Battle Subway Challenge: Engineer Pikachu


"Ok Chandelure, surely this can't go wrong..."

Taunt > Incinerate > Overheat
IF
Taunt or Magic Coat action 1 THEN use Heat Wave instead
 

Shinwa (F)
Ability: Levitate
Item: Enigma Berry (2)
HP: 44
EN: 61
SPEED: 85
STAT: -10% Eva
OTHER: N/A


Youma (M)
Ability: Levitate
Item: Enigma Berry
HP: 90
EN: 100
SPEED: 127
STAT: +19% Acc
OTHER: N/A

VS.


Chandelure (M)
Ability: Flash Fire
Item: White Herb
HP: 90
EN: 100
SPEED: 80
STAT: N/A
OTHER: N/A

Action 1:

Youma used Toxic
Chandelure was aflicted with Toxic Poison!
-6 EN

Chandelure used Taunt
Youma was Taunted!
-10 EN

Chandelure is hurt by Toxic!
1 DMG

Action 2:

Youma used Hex
CRIT [<=33] 644/1000: NO
(10 + 3 + (5-3)*1.5)*1.5 = 24
24 DMG
-6 EN

Chandelure used Incinerate
CRIT [<=93] 737/1000: NO
(4 + 3 + (5-3)*1.5 + (7-5)*1) = 12
Youma's Enigma Berry was destroyed!
12 DMG
-2 EN

Chandelure is hurt by Toxic!
1 DMG

Action 3:

Youma used Shadow Ball
CRIT [<=33] 275/1000: NO
SPD DROP [<=170] 77/1000: YES
(8 + 3 + (5-3)*1.5)*1.5 = 21
Chandelure's Special Defence fell!
21 DMG
-5 EN

Chandelure used Overheat
HIT [<=930] 808/1000: YES
CRIT [<=93] 235/1000: NO
(14 + 3 + (5-3)*1.5 + (7-5)*1) = 22
Chandelure's White Herb prevented the stat drop!
22 DMG
-9 EN

Chandelure is hurt by Toxic!
1 DMG


Shinwa (F)
Ability: Levitate
Item: Enigma Berry (2)
HP: 44
EN: 61
SPEED: 85
STAT: -10% Eva
OTHER: N/A


Youma (M)
Ability: Levitate
Item: N/A
HP: 56
EN: 100
SPEED: 127
STAT: +19% Acc
OTHER: Taunted (3a)

VS.


Chandelure (M)
Ability: Flash Fire
Item: White Herb (2)
HP: 42
EN: 79
SPEED: 80
STAT: N/A
OTHER: Toxic (2 DPA)

Engineer Pikachu issues actions.
Subway Boss Ingo issues actions.
REFEREE
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Okay, we're doing pretty well.


Shinwa, see if you can finish this chandelier off.

Taunt - Dark Pulse - Dark Pulse
IF (Chandelure uses Protect) THEN (chill and push actions back)
IF (Chandelure uses Incinerate) THEN (Use Protect and push actions back, but not consecutively)
 

Youma (M)
Ability: Levitate
Item: N/A
HP: 56
EN: 100
SPEED: 127
STAT: +19% Acc
OTHER: N/A


Shinwa (F)
Ability: Levitate
Item: Enigma Berry (2)
HP: 44
EN: 61
SPEED: 85
STAT: -10% Eva
OTHER: N/A

VS.


Chandelure (M)
Ability: Flash Fire
Item: White Herb (2)
HP: 42
EN: 79
SPEED: 80
STAT: N/A
OTHER: Toxic (2 DPA)

Action 1:

Shinwa used Taunt
Chandelure was taunted!
-9 EN

Chandelure used Flamethrower
CRIT [<=93] 314/1000: NO
BURN [<=130] 344/1000: NO
(10 + 3 + (5-3)*1.5 + (7-5)*1)*0.67 = 12
12 DMG
-6 EN

Chandelure is hurt by Toxic!
2 DMG

Action 2:

Shinwa used Dark Pulse
CRIT [<=33] 408/1000: NO
FLINCH [<=170] 43/1000: YES
(8 + 3 + (5-3)*1.5)*1.5 = 21
21 DMG
-5 EN

Chandelure flinched!

Chandelure is hurt by Toxic!
2 DMG

Action 3:

Shinwa used Dark Pulse
CRIT [<=33] 511/1000: NO
FLINCH [<=170] 183/1000: NO
(8 + 3 + (5-3)*1.5)*1.5 = 21
21 DMG
-9 EN

Chandelure was knocked out!


Youma (M)
Ability: Levitate
Item: N/A
HP: 56
EN: 100
SPEED: 127
STAT: +19% Acc
OTHER: N/A


Shinwa (F)
Ability: Levitate
Item: Enigma Berry (2)
HP: 32
EN: 38
SPEED: 85
STAT: -10% Eva
OTHER: N/A

VS.


Chandelure (M)
Ability: Flash Fire
Item: White Herb (2)
HP: -4
EN: 73
SPEED: 80
STAT: N/A
OTHER: Toxic (3 DPA)

---------------------


"Well isn't that just a dandy way to end it."

Rewards:

Final Streak: 8
Continuable: Yes

Engineer Pikachu:
1+2+3+5*2=16 CCs
Youma:
12 MC, 3 KO
Shinwa:
3 MC, 1 KO
Hagane:
3 MC, 2 KO

deadfox081:
2+2+2+6+2=14 UCs
 
Since there appears to be no backlog, I guess it's time for me to try Subway Doubles!

