga Drain
Gust
Hidden Power Fire (7)
Hurricane
Mega Drain
Psychic
Solarbeam
Shadow Ball

Status:
Charm
Cotton Guard
Cotton Spore
Encore
Endeavor
Grasswhistle
Growth
Helping Hand
Leech Seed
Light Screen
Poisonpowder
Protect
Safeguard
Stun Spore
Substitute
Sunny Day
Switcheroo
Tailwind
Taunt
Toxic

Alakazam* (Houdin) Male
Nature: Timid (-Atk, +Spe, +22% accuracy)
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize:
(Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW ability- UNLOCKED): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120x1.15) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5/5

Attacks: (77/ 94 total moves)
Physical:
Counter
Dig
Drain Punch
DynamicPunch
Fire Punch*
Foul Play
Ice Punch
Knock Off
Psycho Cut
Seismic Toss
Thief
ThunderPunch
Zen Headbutt

Special:
Charge Beam
Confusion
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power Fire (7)
Hyper Beam
Psybeam
Psychic*
Psyshock*
Round
Shadow Ball*
Signal Beam
Tri Attack
Zap Cannon

Status:
Ally Switch
Attract
Barrier
Bide
Calm Mind
Disable
Double Team
Encore*
Endure
Embargo
Flash
Gravity
Guard Swap*
Guard Split
Kinesis
Light Screen
Magic Coat
Magic Room
Metronome
Mimic
Miracle Eye
Nightmare
Power Trick
Protect
Psych Up
Rain Dance
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport*
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room


Feels good to bring my baby out of retirement :)

"Well, it is time to show you to the doors, I guess..."

DOOR 1

(Door Roll [1-50]: 19/50; Toxic Orb / Mon of ref's choice is afflicted with Toxic.)
(Door Roll [1-50]: 30/50; Haban Berry / Ditto (Impostor @ Metal Powder, Bashful 90/2/2/2/2/48))
(Door Roll [1-50]: 23/50; Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ? 110/4/4/2/4/47))


"A fairly modest selection, if I say so myself..."

CURRENT PARTY

waterwarrior OOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: 100 / 100 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: N/A | N/A | N/A

TURN ORDER
waterwarrior selects a door.
Its_A_Random refs.
 
Modest, incredibly crap, your choice. :/

Syclant's door

Also, silly request, but could Whimsicott and Alakazam switch positions for the rest of the challenge? Having 23/22/21% accuracy boosts in that order is fun ^.^
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DOOR 1

"Request denied; it does not really matter, I am afraid. Anyways, shall we see what Klavier Gavin's door has in store for you?"

(Boon Roll [<=5000]: 2808/10000; Boon)


"Awww...The innocent Grimer is giving you a Toxic Orb. How nice of it...Off to the next door..."

waterwarrior obtained 1× Toxic Orb!

DOOR 2

(Door Roll [1-50]: 31/50; Signature Item [Rare Candy] / Kingdra (Sniper @ Dragon Scale, Rash ♂ 100/3/3/4/2/85))
(Door Roll [1-50]: 10/50; Scope Lens / Octillery (Sniper @ Mental Herb, Quiet ♀ 100/4/3/5/3/39 -10% Eva))
(Door Roll [1-50]: 11/50; Zoom Lens / Rhydon (Rock Head @ Zoom Lens, Sassy ♂ 110/5/5/2/3/34 -10% Eva))


"There does not appear to be an easy path this time..."

CURRENT PARTY

waterwarrior OOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: 100 / 100 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: N/A | N/A | N/A

CURRENT ITEMS
1× Toxic Orb

TURN ORDER
waterwarrior selects a door (And equips Items if necessary).
Its_A_Random refs.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DOOR 2

"I suppose you do not have much of a choice...Will Klavier Gavin be lucky for you again?"

(Boon Roll [<=5000]: 608/10000; Boon)


"And there is a little Horsea wanting to give you a Rare Candy. You appear to be having fortuitous luck today! Next door..."

waterwarrior obtained 1× Rare Candy!

