Roleplay Battle Subway Challenge: Ragnarokalex

Flora

Yep, that tasted purple!
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#26

Gurdurr (M)
HP: 65
EN: 82
SPE: 40
NATR: Adamant
ABIL: Guts
ITEM: Leftovers
STAT: +1 Atk/Def (3a)
OTHR: N/A


Tahlzara (M)
HP: 65
EN: 79
SPE: 95
NATR: Naughty
ABIL: Vital Spirit
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Gurdurr used Bide!
Tahlzara used Psychic!
RNG Roll (To-Crit) [<=53 Yes]: 262/1000 (No)
((9+2)+1.5) x 1.5 = 18.75 ~ 19 damage
RNG Roll (To-Lower SpD) [<=90 Yes]: 346/1000 (No)
-11 energy

Post-action:
+1 HP (Gurdurr)

Action 2:

Gurdurr is storing energy!
Tahlzara used Psychic!
RNG Roll (To-Crit) [<=53 Yes]: 894/1000 (No)
((9+2)+1.5) x 1.5 = 18.75 ~ 19 damage
RNG Roll (To-Lower SpD) [<=90 Yes]: 121/1000 (No)
-15 energy

Post-action:
+1 HP (Gurdurr)

Action 3:

Gurdurr unleashes his bide!
(19+19) x 1.75 = 66.5 ~ 67 damage
-40 energy
Tahlzara fainted!

Post-action:
+1 HP (Gurdurr)
Bulk Up wore off (Gurdurr).

Gurdurr (M)
HP: 30
EN: 42
SPE: 40
NATR: Adamant
ABIL: Guts
ITEM: Leftovers
STAT: N/A
OTHR: N/A


Tahlzara (M)
HP: KOed
EN: KOed
SPE: 95
NATR: Naughty
ABIL: Vital Spirit
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Result:

Ragnarokalex defeated.
Challenge ended.

-----------

<pic here>
"Wha-bam! Gotcha! You better watch out for me next time you challenge the Subway! I'll be watching you!"

Rewards
Raganarokalex: 3 BPs
- Tahlzara: 9 MCs | 2 KOCs
Flora: 2+(2+2+2) = 8 BTs
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#27
Challenge 2:
well time to try this whole thing again

Mode:
Singles

Chosen Abilities:
Hydreigon - Levitate
Fidgit - Prankster
Infernape - Iron Fist

Chosen Items:
Hydreigon - Amulet Coin
Fidgit - Light Clay
Infernape - Expert Belt

Pokemon #1

Hydreigon (Kormahs) Male
Nature:
Rash
Type:
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Crunch
Roar
Double Hit
Tri Attack

Dark Pulse
Earth Power
Ice Fang

Draco Meteor

Protect
Thunder Wave
Work Up
Taunt
Flamethrower
Surf
Acrobatics
Focus Blast
Earthquake


Pokemon #2

Fidgit (Ryversha) Female
Nature:
Bold
Type:
Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Persistent:
Type: (Innate)
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: (Innate)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster: (DreamWorld)
Type: (Innate)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 100
Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
DC: 5/5
MC: 0


Attacks:
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment
Comet Punch
Magic Room
Wonder Room
Gravity
Heal Block
Wide Guard

Earth Power
Wish
Disable

Snatch
Safeguard
Toxic
Venoshock
Reflect
Taunt
Substitute
Protect
Light Screen


Pokemon #3

Infernape (Malspar) Male
Nature:
Naughty
Type:
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist:(Dreamworld)
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
DC: 5/5
MC: 0


Attacks:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Acrobatics
Flamethrower
Mach Punch
Slack Off
Close Combat
Flare Blitz

Thunderpunch
Firepunch
Encore

Dig
Will o Wisp
Acrobatics
Grass Knot
Shadow Claw
Earthquake
Stone Edge
Battle 1:

RNG Roll: 6 / 40
RNG Roll: 2 / 2


Fisherman Jim would like to fight!
"I love fish, but I love Water-type Pokemon even more!"

Dewott (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Shell Armor (DW):
(Innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits

Item:
Water Gem

Stats:
HP: 100
Atk+: 4
Def: 2
SpA-: 2
SpD: 2
Spe: 60

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge

Night Slash
Trump Card
Screech

Taunt
Rain Dance
Return
Dig
Aerial Ace
Facade
Swords Dance
X-scissor
Swagger
Substitute
Waterfall
Dive


"My Dewott has some nifty armor!"

X-Scissor - Razor Shell (Gem) - X-Scissor
IF (Draco Meteor) THEN (Revenge and push queue back)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#29

Kormahs (M)
HP: 100
En: 100
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 100
En: 100
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (5)

Action 1:

Kormahs used Dark Pulse!
RNG Roll (To-Flinch) (<=100 Yes) 958/1000 (No)
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-5 energy
Dewott used X-Scissor!
RNG Roll (To-Crit) (<=63 Yes) 85/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-6 energy

Action 2:

Kormahs used Dark Pulse!
RNG Roll (To-Flinch) (<=100 Yes) 248/1000 (No)
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-9 energy
Dewott used Shell Blade!
RNG Roll (To-Crit) (<=63 Yes) 676/1000 (No)
RNG Roll (Def Drop) (<=500 Yes) 934/1000 (No)
(8 + 3 + 3 + 1.5) * 2/3 = 10.33 ~ 10 damage
-5 energy

Action 3:

Kormahs used Dark Pulse!
RNG Roll (To-Flinch) (<=100 Yes) 233/1000 (No)
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-13 energy
Dewott used X-Scissor!
RNG Roll (To-Crit) (<=63 Yes) 318/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-6 energy