Mode: Doubles
Thread: Challenge Thread
Chosen Abilities:
Rotom: Levitate
Fidgit: Prankster
Volcarona: Flame Body + Levitate Trait
Metagross: Light Metal

Chosen Items:
Rotom:
Rotom Wash Washer + Exp Share
Fidgit: Soft Sand
Volcarona: Expert Belt
Metagross: Expert Belt


Rotom (Warusa) (U)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Obtained Formes:


Type: Electric / Ghost; Electric / Fire; Electric / Grass; Electric / Flying; Electric / Ice; Electric / Water
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Standard Stats: 50 / 50 / 77 / 95 / 77 / 91

HP: 90
Atk-: * (1)
Def: *** (3)
SpA+: **** (4)
SpD: ***
SpD: 91

Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

Appliance Stats: 50 / 65 / 107 / 105 / 107 / 86

HP: 90
Atk-: ** (2)
Def: **** (4)
SpA+: ***** (5)
SpD: **** (4)
Spe: 86

Toaster Appliance
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

Mower Appliance
Size Class: 2 (1.3m)
Weight Class: 3 (25.3 kg)
Base Rank Total: 20

Fridge Appliance
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

Fan Appliance
Size Class: 1 (0.8m)
Weight Class: 2 (10.3kg)
Base Rank Total: 20

Washer Appliance
Size Class: 3 (1.8m)
Weight Class: 4 (50.3kg)
Base Rank Total: 20

Evolution Counter: Not Applicable.
Move Counter: 0
Dream Counter: Not Applicable.

Attacks:
Trick
Astonish
Thunder Wave
ThunderShock | Overheat | Leaf Storm | Blizzard | Air Slash | Hydro Pump
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Hex
Discharge

Pain Split

Toxic
Light Screen (#)
Protect
Shadow Ball
Double Team
Reflect (#)
Will-o-Wisp (#)

Move Count: 19

Fidgit (Shokoli) (F)
Nature: Quiet (SpA increased by *, -10% Evasion, Speed decreased by 15%)

Kills: 12

Abilities:
Persistent:
(Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (Unlocked): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats: 95 / 76 / 109 / 90 / 80 / 105

HP: 100
Atk: *** (3)
Def: **** (4)
SpA+: **** (4)
SpD: *** (3)
Spe-: 91 (105 / 1.15)

Size Class: 2
Weight Class: 4
Base Rank Total: 20

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5

Attacks:
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment
Sludge Bomb
Air Slash
Acrobatics
Me First
Body Slam
Toxic Spikes
Gravity
Heal Block
Comet Punch
Helping Hand
Magic Room
Wonder Room
Entrainment
Earth Power
Lucky Chant
Wide Guard

Disable (#)
Stealth Rock (#)
Wish (#)
Gastro Acid
Icy Wind

Taunt (#)
Reflect (#)
Shadow Ball (#)
Toxic
Venom Shock
Light Screen
Protect
Double Team
Torment
Endure
Energy Ball
Telekinesis
Safeguard
Earthquake
Sludge Wave
Low Sweep
Struggle Bug
Rock Slide
Substitute

Move Count: 51

Volcarona (Taiyo) (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Kills: 2

Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats: 85 / 60 / 65 / 135 / 105 / 100

HP: 100
Atk-: * (1)
Def: *** (3)
SpA+: ****** (6)
SpD: **** (4)
Spe: 100

Size Class: 3
Weight Class: 3
Base Rank Total: 22

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5

Attacks:
Ember
String Shot
Leech Life
Take Down
Gust
Bug Buzz
Fiery Dance
Quiver Dance
Heat Wave
Hurricane
Fire Spin
Whirlwind
Silver Wind
Rage Powder

Morning Sun (#)
Endure (#)
Zen Headbutt (#)

Sunny Day (#)
SolarBeam (#)
Will-o-Wisp (#)
Flame Charge
Psychic
Toxic
Hyper Beam
Light Screen
Protect
Safeguard
Double Team
Flamethrower
Fire Blast
Rest
Overheat
Acrobatics
Struggle Bug
U-Turn
Substitute
Fly

Move Count: 37

Metagross (Hagane) (U)
Nature: Careful (Special Defense increased by *, Special Attack decreased by *)

Kills: 2

Type: Steel / Psychic
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (Unlocked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats: 80 / 135 / 130 / 95 / 90 / 70

HP: 100
Atk: ***** (5)
Def: ***** (5)
SpA-: ** (2)
SpD+: **** (4)
Spe: 70

Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: 5 / 5

Levitate: The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.

Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Bullet Punch
Meteor Mash
Pursuit
Psychic
Iron Defense
Agility
Hammer Arm
Zen Headbutt
Hyper Beam

Headbutt (#)
Iron Head (#)
Zen Headbutt (#)
Gravity
Block
Body Slam
DynamicPunch
Endure
Fury Cutter
Ice Punch
Signal Beam
Swift
ThunderPunch
Trick

Rock Slide
Reflect
Light Screen
Psyshock
Toxic
Protect
Telekinesis
Rain Dance
Frustration
Earthquake
Return
Shadow Ball
Brick Break
Double Team
Sludge Bomb
Aerial Ace
Rest
Explosion
Giga Impact
Rock Polish
Bulldoze
Grass Knot
Swagger
Substitute
Flash Cannon
Rock Smash
Stealth Rock
Sleep Talk
Flash

Move Count: 57
Battle 1



Camper CJ would like to battle

"How big is this train if it can fit an entire Arena in it?"

