Why is Mega Gengar so good? I still don't get it...
The ability to trap other pokemon is really really good, easy way to take out counters for other pokemon you have. Which can pave the way for a lot of pokemon to clean up. And it has so many tools to do this well. Wisp to cripple physical attackers at the very least, high speed and SpA makes it really good at revenge killing alongside Shadow Tag, Destiny Bond guarantees you a kill(or two) in some scenarios, Hex + Wisp/Hypnosis lets it do insane amounts of damage, and it has perish song which is nice against more defensive teams, and lots of other stuff it can viably run. It's a really effective mon.Why is Mega Gengar so good? I still don't get it...
Sash Gengar? Suck on 2 Shadow Balls, a Destiny Bond, Icy Wind, who knows what.Adding on to NOVED's post, it's a serious mind game pokemon. There's a lot of viable (both mega and non-mega) builds for it and while you may be fine to counter/check one of them, the other may leave you hanging.
This is probably why it's so widely used.
First and foremost, welcome to Smogon. Secondly, this post doesn't belong in here. It seems like more of a general question to me. Tagging cant say, fix pls. On analyses, a lot of the Pokemon you mentioned have analyses being written for them right now! You'll honestly just have to be patient. As for forum activity, I'll just say that I really hope Pokemon Sun and Moon bring this metagame back into the limelight.Does anyone know when the Smogon Analysis of the rest of the top 40 Pokemon on BattleSpot Stats is going to be posted? Im a newbie who doesnt really use Pokemon Showdown outside of spectating. But I do breed Pokemon for BattleSpotSingles and rely on Smogon recommended builds, and have been waiting on updates for missing Pokemon like Mamoswine, Rotom-W, Charizard, Gyarados, Tyranitar, Sylveon, etc. The BSS analyses of the Pokemon banned to Ubers from OU, like Mega-Kangaskhan, Mega-Gengar, Blaziken, Aegislash, Greninja, etc. have all been really, really helpful. Also, it seems like this BSS thread is not as active anymore as it was at the start when it was made. Even went a whole month from January to February before a new post was made. Have people just gotten bored of BattleSpotSingles?
I like to think that this thread gets quiet because people become content with the Viability Rankings and there's nothing to move up / down or add.Does anyone know when the Smogon Analysis of the rest of the top 40 Pokemon on BattleSpot Stats is going to be posted? Im a newbie who doesnt really use Pokemon Showdown outside of spectating. But I do breed Pokemon for BattleSpotSingles and rely on Smogon recommended builds, and have been waiting on updates for missing Pokemon like Mamoswine, Rotom-W, Charizard, Gyarados, Tyranitar, Sylveon, etc. The BSS analyses of the Pokemon banned to Ubers from OU, like Mega-Kangaskhan, Mega-Gengar, Blaziken, Aegislash, Greninja, etc. have all been really, really helpful. Also, it seems like this BSS thread is not as active anymore as it was at the start when it was made. Even went a whole month from January to February before a new post was made. Have people just gotten bored of BattleSpotSingles?
Yeah i agree heatran is an amazing mon especially because of the bunch of resistances/immunities it gets. Apart from walling the pokemon above, it can wall mega mawile which is a great deal for me too.Well this thread died. I wish Heatran was lower so I could nom it to where it is currently, and generate some discussion. I really like it and it tends to be my best min, but I just don't think it can be higher than A with a 4x ground weakness. Then again, Chomp has a 4x ice weakness, so mayb.
What do other people think about it? I've had great success with it. Examples include stalling out Mega Blastoise with Toxic(specially defensive lives a Water Pulse, then stalls for Toxic damage with SunProtect and Lefties. I see a lot of Mega Blastoise on PS,) roasting Ferro, Skarms, and Scizor(and taking nothing from any of them,) and Toxic stalling other stuff like Cress and Milotic(weirdly see a lot of those too, at least compared to what I'd expect.) Another thing is, against sub users strong against fire, Heatran can often PP stall them. An example is the weird SubToxic Rotom-H I see sometimes, which can't even break a sub in one hit with Discharge.