DOOR 3

(Door Roll [1-50]: 36/50; Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva))
(Door Roll [1-50]: 42/50; Restore 50 HP to active mon / Active Pokemon's En is halved.)
(Door Roll [1-50]: 45/50; Restore 50 HP to any living mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva))


"A clear cut choice, perhaps?"

CURRENT PARTY

waterwarrior OOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: 100 / 100 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: N/A | N/A | N/A

CURRENT ITEMS
1× Rare Candy
1× Toxic Orb

TURN ORDER
waterwarrior selects a door (And equips Items if necessary).
Its_A_Random refs.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DOOR 3

"Not willing to risk Half Energy? Well, Klavier Gavin's door it is again..."

(Boon Roll [<=5000]: 1045/10000; Boon)


"And there is a Snorunt wanting to give you a Starf Berry...How cute...Next door..."

waterwarrior obtained 1× Starf Berry!

DOOR 4

(Door Roll [1-50]: 45/50; Restore 50 HP to any living mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva))
(Door Roll [1-50]: 18/50; Flame Orb / Mon of ref's choice is afflicted with Burn.)
(Door Roll [1-50]: 18/50; Flame Orb / Mon of ref's choice is afflicted with Burn.)


"This appears to be a nice set of doors..."

CURRENT PARTY

waterwarrior OOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: 100 / 100 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: N/A | N/A | N/A

CURRENT ITEMS
1× Rare Candy
1× Starf Berry
1× Toxic Orb

TURN ORDER
waterwarrior selects a door (And equips Items if necessary).
Its_A_Random refs.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DOOR 4

"Changing your mind this time? Okay, let us see what Houdin's door has in store for you..."

(Boon Roll [<=5000]: 5639/10000; Ill)


"Oh dear, looks like a Houndoom came & used Will-O-Wisp on Klavier Gavin, & it hit...Bad luck for you! Next door..."

Klavier Gavin was Burned!

DOOR 5

(Door Roll [1-50]: 19/50; Toxic Orb / Mon of ref's choice is afflicted with Toxic.)
(Door Roll [1-50]: 47/50; Restore 50 HP and 50 En to active mon / Gardevoir (Trace @ Mental Herb, Bold ♂ 100/2/4/5/4/80))
(Door Roll [1-50]: 47/50; Restore 50 HP and 50 En to active mon / Gardevoir (Trace @ Mental Herb, Bold ♂ 100/2/4/5/4/80))


"I say...This appears to be an easy choice, is it not?"

CURRENT PARTY

waterwarrior OOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: 100 / 100 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: Burn | N/A | N/A

CURRENT ITEMS
1× Rare Candy
1× Starf Berry
1× Toxic Orb

TURN ORDER
waterwarrior selects a door (And equips Items if necessary).
Its_A_Random refs.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DOOR 5

"As expected, you pick Klavier Gavin's door..."

(Boon Roll [<=5000]: 181/10000; Boon)


"And will you look at that, the same Grimer is giving you another Toxic Orb! Next door..."

waterwarrior obtained 1× Toxic Orb!

DOOR 6

(Door Roll [1-50]: 14/50; Razor Fang / Aerodactyl (Pressure @ Razor Fang, Jolly ♀ 100/4/3/1/3/150 +26% Acc))
(Door Roll [1-50]: 40/50; Restore 50 HP to active mon / Glaceon (Snow Cloak @ Icy Rock, Calm ♀ 100/1/4/5/4/65))
(Door Roll [1-50]: 22/50; Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ? 100/2/3/4/3/60))


"There appears to be no easy choice this time around. Choose wisely."

CURRENT PARTY

waterwarrior OOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: 100 / 100 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: Burn | N/A | N/A

CURRENT ITEMS
1× Rare Candy
1× Starf Berry
2× Toxic Orb

TURN ORDER
waterwarrior selects a door (And equips Items if necessary).
Its_A_Random refs.
 
Actually, that Razor Fang looks nice, but is it worth the type disadvantage...?
Well, time to risk it.

Klavier's door, taking the Rare Candy
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DOOR 6

"If you think it is worth the risk, then Klavier Gavin's door it is!"

(Boon Roll [<=5000]: 5352/10000; Ill)


"My sincere apologies. There appears to be a trainer willing to battle you."
--------------------

Ace Trainer Sasha wants to fight!
"I have had horrible luck here, & I only have one Pokemon left..."