Pokemon Rolls: 2/40, 34/40 (Servine and Eelektrik)


Servine (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary (DW):
(Can be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Ability:
Contrary

Item:
Grass Gem

Stats:
HP: 90
Atk-: 1
Def: 3
SpA+: 3
SpD: 3
Spe: 83
SC: 2
WC: 2
BST: 15

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Leaf Storm

Glare
Mirror Coat
Twister

Calm Mind
Hidden Power Fire 7
Sunny Day
Taunt
SolarBeam
Double Team
Energy Ball
Grass Knot
Swagger
Substitute


Eelektrik (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Electric Gem

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 34
SC: 2
WC: 2
BST: 17

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Discharge

Hidden Power Water 7
Rain Dance
Thunderbolt
Thunder
Double Team





"Well, there isn't much we can do to these guys, but we'll see what can happen"

Servine: Grass Knot Rotom ~ Leaf Tornado Rotom ~ Grass Knot Rotom
Eelektrik: Hidden Power Fidgit ~ Thunder Wave Rotom ~ Hidden Power Fidgit
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Well, I didn't expect our first batch of enemies to block our strategy so well! I guess we'll just have to use regular combat tactics, then!

Warusa: Light Screen - Protect - Shadow Ball (S)
IF (Servine is poisoned on A3) THEN (Use Hex (S) instead)

Shokoli: Sludge Bomb (S) - Sludge Bomb (S) - Air Slash (S)
IF (Sludge Bomb poisons A1) THEN (Use Venom Shock (S) A2 instead)
 
Fidgit used Sludge Bomb on Servine
No Crit (974 > 625), No Poison (7925 > 3000)
(9 + 3 + 1.5) * 1.5 = 20.25 = 20 DMG
-6 EN

Rotom used Light Screen
A Light Screen appeared (6A)
-7 EN

Servine used Grass Knot on Rotom
No Crit (7929 > 625)
(8 + 3 - 1.5 - 5) * 1.5 = 6.75 = 7 DMG
-5 EN

Eelektrik used Hidden Power on Fidgit
No Crit (3880 > 625)
(7 -5) * 1.5 = 3 DMG
-5 EN


Rotom used Protect
Rotom protected itself
-7 EN

Shokoli used Sludge Bomb on Servine
No Crit (8408 > 625), No Poison (3653 > 3000)
(9 + 3 + 1.5) * 1.5 = 20.25 = 20 DMG
-10 EN

Servine used Leaf Tornado on Rotom
(7 + 3 - 5 - 1.5) * 1.5 = 5.25 = 5 DMG (Protect)
-2 EN Rotom
-5 EN

Eelektrik used Thunder Wave on Rotom
But it failed (Protect)
-6 EN


Fidgit used Air Slash on Servine
Hit 9140 <= 9500), No Crit (8518 > 625), No Flinch (6946 > 3000)
(8 + 1.5) * 1.5 = 14.25 = 14 DMG
-6 EN

Rotom used Shadow Ball on Servine
No Crit (6422 > 625), No -SpD (1530 > 1000)
(8 + 1.5) = 9.5 = 10 DMG
-6 EN

Servine used Grass Knot on Rotom
No Crit (9011 > 625)
(8 + 3 - 5 - 1.5) * 1.5 = 6.75 = 7 DMG
-5 EN

Eelektrik used Hidden Power on Fidgit
No Crit (4619 > 625)
(7 - 5) * 1.5 = 3 DMG
-5 EN



HP: 76 | 94
EN: 78 | 78
Status: None | None
Light Screen (3)


HP: 26 | 100
EN: 86 | 84
Status: None | None
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Couldn't have gone better.

Warusa: Discharge - Hydro Pump (E) - Shadow Ball (E)
IF (E has DT Clones when it's your turn) THEN (Discharge and push actions back)

Shokoli: Sludge Bomb (S) - Earth Power (E) - Sludge Bomb (E)
IF (S is not fainted on A2) THEN (Sludge Bomb (S) and push actions back)
 

"You won't take us down without a fight!"

Servine: Leaf Storm + Leaf Storm (Rotom, Gem) -> Leaf Storm + Leaf Storm (Rotom, Gem) -> Leaf Storm (Rotom, Gem)
Eelektrik: Thunderbolt (Rotom, Gem) -> Thunder (Rotom, Gem) -> Thunderbolt (Rotom, Gem)


Servine
HP: 26
EN: 86
1/3/3/3/83
Contrary
Grass Gem (5 uses)


Eelektrik
HP: 100
EN: 84
3/3/4/3/34
Levitate
Electric Gem (5 uses)


Rotom-W
HP: 76
EN: 78
2/4/5/4/86
Levitate
Exp. Share
Light Screen (3 actions)


Fidgit
HP: 94
EN: 78
3/4/4/3/91
Prankster
Soft Sand
Light Screen (3 actions)

Action 1

Fidgit used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 7560/10000 (NO)
RNG Roll (Poison) [<=3000 Poison]: 7157/10000 (NO)
(9+3+1.5)*1.5 = 20 Damage
-6 Energy