Heatran also switches in really nice on a lot of attackers like Zard Y(X is more common on cart, but on PS I mostly see Y. And X is pretty predictable, since it'll avoid Heatran if it lucks EQ, you kno it's got EQ if it switches in.) I don't think it should be going up-tho I wouldn't be opposed to that-but bear in mind that, if you're thinking of trying to get it moved down, you're gonna have me to deal with :P
Right.Uh...never really thought about it before, but why on Earth is Roserade B rank? I'm not sure it should even be ranked at all. Usage stats reflect this, it's #144 in usage, on .2% of teams.
It's sorta at a blade place for Spe, 90 isn't enough with its frailty. Chomp for instance can then take it out pretty easy. It has a pretty bad movepool, nothing to touch Heatran with, and is destroyed by the ubiquitous Talonflame. Also kinda sux against Kang(might not outspeed, but easily takes a hit and OHKOs, even Sashed ones,) Thundy-I(doesn't get too threatened, and can cripple with T-Wave. Worse still is Swagger,) Blaziken, Megamence, Gengar, basically all the most common stuff. It's also not the best switch in for Breloom, despite the Spore immunity, thanks to physical frailty. Mega Venu and Serperior are way better for that.
252+ SpA Life Orb Roserade Sludge Bomb vs. 4 HP / 0 SpD Thundurus: 129-152 (83.2 - 98%)Thundy-I(doesn't get too threatened, and can cripple with T-Wave)
Actually would agree. It looked so dumb to me I didn't think to run calcs and stuff. But then why don't more people use Roserade? Seriously, I see stuff like Milotic and Dedenne way more than Roserade. Yes that's PS, but it's not that different.Right.
252+ SpA Life Orb Roserade Sludge Bomb vs. 4 HP / 0 SpD Thundurus: 129-152 (83.2 - 98%)
No-one cares about T-Wave when you have Natural Cure.
252+ SpA Life Orb Roserade Sludge Bomb vs. 4 HP / 0 SpD Talonflame: 144-172 (93.5 - 111.6%)
Cannot switch in :(
Roserade's main function is as a Grass-type attacker that trashes pretty much every other Grass-type in the format (as well as every Water-type) while acting as a status sponge and an answer to Fairy-types. The list of things that Roserade beats includes such monsters as:
Serperior
needs no explanation, absorbs Glare with Natural Cure and merks with Sludge Bomb
Breloom
252+ SpA Life Orb Roserade Giga Drain vs. 0 HP / 4 SpD Breloom: 66-78 (48.8 - 57.7%)
252 Atk Technician Breloom Rock Tomb vs. 0 HP / 4 Def Roserade: 72-85 (53.3 - 62.9%)
absorbs Spore, quad resists Bullet Seed, resists Mach Punch, 2HKOs with a resisted Giga Drain and heals back a ton. Wins 1v1
Ferrothorn
lol HP Fire
Venusaur
252+ SpA Life Orb Roserade Sludge Bomb vs. 252 HP / 4 SpD Mega Venusaur: 91-109 (48.6 - 58.2%)
Venu's Sludge Bomb also 2HKOs but Roserade doesn't need much investment to outspeed
Talonflame
see above
Thundurus
see above
Rotom-W
252+ SpA Rotom-W Hidden Power Ice vs. 0 HP / 0 SpD Roserade: 64-76 (47.4 - 56.2%)
resists all the hits, OHKOs everything except max spdef Rotom with Giga Drain, Natural Cures away burn if you need to even though it doesn't hinder Rose at all
Azumarill
+6 252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 28 Def Roserade: 114-134 (84.4 - 99.2%)
Then you OHKO with Giga Drain and you're sitting pretty at 60% or whatever because you healed it all back
Suicune
228+ SpA Life Orb Roserade Giga Drain vs. +1 252 HP / 0 SpD Suicune: 109-127 (52.6 - 61.3%)
Suicune can't safely Rest until it has like four Calm Minds gl with that
Gengar
Can be beaten at a pinch if you land a Sleep Powder. Giga Drain 3HKOs so with some luck you can muscle through
Aegislash
228+ SpA Life Orb Technician Roserade Hidden Power Fire vs. 252 HP / 4 SpD Aegislash-Shield: 101-120 (60.4 - 71.8%)
Sleep Powder and start hitting it. Usually doesn't win 1-on-1 but still does heavy damage before going down.
