Battle Subway Challenge: EspyOwner

Note: Only EspyOwner and TheWolfe should be posting in this thread unless there is a need for a subref.

EspyOwner will be using the following:


Lord English - Gallade (M)
Ability: Justified
Item:
Amulet Coin


Lord English - Fidgit (M)
Ability: Prankster
Item:
EXP. Share


Lord English - Milotic (F)
Ability: Marvel Scale
Item:
EXP. Share


Lord English - Conkledurr (M)
Ability: Iron Fist
Item: Nothing

Type: Doubles
Streak: None


Gallade (Lord English) [Male]
Nature: Impish (+1 Defense, -1 Special Attack)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (Dream World):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Growl
Leer
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Leaf Blade
Night Slash
Fury Cutter
Slash
Swords Dance
Psycho Cut
Helping Hand
Protect
Close Combat
Imprison
False Swipe
Feint

Disable
Encore
Shadow Sneak

Fire Punch
Ice Punch
ThunderPunch
Magic Coat
Wonder Room
Pain Split
Drain Punch
Skill Swap
Zen Headbutt
Sleep Talk

Wish

Taunt
Torment
Will-O-Wisp
Light Screen
Reflect
Endure
Earthquake
Rock Slide
Trick Room
Safeguard
Thunder Wave
Substitute
Rest

Fidgit (Lord English) [Male]
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type: Poison/Ground
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:

Persistent:
Type: Innate
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.

Vital Spirit:
Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Prankster (DW):
Type: Innate
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91 (-)
Size Class: 1
Weight Class: 1


EC: 6/6
MC: 0
DC: 5/5

Attacks:

Air Slash
Circle Throw
Clear Smog
Comet Punch
Copycat
Earth Power
Encore
Gust
Heal Block
Helping Hand
Knock Off
Magic Room
Me First
Rapid Spin
Razor Wind
Sludge Bomb
Tailwind
Whirlwind
Wide Guard
Wonder Room

Disable
Spikes
Stealth Rock

Drill Run
Gastro Acid

Light Screen
Protect
Reflect
Shadow Ball
Sludge Wave
Taunt
Toxic
Venoshock

Milotic (Lord English) [Female]
Nature: Modest (+1 Special Attack, -1 Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:

Marvel Scale:
Type: Innate
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Cute Charm:
Type: Innate
This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5


EC: 6/6
MC: 0
DC: 5/5

Attacks:

Aqua Ring
Captivate
Flail*
Hydro Pump
Recover
Refresh
Safeguard
Splash*
Tackle*
Twister
Water Gun
Water Pulse
Water Sport
Wrap

Haze*
Hypnosis*
Mirror Coat*

Magic Coat
Icy Wind
Endure

Brine
Dive
Double Team
Dragon Tail
Hidden Power (Electric) (7)
Ice Beam*
Protect
Rain Dance*
Scald*
Substitute
Surf
Toxic

Conkeldurr (Lord English) [Male]
Nature: Adamant: (+1 Attack, -1 Special Attack)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Guts:
Type: Innate
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
Type: Can be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4

EC: 9/9
MC: 3
DC: 5/5

Attacks:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Hammer Arm
Rock Slide
Focus Punch
Scary Face

Drain Punch
Mach Punch
Endure
Wide Guard

Ice Punch
ThunderPunch
Fire Punch
Helping Hand

Payback
Stone Edge
Taunt
Protect
Earthquake


Get ready for your first battle!
 
BATTLE 1!



VS. Nitro Man

"I'm revving at full throttle!"

RNG Adjust: 0%
Pokemon check: 9 (Zebstrika), 16 (Gurdurr)
Ability check: 1 (Lightning Rod), 3 (Iron Fist)


Zebstrika (F)
Ability: Lightning Rod
Item: Electric Gem


Gurdurr (M)
Ability: Iron Fist
Item: Leftovers


Zebstrika (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Electric Gem

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 2
SpD: 3
Spe: 116
SC: 4
WC: 4
BST: 20

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark

Double Kick
Screech
Rage

Bounce

Hidden Power Water 7
Return
Facade
Giga Impact
Flash
Thunder Wave
Wild Charge


Gurdurr (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
(Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Item:
Leftovers

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 1
SpD: 2
Spe: 40
SC: 2
WC: 3
BST: 16

Attacks
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Focus Punch

Counter
Drain Punch
Mach Punch

Ice Punch
ThunderPunch

Bulk Up
Taunt
Protect
Frustration
Smack Down
Return
Dig
Brick Break
Double Team
Facade
Payback
Stone Edge
Rock Slide
Substitute
Strength




"You're going to be eating my dust when you lose!"