Rotom-W used Discharge!
It doesn't affect Fidget...
RNG Roll (Crit[Servine]) [<=625 Crit]: 4271/10000 (NO)
RNG Roll (Paralysis[Servine]) [<=3000 Paralysis]: 2511/10000 (YES)
(6+3+3)/1.5 = 8 Damage
Servine KOed!
RNG Roll (Crit[Eelektrik]) [<=625 Crit]: 678/10000 (NO)
RNG Roll (Paralysis[Eelektrik]) [<=3000 Paralysis]: 7535/10000 (NO)
(6+3+3)/1.5= 8 Damage
-5 Energy

Eelektrik used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 552/10000 (YES)
RNG Roll (Paralysis) [<=1000 Paralysis]: 4534/10000 (NO)
10+3+3+3 = 19 damage
-6 energy
Electric Gem -1 Use

Action 2

Fidgit used Earth Power!
RNG Roll (Crit) [<=625 Crit]: 9307/10000 (NO)
RNG Roll (Drop) [<=1000 Drop]: 2916/10000 (NO)
(9+3+1.5-3)*1.5+4 = 20 Damage
-6 Energy

Rotom-W used Hydro Pump!
RNG Roll (Hit) [<=9000 Hit]: 9636/10000 (NO)
Missed
-7 Energy

Eelektrik used Thunder!
RNG Roll (Hit) [<=7000 Hit]: 6644 /10000 (YES)
RNG Roll (Crit) [<=625 Crit]: 3832/10000 (NO)
RNG Roll (Paralysis) [<=3000 Paralysis]: 7593/10000 (NO)
12+3+3-5 = 13 damage
-7 energy
Electric Gem -1 Use

Action 3

Fidgit used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 4424/10000 (NO)
RNG Roll (Poison) [<=3000 Poison]: 9189/10000 (NO)
9+3+1.5 = 14 Damage
-6 Energy

Rotom-W used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 9394/10000 (NO)
RNG Roll (Drop) [<=2000 Drop]: 8054/10000 (NO)
8+3 = 11 Damage
-6 Energy

Eelektrik used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 4231/10000 (NO)
RNG Roll (Paralysis) [<=1000 Paralysis]: 7478/10000 (NO)
10+3+3-5 = 11 damage
-6 energy
Electric Gem -1 Use


Servine
HP: KO
EN: KO
1/3/3/3/83
Contrary
Grass Gem (5 uses)


Eelektrik
HP: 47
EN: 65
3/3/4/3/34
Levitate
Electric Gem (2 uses)


Rotom-W
HP: 33
EN: 60
2/4/5/4/86
Levitate
Exp. Share


Fidgit
HP: 94
EN: 60
3/4/4/3/91
Prankster
Soft Sand


"Nice try Servine! Eelektrik, just go down swinging!"
Thunder + Thunderbolt (Rotom, Gem) -> Thunder+Thunderbolt (Rotom, Gem) -> Thunderbolt (Rotom, Gem)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Thanks for taking this over. (soft sand should've applied on earth power, but this doesn't seem to be an issue to me!)

Shokoli: Earth Power - Sludge Bomb - Earth Power
Warusa: Protect - Hydro Pump - Hydro Pump
 

Servine
HP: KO
EN: KO
1/3/3/3/83
Contrary
Grass Gem (5 uses)


Eelektrik
HP: 47
EN: 65
3/3/4/3/34
Levitate
Electric Gem (2 uses)


Rotom-W
HP: 33
EN: 60
2/4/5/4/86
Levitate
Exp. Share


Fidgit
HP: 94
EN: 60
3/4/4/3/91
Prankster
Soft Sand

Action 1

Rotom-W used Protect!

-7 energy

Fidgit used Earth Power!
RNG Roll (Crit) [<=625 Crit]: 2528/10000 (NO)
RNG Roll (Drop) [<=1000 Drop]: 119/10000 (YES)
(9+3+1.5-3)*1.5+4 = 20 Damage
Eelektrik's Special Defense -1
-6 Energy

Eelektrik used Thunderbolt + Thunder!
RNG Roll (Hit) [<=8500 Hit]: 7391/10000 (YES)
RNG Roll (Crit) [<=625 Crit]: 8671/10000 (NO)
22+3+3 = 28 damage (negated by Protect)
-20 energy
Protect -11 energy
Electric Gem -1 Use

Action 2

Fidgit used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 8087/10000 (NO)
RNG Roll (Poison) [<=3000 Poison]: 5651/10000 (NO)
9+3+1.5+1.75 = 15 Damage
-6 Energy

Rotom-W used Hydro Pump!
RNG Roll (Hit) [<=9000 Hit]: 5362/10000 (YES)
RNG Roll (Crit) [<=625 Crit]: 7257/10000 (NO)
12+3+3+1.75 = 20 damage
-7 Energy
Eelektrik KOed


Servine
HP: KO
EN: KO
1/3/3/3/83
Contrary
Grass Gem (5 uses)


Eelektrik
HP: KO
EN: KO
3/3/4/3/34
Levitate
Electric Gem (1 use)


Rotom-W
HP: 33
EN: 35
2/4/5/4/86
Levitate
Exp. Share


Fidgit
HP: 94
EN: 48
3/4/4/3/91
Prankster
Soft Sand


"Well we tried. Don't get too confident; now you're going to face some REAL trainers!"

Engineer Pikachu has won Battle 1!
 
Battle 1-2

Clerk Wendell would like to battle!

"Let's get right down to business!"

