Hope it's okay to post this - I know you guys already have a discussion going, but I could use some help. I decided I wanted to build a team around a Bulky Mega Venusaur. As usual, I started with good momentum and then had a hard time finishing off the team. Unsure about the 3rd move on Mega Venusaur, because I like them both in different situations.
Venusaur @ Venusaurite
Ability: Chlorophyll>Thick Fat
Level: 50
EVs: 252 HP / 132 Def / 100 Sp. A / 4 Sp. D / 20 Spd
Bold Nature
- Giga Drain
- Sludge Bomb
- Leech Seed / Sleep Powder (Can't Decide)
- Synthesis
Talonflame @ Sharp Beak
Ability: Gale Wings
Level: 50
EVs: 236 HP / 4 Atk / 188 Sp. D / 36 Spd
Careful Nature
- Brave Bird
- Will-o-Wisp
- Taunt
- Roost
Greninja @ Life Orb
Ability: Protean
Level: 50
EVs: 20 Atk / 236 Sp. A / 252 Spd
Naive Nature
- Water Shuriken
- Dark Pulse
- Ice Beam
- Low Kick
Hippowdon @ Rocky Helmet
Ability: Sand Force
Level: 50
EVs: 252 HP / 252 Def / 4 Sp. D
Relaxed Nature (0 Spd IVs)
- Earthquake
- Stealth Rock
- Yawn
- Slack Off
Hippowdon is the one I'm least sure of - it's a set I grabbed wholesale off of the strategy pokedex. I wanted something that could handle electric and steel types - but I'm open to suggestions for that role. Of course, there are also two completely open spots which I'm having a hard time filling. Ideally, I think I'd like some bulky offense - but I'm worried that with 2 weaknesses to grass, water, and electric already, I might be in trouble if I add anything else that compounds one of those weaknesses.
I also feel like it would make sense to run a second Mega Something, in case Venusaur seems like a bad pick for the match up on team preview.
I also have a Timid Heatran that I wouldn't mind using, if you think it would work well on the team. I haven't trained it or put any moves on it yet.
I say Leech Seed on Mega Venu. What are the EVs for? I ran 252 HP/ 220 Def/ 36 SpA and Bold(actually Relaxed before
cant say convinced me to drop EQ,) to survive a single BB from CB Talonflame.
If you want a specially defensive Talonflame this one does the job as well, and possibly better:
Talonflame @ Maranga Berry
Ability: Gale Wings
Level: 50
EVs: 236 HP / 4 Atk / 44 Def / 188 SpD / 36 Spe
- Brave Bird
- Roost
- Will-O-Wisp
- Taunt
Credit again goes to
cant say. You could also use a Lum Berry or Acrobatics. Btw your Talon is missing those 44 EVs.
Water Shuriken seems questionable on Greninja. Maybe go w/ Hydro Pump, or Gunk Shot for Azumarill? Idk, but w/ so little Atk investment and Water Shuriken's low BP it's not gonna do all that much.
Hippowdon is fine so long as you add something that actually benefits from Sandstorm. Right now all it does is mess w/ Venu's Synthesis.
I agree w/ running two Megas. A good secondary mega would be Kang. You're pretty great vs fighting, so it's sole weakness hardly matters, especially if you use a ghost type or something for your second empty slot. You're just the slightest bit bothered by opposing Talonflames, so a mega that deals w/ it like Gyara, Aggron, or Tyranitar if you really want to go all in on the sandstorm, could work. You could maybe even use Mega Garchomp.
I feel like Suicune can kind of get you(this is alleviated somewhat by going Leech Seed on Venu-Suicune pretty much always plans on Resting, so you can expect Sleep Talk or a Chesto Berry,) so Grass a Knot is also a good option for Greninja.