Zebstrika: Wild Charge @Gallade (Gem) ~ Wild Charge @Gallade (Gem) ~ Wild Charge @Gallade (Gem)
Sub: IF Gallade uses a successful protective/evasive move, THEN use Bounce @Fidgit.
Sub: IF Wild Charge is disabled, THEN use Spark @Gallade (Gem).
KO Sub: IF Gallade faints, THEN make all remaining actions into Bounce @Fidgit.

Gurdurr: Ice Punch @Fidgit ~ Ice Punch @Fidgit ~ Ice Punch @Fidgit
Sub: IF EspyOwner's Pokemon have a Reflect screen up AND neither of them use Encore on any given action, THEN use Brick Break @Gallade.
Sub: IF Ice Punch cannot be used, THEN use Payback @Gallade.
KO Sub: IF Fidgit faints, THEN make all remaining actions into Payback @Gallade.
 
Gallade: Torment (Zebstrika) - Will-O-Wisp (Gurdurr) - Zen Headbutt (Gurdurr)

Fidgit: Earth Power (Zebstrika) - Disable (Ice Punch, Gurdurr) - Air Slash (Gurdurr)
 
Due to the rules of the Battle Subway, Amulet Coin and EXP. Share won't take effect this match. However, they'll take effect for all future battles except for battle 5. If there are any errors in this reffing, let me know. Doubles are such a mouthful to ref. ^^;

Music: Mega Man 10 -Nitro Man's Stage

Round 1! FIGHT!

Speed order:
Zebstrika (116) > Fidgit (91) > Gallade (80) > Gurdurr (40)

Action 1
-Zebstrika used Wild Charge on Gallade!
To critical (<=625): 6840 (No)
Damage: 17.5
Energy: -6.6
Zebstrika is hurt by recoil! (-4.375 HP)

-Fidgit used Earth Power on Zebstrika!
To critical (<=625): 16 (Yes)
To lower Special Defense (<=1000): 8589 (No)
Damage: 24.75
Energy: -6

-Gallade used Torment on Zebstrika!
Zebstrika fell victim to Gallade's torment!
Energy: -10

-Gurdurr used Ice Punch on Fidgit!
To critical (<=625): 4402 (No)
To freeze (<=1000): 5957 (No)
Damage: 17.25
Energy: -6

Action 2
-Fidgit used Disable on Gurdurr!
Gurdurr's Ice Punch is disabled!
Energy: -7

-Zebstrika couldn't use Wild Charge due to torment!

-Gallade used Will-o-Wisp on Gurdurr!
To hit (<=7500): 7509 (No)
Gallade's attack missed!
Energy: -7

-Gurdurr used Payback on Gallade!
To critical (<=625): 4265 (No)
Damage: 11.5
Energy: -7
Gallade's Justified increased its attack to +1!

Action 3
-Zebstrika used Wild Charge on Gallade!
To critical (<=625): 1433 (No)
Damage: 17.5
Energy: -6.6
Zebstrika is hurt by recoil! (-4.375 HP)

-Fidgit used Air Slash on Gurdurr!
To hit (<=9500): 5998 (Yes)
To critical (<=625): 97 (Yes)
To flinch (<=3000): 8918 (No)
Damage: 21
Energy: -6

-Gallade used Zen Headbutt on Gurdurr!
To hit (<=9000): 3994 (Yes)
To critical (<=625): 2237 (No)
To flinch (<=2000): 6285 (No)
Damage: 22.75
Energy: -6

-Gurdurr used Payback on Gallade!
To critical (<=625): 793 (No)
Damage: 11.5
Energy: -11
Gallade's Justified increased its attack to +2!

Gurdurr recovered health using its Leftovers! (+1 HP)

Damage taken:
Gallade: 17.5 from A1 + 11.5 from A2 + 29 from A3 = 58
Fidgit: 17.25 from A1 = 17.25 ~ 17
Zebstrika: 29.125 from A1 + 4.375 from A3 = 33.5 ~ 34
Gurdurr: 42.75 from A3 = 42.75 ~ 43

Energy used:
Gallade: 10 from A1 + 7 from A2 + 6 from A3 = 23
Fidgit: 6 from A1 + 7 from A2 + 6 from A3 = 19
Zebstrika: 6.6 from A1 + 6.6 from A3 = 13.2 ~ 13
Gurdurr: 6 from A1 + 7 from A2 + 11 from A3 = 24

HP Left:
Gallade: 100 - 58 = 42
Fidgit: 100 - 17 = 83
Zebstrika: 100 - 34 = 66
Gurdurr: 100 - 43 = 57

Energy Left:
Gallade: 100 - 23 = 77
Fidgit: 100 - 19 = 81
Zebstrika: 100 - 13 = 87
Gurdurr: 100 - 24 = 76

Stat modifiers:
Gallade: +2 Att (Permanent)
Fidgit: Nothing
Zebstrika: Nothing
Gurdurr: Nothing

Rewards:
EspyOwner: 1 CC
Lord English the Gallde: 3 MC
Lord English the Fidgit: 3 MC
TheWolfe: 6 UC

EspyOwner
OO

Lord English - Gallade (M)
/ Lord English - Fidgit (M)

HP: 42 / 83
EN: 77 / 81
Ability: Justified / Prankster
Effects: +2 Att / Nothing
Team Effects: Nothing
Status: OK!

