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Battle Spot Teambuilding & Help Thread (SuMo Edition Reloaded 2.0)

Discussion in 'Battle Spot' started by ethan06, Dec 6, 2016.

  1. _Data_Drain_

    _Data_Drain_

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    Ah, thanks for the heads up there. I wasn't sure if hazard removal was needed in Battle Spot Singles or not.

    It does make sense though, since most matches (outside of stall) take around 8 turns. So, losing momentum for even a turn could cost you the whole game.
  2. Kanon90

    Kanon90

    Joined:
    Dec 7, 2016
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    222
    Is the FastSub Suicune build viable in this generation? Used it a lot on ORAS and wanted to try it here too if it still can be put to use. Any thoughts on that are much appreciated. Thanks in advance.
  3. _Data_Drain_

    _Data_Drain_

    Joined:
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    Okay.... Since my edit might not have been seen. I kind of want an opinion on something. I want to make a second Battle Spot Singles team.

    Two Pokemon I really want to use are, Mimikyu (since it's my favorite Gen VII Pokemon), and Porygon2 (a Shiny I managed to Masuda Method.)

    Here's their builds.

    Mimikyu.
    Item: Either Life Orb, or Ghostium-Z.
    Nature: Jolly.
    EVs: HP: 4 Attack: 252 Speed: 252
    Swords Dance
    Shadow Sneak
    Play Rough
    Shadow Claw

    Porygon2.
    Item: Eviolite.
    Nature: Bold.
    EVs: HP 252 Defense: 252 Special Defense: 4
    Thunder Bolt
    Ice Beam
    Toxic
    Recover

    I'm just wondering.... What would be some good teammates for them? I'm open to suggestions, and feedback about these two choices. (I briefly thought about using something like Sticky Webs Focus Sash Galvantula.... But eh, it's just not a very good Pokemon sadly. Even though I kinda like it appearance wise... which is funny, since spiders scare me for real.)
  4. cant say

    cant say formerly Hulavuta
    is a member of the Site Staffis an official Team Rateris a Smogon Social Media Contributoris a Global Moderatoris a Community Contributoris a Contributor to Smogonis a Battle Server Moderator
    Battle Spot Leader

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    They're two standard mons that work well together, so using standard teammates with them works very well. Things like Garchomp, Mega Salamence, Tapu Lele, Charizard (X or Y), and Gyarados all go with those two. Why are you using 252 def/spd on p2 though? 252 HP / 252 Def is only slightly less specially bulky but is way more physically bulky
  5. _Data_Drain_

    _Data_Drain_

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    Hm... So, what build would you suggest for Megamence, or Megazard Y? I have a Jolly Megamence with 252 Attack, and Speed. But I have a feeling that's not the optimal build. (It was originally bred for Battle Tree grinding.)

    And a Megazard Y with Timid Nature, with Fire Blast, Solar Beam, Focus Blast, and Roost.

    I don't know if I'll use Lele, since that can mess with Shadow Sneak on Mimikyu.

    I might breed another Garchomp, one with maybe Rocky Helm in mind.

    Oh, my bad. I guess I'm using the wrong formatting for my EV spreads.

    It's supposed to say I have 252 HP, 252 Physical Defense, and 4 Special Defense on my Porygon2.
  6. cant say

    cant say formerly Hulavuta
    is a member of the Site Staffis an official Team Rateris a Smogon Social Media Contributoris a Global Moderatoris a Community Contributoris a Contributor to Smogonis a Battle Server Moderator
    Battle Spot Leader

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    Jolly Mega Mence is fine, Adamant is better but if you can't be bothered rebreeding it'll do for now. Just simply use Double-Edge, Earthquake, Dragon Dance, and Roost/Substitute.

    Roost on Charizard Y kinda sucks. If it has Hidden Power Ice you should use that, otherwise use Flame Charge / Earthquake.

    You don't have to choose both Mimikyu and Lele together, Lele mostly likes having Porygon2 for a bulky switching to threats. Mimikyu and Lele have very high usage together though according to the stats.