No RNG Adjustment
2v2 Doubles

RNG Roll for Pokemon #1- 5/40 Dewott
RNG Roll for Ability- 2/2 Shell Armor

RNG Roll for Pokemon #2- 28/40 Gothorita
RNG Roll for Ability- 2/2 Shadow Tag


Dewott (M)

Nature: Naughty
+1 Atk, -1 SpD

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Shell Armor (DW):
(Innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits

Item:
Wacan Berry

Stats:
HP: 100
Atk+: 4
Def: 2
SpA: 3
SpD-: 1
Spe: 60
SC: 2
WC: 2
BST: 15

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Hydro Pump

Air Slash
Brine
Screech

Hidden Power Electric 7
Taunt
Ice Beam
Rain Dance
Scald
X-scissor
Work Up
Grass Knot
Waterfall


Gothorita (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Frisk:
(Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Shadow Tag (DW):
(Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Item:
Scope Lens

Stats:
HP: 90
Atk: 2
Def: 3
SpA+: 4
SpD: 3
Spe-: 46
SC: 1
WC: 2
BST: 15

Attacks:
Pound
Confusion
Tickle
Fake Tears
Doubleslap
Psybeam
Embargo
Faint Attack
Psyshock

Dark Pulse
Mirror Coat
Uproar

Psyshock
Calm Mind
Hidden Power Bug 7
Thunderbolt
Psychic
Shadow Ball
Energy Ball
Charge Beam
Thunder Wave
Grass Knot
Trick Room


Dewott: Hydro Pump (Fidgit) -> Scald (Fidgit) -> Hydro Pump (Fidgit)
If Fidgit uses Disable (Hydro Pump) at any time then use Waterfall (Fidgit) A3
If Fidgit uses Protect use Grass Knot (Rotom) that action and push actions down (this sub overrides the previous one if Protect is used A3)
If Rotom uses Protect (Fidgit) use Grass Knot (Rotom) that action and push actions down (this sub overrides the first one if Protect is used A3)
If Fidgit is KOed replace all remaining actions with Grass Knot (Rotom)

Gothorita: Psyshock (Fidgit) -> Psychic (Fidgit) -> Psybeam (Fidgit)
If Fidgit uses Double Team use Faint Attack (Fidgit) that action and push actions down
If Fidgit uses Protect use Grass Knot (Rotom) that action and push actions down
If Rotom uses Protect (Fidgit) use Grass Knot (Rotom) that action and push actions down (this sub overrides the other two if multiple are activated)
If Fidgit is KOed replace all remaining actions with Grass Knot (Rotom)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Hmm... you cover Protect one way but not the other!

Shokoli: Protect (Warusa) - Earth Power (Dewott) - Protect (Warusa)
Warusa: Light Screen - Trick (Dewott) - Discharge
 

Dewott
HP: 100
EN: 100
4/2/3/1/60/2/2
Shell Armor
Wacan Berry (3 uses)


Gothorita
HP: 90
EN: 100
2/3/4/3/46/1/2
Shadow Tag
Scope Lens


Rotom-W
HP: 90
EN: 100
2/4/5/4/86/3/4
Levitate
Exp. Share


Fidgit
HP: 100
EN: 100
3/4/4/3/91/2/4
Prankster
Soft Sand

Action 1

Fidgit used Protect on Rotom-W!

-7 energy

Rotom-W used Light Screen!
Light Screen for 6 actions
-8 Energy

Dewott used Grass Knot on Rotom-W!
RNG Roll (Crit) [<=625 Crit]: 4533/10000 (NO)
(8-1.5-5)*1.5 = 2 damage (negated by Protect)
-6 energy
Protect -1 energy

Gothorita used Grass Knot on Rotom-W!
RNG Roll (Crit) [<=1250 Crit]: 5757/10000 (NO)
8*1.5-5 = 5 damage (negated by Protect)
-6 energy
Protect -2 energy

Action 2

Fidgit used Earth Power on Dewott!
RNG Roll (Drop) [<=1000 Drop]: 1691/10000 (NO)
9+3+4.5+4 = 21 Damage
-6 Energy

Rotom-W used Trick on Dewott!
Rotom-W gained Wacan Berry
Dewott gained Exp. Share
-7 Energy

Dewott used Hydro Pump on Fidgit!
RNG roll (Hit) [<=9000 Hit]: 4548/10000 (YES)
RNG Roll (Crit) [<=625 Crit]: 4851/10000 (NO)
(12+3-5)*1.5 = 15 damage
-7 energy

Gothorita used Psyshock on Fidgit!
RNG Roll (Crit) [<=1250 Crit]: 2921/10000 (NO)
(8+3-5)*1.5 = 9 damage
-5 energy

Action 3

Fidgit used Protect on Rotom-W!
-7 Energy

Rotom-W used Discharge!
It doesn't affect Fidgit
RNG Roll (Paralysis[Dewott]) [<=3000 PRZ]: 165/10000 (YES)
(6+3+6)*1.5 = 23 damage to Dewott
Dewott paralyzed (20%)
RNG Roll (Crit[Gothorita]) [<=625 Crit]: 2632/10000 (NO)
RNG Roll (Paralysis[Gothorita]) [<=3000 PRZ]: 7944/10000 (NO)
6+3+3 = 12 damage to Gothorita
-5 Energy

Dewott used Grass Knot on Rotom-W!
RNG Roll (PRZ) [<=2000 PRZ] 6117/10000 (NO)
RNG Roll (Crit) [<=625 Crit]: 9853/10000 (NO)
(8-1.5-5)*1.5 = 2 damage (negated by Protect)
-6 energy
Protect -1 energy