VS.

Nitro Man
OO

Zebstrika (F)
[3/5] / Gurdurr (M)

HP: 66 / 57
EN: 87 / 76
Ability: Lightning Rod / Iron Fist
Effects: Torment (3a) / Ice Punch disabled (4a)
Team Effects: Nothing
Status: OK!​
 
Gallade's Justified should have activated on Payback.

Anywho

Psycho Cut (Gurdurr) - Zen Headbutt (Gurdurr) - Psycho Cut (Gurdurr)
IF Gurdurr faints THEN change all remaining actions to target Zebstrika
IF Gurdurr targets Fidgit with Taunt A1 THEN Taunt (Gurdurr)

Fidgit: Encore (Zebstrika) - Air Slash (Gurdurr) - Air Slash (Gurdurr)
IF Zebstrika uses Quick Attack not in a combo A1 THEN change actions to Air Slash (Gurdurr) - Encore (Zebstrika) - Air Slash (Gurdurr)
IF Gurdurr faints THEN change all remaining actions to Earth Power (Zebstrika)


Also thank you for the reffing. You're pretty great at it!
 
Eeep. Sorry. :<

Music: Mega Man 10 - Nitro Man's Stage



"Me? Burning out now? Hah!"

Zebstrika: Quick Attack + Bounce @Gallade ~ Cooldown ~ Spark @Gallade (Gem)
KO Sub: IF Gallade is KOed on A3, THEN use Hidden Power @Fidgit.

Gurdurr: Counter @Gallade ~ Protect ~ Counter @Gallade
KO Sub: IF Gallade is KOed on A3, THEN use Dig @Fidgit.

Round 2! FIGHT!

Speed order:
Zebstrika (116) > Fidgit (91) > Gallade (80) > Gurdurr (40)

Action 1
-Zebstrika sprang up!
Energy: -10

-Fidgit used Encore on Zebstrika!
Zebstrika evaded the attack!
Energy: -10

-Gallade used Psycho Cut on Gurdurr!
To critical (<=1250): 9891 (No)
Damage: 23
Energy: -4

-Gurdurr used Counter on Gallade!
Damage: 34.5
Energy: -16.5

-Zebstrika used Bounce + Quick Attack on Gallade!
To hit (<=9250): 4853 (Yes)
To critical (<=625): 3092 (No)
To paralyze (<=3000): 5527 (No)
Damage: 18.75
Energy: -10

Gallade fainted!

Gurdurr recovered health using its Leftovers! (+1 HP)

Action 2
-Gurdurr used Protect!
Energy: -7

-Zebstrika must recharge!

-Fidgit used Air Slash on Gurdurr!
Gurdurr is protecting itself! (-6.6 En)
Energy: -6

Action 3
-Zebstrika used Hidden Power on Fidgit!
To critical (<=625): 9327 (No)
Damage: 8.25
Energy: -5

-Fidgit used Air Slash on Gurdurr!
To hit (<=9500): 1161 (Yes)
To critical (<=625): 26 (Yes)
To flinch (<=3000): 655 (Yes)
Damage: 21
Energy: -10

-Gurdurr flinched!

Gurdurr recovered health using its Leftovers! (+1 HP)

Damage taken:
Gallade: 34.5 from A1 + 18.75 from A1 = 53.25 ~ 53
Fidgit: 8.25 from A3 = 8.25 ~ 8
Zebstrika: 0
Gurdurr: 22 from A1 - 1 from A2 + 20 from A3 = 41

Energy used:
Gallade: 4 from A1 = 4
Fidgit: 10 from A1 + 6 from A2 + 10 from A3 = 26
Zebstrika: 20 from A1 + 5 from A3 = 25
Gurdurr: 16.5 from A1 + 13.6 from A2 = 30.1 ~ 30

HP Left:
Gallade: 42 - 53 = -11
Fidgit: 83 - 8 = 75
Zebstrika: 66
Gurdurr: 57 - 41 = 16

Energy Left:
Gallade: 77 - 4 = 73
Fidgit: 81 - 26 = 55
Zebstrika: 87 - 25 = 62
Gurdurr: 76 - 30 = 46

Stat modifiers:
Gallade: Nothing
Fidgit: Nothing
Zebstrika: Nothing
Gurdurr: Nothing

Rewards:
EspyOwner: 1 CC
Lord English the Gallde: 3 MC
Lord English the Fidgit: 3 MC
TheWolfe: 6 UC

EspyOwner
xO

Lord English - Gallade (M)
/ Lord English - Fidgit (M)

HP: 0 / 75
EN: 73 / 55
Ability: Justified / Prankster
Effects: Nothing / Nothing
Team Effects: Nothing
Status: FNT / OK!