    Rocky Helmet Garchomp is not great, a lot of newer players try using it because of the obvious Rough Skin + Helmet combo but Garchomp is just better off using a Sash / Scarf or something. If you want a defensive Rocky Helmet Ground-type use Landorus-T

    oh lol sorry, I'm used to reading the number first then the stat, so I missed the HP completely...
  7. _Data_Drain_

    _Data_Drain_

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    Ah, so all I'd have to replace in this case is Dragon Claw? Alright then, I'll try Roost. (Or maybe even sub, since that would prevent burns, and could help tank a hit from Blaziken or something.)

    Hm.... I sadly don't have Hidden Power Ice on my Megazard Y. So Earthquake will work okay, even with Timid Nature? I might have to try that then. It was made with OU in mind originally. But again, I'm kind of juggling the formats now. OU with friends, and Battle Spot against everyone else.

    Ah, alright then. I might have to get another Lele at some point. Maybe one with Timid Nature. (Or perhaps I could just use the Choice Specs Modest one I have now.)

    I'll probably breed another Garchomp at some point. Since my Shiny one was made more with X/Y OU in mind. (She still seems pretty helpful with Fire Blast. But having another one couldn't hurt for some variety.) Jolly is the preferred Nature for the Sash variant, right?

    And eh, it's fine. I'm still not used to using this site's formatting with move sets.

    Oh, so what are some good counters to Focus Sash Mamoswine, and Blaziken? It feels like when I run into these two, I more often than not end up losing....
    Last edited: Mar 10, 2017
  8. Sardus21

    Sardus21

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    Just bumping :)
  9. Solerme

    Solerme Carl Jungoos
    is an official Team Rater

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    Garchomp and Tapu Fini should work in your team, try this sets:

    [​IMG] @ Groundium-Z
    Ability: Rough Skin
    Jolly Nature
    EVs: 236 Atk / 20 SpD / 252 Spe
    - Sword Dance
    - Earthquake
    - Dragon Claw
    - Protect / Stone Edge / Rock Slide


    [​IMG] @ Misty Seed / Leftovers
    Ability: Misty Surge
    Level: 50
    EVs: 156 HP / 144 Def / 204 SpA / 4 SpD
    Modest Nature
    - Calm Mind
    - Moonblast
    - Muddy Water / Hydro Pump
    - Protect / Nature Madness
    Sardus21 likes this.
  10. Sardus21

    Sardus21

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    Thank you for your help. Wouldn't I be a bit weak to bulky waters tho?
    Thanks anyway :D
  11. Solerme

    Solerme Carl Jungoos
    is an official Team Rater

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    good point, that's true... Let's see.
    Maybe we can switch my Fini suggestion with a Magnezone, so you'd have a way to hit bulky water, complete the dragon/steel/fairy core and also be able to use Discharge when Chomp is in.

    [​IMG] @ Choice Specs / Electrium-Z / Air Balloon
    Ability: Sturdy
    EVs: 92 HP / 4 Def / 156 SpA / 4 SpD / 252 Spe
    Modest Nature
    - Discharge / Hidden Power Ice / Thunder
    - Thunderbolt
    - Flash Cannon / Hidden Power Ice / Mirror Coat
    - Hidden Power Ice / Hidden Power Fire / Mirror Coat / Protect

    EVs are to outspeed Pheromosa when Tailwind is up, to hit hard and have a little bulk.


    Edit: you'd be a little weak to Earthquake spam with this tho, even if your hyper offensive team should work to check most Eq users, sand could give you problems.
    Last edited: Mar 12, 2017
    Sardus21 and Rude like this.
  12. Sardus21

    Sardus21

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    Not a bad idea, I will try zone.
    I could test also Koko, just for having another fast attacker that can Taunt against TR users.
    Solerme likes this.
  13. _Data_Drain_

    _Data_Drain_

    Joined:
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    Messages:
    24
    Okay, so I feel like I'm getting somewhere with my second team.... But, I feel like something might be missing.