Gothorita used Grass Knot on Rotom-W!
RNG Roll (Crit) [<=1250 Crit]: 7269/10000 (NO)
8*1.5-5 = 5 damage (negated by Protect)
-6 energy
Protect -2 energy


Dewott
HP: 56
EN: 81
4/2/3/1/60/2/2
Shell Armor
Exp. Share
PRZ (15%)

Gothorita
HP: 78
EN: 83
2/3/4/3/46/1/2
Shadow Tag
Scope Lens


Rotom-W
HP: 90
EN: 80
2/4/5/4/86/3/4
Levitate
Wacan Berry (3 uses)
Light Screen (3 actions)


Fidgit
HP: 76
EN: 74
3/4/4/3/91/2/4
Prankster
Soft Sand
Light Screen (3 actions)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Okay, that was a bit stupid of me, but it's all good!

Shokoli: Earthquake - Earth Power (G) - Earth Power (G)
IF (G uses Mirror Coat on A2 or A3) THEN (Use Earthquake instead)

Warusa: Thunderbolt (D) - Discharge - Shadow Ball (G)
IF (G uses Mirror Coat on A3) THEN (Use Astonish instead)
 

"Looks like you're pretty good. But soon I'm gonna run you out of business!"

Dewott: Hydro Pump + Scald (Fidgit) -> Hydro Pump + Scald (Fidgit) -> Hydro Pump (Fidgit)
Gothorita: Psychic (Fidgit) -> Psyshock (Fidgit) -> Psychic (Fidgit)


Dewott
HP: 56
EN: 81
4/2/3/1/60/2/2
Shell Armor
Exp. Share
PRZ (15%)

Gothorita
HP: 78
EN: 83
2/3/4/3/46/1/2
Shadow Tag
Scope Lens


Rotom-W
HP: 90
EN: 80
2/4/5/4/86/3/4
Levitate
Wacan Berry (3 uses)
Light Screen (3 actions)


Fidgit
HP: 76
EN: 74
3/4/4/3/91/2/4
Prankster
Soft Sand
Light Screen (3 actions)

Action 1:
Fidgit used Earthquake
-> RNG roll to crit Gothorita (1-625 to crit) -> 4838 (no crit)
It doesn't affect Rotom-W
8[BP] + 3[STAB] + 1.5[Stat Dif.] = 12.5, rounded to 13 damage to Dewott
8[BP] + 3[STAB] = 11 damage to Gothorita
6 energy
Rotom-W used Thunderbolt on Dewott
(10[BP] + 3[STAB] + 6[Stat Dif.]) * 1.5[SE] = 28.5, rounded to 29 damage, 6 energy
Gothorita used Psychic on Fidgit
-> RNG roll to crit (1-1250 to crit) -> 4611 (no crit)
-> RNG roll to drop SpD (1-1000 to drop) -> 6184 (no drop)
(10[BP] + 3[STAB] + 1.5[Stat Dif.] - 5[Light Screen]) * 1.5[SE] = 14.25, rounded to 14 damage, 6 energy
Dewott used Hydro Pump + Scald on Fidgit
-> RNG roll for paralysis (1-1500 for full paralysis) -> 2209 (success)
-> RNG roll to burn (1-3000 to burn) -> 4896 (no burn)
(20[BP] + 3[STAB] - 5[Light Screen]) * 1.5[SE] = 27 damage, 20 energy

Action 2:
Fidgit used Earth Power on Gothorita
-> RNG roll to crit (1-625 to crit) -> 4697 (no crit)
-> RNG roll to drop SpD (1-1000 to drop) -> 2701 (no drop)
9[BP] + 3[STAB] + 1.5[Stat Dif.] = 13.5, rounded to 14 damage, 6 energy
Rotom-W used Discharge
-> RNG roll to crit Gothorita (1-625 to crit) -> 5169 (no crit)
-> RNG roll to paralyze Dewott (1-3000 to paralyze) -> 2103 (paralyzed)
-> RNG roll to paralyze Gothorita (1-3000 to paralyze) -> 1210 (paralyzed)
It doesn't affect Fidgit
(6[BP] + 3[STAB] + 6[Stat Dif.]) * 1.5[SE] = 22.5, rounded to 23 damage to Dewott, Dewott KOed
6[BP] + 3[STAB] + 3[Stat Dif.] = 12 damage, Gothorita paralyzed (20%)
5 energy
Gothorita used Psyshock on Fidgit
-> RNG roll for paralysis (1-2000 for full paralysis) -> 5393 (success)
-> RNG roll to crit (1-1250 to crit) -> 9433 (no crit)
(8[BP] + 3[STAB] - 5[Light Screen]) * 1.5[SE] = 9 damage, 5 energy