VS.

Nitro Man
OO

Zebstrika (F)
[3/5] / Gurdurr (M)

HP: 66 / 16
EN: 62 / 46
Ability: Lightning Rod / Iron Fist
Effects: Nothing / Ice Punch disabled (1a)
Team Effects: Nothing
Status: OK! / OK!​



"Don't tell me you're petering out already!"

Zebstrika: Giga Impact @Fidgit ~ Hidden Power @Fidgit ~ Giga Impact @Fidgit
Sub: IF Fidgit uses Encore on any given action, THEN use Hidden Power on the action before it.

Gurdurr: Dig @Fidgit ~ Ice Punch @Fidgit ~ Ice Punch @Fidgit
Sub: IF Ice Punch is disabled on A3, THEN use Dig @Fidgit.
Sub: IF Fidgit uses Reflect, THEN use Brick Break.
 
IF Zebstrika uses Quick Attack not in a combo A1 THEN change actions to Air Slash (Gurdurr) - Encore (Zebstrika) - Air Slash (Gurdurr)
Zebstrika used Quick Attack in a combination with Bounce, so the substitution didn't trigger.
 
Music: Mega Man 10 - Nitro Man's Stage

Round 3! FIGHT!

Speed order:
Zebstrika (116) > Fidgit (91) > Gurdurr (40)

Action 1
-Zebstrika used Giga Impact on Fidgit!
To critical (<=625): 3863 (No)
Damage: 16.167
Energy: -10.6

-Fidgit used Sludge Wave!
To critical Zebstrika (<=625): 4975 (No)
To critical Gurdurr (<=625): 2561 (No)
To poison Zebstrika (<=1000): 8321 (No)
To poison Gurdurr (<=1000): 944 (Yes)
Damage on Zebstrika: 12
Damage on Gurdurr: 13.5
Energy: -6
Gurdurr is poisoned!

-Gurdurr dug a hole!
Energy: -5

-Gurdurr used Dig on Fidgit!
To critical (<=625): 658 (No)
Damage: 14.25
Energy: -5

Gurdurr is hurt by poison! (-2 HP)
Gurdurr fainted!

Action 2
-Zebstrika used Hidden Power on Fidgit!
To critical (<=625): 8570 (No)
Damage: 8.25
Energy: -5

-Fidgit used Sludge Wave on Zebstrika!
To critical (<=625): 4239 (No)
To poison (<=1000): 4284 (No)
Damage: 14.5
Energy: -10

Action 3
-Zebstrika used Giga Impact on Fidgit!
To critical (<=625): 3948 (No)
Damage: 16.167
Energy: -10.6

-Fidgit used Earth Power on Zebstrika!
To critical (<=625): 1056 (No)
To lower Special Defense (<=1000): 4945 (No)
Damage: 20.25
Energy: -6

Damage taken:
Fidgit: 16.167 from A1 + 8.25 from A2 + 16.167 = 40.584 ~ 41
Zebstrika: 12 from A1 + 14.5 from A2 + 20.25 from A3 = 46.75 ~ 47
Gurdurr: 15.5 from A1 = 15.5 ~ 16

Energy used:
Fidgit: 6 from A1 + 10 from A2 + 6 from A3 = 22
Zebstrika: 10.6 from A1 + 5 from A2 + 10.6 from A3 = 26.2 ~ 26
Gurdurr: 10 from A1 = 10

HP Left:
Fidgit: 75 - 41 = 34
Zebstrika: 66 - 47 = 19
Gurdurr: 16 - 16 = 0

Energy Left:
Fidgit: 55 - 22 = 33
Zebstrika: 62 - 26 = 36
Gurdurr: 46 - 10 = 36

Stat modifiers:
Gallade: Nothing
Fidgit: Nothing
Zebstrika: Nothing
Gurdurr: Nothing

Rewards:
EspyOwner: 1 CC
Lord English the Gallde: 3 MC
Lord English the Fidgit: 3 MC and 1 KO Counter
TheWolfe: 6 UC

EspyOwner
xO

Lord English - Fidgit (M)

HP: 34
EN: 33
Ability: Prankster
Effects: Nothing
Team Effects: Nothing
Status: OK!