    Mimikyu
    Nature: Jolly
    Item: Ghostium-Z
    EVs: 252 Atk, 252 Spe, 4 HP.
    Swords Dance
    Shadow Sneak
    Play Rough
    Shadow Claw

    Porygon2
    Nature: Bold
    Ability: Trace
    Item: Eviolite
    EVs: 252 HP, 252 Def, 4 SpDef.
    Ice Beam
    Thunderbolt
    Toxic
    Recover

    Tapu Lele
    Nature: Modest
    Item: Choice Specs
    EVs: 252 SpAtk, 252 Spe, 4 SpDef.
    Focus Blast
    Psychic
    Shadow Ball
    Moonblast

    Charizard
    Nature: Timid
    Ability: Blaze
    Item: Charizardite Y
    EVs: 252 SpAtk, 252 Spe, 4 SpDef.
    Fire Blast
    Solar Beam
    Focus Blast
    Earthquake

    Garchomp
    Nature: Naive
    Ability: Rough Skin
    Item: Choice Scarf
    EVs: 252 Atk, 252 Spe, 4 SpAtk.
    Fire Blast
    Earthquake
    Stone Edge
    Outrage

    Salamence
    Nature: Adamant
    Ability: Intimidate
    Item: Salamencite
    EVs: 252 Atk, 252 Spe, 4 HP.
    Earthquake
    Roost
    Double-Edge
    Dragon Dance

    Now, as for Pokemon from my previous team.... I'm open to suggestions on what to replace here.

    I still have my Naughty Focus Sash Pheromosa, Dragon Dance Megazard X, Celesteela, and Tapu Fini.

    Would any of these fit my team better than anything I have here now? Thank you in advance to anyone who helps me out. I appreciate it greatly.
  14. Solerme

    Solerme Carl Jungoos
    is an official Team Rater

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    The team looks good but i feel like it's more suitable for Mega Kangaskhan instead of Mega Salamence. You should try to replace it and see if it works better. I'm also seeing that you already have some mons ready, and i like those last three a lot, since they all can fit in the team. Imo switch CharY for that DD CharizardX and p2 with Celesteela, making it your dragon check. Last thing, i'd put a Choice Scarf on Lele to make it work as a fast damage dealer for everything that would threaten your two mega (dragons / fighting-types/ etc...), giving Chomp a Focus Sash.
  15. _Data_Drain_

    _Data_Drain_

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    Oh, I forgot to mention. I really want to try and use Megamence, and Porygon2. Since those were Shinies I bred. But, I could consider using that composition for another team instead. (Though I'll need to breed a Megakhan in X/Y, or ORAS for Powerup Punch.)

    Also. Should Naive Garchomp really use the Sash? I mean, it might work. But I've had it as my Choice Scarfer since X/Y. She was pretty much bred for that.

    And, does Modest Scarf Lele outspeed things like Pheromosa?
  16. Solerme

    Solerme Carl Jungoos
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    _Data_Drain_ No, you need a Timid Lele to outspeed Pheromosa. My suggestion of using a scarf was because you have a DD sweeper. Having a strong scarfer such as Lele means that you'd have a much easier end-game, and easier life for your Mega Salamence.

    Naive chomp is still fine with a Focus Sash, but if you can get Jolly obviously it would be better. If you want to keep scarf on it, you could maybe add a more defensive set on Lele, giving it Taunt to threaten those setup sweepers/stealth rock setters easily (since your megas are both weak to it)

    In the end, if you don't want to switch out Mega Salamence and p2, you should add a steel-type. Your Celesteela should work.
    Anyway the team like this looks a lot weak to bulky water, especially to Fini. So maybe we can give up on Mimikyu or on Lele and add a Tapu Koko or aRotom-Wash.
    Last edited: Mar 20, 2017
  17. _Data_Drain_

    _Data_Drain_

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    Hm.... So, what item would a more defensive Lele have? Celesteela is holding Leftovers. So it can't exactly use that. Perhaps some sort of berry would work?

    Also, I need to figure out what to swap out for Celesteela. Since I feel like replacing any of these could prove tricky. Mimikyu can help me stop more gimmicky normal type moves. Like those troll Arons with Endeavor. (Though perhaps that set isn't anything to worry about in higher ranking battles.) Garchomp helps me beat things like Pheromosa, and Mega Beedrill.

    As for Rotom Wash.... What would be a good move set on it? Besides Volt Switch and Thunderbolt. I'm thinking Will-O-Wisp to cripple physical sweepers. And Hydro Pump maybe? What about the Nature though?