Action 3:
Fidgit used Earth Power on Gothorita
-> RNG roll to crit (1-625 to crit) -> 1974 (no crit)
-> RNG roll to drop SpD (1-1000 to drop) -> 222 (drop)
9[BP] + 3[STAB] + 1.5[Stat Dif.] = 13.5, rounded to 14 damage, 6 +4[Consecutive move use] = 10 energy, Gothorita's Special Defense -1
Rotom-W used Shadow Ball on Gothorita
-> RNG roll to crit (1-625 to crit) -> 9112 (no crit)
-> RNG roll to drop SpD (1-2000 to drop) -> 3754 (no drop)
(8[BP] + 3[Stat Dif.]) * 1.5[SE] + 1.75[Boost Dif.] = 18.25, rounded to 18 damage, 6 energy
Gothorita used Psychic on Fidgit
-> RNG roll for paralysis (1-2000 for full paralysis) -> 5822 (success)
-> RNG roll to crit (1-1250 to crit) -> 1621 (no crit)
-> RNG roll to drop SpD (1-1000 to drop) -> 4856 (no drop)
(10[BP] + 3[STAB] + 1.5[Stat Dif.] - 5[Light Screen]) * 1.5[SE] = 14.25, rounded to 14 damage, 6 energy



Dewott
HP: KO
EN: KO
4/2/3/1/60/2/2
Shell Armor
Exp. Share

Gothorita
HP: 9
EN: 66
2/3/4/3/46/1/2
Shadow Tag
Scope Lens
PRZ (15%)
Special Defense -1


Rotom-W
HP: 90
EN: 63
2/4/5/4/86/3/4
Levitate
Wacan Berry (3 uses)


Fidgit
HP: 12
EN: 52
3/4/4/3/91/2/4
Prankster
Soft Sand


"I guess business wasn't as good as I thought..."

Gothorita: Psychic (Fidgit) x3
If Psychic is disabled replace all remaining actions with Psyshock (Fidgit)
If Fidgit is KOed replace all remaining actions with Grass Knot (Rotom-W)
 

Dewott
HP: KO
EN: KO
4/2/3/1/60/2/2
Shell Armor
Exp. Share


Gothorita
HP: 9
EN: 66
2/3/4/3/46/1/2
Shadow Tag
Scope Lens
PRZ (15%)
Special Defense -1


Rotom-W
HP: 90
EN: 63
2/4/5/4/86/3/4
Levitate
Wacan Berry (3 uses)


Fidgit
HP: 12
EN: 52
3/4/4/3/91/2/4
Prankster
Soft Sand


Action 1:
Fidgit used Sludge Bomb on Gothorita
-> RNG roll to crit Gothorita (1-625 to crit) -> 8412 (no crit)
-> RNG roll to poison Gothorita (1-3000 to poison) -> 7737 (no poison)
9[BP] + 3[STAB] + 1.5[Stat Dif.] + 1.75[Boost Dif.] = 15.25, rounded to 15 damage, 6 energy, Gothorita KOed


Dewott
HP: KO
EN: KO
4/2/3/1/60/2/2
Shell Armor
Exp. Share

Gothorita
HP: KO
EN: KO
2/3/4/3/46/1/2
Shadow Tag
Scope Lens


Rotom-W
HP: 90
EN: 63
2/4/5/4/86/3/4
Levitate
Wacan Berry (3 uses)


Fidgit
HP: 12
EN: 46
3/4/4/3/91/2/4
Prankster
Soft Sand


"Don't get too cocky now or you might end up in the red!"

Engineer Pikachu has won Battle 2!
 
Battle 1-3

Nurse Amy would like to battle!

"Look at the bright side; when I beat you I'll be able to heal your Pokemon up in a jiffy!"

RNG Adjustment: 1%
2v2 Doubles

RNG Roll for Pokemon #1- 4/40 Pignite
RNG Roll for Ability- 2/2 Thick Fat

RNG Roll for Pokemon #2- 32/40 Klang
RNG Roll for Ability- 1/3 Plus


Pignite (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Fire/Fighting
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Thick Fat (DW):
(Innate)This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Item:
Passho Berry

Stats:
HP: 100
Atk: 3
Def: 2
SpA+: 4
SpD: 2
Spe-: 46
SC: 2
WC: 4
BST: 15

Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down

Superpower
Endeavor
Yawn

Sunny Day
Solarbeam
Return
Flamethrower
Fire Blast
Overheat
Focus Blast
Incinerate
Will-o-wisp
Stone Edge
Rock Slide
Work Up
Grass Knot
Wild Charge


Klang (—)

Nature: Naughty
+1 Atk, -1 SpD

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Innate) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.

Minus:
(Innate) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.

Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Item:
Air Balloon

Stats:
HP: 90
Atk+: 4
Def: 3
SpA: 3
SpD-: 2
Spe: 50
SC: 1
WC: 4
BST: 16

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Shift Gear

Hidden Power Fire 7
Frustration
Thunderbolt
Return
Facade
Charge Beam
Thunder Wave
Rock Smash


Pignite: Grass Knot (Rotom-W) -> SolarBeam (Rotom-W) -> Superpower (Rotom-W)
If Rotom-W uses Double Team use Rock Slide that action and push actions down
If Rotom-W uses Protect (self) use Fire Blast (Fidgit) that action and push actions down
If Fidgit uses Protect (Rotom-W) use Fire Blast (Fidgit) that action and push actions down
If Rotom-W is KOed replace all remaining actions with Fire Blast (Fidgit)

Klang: Thunderbolt (Rotom-W) -> Return (Rotom-W) -> Thunderbolt (Rotom-W)
If Fidgit uses Disable (Thunderbolt) A2 or A3 replace A3 with Frustration (Rotom-W)
If Rotom-W uses Protect (self) use Gear Grind (Fidgit) that action and push actions down (this overrides sub #1 if Protect is used A3)
If Fidgit uses Protect (Rotom-W) use Gear Grind (Fidgit) that action and push actions down (this overrides sub #1 if Protect is used A3)
If Rotom-W is KOed replace all remaining actions with Gear Grind (Fidgit)

Fuck Klang is so horrible ;_;
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Although that Balloon is pretty annoying...