Just so we aren't running in circles, These are the pokemon i have tried so far:
Mr. Fish (Gyarados) (M) @ Leftovers
Ability: Intimidate
Level: 50
EVs: 88 HP / 220 Atk / 4 Def / 196 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Waterfall
- Earthquake/Stone Edge/Ice Fang/Crunch/Bounce
Mr. Rain Man (Politoed) (M) @ Damp Rock
Ability: Drizzle
Level: 60
Shiny: Yes
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
- Ice Beam
- Toxic
- Scald
- Focus Blast
Gabriel (Ludicolo) @ Leftovers
Ability: Rain Dish
Level: 50
Shiny: Yes
EVs: 164 HP / 160 Def / 56 SpA / 128 Spe
Bold Nature
- Scald
- Giga Drain
- Ice Beam
- Focus Blast
No Name (Jellicent) @ Rocky Helmet
Ability: Cursed Body
Level: 50
EVs: 252 HP / 208 Def / 8 SpD / 40 Spe
Bold Nature
- Will-O-Wisp
- Recover
- Hex
- Scald
Looking at these guys, other then Gyarados...i don't remember why i chose the EV spreads i did xD
I also have these pokemon bred and ready to go but not sure what/where to go with them:
Tentacool: Timid - Liquid Ooze Flawless
Rotom: Calm - Flawless
Eevee: Modest - Adaptability
I was not aware that Suicune was legal in Battle Spot
looking at your reasoning for Dragon Pulse > Ice Beam I will give it a test run, along with Low Kick > Ice Punch on Feral.
Hmm, Never liked the idea of the choice items, but im game to give it a try...my only question is that wouldnt being locked into a move be bad in a fast paced meta like 3v3?
I think i will leave my greninja set alone only because Extrasensory is my only answer to mega-V and grass knot works great when facing down a electric user without swampy.
If i were to make this into a rain team, i would assume both ludicolo and politoed would replace Azu and Milotic respectively correct? if so will i have to change anything on the set im currently running?
Those are some fancy EVs on Gyara. I ran one w/ an Impish Nature, 252 HP/ 228 Def/ 28 SpD T-Wave/ Waterfall/ Taunt/ Ice Fang, and that was pretty good. A 4x electric weakness is really gonna hurt you on a mono water team, though.
I think Politoed actually likes an Eject Button so it can just enter, set up rain, then get hit and switched out. You also want Encore on it in case the opponent tries to set up instead of attacking.
Very interesting Ludicolo. I'd expect it to take advantage of rain w/ Swift Swim, not Rain Dish, but I think it's viable-ish. Maybe Leech Seed>Focus Blast? You could also try Counter, though you'd want to be sure you have enough physical bulk to survive popular physical attacks, and w/ Blaziken's physical bulk that just might not be possible, or else it'll take more EVs in HP and/ or Def.
252+ Atk Mega Blaziken High Jump Kick vs. 164 HP / 160+ Def Ludicolo: 142-168 (80.6 - 95.4%) -- guaranteed 2HKO after Rain Dish recovery and Leftovers recovery
Actually you might be in business. 0 Atk Talonflame also fails to OHKO, though ones that have any sort of Atk investment w/ a boosting item KO. Your Ludicolo only has attacks, so I think it should have an AV if you don't use Leech Seed.
Jellicent isn't very good, but it does have a very interesting movepool. Using Acid Armor over WoW, since you have Scald to fish for burns, could work. Water Spout can also be good with paralysis support or TR. That said, trying weird stuff like Jellicent is a bad idea, more so when you're gimping yourself already by running a mono water team.
Tentacruel might be good w/ Mirror Coat to surprise Rotom-W and Thundy. Run Rain Dish if you add Politoed to your team.
TBH, I don't like Rotom-W. It can't touch a lot of stuff mono water teams struggle w/ already like Mega Venusaur and Ferrothorn(can WoW them both, and Trick Specs or a Scarf onto Ferro, but meh.)
I don't like Choice items either, but a CB makes up for the power loss of going Sap Sipper instead of Huge Power. Being locked into a move always sucks, but you're not leading w/ Azu, so hopefully you'll be able to switch in on a grass attack, and you'll know they're whole team meaning you'll know which move is the safest to lock yourself into.