    Although, until I breed a Rotom Wash, I could try Tapu Koko out. Maybe even use him as my Taunt user? Since he could outspeed most setup sweepers.
    Last edited: Mar 20, 2017
  18. Solerme

    Solerme Carl Jungoos
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    i don't think you need to worry about Endeavor Aron, imo you should switch out Mimikyu that is kinda redundand with Lele as your Fairy-type, or Lele itself.

    [​IMG] @ Sitrus Berry / Chesto Berry
    Ability: Levitate
    EVs: 252 HP / 100 Def / 4 SpA / 4 SpD / 148 Spe
    Bold Nature
    - Thunderbolt
    - Hidden Power Ice / Rest / Volt Switch
    - Hydro Pump
    - Will-O-Wisp

    Bulky Rotom-W. Outspeeds max speed Celesteela.


    Yeah, definitely.
    Last edited: Mar 20, 2017
  19. _Data_Drain_

    _Data_Drain_

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    Okay, so something like this?

    Celesteela
    Nature: Sassy
    Item: Leftovers
    EVs: Honestly... I don't 100% remember, since there's no way to check in this game. I got the EVs from early on in the meta game. Well, the HP is the highest, nearing the max. Then Special Defense, then physical defense.
    Protect
    Leech Seed
    Flamethrower
    Heavy Slam

    Porygon2
    Nature: Bold
    Ability: Trace
    Item: Eviolite
    EVs: 252 HP, 252 Def, 4 SpDef.
    Ice Beam
    Thunderbolt
    Toxic
    Recover

    Tapu Lele
    Nature: Modest
    Item: Choice Specs
    EVs: 252 SpAtk, 252 Spe, 4 SpDef.
    Focus Blast
    Psychic
    Shadow Ball
    Moonblast

    Tapu Koko (Might replace with Rotom Wash like you suggested.)
    Nature: Timid
    Item: Electrium-Z, or Life Orb
    EVs: 252 SpAtk, 252 Spe, 4 Def.
    Hidden Power Ice
    Thunderbolt
    Grassknot
    Taunt

    Garchomp
    Nature: Naive
    Ability: Rough Skin
    Item: Choice Scarf
    EVs: 252 Atk, 252 Spe, 4 SpAtk.
    Fire Blast
    Earthquake
    Stone Edge
    Outrage

    Salamence
    Nature: Adamant
    Ability: Intimidate
    Item: Salamencite
    EVs: 252 Atk, 252 Spe, 4 HP.
    Earthquake
    Roost
    Double-Edge
    Dragon Dance
  20. Purgatory

    Purgatory

    Joined:
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    Messages:
    44
    Pretty new to the SuMo competitive scene here, played a lot of NetBattle back in the third gen, played some fourth gen, and a bit of Battle Spot Singles last gen. I need suggestions on a sixth member of this team:

    [​IMG]
    Garchomp (M) @ Focus Sash
    Ability: Rough Skin
    Jolly Nature
    EVs: 4 HP / 252 Atk / 252 Spd
    - Earthquake
    - Outrage
    - Swords Dance
    - Poison Jab

    [​IMG]
    Tapu Koko @ Life Orb
    Ability: Electric Surge
    IVs: 31/x/25-26/31/31/31
    Timid Nature
    EVs: 4 HP / 252 SAtk / 252 Spd

    - Thunderbolt
    - Dazzling Gleam
    - Grass Knot
    - Volt Switch

    [​IMG] [​IMG]
    Gyarados (M) @ Gyaradosite
    Abiility: Intimidate -> Mold Breaker
    Jolly Nature
    EVs: 4 HP / 252 Atk / 252 Spd
    - Dragon Dance
    - Waterfall
    - Crunch
    - Ice Fang


    [​IMG]
    Aegislash (F) @ Ghostium Z
    Ability: Stance Change
    IVs: 31/31/31/31/31/10-13
    Quiet Nature
    EVs: 252 HP / 4 Atk / 252 SAtk
    - Shadow Ball
    - Flash Cannon
    - King's Shield
    - Shadow Sneak