Aerodactyl ♀
Nature: Jolly (Spe +20, Accuracy +26%, SpA: -1)
Type: Rock / Flying
Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Item: Razor Fang

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)

Height Class: 4
Weight Class: 4
BRT: 20

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
AncientPower
Crunch
Take Down
Iron Head
Sky Drop
Hyper Beam
Rock Slide
Giga Impact

Curse
Foresight
Pursuit
Roost
Steel Wing
Tailwind

Toxic
Taunt
Protect
Earthquake
Torment
Fly
Endure
Reflect
Bide
Roost


TURN ORDER
waterwarrior sends out Klavier Gavin (Automatic).
Ace Trainer Sasha sends out Aerodactyl (Automatic).
Ace Trainer Sasha issues actions.
waterwarrior issues actions.
Its_A_Random refs.
--------------------

"Okay Aerodactyl, I think we can make it through this alive!"

Rock Slide > Fire Fang > Rock Slide
IF (Non-Combo) Icy Wind is issued, THEN use Fly that action, pushing actions back.
IF (Non-Combo) Taunt is issued, THEN use Taunt on the first instance.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"That will not stop us from rolling through you!"
--------------------
ROUND ONE

waterwarrior AOO

Klavier Gavin (M) @ Rare Candy
Abilities: Technician
HP/EN: 100 / 100
Stats: 5 / 2 / 4 / 3 / 140
SC/WC/BRT: 3 / 4 / 21
Boosts: +23% Accuracy
Status: Burn

Ace Trainer Sasha A

Aerodactyl (F) @ Razor Fang
Abilities: Pressure
HP/EN: 100 / 100
Stats: 4 / 3 / 1 / 3 / 150
SC/WC/BRT: 4 / 4 / 20
Boosts: +26% Accuracy
Status: N/A

BEGIN ROUND
Aerodactyl is exerting her Pressure!
---
ACTION ONE
Aerodactyl used Rock Slide!
(Crit Roll [<=625]: 397/10000; Crit)
(Effect Roll {Flinch} [<=3000]: 5723/10000; No Flinch)
A Critical Hit!
It is Super Effective!
Klavier Gavin took ((8+3+3+3)×2.25)=38.25 Damage!
Aerodactyl used 5 Energy!

Klavier Gavin used Electroweb!
(Crit Roll [<=625]: 3539/10000; No Crit)
It is Super Effective!
Aerodactyl took ((9+1.5)×1.5)=15.75 Damage!
Aerodactyl's Speed dropped 1 Stage!
Klavier Gavin used (6+2)=8 Energy!

Klavier Gavin was hurt by his Burn!
Klavier Gavin took 2 Damage!
---
ACTION TWO
Klavier Gavin used Blizzard!
(Hit Roll [<=9300]: 7758/10000; Hit)
(Crit Roll [<=625]: 4228/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 4772/10000; No Freeze)
It is Super Effective!
Aerodactyl took ((13+3+1.5)×1.5)=26.25 Damage!
Klavier Gavin used (7+2)=9 Energy!

Aerodactyl used Fire Fang!
(Crit Roll [<=625]: 6927/10000; No Crit)
It is Super Effective!
Klavier Gavin took ((10+3)×2.25)=29.25 Damage!
Aerodactyl used 5 Energy!

Klavier Gavin was hurt by his Burn!
Klavier Gavin took 2 Damage!
---
ACTION THREE
Klavier Gavin used Icy Wind!
(Crit Roll [<=625]: 7221/10000; No Crit)
It is Super Effective!
Aerodactyl took ((10+3+1.5)×1.5)=21.75 Damage!
Aerodactyl's Speed dropped 1 Stage!
Klavier Gavin used (5+2)=7 Energy!

Aerodactyl flew up high!

Aerodactyl used Fly!
(Crit Roll [<=625]: 2829/10000; No Crit)
It is Super Effective!
Klavier Gavin took ((9+3+3)×1.5)=22.5 Damage!
Aerodactyl used 10 Energy!