Warusa: Light Screen - Discharge x2
Shokoli: Knock Off (Klang) - Earthquake x2
 

Pignite
HP: 100
EN: 100
3/2/4/2/46/2/4
Thick Fat
Passho Berry (3 uses)


Klang
HP: 90
EN: 100
4/3/3/2/50/1/4
Plus
Air Balloon


Rotom-W
HP: 90
EN: 100
2/4/5/4/86/3/4
Levitate
Exp. Share


Fidgit
HP: 100
EN: 100
3/4/4/3/91/2/4
Prankster
Soft Sand


Pignite
HP: 28
EN: 80
3/2/4/2/46/2/4
Thick Fat
Passho Berry (3 uses)

Klang
HP: 26
EN: 79
4/3/3/2/50/1/4
Plus
Air Balloon

Rotom-W
HP: 45
EN: 78
2/4/5/4/86/3/4
Levitate
Exp. Share

Fidgit
HP: 100
EN: 81
3/4/4/3/91/2/4
Prankster
Soft Sand

Action 1:
Fidgit used Knock Off on Klang
-> RNG roll to crit (1-525 to crit) -> 8842 (no crit)
4[BP] / 1.5[NVE] = 2.67, rounded to 3 damage, 3 energy, Klang lost its Air Balloon
Rotom-W used Light Screen -> 8 energy, Light Screen for 6 actions
Klang used Thunderbolt on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 1699 (no crit)
-> RNG roll to paralyze (1-1100 to paralyze) -> 9933 (no paralysis)
10[BP] - 1.5[Stat Dif.] - 5[Light Screen] = 3.5, rounded to 4 damage, 7 energy
Pignite used Grass Knot on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 5195 (no crit)
(8[BP] - 5[Light Screen]) * 1.5[SE] = 4.5, rounded to 5 damage, 6 energy

Action 2:
Fidgit used Earthquake
-> RNG roll to crit Pignite (1-525 to crit) -> 6324 (no crit)
-> RNG roll to crit Klang (1-525 to crit) -> 5143 (no crit)
(7.5[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] + 4[Soft Sand] = 22 damage to Pignite
(7.5[BP] + 3[STAB]) * 1.5[SE] + 4[Soft Sand] = 19.75, rounded to 20 damage to Klang
It doesn't affect Rotom-W
6 energy
Rotom-W used Discharge
-> RNG roll to crit Pignite (1-525 to crit) -> 6324 (no crit)
-> RNG roll to paralyze Pignite (1-2900 to paralyze) -> 3036 (no paralysis)
-> RNG roll to crit Klang (1-525 to crit) -> 5143 (no crit)
-> RNG roll to paralyze Klang (1-2900 to paralyze) -> 4768 (no paralysis)
6[BP] + 3[STAB] + 4.5[Stat Dif.] = 13.5, rounded to 14 damage to Pignite
6[BP] + 3[STAB] + 3[Stat Dif.] = 12 damage to Klang
5 energy
Klang used Return on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 9707 (no crit)
8[BP] = 8 damage, 7 energy
Pignite took in sunlight
Pignite used SolarBeam on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 7097 (no crit)
(12[BP] - 5[Light Screen]) * 1.5[SE] = 10.5, rounded to 11 damage, 8 energy

Action 3:
Fidgit used Earthquake
-> RNG roll to crit Pignite (1-525 to crit) -> 6059 (no crit)
-> RNG roll to crit Klang (1-525 to crit) -> 4844 (no crit)
(7.5[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] + 4[Soft Sand] = 22 damage to Pignite
(7.5[BP] + 3[STAB]) * 1.5[SE] + 4[Soft Sand] = 19.75, rounded to 20 damage to Klang
It doesn't affect Rotom-W
6 + 4[Consecutive move use] = 10 energy
Rotom-W used Discharge
-> RNG roll to crit Pignite (1-525 to crit) -> 9281 (no crit)
-> RNG roll to paralyze Pignite (1-3000 to paralyze) -> 4426 (no paralysis)
-> RNG roll to crit Klang (1-525 to crit) -> 2607 (no crit)
-> RNG roll to paralyze Klang (1-3000 to paralyze) -> 6489 (no paralysis)
6[BP] + 3[STAB] + 4.5[Stat Dif.] = 13.5, rounded to 14 damage to Pignite
6[BP] + 3[STAB] + 3[Stat Dif.] = 12 damage to Klang
5 + 4[Consecutive move use] = 9 energy
Klang used Thunderbolt on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 626 (crit)
-> RNG roll to paralyze (1-1100 to paralyze) -> 1567 (no paralysis)
10[BP] - 1.5[Stat Dif.] + 3[Crit] = 11.5, rounded to 12 damage, 7 energy
Pignite used Grass Knot on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 3592 (no crit)
(8[BP] - 5[Light Screen]) * 1.5[SE] = 4.5, rounded to 5 damage, 6 energy
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
(heads up: you forgot soft sand again, so Pignite/Klang should have 8 less HP each)

We're doing pretty well here; these Pokemon have some nasty tricks that we have to watch out for, though!

Warusa: Hydro Pump (K) - Thunderbolt (K) - Hydro Pump (K)
Shokoli: Earth Power (P) - Earthquake - Earth Power (K)
 

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