    [​IMG]
    Tapu Lele @ Choice Scarf
    Ability: Psychic Surge
    IVs: 31/28/31/HT/31/HT
    Modest Nature
    EVs: 4 HP / 252 SAtk / 252 Spd
    - Psychic
    - Moon Blast
    - Thunderbolt
    - Hidden Power [Fire]


    Current sixth member:

    [​IMG]
    Porygon2 @ Eviolite
    Ability: Trace
    Bold Nature
    EVs: 252 HP / 252 Def / 4 SDef
    - Ice Beam
    - Foul Play
    - Toxic
    - Recover

    This is my old P2 from XYORAS which I've banked over. I feel like I miss Thunderbolt/Discharge a lot, but then again - Foul Play is very useful against M-Khan in this gen as well. I might breed for another P2 just to have one with Thunderbolt or Discharge and keep my move tutor move as well.

    But before I make the effort to re-breed and find someone to help me evolve another P2, is there anything that would be better suited in that slot? He is on the team basically to act as a check to stuff like M-Khan (though Double-Edge hurts like hell) and M-Mence.
  21. Howfalcons

    Howfalcons

    Joined:
    Mar 24, 2017
    Messages:
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    Hi all, wondering if you can help me iron out the kinks in my team:

    Aegislash @ Leftovers
    Ability: Stance Change
    Level: 50
    EVs: 252 hp / 252 SpD / 4 SpA
    Calm Nature
    IVs: 0 Atk
    - King's Shield
    - Toxic
    - Shadow Ball
    - Flash Cannon

    Landorus-Therian (M) @ Life Orb
    Ability: Intimidate
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Earthquake
    - Rock Slide
    - Brick Break
    - Swords Dance

    Marowak-Alola @ Thick Club
    Ability: Lightning Rod
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Shadow Bone
    - Flare Blitz
    - Flame Charge
    - Bonemerang

    Gyarados @ Gyaradosite
    Ability: Intimidate
    Level: 50
    EVs: 252 SpA / 4 SpD / 252 Spe
    Adamant Nature
    - Waterfall
    - Dragon Dance
    - Crunch
    - Earthquake

    Starmie @ Expert Belt
    Ability: Analytic
    Level: 50
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Scald
    - Ice Beam
    - Thunderbolt
    - Dazzling Gleam

    Breloom @ Focus Sash
    Ability: Technician
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Spore
    - Bullet Seed
    - Rock Tomb
    - Mach Punch
  22. ArchangelPT

    ArchangelPT

    Joined:
    Nov 16, 2014
    Messages:
    13
    Looking for ideas for a team for battlespot singles, ideally something with Gen 7 Pokemon and competitive.

    Here's what i used for Gen 6

    Singles XY:

    ORAS Doubles:

    I like Tapu Lele, Kartana and Toxapex so a team with those would be nice. Any tips? What's popular these days? I hear Salamence is good so i've been breeding for one.
  23. Droontar

    Droontar

    Joined:
    Mar 23, 2017
    Messages:
    8
    Hi guys! I want to start playing BSS with a Mega-Lucario & Greninja based team but I need some advice on what to pick D:

    Lucario @ Lucarionite
    Ability: Inner Focus
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Close Combat
    - Iron Tail
    - Ice Punch
    - Bullet Punch

    Greninja @ Life Orb
    Ability: Protean
    Level: 50
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    - Ice Beam
    - Gunk Shot
    - Hydro Pump
    - U-turn
  24. Solerme

    Solerme Carl Jungoos
    is an official Team Rater

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    Messages:
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    Welcome dude :] Let's see

    A standard partner for Lucario is Dragonite, and with those two Hippowdon completes that well known core. This because Lucario and Dnite covers each other weakness pretty well, while Hippowdon would help both with Rocks support and Yawn support, aiming for setup opportunities. With Hippowdon as your supporter and Ground-type and Greninja being able to clean most of its check you could add a secondary core with Mega Charizard Y. As for the last slot, i'd add sometimes like a Fairy-type or maybe a Chlorophyl Venusaur with a Poisonium Z.

    I'll give you some samples for my suggestions:

    [​IMG] @ Lum Berry / Dragonium Z
    Ability: Multiscale
    EVs: 68 HP / 252 Atk / 4 Def / 4 SpD / 180 Spe
    Jolly Nature
    - Dragon Dance
    - Outrage
    - Earthquake
    - Thunder Punch / Extremespeed / Fire Punch / Filler attack

    This set outspeeds base 130 after a DD.