VS.

Nitro Man
Ox

Zebstrika (F)
[3/5] / Gurdurr (M)

HP: 19 / 0
EN: 36 / 36
Ability: Lightning Rod / Iron Fist
Effects: Sluggish (1a) / Nothing
Team Effects: Nothing
Status: OK! / FNT
 
Music: Mega Man 10 - Nitro Man's Stage



"Oh no! I think I blew out a tire!"

Hidden Power ~ Giga Impact ~ Hidden Power

Round 4! FIGHT!

Speed order:
Zebstrika (116) > Fidgit (91)

Action 1
-Zebstrika used Hidden Power on Fidgit!
To critical (<=625): 3281 (No)
Damage: 8.25
Energy: -5

-Fidgit used Earth Power on Zebstrika!
To critical (<=625): 427 (Yes)
To lower Special Defense (<=1000): 4656 (No)
Damage: 24.75
Energy: -10

Zebstrika fainted!

Damage taken:
Fidgit: 8.25 from A1 = 8.25 ~ 8
Zebstrika: 24.75 from A1 = 24.75 ~ 25

Energy used:
Fidgit: 10 from A1 = 10
Zebstrika: 5 from A1 = 5

HP Left:
Fidgit: 34 - 8 = 26
Zebstrika: 19 - 25 = -6

Energy Left:
Fidgit: 33 - 10 = 23
Zebstrika: 36 - 5 = 31

Stat modifiers:
Gallade: Nothing
Fidgit: Nothing
Zebstrika: Nothing
Gurdurr: Nothing

Rewards:
EspyOwner: 1 CC
Lord English the Gallde: 3 MC
Lord English the Fidgit: 3 MC and 2 KO Counters
TheWolfe: 6 UC

EspyOwner
xO

Lord English - Fidgit (M)

HP: 26
EN: 23
Ability: Prankster
Effects: Nothing
Team Effects: Nothing
Status: OK!

VS.

Nitro Man
xx

Zebstrika (F)
[3/5]
HP: 0
EN: 31
Ability: Lightning Rod
Effects: Nothing
Team Effects: Nothing
Status: FNT



"Oh no! I think I'm crashing and burning! Ahhhhhhhhhh!"

Congratulations! Your current streak is 1.

Get ready for the next battle!
 
BATTLE 2!



VS. Bubble Man

"The sea will swallow you!"

RNG Adjust: 0%
Pokemon check: 49 (Zweilous), 6 (Dewott)
Ability check: n/a (Hustle), 3 (Shell Armor)


Zweilous (F)
Ability: Hustle
Item: Life Orb


Dewott (F)
Ability: Shell Armor
Item: Water Gem


Zweilous (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark / Dragon
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Item:
Life Orb

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 49
SC: 3
WC: 3
BST: 17

Attacks:
Tackle
Double Hit
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Outrage

Dark Pulse
Earth Power
Ice Fang

Superpower
Zen Headbutt

Hidden Power Electric 7
Incinerate
Thunder Wave
Dragon Tail
Work Up


Dewott (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Shell Armor (DW):
(Innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits

Item:
Water Gem

Stats:
HP: 100
Atk+: 4
Def: 2
SpA-: 2
SpD: 2
Spe: 60
SC: 2
WC: 2
BST: 15

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge

Night Slash
Trump Card
Screech

Aqua Tail
Iron Tail

Taunt
Rain Dance
Return
Dig
Aerial Ace
Facade
Swords Dance
X-scissor
Swagger
Substitute
Waterfall
Dive




"Hope you don't choke!"

Zweilous: Earth Power @Fidgit ~ Ice Fang @Fidgit ~ Earth Power @Fidgit
Sub: IF Fidgit is the target of a successful protective/evasive move, THEN redirect your attack upon Gallade.
Sub: IF Earth Power is disabled on A3, THEN use Zen Headbut @Fidgit.
KO Sub: IF Fidgit faints, THEN make all remaining actions into Outrage.

Dewott: Waterfall @Fidgit (Gem) ~ Razor Shell @Fidgit (Gem) ~ Waterfall @Fidgit (Gem)
Sub: IF Fidgit is the target of a successful protective/evasive move, THEN redirect your attack upon Gallade.
Sub: IF Waterfall is disabled on A3, THEN use Dive @Fidgit (Gem).
KO Sub: IF Fidgit faints, THEN redirect all attacks to Gallade.
 
