Hoopa is banned in Battle Spot so I'm afraid it's not going to help you much.the good
252 Atk Landorus-T Earthquake vs. 252 HP / 0 Def Mega Mawile: 576-680 (366.8 - 433.1%) -- guaranteed OHKO
252 Atk Landorus-T Earthquake vs. 0 HP / 4 Def Mega Lucario: 392-464 (139.5 - 165.1%) -- guaranteed OHKO
252 Atk Landorus-T Earthquake vs. 0 HP / 4 Def Mega Gengar: 422-500 (161.6 - 191.5%) -- guaranteed OHKO
the bad
252 Atk Landorus-T Earthquake vs. 248 HP / 16+ Def Mega Scizor: 118-141 (34.4 - 41.1%) -- guaranteed 3HKO
although ttar can deal with it
252+ Atk Technician Mega Scizor Bullet Punch vs. 248 HP / 80+ Def Tyranitar: 186-222 (46.1 - 55%) -- 61.3% chance to 2HKO
0 SpA Tyranitar Fire Blast vs. 248 HP / 200 SpD Mega Scizor: 252-300 (73.4 - 87.4%) -- guaranteed 2HKO and guaranteed ohk with minimal hp/def investment
yeah heatran is a great answer to aegislash
252 SpA Heatran Magma Storm vs. 252 HP / 252+ SpD Aegislash-Shield: 176-210 (54.3 - 64.8%) -- guaranteed 2HKO after Leftovers recovery
Garchomp > ttar , I agree with you here bc
0- SpA Garchomp Fire Blast vs. 248 HP / 200 SpD Mega Scizor: 196-232 (57.1 - 67.6%) -- guaranteed 2HKO
0 Atk Garchomp Earthquake vs. 252 HP / 4 Def Aegislash-Shield: 188-224 (58 - 69.1%) -- guaranteed 2HKO after Leftovers recovery
but I prefer to run ttar since he gives me a check to tflame and scarf lando t does the same job as garchomp
So all in all I my team would look like this
(All out attacker) M(psyshock, hyper voice, focus blast(?) , ??)
SpDefensive Support(leftovers, shuka berry ?)
Scarf(eq, knock off, u-turn, ??)
??(magma storm/eruption/fire blast whatever that suits my team)
Since steel types are the strongest threat to MGarde Ttar I opt to run 2 checks. But this way water types like azumaril, rotom w, suicine, (m) slowbro and several others become another serious threat. Anyway, Hoopa U might be a good addition to deal with those.
Azumaril, slowbro, rotom w
252 SpA Choice Specs Hoopa Unbound Thunderbolt vs. 240 HP / 16 SpD Assault Vest Azumarill: 282-334 (70.3 - 83.2%) -- guaranteed 2HKO for those rare occasions, otherwise always a ohk/revenge kill from lando
252 SpA Choice Specs Hoopa Unbound Dark Pulse vs. +1 252 HP / 176 SpD Mega Slowbro: 314-372 (79.6 - 94.4%) -- guaranteed 2HKO
incase he doesnt cm when I switch in hoopa u... 136+ SpA Mega Slowbro Scald vs. 0 HP / 0 SpD Hoopa Unbound: 106-126 (35.2 - 41.8%) -- guaranteed 3HKO ...kill/forcing switch in next round
252 SpA Choice Specs Hoopa Unbound Dark Pulse vs. 252 HP / 40 SpD Rotom-W: 219-258 (72 - 84.8%) -- guaranteed 2HKO
116+ SpA Rotom-W Hydro Pump vs. 0 HP / 0 SpD Hoopa Unbound: 121-144 (40.1 - 47.8%) -- guaranteed 3HKO
252 SpA Choice Specs Hoopa Unbound Thunderbolt vs. +1 252 HP / 4 SpD Suicune: 214-252 (52.9 - 62.3%) -- 99.6% chance to 2HKO after Leftovers recovery
Also it works against crocune, but if luck plays a big roll. If it gets a few lucky sleep talks my game is most likely done. Though running a taunt breaker heatran might solve this problem and help against other stall mons/comps.
This leaves me with one space left. Wish support for Hoopa U and MGard ? Or ditch ttar completely for something else to cover other weaknesses, then let lando support with SR ? Or am I just crazy to think this comp might work ? I am open for every kind of critic, guys.
If you're scared of Azumarill, Rotom-W, Slowbro, and Suicune, a bulky Grass or Electric mon would help you out. Roserade, venusaur (could be second Mega too), Amoonguss, Ferrothorn, Breloom (frail but hurts like fuck), Virizion, Ludicolo, Zapdos, Thundurus (Incarnate and Therian, incarnate soams T-Wave / cores with Landog, Therian hits like nobody's business and is imo superior in 90% of cases), tons of options.