    [​IMG] @ Sitrus Berry
    Ability: Sand Stream
    EVs: 252 HP / 52 Def / 204 SpD
    Careful Nature
    - Earthquake
    - Stealth Rock
    - Yawn
    - Whirlwind / Rock Tomb

    standard SpDef Hippo. You can also use a Defensive one with Rocky Helmet and Ice Fang in the last slot as an option.
    [​IMG]@ Charizardite Y
    Ability: Drought
    EVs: 244 SpA / 12 SpD / 252 Spe
    Timid Nature
    - Fire Blast / Flamethrower / Overheat
    - Solar Beam
    - Hidden Power [Ice] / Focus Blast
    - Focus Blast / Flame Charge

    standard CharY.

    [​IMG]
    Venusaur @ Poisonium Z / Choice Specs / Life Orb (if removing it from Greninja)
    Ability: Chlorophyll
    EVs: 12 HP / 4 Def / 252 SpA / 4 SpD / 236 Spe
    Modest Nature
    - Solar Beam
    - Sludge Bomb
    - Hidden Power [Fire] / Hidden Power [Ground]
    - Earthquake / Growth / Substitute / Leech Seed


    A couple of minor things: i'd add Sword Dance on Lucario, over Iron Tail or Nasty Plot making it full SpA oriented. Also raise Greninja's atk to 20 to ensure the 2hko on max defense Tapu Fini with Gunk Shot (lower the SpA to 236) and change its nature to Naive.
    Last edited: Apr 2, 2017
    Droontar and cant say like this.
  25. Legolax

    Legolax

    Joined:
    Aug 22, 2016
    Messages:
    49
    Hey guys, it's been a while since I last wrote here. Today I'm looking for some advice on some Pokemons I'd like to play in Battle Spot Singles ladder (on cartridge).

    So here are the Pokemons I want to use:

    Swampert @ Leftovers
    Ability: Torrent
    Nature: Relaxed
    EVs: 240 HP / 252 Def / 16 SpD
    -Stealth Rock
    -Earthquake
    -Scald
    -Roar

    Blaziken @ Firium Z
    Ability: Speed Boost
    Nature: Adamant
    EVs: 252 Atk / 4 SpD / 252 Spe
    -Flare Blitz
    -Superpower
    -Swords Dance
    -Protect

    Having seen how much SR was used on ladder (both from Swampert and Garchomp) and how my previous team was destroyed by it (Sash users, flyers, etc), I really wanted to abuse it too.
    So Swampert was my first pick here, and he acts as a SR-setter Lead and eventually it can stop setups with Roar, or fish for burns with Scald. Other than that, he's my physical wall.

    Reading on the net (and smogon dex), I thought Blaziken could be a good choice as an attacker here, thanks to Protect+Speed Boost and Swords Dance. Thanks to SR damage, Blaziken can sweep easily in the lategame. Other than that, his Mega Stone will be available after the next Online Competition, so I would like to find a team where M-Blaziken can fit well.
    I gave him Firium Z as a strong attack to kill bulkier Pokemons, but with this EV spread it can't tank hits well enough. I saw somewhere an EV Spread with some def/spdef investment (and lesser speed), but can't find it anywhere.

    I would like to keep that core, and build on it. At first I tried with M-Venusaur (to complete Water-Grass-Fire core), Aegislash+Hydreigon and Tapu Koko, but it didn't end up well: M-Venusaur is another Physical wall (as Swampert), while Aegi+Hydreigon were pretty okay in the matches I played them. Aegislash had a WP while Hydreigon LO. Tapu Koko was used as a sort of terrain control, but it looks like the Tapus aren't played in BSS as much as in other formats, so I think it's not necessary.


    Any ideas on which pokemons could fit here well? I thought of M-Salamence and Aegislash for now, the first as another physical attacker (and mega), and the second one as a special attacker or wall (WP+ShadowBall/SacredSword/ShadowSneak set or SubToxic+Leftovers set, changing Swampert's item obviously).

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