Gallade:
Reflect - Encore (Dewott) - Leaf Blade (Dewott)

Fidgit:
Magic Room - Disable (Waterfall - Dewott) - Encore (Zweilous)
 
Music: Mega Man 10 -Nitro Man's Stage

Round 1! FIGHT!

Speed order:
Fidgit (91) > Gallade (80) > Dewott (60) > Zweilous (49)

Action 1
-Gallade used Reflect!
Gallade's team gained armor!
Energy: -9

-Dewott used Waterfall on Fidgit!
To critical (<=625): 5730 (No)
To flinch (<=2000): 9333 (No)
Damage: 17.04
Energy: -5

-Zweilous used Earth Power on Fidgit!
To critical (<=625): 758 (No)
To lower Special Defense (<=1000): 6632 (No)
Damage: 20.25
Energy: -7
Zweilous is hurt by recoil! (-2 HP)

-Fidgit used Magic Room!
It created a bizarre area in which Pokemon's held items lose their effects!
Energy: -10

Action 2
-Fidgit used Disable on Dewott!
Dewott's Waterfall is disabled!
Energy: -7

-Gallade used Encore on Dewott!
Dewott received an encore!
Energy: -10

-Dewott's Waterfall is disabled!

-Zweilous used Ice Fang on Fidgit!
To critical (<=625): 6687 (No)
To freeze (<=1000): 9217 (No)
Damage: 4.785
Energy: -5

Action 3
-Fidgit used Encore on Zweilous!
Zweilous received an encore!
Energy: -10

-Gallade used Leaf Blade on Dewott!
To critical (<=1250): 6758 (No)
Damage: 20.25
Energy: -7

-Dewott used Struggle on Fidgit!
To critical (<=625): 8732 (No)
Damage: 5
Energy: -5
Dewott is hurt by recoil! (-2 HP)

-Zweilous used Ice Fang on Fidgit!
To critical (<=625): 4218 (No)
To freeze (<=1000): 4708 (No)
Damage: 4.785
Energy: -5

Damage taken:
Gallade: 0
Fidgit: 37.29 from A1 + 4.785 from A2 + 9.785 from A3 = 51.86 ~ 52
Zweilous: 2 from A1 = 2
Dewott: 20.25 from A3 = 20.25 ~ 20

Energy used:
Gallade: 9 from A1 + 10 from A2 + 7 from A3 = 26
Fidgit: 10 from A1 + 7 from A2 + 10 from A3 = 27
Zweilous: 7 from A1 + 5 from A2 + 5 from A3 = 17
Dewott: 5 from A1 + 5 from A3 = 10

HP Left:
Gallade: 100
Fidgit: 100 - 52 = 48
Zweilous: 100 - 2 = 98
Dewott: 100 - 20 = 80

Energy Left:
Gallade: 100 - 26 = 74
Fidgit: 100 - 27 = 73
Zweilous: 100 - 17 = 83
Dewott: 100 - 10 = 90

Stat modifiers:
Gallade: Nothing
Fidgit: Nothing
Zweilous: Nothing
Dewott: Nothing

Rewards:
EspyOwner: 3 CC
Lord English the Gallde: 6 MC
Lord English the Fidgit: 7 MC and 2 KO Counters
TheWolfe: 10 UC

EspyOwner
OO

Lord English - Gallade (M)
/ Lord English - Fidgit (M)

HP: 100 / 48
EN: 74 / 73
Ability: Justified / Prankster
Effects: Nothing / Nothing
Team Effects: Reflect (3a)
Status: OK!

VS.

Bubble Man
OO

Zweilous (F)
/ Dewott (F)
[4/5]
HP: 98 / 80
EN: 83 / 90
Ability: Hustle / Shell Armor
Effects: Encored (1a) / Waterfall disabled (4a)
Team Effects: Nothing
Status: OK!

All held items are nullified (3 rounds)

 
eh I should just get this finished up

Gallade:
Close Combat - Ice Punch - Close Combat (all Zweilous)
IF Zweilous faints THEN change all remaining actions to Leaf Blade (Dewott)

Fidgit:
Sludge Bomb - Earth Power - Sludge Bomb (all Zweilous)
IF Zweilous faints THEN redirect actions to Dewott
 
k, thanks. :D

Music: Mega Man 2 - Bubble Man's Theme



"So, I wonder if you can keep up with the rising tide!"

Zweilous: Ice Fang @Fidgit ~ Thunder Wave @Gallade ~ Earth Power @Fidgit
KO Sub: IF Fidgit is KOed on A3, THEN make all remaining actions into Dragon Rage @Gallade.

Dewott: Focus Energy ~ Razor Shell @Fidgit ~ Razor Shell @Fidgit
KO Sub: IF Fidgit is KOed, THEN redirect at Gallade.

Round 2! FIGHT!