Klavier Gavin was hurt by his Burn!
Klavier Gavin took 2 Damage!
---
END ROUND

waterwarrior AOO

Klavier Gavin (M) @ Rare Candy
Abilities: Technician
HP/EN: 4 / 76
Stats: 5 / 2 / 4 / 3 / 140
SC/WC/BRT: 3 / 4 / 21
Boosts: +23% Accuracy
Status: Burn

Ace Trainer Sasha A

Aerodactyl (F) @ Razor Fang
Abilities: Pressure
HP/EN: 36 / 80
Stats: 4 / 3 / 1 / 3 / 150
SC/WC/BRT: 4 / 4 / 20
Boosts: +26% Accuracy, -2 Speed
Status: N/A
--------------------

"Oof... We almost got him!"

TURN ORDER
waterwarrior issues actions.
Ace Trainer Sasha issues actions.
Its_A_Random refs.
 
Yep. We lost. I'm an idiot. So on and so forth.

Sheer Cold -> Blizzard -> Sheer Cold
If Endure is used A1, Hail and push back
If successful P/E move is used, Blizzard and push back

Damn burn, making it impossible to win, and a very easy way to finish me off... grumble grumble
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Finish him, Aerodactyl!"

Take Down + Agility (Evade) combo > N/A (Take Down + Agility (Evade) combo) > Take Down + Agility (Evade) combo
--------------------
ROUND TWO

waterwarrior AOO

Klavier Gavin (M) @ Rare Candy
Abilities: Technician
HP/EN: 4 / 76
Stats: 5 / 2 / 4 / 3 / 140
SC/WC/BRT: 3 / 4 / 21
Boosts: +23% Accuracy
Status: Burn

Ace Trainer Sasha A

Aerodactyl (F) @ Razor Fang
Abilities: Pressure
HP/EN: 36 / 80
Stats: 4 / 3 / 1 / 3 / 150
SC/WC/BRT: 4 / 4 / 20
Boosts: +26% Accuracy, -2 Speed
Status: N/A

BEGIN ROUND
---
ACTION ONE
Aerodactyl used a Take Down + Agility (Evade) combo!
(BEC=14.6, 80 > 14.6; Combo works)
(Passive = Passive, 10 > 0; Typing = Normal)
(Crit Roll [<=625]: 7162/10000; No Crit)
Klavier Gavin took (10+3)=13 Damage!
Aerodactyl took (13÷4)=3.25 Damage!
Aerodactyl used (((6+(4÷2.5))+7)×1.5)=21.9 Energy!

Klavier Gavin Fainted!

Ace Trainer Sasha wins 1-0!
---
END ROUND

waterwarrior XOO

Klavier Gavin (M) @ Rare Candy
Abilities: Technician
HP/EN: KO / 76
Stats: 5 / 2 / 4 / 3 / 140
SC/WC/BRT: 3 / 4 / 21
Boosts: +23% Accuracy
Status: Burn

Ace Trainer Sasha A

Aerodactyl (F) @ Razor Fang
Abilities: Pressure
HP/EN: 33 / 58
Stats: 4 / 3 / 1 / 3 / 150
SC/WC/BRT: 4 / 4 / 20
Boosts: +26% Accuracy, -2 Speed
Status: Cooldown (1a)
--------------------

"Yippee! I knew we could do it, Aerodactyl!"
--------------------

"I am sorry for your loss. Now, just stand there while I get the headmistress for you."

CURRENT PARTY

waterwarrior XOO
|
|

Klavier Gavin (M) | Fluttershy (F) | Houdin (M)
Abilities: Technician | Prankster | Magic Guard
HP/EN: KO / 76 | 90 / 100 | 90 / 100
Stats: 4 / 2 / 4 / 3 / 140 | 2 / 3 / 3 / 3 / 134 | 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 4 / 21 | 1 / 1 / 19 | 3 / 3 / 18
Boosts: +23% Accuracy | +21% Accuracy | +22% Accuracy
Status: Burn | N/A | N/A

CURRENT ITEMS
1× Rare Candy
1× Starf Berry
2× Toxic Orb

TURN ORDER
waterwarrior equips Items if necessary.
Its_A_Random refs.
 