Zapdos
252+ SpA Zapdos Heat Wave vs. 0 HP / 0 SpD Roserade: 112-132 (82.9 - 97.7%)
Sleep and 2HKO with Sludge Bomb. No Zapdos runs max SpA so whatever, that calc is just a proof of concept. Even if it gets a max roll and Roserade dies to LO recoil you still have a sleeping Zapdos at 40%
Cresselia
Sleep and 3HKO with two Giga Drains and a Sludge Bomb. Can't OHKO with Psychic STAB.
Hippowdon
Giga Drain OHKOs
Swampert
Giga Drain OHKOs
Mamoswine
252 Atk Mamoswine Ice Shard vs. 0 HP / 28 Def Roserade: 92-110 (68.1 - 81.4%)
Spear can OHKO even with 2 hits but most Mamo will get scared of Timid Rose and click Shard. Giga Drain OHKOs
Anyways, I've gone quite a bit into the realm of things that Roserade isn't strictly supposed to beat, but Roserade's job is to merk Fairies, Waters and other Grass-types while still invalidating Skillcat and switching into Will-o-Wisps and T-Waves, and it does that really well. Well enough to stay in B with the likes of other nichemons like Bisharp, Chandelure and Mandibuzz.
I have barely used Roserade at all in Gen 6, which is a shame, it's among my absolute favorites. Modest LO is pretty much required for all those KOs though, rex Speed and bulk :/Right.
252+ SpA Life Orb Roserade Sludge Bomb vs. 4 HP / 0 SpD Thundurus: 129-152 (83.2 - 98%)
No-one cares about T-Wave when you have Natural Cure.
252+ SpA Life Orb Roserade Sludge Bomb vs. 4 HP / 0 SpD Talonflame: 144-172 (93.5 - 111.6%)
Cannot switch in :(
Roserade's main function is as a Grass-type attacker that trashes pretty much every other Grass-type in the format (as well as every Water-type) while acting as a status sponge and an answer to Fairy-types. The list of things that Roserade beats includes such monsters as:
Serperior
needs no explanation, absorbs Glare with Natural Cure and merks with Sludge Bomb
Breloom
252+ SpA Life Orb Roserade Giga Drain vs. 0 HP / 4 SpD Breloom: 66-78 (48.8 - 57.7%)
252 Atk Technician Breloom Rock Tomb vs. 0 HP / 4 Def Roserade: 72-85 (53.3 - 62.9%)
absorbs Spore, quad resists Bullet Seed, resists Mach Punch, 2HKOs with a resisted Giga Drain and heals back a ton. Wins 1v1
Ferrothorn
lol HP Fire
Venusaur
252+ SpA Life Orb Roserade Sludge Bomb vs. 252 HP / 4 SpD Mega Venusaur: 91-109 (48.6 - 58.2%)
Venu's Sludge Bomb also 2HKOs but Roserade doesn't need much investment to outspeed
Talonflame
see above
Thundurus
see above
Rotom-W
252+ SpA Rotom-W Hidden Power Ice vs. 0 HP / 0 SpD Roserade: 64-76 (47.4 - 56.2%)
resists all the hits, OHKOs everything except max spdef Rotom with Giga Drain, Natural Cures away burn if you need to even though it doesn't hinder Rose at all
Azumarill
+6 252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 28 Def Roserade: 114-134 (84.4 - 99.2%)
Then you OHKO with Giga Drain and you're sitting pretty at 60% or whatever because you healed it all back
Suicune
228+ SpA Life Orb Roserade Giga Drain vs. +1 252 HP / 0 SpD Suicune: 109-127 (52.6 - 61.3%)
Suicune can't safely Rest until it has like four Calm Minds gl with that
Gengar
Can be beaten at a pinch if you land a Sleep Powder. Giga Drain 3HKOs so with some luck you can muscle through
Aegislash
228+ SpA Life Orb Technician Roserade Hidden Power Fire vs. 252 HP / 4 SpD Aegislash-Shield: 101-120 (60.4 - 71.8%)
Sleep Powder and start hitting it. Usually doesn't win 1-on-1 but still does heavy damage before going down.