Speed order:
Fidgit (91) > Gallade (80) > Dewott (60) > Zweilous (49)

Action 1
-Fidgit used Sludge Bomb on Zweilous!
To critical (<=625): 7467 (No)
To poison (<=3000): 3737 (No)
Damage: 13.5
Energy: -6

-Gallade used Close Combat on Zweilous!
To critical (<=625): 597 (Yes)
Damage: 27
Energy: -7
Gallade's Defense and Special Defense fell to -1!

-Dewott used Focus Energy!
Dewott is getting pumped!
Energy: -12

-Zweilous used Ice Fang on Fidgit!
To critical (<=625): 4802 (No)
To freeze (<=1000): 2926 (No)
Damage: 4.785
Energy: -5

Action 2
-Fidgit used Earth Power on Zweilous!
To critical (<=625): 8103 (No)
To lower Special Defense (<=1000): 3174 (No)
Damage: 13.5
Energy: -6

-Gallade used Ice Punch on Zweilous!
To critical (<=625): 8722 (No)
To freeze (<=1000): 6926 (No)
Damage: 16.5
Energy: -6

-Dewott used Razor Shell on Fidgit!
Damage: 21
Energy: -5

-Zweilous used Thunder Wave on Gallade!
Gallade is paralyzed! It may not move!
Energy: -7

Fidgit (91) > Dewott (60) > Zweilous (49) > Gallade (20)

Action 3
-Fidgit used Sludge Bomb on Zweilous!
To critical (<=625): 5666 (No)
To poison (<=3000): 5948 (No)
Damage: 13.5
Energy: -6

-Dewott used Razor Shell on Fidgit!
Damage: 21
Energy: -9

-Zweilous used Earth Power on Fidgit!
To critical (<=625): 8891 (No)
To lower Special Defense (<=1000): 2534 (No)
Damage: 15.75
Energy: -7

Fidgit fainted!

-Gallade used Close Combat on Zweilous!
Paralysis check (<=2500): 7874 (Pass)
To critical (<=625): 9934 (No)
Damage: 22.5
Energy: -7
Gallade's Defense and Special Defense fell to -2!

Zweilous fainted!
Gallade's paralysis fell to 20%!

Damage taken:
Gallade: 0
Fidgit: 4.785 from A1 + 21 from A2 + 36.75 from A3 = 62.285 ~ 62
Zweilous: 40.5 from A1 + 30 from A2 + 36 = 106.5 ~ 107
Dewott: 0

Energy used:
Gallade: 7 from A1 + 6 from A2 + 7 from A3 = 20
Fidgit: 6 from A1 + 6 from A2 + 6 from A3 = 18
Zweilous: 5 from A1 + 7 from A2 + 7 from A3 = 19
Dewott: 12 from A1 + 5 from A2 + 9 from A3 = 26

HP Left:
Gallade: 100
Fidgit: 48 - 62 = -14
Zweilous: 98 - 107 = -9
Dewott: 78

Energy Left:
Gallade: 74 - 20 = 54
Fidgit: 73 - 18 = 55
Zweilous: 83 - 19 = 64
Dewott: 90 - 26 = 64

Stat modifiers:
Gallade: -2 Def, -2 SpD (Will both rise to -1 at end of R3)
Fidgit: Nothing
Zweilous: Nothing
Dewott: Nothing

Rewards:
EspyOwner: 3 CC
Lord English the Gallde: 6 MC and 1 KO Counter
Lord English the Fidgit: 7 MC and 2 KO Counters
TheWolfe: 10 UC

EspyOwner
Ox

Lord English - Gallade (M)
/ Lord English - Fidgit (M)

HP: 100 / 0
EN: 54 / 55
Ability: Justified / Prankster
Effects: -2 Def, -2 SpD / Nothing
Team Effects: Nothing
Status: PRZ (20 Spd, 20%) / FNT

VS.

Bubble Man
xO

Zweilous (F)
/ Dewott (F)
[4/5]
HP: 0 / 80
EN: 64 / 64
Ability: Hustle / Shell Armor
Effects: Nothing / Waterfall disabled (1a), Pumped up (3a)
Team Effects: Nothing
Status: FNT / OK!

All held items are nullified (2 rounds)


"What's wrong? Are my bubbles getting in your way?"

Dewott: Dive ~ Waterfall ~ Dive (All at Gallade)
Sub: IF Dive is disabled on A3, THEN use Razor Shell @Gallade.
Sub: IF Gallade uses Will-o-Wisp AND you aren't taunted, THEN use Taunt @Gallade once.
 
Music: Mega Man 2 - Bubble Man's Theme

Round 3! FIGHT!