Yeah, that Razor Fang wasn't worth it. At least I can do some Trick shenanigans...

Houdin gets the Toxic Orb
Fluttershy gets the Starf Berry
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
FINAL DOOR

Pike Queen Lucy wants to fight!
"Hmph. Back again so soon, expecting to mow through my team like butter? Think again. This time, our arsenal has been improved, & you will be indiscriminately crushed! Shall we start?"

Gorebyss ♀ - Flounder
Nature: Lonely (Atk: +1, Def: -1)
Type: Water
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Hydration - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Item: Binding Band

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 52

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

Agility
Amnesia
Aqua Ring
Aqua Tail
Baton Pass
Captivate
Clamp
Confusion
Dive
Hydro Pump
Iron Defence
Psychic
Shell Smash
Water Gun
Water Pulse
Whirlpool

Barrier
Body Slam
Brine
Confuse Ray
Endure
Mud Sport
Muddy Water
Refresh
Supersonic

Bind
Bounce
Double-Edge
Icy Wind
Mimic
Mud-Slap
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Swift

Attract
Blizzard
Double Team
Facade
Frustration
Giga Impact
Hail
Hidden Power [Grass, 7]
Hyper Beam
Ice Beam
Natural Gift
Protect
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Surf
Toxic
Waterfall

Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Grass Type - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ability: Contrary - (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Item: Light Clay

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)

Height Class: 3
Weight Class: 4
BRT: 19

Attacks:

Coil
Gastro Acid
Giga Drain
Growth
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Mega Drain
Slam
Tackle
Vine Whip
Wrap
Wring Out

Captivate
Glare
Iron Tail
Magical Leaf
Mean Look
Mirror Coat
Natural Gift
Pursuit
Sweet Scent
Twister

Aqua Tail
Bind
Dragon Pulse
Frenzy Plant
Grass Pledge
Knock Off
Outrage
Seed Bomb
Sleep Talk
Snatch
Snore
Synthesis
Worry Seed

Aerial Ace
Attract
Calm Mind
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power [Rock, 7]
Hyper Beam
Light Screen
Protect
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Solarbeam
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic

Gyarados ♀ - Snuggums
Nature: Careful (SpD: +1, SpA: -1)
Type: Water / Flying
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Intimidate - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Item: Wacan Berry

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 5 (+)
Spe: 81

Height Class: 6
Weight Class: 6
BRT: 20

Attacks:

Aqua Tail
Bite
Dragon Dance
Dragon Rage
Flail
Hydro Pump
Hyper Beam
Ice Fang
Leer
Rain Dance
Splash
Tackle
Thrash
Twister

Body Slam
Bounce
Bubble
Dark Pulse
Dive
Double-Edge
Dragon Pulse
Endure
Flamethrower
Ice Beam
Icy Wind
Iron Head
Iron Tail
Mimic
Outrage
Reversal
Sleep Talk
Snore
Spite
Substitute
Swagger
Thunderbolt
Thunder Wave
Uproar

Attract
Avalanche
Bide
Blizzard
Brine
Bubblebeam
Bulldoze
Captivate
Curse
Double Team
DragonBreath
Dragon Tail
Earthquake
Facade
Fire Blast
Frustration
Giga Impact
Hail
Headbutt
Hidden Power [Grass, 7]
Incinerate
Natural Gift
Payback
Protect
Rage
Reflect
Rest
Return
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Stone Edge
Strength
Surf
Take Down
Taunt
Thunder
Torment
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon


TURN ORDER

Pike Queen Lucy sends in One Pokemon.
waterwarrior sends in One Pokemon.
waterwarrior issues actions.
Pike Queen Lucy issues actions.
Its_A_Random refs.
--------------------

"Bowie, we shall expose our adversaries' flaws, & crush them! With Contrary enabled, we cannot lose!"
 
Oh this'll be fun... Go Fluttershy, maybe we can do a little damage while we're here!