Zapdos
252+ SpA Zapdos Heat Wave vs. 0 HP / 0 SpD Roserade: 112-132 (82.9 - 97.7%)
Sleep and 2HKO with Sludge Bomb. No Zapdos runs max SpA so whatever, that calc is just a proof of concept. Even if it gets a max roll and Roserade dies to LO recoil you still have a sleeping Zapdos at 40%
Cresselia
Sleep and 3HKO with two Giga Drains and a Sludge Bomb. Can't OHKO with Psychic STAB.
Hippowdon
Giga Drain OHKOs
Swampert
Giga Drain OHKOs
Mamoswine
252 Atk Mamoswine Ice Shard vs. 0 HP / 28 Def Roserade: 92-110 (68.1 - 81.4%)
Spear can OHKO even with 2 hits but most Mamo will get scared of Timid Rose and click Shard. Giga Drain OHKOs
Anyways, I've gone quite a bit into the realm of things that Roserade isn't strictly supposed to beat, but Roserade's job is to merk Fairies, Waters and other Grass-types while still invalidating Skillcat and switching into Will-o-Wisps and T-Waves, and it does that really well. Well enough to stay in B with the likes of other nichemons like Bisharp, Chandelure and Mandibuzz.
Ice is for switchins, or Sashed Technician.HP Ice is bad, Garchomp and Mence both OHKO. Bring a Mamoswine
HP Ground hits Heatran and nothing else, bring anything with EQ
HP Fire leaves you walled by Heatran, but I'd definitely prefer the hit on Ferrothorn and Scizor when you can just sleep a slow Heatran anyway
Skillcat is Assist Liepard with Breloom and Ditto, built in such a way that Assist can only call Spore. Really gross D:
as for speed benchmarks, the main one to hits is +Spe base 70s like Breloom - 4 HP / 28 Def / 252 SpA / 28 SpD / 196 Spe outspeeds Breloom, takes +6 Azu Aqua Jet all the time and dumps the rest into bulk and power :]
Yeah good question! Xd it seems like the one that was in charge for this has forgotten it or something. Updating will help invite more post in this thread, and there are a lot of suggestions for changes.Guys are we ever going to update this thread? :/
I completely disagree with you here. Tyranitar is such a good pokemon able to run so many different sets. I think it's pretty unfair for you to bring up pokemon which have a type advantage over it because that argument can be said for any pokemon. It's like saying talonflame is bad because it is 4x weak to rock and can't do anything against the rotom forms, any rock type, suicune, and thundurus. Sand stream is such a great ability. It gives ttar a special defense boost and it chips of some hp from your opponent. Now instead of focusing on the weak points, think of the strong points:-"Reserved for Pokemon that are fantastic in the Battle Spot Singles metagame, and can sweep, support, or wall significant portions of the metagame. These Pokemon require less support than most others to be used effectively and have few flaws that can easily be overlooked when compared to their positive traits."
Just don't see the TTars, mega or not, being A- rank material. The 4x fighting weakness has always been really off putting for me, as is the lack of reliable recovery, like Hippo, TTars main competition, has.
With t-wave, SR, and the obvious Sand Stream it is capable of supporting its team, but Hippo is a better SR setter that also sets sand automatically, and T-Wave and our other methods of inflicting paralysis aren't exactly rare.
Sweeping is tough for TTar. It's not very fast(tho 61 is nice for just barely outspeeding 60s, and doing the same for 70s of mega,) and easy to revenge with many things, mainly due to that 4x fighting weakness, though strong physical moves that target it's lesser(in Sand,) Def can also do the trick. Burning TTar messes it up most of the time, and paralyzingly it means it will be slow as molasses even at +6, tho it'll Ofc never get there in the first place.
TTar does not seem very good to me, and more often than not is gonna need support, possibly t-wave or TR, tho screens help set up too. It's large number of weaknesses and few resistances are pretty tough to look past, even with quite a bit of bulk and power(and most of that bulk is focused in SpD, which is a shame since a) that's the lesser defense stat in BSS and b) TTar could mostly handle special threats even without the crazy Sand SpD buff, except Focus Blast users and such which still do too much) TTar isn't that great.