Speed order:
Dewott (60) > Gallade (20)

Action 1
-Dewott hid underwater!
Energy: -4.5

-Gallade used Reflect!
Paralysis check (<=2000): 6999 (Pass)
Gallade gained armor!
Energy: -9

-Dewott used Dive!
Damage: 17.5
Energy: -4.5

Action 2
-Dewott used Waterfall!
To flinch (<=2000): 9192 (No)
Damage: 17.5
Energy: -5

-Gallade used Leaf Blade!
Paralysis check (<=2000): 2914 (Pass)
Damage: 20.25
Energy: -7

Action 3
-Dewott hid underwater!
Energy: -4.5

-Gallade used Wish!
Energy: -19.33

-Dewott used Dive!
Damage: 17.5
Energy: -4.5

Gallade's paralysis fell to 15%!
Gallade's Defense and Special Defense rose to -1!

Damage taken:
Gallade: 17.5 from A1 + 17.5 from A2 + 17.5 from A3 = 52.5 ~ 53
Dewott: 20.25 from A2 = 20.25 ~ 20

Energy used:
Gallade: 9 from A1 + 7 from A2 + 19.33 from A3 = 35.33 ~ 35
Dewott: 9 from A1 + 5 from A2 + 9 from A3 = 23

HP Left:
Gallade: 100 - 53 = 47
Dewott: 80 - 20 = 60

Energy Left:
Gallade: 54 - 35 = 19
Dewott: 64 - 23 = 41

Stat modifiers:
Gallade: -1 Def, -1 SpD (Will both rise to 0 at end of R4)
Dewott: Nothing

Rewards:
EspyOwner: 3 CC
Lord English the Gallde: 6 MC and 1 KO Counter
Lord English the Fidgit: 7 MC and 2 KO Counters
TheWolfe: 10 UC

EspyOwner
Ox

Lord English - Gallade (M)

HP: 47
EN: 19
Ability: Justified
Effects: -1 Def, -1 SpD, Reflect (3a), Wish (1a)
Status: PRZ (20 Spd, 15%)

VS.

Bubble Man
xO

Dewott (F)
[4/5]
HP: 60
EN: 41
Ability: Shell Armor
Effects: Nothing
Status: OK!

All held items are nullified (1 round)
 
Music: Mega Man 2 - Bubble Man's Theme



"I have to say - you're impressive to handle this raging sea..."

Chill ~ Focus Energy ~ Dive

Round 4! FIGHT!

Speed order:
Dewott (60) > Gallade (20)

Action 1
-Dewott chilled out! [1/5]
Energy: +12

-Gallade chilled out! [1/5]
Paralysis check (<=1500): 385 (Fail)
Gallade is fully paralyzed! It can't move!

Gallade's Wish came true! (+25 HP)

Action 2
-Dewott used Focus Energy!
Dewott is getting pumped!
Energy: -12

-Gallade chilled out! [1/5]
Paralysis check (<=1000): 7072 (Pass)
Energy: +12

Action 3
-Dewott hid underwater!
Energy: -4.5

-Gallade used Leaf Blade!
Paralysis check (<=1000): 8070 (Pass)
Dewott evaded the attack!
Energy: -7

-Dewott used Dive!
Damage: 15.75
Energy: -4.5

Gallade's paralysis fell to 5%!
Gallade's Defense and Special Defense rose to 0!

Damage taken:
Gallade: -25 from A1 + 15.75 from A3 = -9.25 ~ -9
Dewott: 0

Energy used:
Gallade: -12 from A2 + 7 from A3 = -5
Dewott: -12 from A1 + 12 from A2 + 9 from A3 = 9

HP Left:
Gallade: 47 + 9 = 56
Dewott: 60

Energy Left:
Gallade: 19 + 5 = 24
Dewott: 41 - 9 = 32

Stat modifiers:
Gallade: Nothing
Dewott: Nothing

Rewards:
EspyOwner: 3 CC
Lord English the Gallde: 6 MC and 1 KO Counter
Lord English the Fidgit: 7 MC and 2 KO Counters
TheWolfe: 10 UC

EspyOwner
Ox

Lord English - Gallade (M)
HP: 56
EN: 24
Ability: Justified
Effects: Nothing
Status: PRZ (20 Spd, 5%)

VS.

Bubble Man
xO

Dewott (F)
[4/5]
HP: 60
EN: 32
Ability: Shell Armor
Effects: Pumped (4a)
Status: OK!​



"...but I wonder how much longer you can keep up this marathon!"

Waterfall ~ Razor Shell ~ Waterfall
Sub: IF Gallade uses a successful protective/evasive move, THEN Chill.
Sub: IF Gallade chills, THEN use Taunt once.
 

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