Hurricane -> Hidden Power -> Hurricane
If Taunt AND Bowie is not Taunted, change that action to Taunt and push back
If Light Screen AND Bowie is not Taunted, change that action to Taunt and push back
If Mirror Coat, change remaining actions to Knock Off -> Encore -> Light Screen

Yay for battles that are just going to end in humiliating failure...
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"You call it an opportunity to go on the attack, we call it an opportunity to cripple your pathetic fluffy thing & waste your actions!"

Glare > Toxic > Taunt
--------------------
ROUND ONE

waterwarrior XAO

Fluttershy (F) @ Starf Berry (1/8)
Abilities: Prankster
HP/EN: 90 / 100
Stats: 2 / 3 / 3 / 3 / 134
SC/WC/BRT: 1 / 1 / 19
Boosts: +21% Accuracy
Status: N/A

Pike Queen Lucy OAO

Bowie (F) @ Light Clay
Abilities: Contrary
HP/EN: 100 / 100
Stats: 2 / 3 / 3 / 3 / 130
SC/WC/BRT: 3 / 4 / 19
Boosts: +19% Accuracy
Status: N/A

BEGIN ROUND
Bowie enabled Contrary!
---
ACTION ONE
Fluttershy used Hurricane!
(Hit Roll [<=9100]: 554/10000; Hit)
(Crit Roll [<=625]: 5162/10000; No Crit)
(Effect Roll {Confusion} [<=3000]: 2352/10000; Confusion)
(Confusion Lv. Roll [2a/3a/4a]: 5199/10000; 3 Actions)
It is Super Effective!
Bowie took (12×1.5)=18 Damage!
Bowie became Confused (3a)!
Fluttershy used 8 Energy!

Bowie is Confused!
(Self Hit Roll [<=5000]: 3585/10000; Self Hit)
Bowie hit herself in her Confusion!
Bowie took (4-1.5)=2.5 Damage!
Bowie's Confusion Level dropped (1a)!
Bowie used 3 Energy!
---
ACTION TWO
Fluttershy used Hidden Power!
(Crit Roll [<=625]: 4156/10000; No Crit)
It is Super Effective!
Bowie took (7×1.5)=10.5 Damage!
Fluttershy used 5 Energy!

Bowie is Confused!
(Self Hit Roll [<=5000]: 8035/10000; No Self Hit)
Bowie used Toxic!
Fluttershy became Badly Poisoned!
Bowie used 7 Energy!

Fluttershy was hurt by her Poison!
Fluttershy took 1 Damage!
---
ACTION THREE
Fluttershy used Taunt!
Bowie fell for the Taunt!
Fluttershy used 10 Energy!

Bowie snapped out of her Confusion!
Bowie cannot use Taunt after the Taunt!

Fluttershy was hurt by her Poison!
Fluttershy took 1 Damage!

Fluttershy's Toxic Poison worsened (1 DPA)!
---
END ROUND

waterwarrior XAO

Fluttershy (F) @ Starf Berry (1/8)
Abilities: Prankster
HP/EN: 88 / 77
Stats: 2 / 3 / 3 / 3 / 134
SC/WC/BRT: 1 / 1 / 19
Boosts: +21% Accuracy
Status: Toxic Poison (2 DPA)

Pike Queen Lucy OAO

Bowie (F) @ Light Clay
Abilities: Contrary
HP/EN: 69 / 90
Stats: 2 / 3 / 3 / 3 / 130
SC/WC/BRT: 3 / 4 / 19
Boosts: +19% Accuracy
Status: Taunt (5a)

TURN ORDER
Pike Queen Lucy issues actions.
waterwarrior issues actions.
Its_A_Random refs.
--------------------

"Now what? We shall now change to Snuggums & waste your Taunt!"

Switch Phase: Bowie > Snuggums
 
Sorry I took so long :/

Yeah, I don't like the look of that Bounce, so let's switch to Houdin!

Trick -> Zap Cannon -> Zap Cannon
If Dragon Dance is used A1 AND an Evasive damaging move is used A2 or A3, change that action to Counter
If successful P/E move, Reflect the first time and Safeguard the second
If Payback A2 or A3, Counter

Actually, I'm not sure I like this either...
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Did anyone tell you that you are terrible when it comes to Substitutions?"