Lots of Pokemon take it out or at least trouble it greatly, to the point where the next thing can easily take it out so you're only trading 1 for 1. Some that come to mind are CB Chomp(any item if TTar is sufficiently weakened,) Suicune, Lopunny(switch in for free pre mega on t-wave, or sub on a predicted t-wave as mega. Or just OHKO Ofc,) Hippo if it's not an Ice Beam TTar, Mamoswine, Blaziken, Low Kick Greninja, Weavile, Breloom, Mega Hera, Terrakion, Infernape, Kang, Rotom-W, Serperior, Klefki(wouldn't wanna Swagger and definitely can't take it out with Foul Play, but can t-wave it, fearing pretty much nothing with a resistance to TTar's STABs, and then set up a Reflect for a sweeper. Or even Toxic or Play Rough, depending on the set,) Mawile, Mega Gyara, Mega Slowbro(252 Atk Tyranitar Crunch vs. 252 HP / 252+ Def Mega Slowbro: 66-80 (32.6 - 39.6%) -- guaranteed 3HKO after sandstorm damage. That's "super-effective." The odds of Crunch dropping Bro's Def and Scald not burning you are quite low,) Excadrill, Zard Y if you've taken some prior damage and/ or it gets lucky(252 SpA Mega Charizard Y Solar Beam vs. 4 HP / 0 SpD Tyranitar: 158-188 (89.7 - 106.8%) -- 43.8% chance to OHKO), and Heatran(252+ SpA Choice Specs Heatran Flash Cannon vs. 4 HP / 0 SpD Tyranitar in Sand: 152-180 (86.3 - 102.2%) -- 12.5% chance to OHKO. same deal as Zard Y, needs TTar to be weakened a bit if you wanna be safe or its bulky.)
Having the same ability after mega evolving also kinda sux. It'll ocasionally be helpful to reset sand, but hoe often is the sand gonna go away before you evolve? I'm not sure exactly where TTar should be, but I think somewhere in the Bs. I'm not against Hippo being in the same rank since it has its fair share of problems(flying types with Taunt shut almost all variants down completely, for example,) but then it should move down to IMO.
Roles are definitely tricky, not just for me but in general. Instead of pretty easily being able to say X mom is better than y mon, you have to consider their roles, and which of those works best with the rest of your team, or, if it's your first Poke that you're wanting to build around, which role is just generally superior, perhaps looking to top teams to see what does good(and I guess TTar is on a few of those, saw a post about top BSS people on that joke ban Kang thread where one of the top few teams had a TTar.)I completely disagree with you here. Tyranitar is such a good pokemon able to run so many different sets. I think it's pretty unfair for you to bring up pokemon which have a type advantage over it because that argument can be said for any pokemon. It's like saying talonflame is bad because it is 4x weak to rock and can't do anything against the rotom forms, any rock type, suicune, and thundurus. Sand stream is such a great ability. It gives ttar a special defense boost and it chips of some hp from your opponent. Now instead of focusing on the weak points, think of the strong points:-
We all know you're a good player with a lot of knowledge but you seem to keep forgetting the fact that pokemon have ROLES on a team.
- Able to run so many different sets to support your team.
- Great check to some of the top threats such as gengar, talonflame, thundurus, charizard mega x, heatran, rotom-h, zapdos.
- Sand stream, one of the best abilities in the game imo, breaks sashes and raises the special defense of ttar. It also helps other pokemon such as excadrill sweep.
- Tyranitar can be used as a sweeper with dragon dance and can make ghost types think twice before switching since pursuit is pretty common.
It's pretty impressive that ttar has seven weaknesses and still manages to do as well as it does.tl;dr I was probably to quick to judge TTar. I think at this point it's mostly just some things should be added to the viability rankings, not much here already ought to be moved. I'm still wary of TTar...tho I guess that's how I am with most stuff with 4x weaknesses. It doesn't mean they're bad, just that I'm extra critical of them cuz 4x weaknesses usually mean that type always kills, as opposed to not all the time like regular weaknesses.