Dragon Dance > Dive > Dive
--------------------
ROUND TWO

waterwarrior XOA

Houdin (M) @ Toxic Orb
Abilities: Magic Guard
HP/EN: 90 / 100
Stats: 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 3 / 18
Boosts: +22% Accuracy
Status: N/A

Fluttershy (F) @ Starf Berry (1/8)
Abilities: Prankster
HP/EN: 88 / 77
Stats: 2 / 3 / 3 / 3 / 134
SC/WC/BRT: 1 / 1 / 19
Boosts: +21% Accuracy
Status: Toxic Poison (1 DPA)


Pike Queen Lucy OOA

Snuggums (F) @ Wacan Berry (3/8)
Abilities: Intimidate
HP/EN: 100 / 100
Stats: 5 / 3 / 1 / 5 / 81
SC/WC/BRT: 6 / 6 / 20
Boosts: N/A
Status: N/A

Bowie (F) @ Light Clay
Abilities: Contrary
HP/EN: 69 / 90
Stats: 2 / 3 / 3 / 3 / 130
SC/WC/BRT: 3 / 4 / 19
Boosts: +19% Accuracy
Status: N/A


BEGIN ROUND
Snuggums' Intimidate cut Houdin's Attack!
---
ACTION ONE
Snuggums used Dragon Dance!
Snuggums' Attack rose 1 Stage!
Snuggums' Speed rose 1 Stage!
Snuggums used 7 Energy!

Houdin used Counter!
But it failed!
Houdin used (6+(0÷2))=6 Energy!
---
ACTION TWO
Snuggums hid underwater!

Houdin used Zap Cannon!
Houdin's attack missed!
Houdin used 9 Energy!

Snuggums used Dive!
(Crit Roll [<=625]: 7605/10000; No Crit)
Houdin took (8+3+4.5+1.75)=17.25 Damage!
Snuggums used 9 Energy!
---
ACTION THREE
Snuggums hid underwater!

Houdin used Zap Cannon!
Houdin's attack missed!
Houdin used 13 Energy!

Snuggums used Dive!
(Crit Roll [<=625]: 3906/10000; No Crit)
Houdin took (8+3+4.5+1.75)=17.25 Damage!
Snuggums used 13 Energy!

Houdin's Toxic Orb Badly Poisoned Houdin!
---
END ROUND

waterwarrior XOA

Houdin (M) @ Toxic Orb
Abilities: Magic Guard
HP/EN: 55 / 72
Stats: 1 / 2 / 5 / 3 / 138
SC/WC/BRT: 3 / 3 / 18
Boosts: +22% Accuracy, -1 Attack
Status: Toxic Poison (1 DPA)

Fluttershy (F) @ Starf Berry (1/8)
Abilities: Prankster
HP/EN: 88 / 77
Stats: 2 / 3 / 3 / 3 / 134
SC/WC/BRT: 1 / 1 / 19
Boosts: +21% Accuracy
Status: Toxic Poison (1 DPA)


Pike Queen Lucy OOA

Snuggums (F) @ Wacan Berry (3/8)
Abilities: Intimidate
HP/EN: 100 / 71
Stats: 5 / 3 / 1 / 5 / 81
SC/WC/BRT: 6 / 6 / 20
Boosts: +1 Attack, +1 Speed
Status: N/A

Bowie (F) @ Light Clay
Abilities: Contrary
HP/EN: 69 / 90
Stats: 2 / 3 / 3 / 3 / 130
SC/WC/BRT: 3 / 4 / 19
Boosts: +19% Accuracy
Status: N/A


TURN ORDER
Pike Queen Lucy issues actions.
waterwarrior issues actions.
Its_A_Random refs.
--------------------

"Seriously, do not give up your day job. Flounder, come in!"

Switch Phase: Snuggums > Flounder
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Hmph. Have it your way then."

Clamp > Surf > Shadow Ball
IF (Protective Move) is issued successfully without transfer, AND you are not Taunted, THEN use Shell Smash on the first instance, pushing actions back.
IF Houdin has Double Team clones up when you act, THEN use Surf that action, pushing actions back.
IF Bide is issued, AND you are not Taunted, THEN use Substitute (15 HP) on the first Bide action, pushing actions back.​
 

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