Kormahs (M)
HP: 72
En: 73
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 49
En: 83
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (4)

Ragnarokalex issues actions.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#32

Kormahs (M)
HP: 72
En: 73
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 49
En: 83
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (4)

Action 1:

Kormahs used Dark Pulse!
RNG Roll (To-Flinch) (<=100 Yes) 928/1000 (No)
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-17 energy
Dewott dove underwater!
-3 energy

Action 2:

Kormahs used Dark Pulse!
Missed.
-21 energy
Dewott is underwater!
-3 energy

Action 3:

Kormahs used Dark Pulse!
Missed.
-24 energy
Dewott used Dive!
RNG Roll (To-Crit) (<=63 Yes) 688/1000 (No)
(8 + 3 + 3 + 1.5) * 2/3 = 10.33 ~ 10 damage
-9 energy

Kormahs (M)
HP: 62
En: 10
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 32
En: 68
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (3)


"Great job! We'll need some luck to pull through now!"

Substitute (20 HP) - Mega X-Scissor - rest
IF (Kormahs uses Roar) AND (You have a Substitute up) AND (Kormahs is not confused) THEN (Insert a Swagger into the queue and change the combo to a regular X-Scissor)
IF (Kormahs uses Taunt A1) THEN (Use Shell Blade (Gem) instead)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#34

Kormahs (M)
HP: 62
En: 10
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 32
En: 68
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (3)

Action 1:

Kormahs chilled!
+12 energy
Dewott used Substitute!
-20 HP
A substitute was created!
-18 energy

Action 2:

Kormahs used Dark Pulse!
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-5 energy
Dewott used Mega X-Scissor!
RNG Roll (To-Crit) (<=63 Yes) 417/1000 (No)
(18 + 1.5) * 1.5 = 39.25 ~ 39 damage
-32 energy

Action 3:

Kormahs used Bite!
RNG Roll (To-Crit) Irrelevant
(6 + 3 + 3) * 1 = 12 damage
The substitute broke!
-3 energy
Dewott must recharge!

Kormahs (M)
HP: 23
En: 14
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 12
En: 18
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (3)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#37

Kormahs (M)
HP: 23
En: 14
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: 12
En: 18
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (3)

Action 1:

Kormahs used Dark Pulse!
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-5 energy
Dewott fainted!

Kormahs (M)
HP: 23
En: 9
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Dewott (F)
HP: KO
En: 18
4 / 2 / 2 / 2 / 60
Shell Armor
Water Gem (3)

Battle 2:

RNG Roll: 13 / 40
RNG Roll: 1 / 3


Battle Girl Helen would like to fight!
"Hiyah!"

Gurdurr (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
(Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Item:
Choice Band

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 1
SpD: 2
Spe: 40

Attacks
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm

Drain Punch
Force Palm
Mach Punch

Frustration
Dig
Brick Break
Facade
Low Sweep
Payback
Stone Edge
Rock Slide
Poison Jab
Strength


"He's got fists of iron!"

Hammer Arm - Hammer Arm - Hammer Arm
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#39

Kormahs (M)
HP: 100
En: 100
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin

Gurdurr (M)
HP: 100
En: 100
5 / 3 / 1 / 2 / 40
Iron Fist
Choice Band

Action 1:

Kormahs used Draco Meteor!
RNG Roll (To-Hit) (<=900 Yes) 427/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 288/1000 (No)
(14 + 3 + 5.5) * 1 = 22.5 ~ 23 damage
-2 SpA (Kormahs)
-8 energy
Gurdurr used Hammer Arm!
RNG Roll (To-Hit) (<=900 Yes) 773/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 825/1000 (No)
(10 + 3 + 6) * 1.5 = 28.5 ~ 29 damage
-1 Spe (Gurdurr)
-6 energy

Action 2:

Kormahs used Thunder Wave!
Gurdurr became paralyzed (25%)!
-7 energy
Gurdurr used Hammer Arm!
RNG Roll (Full PRZ) (<=250 Yes) 550/1000 (No)
RNG Roll (To-Hit) (<=900 Yes) 773/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 825/1000 (No)
(10 + 3 + 6) * 1.5 = 28.5 ~ 29 damage
-1 Spe (Gurdurr)
-8 energy

Action 3:

Kormahs used Acrobatics!
RNG Roll (To-Crit) (<=63 Yes) 701/1000 (No)
(6 + 1.5) * 1.5 = 11.25 ~ 11 damage
-7 energy
Gurdurr used Hammer Arm!
RNG Roll (Full PRZ) (<=250 Yes) 645/1000 (No)
RNG Roll (To-Hit) (<=900 Yes) 29/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 543/1000 (No)
(10 + 3 + 6) * 1.5 = 28.5 ~ 29 damage
-1 Spe (Gurdurr)
-10 energy

Kormahs (M)
HP: 13
En: 78
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin
-1 SpA (3)

Gurdurr (M)
HP: 66
En: 76
5 / 3 / 1 / 2 / 40
Iron Fist
Choice Band
PRZ (20)
-2 Spe (3)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#42

Kormahs (M)
HP: 13
En: 78
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin
-1 SpA (3)

Gurdurr (M)
HP: 66
En: 76
5 / 3 / 1 / 2 / 40
Iron Fist
Choice Band
PRZ (20)
-2 Spe (3)

Action 1:

Gurdurr used Mach Punch!
RNG Roll (Full PRZ) (<=200 Yes) 365/1000 (No)
RNG Roll (To-Crit) Irrelevant
(4 + 3 + 2 + 6) * 1.5 = 22.5 ~ 23 damage
-2 energy
Kormahs fainted!

Kormahs (M)
HP: KO
En: 78
4 / 3 / 6 / 2 / 98
Levitate
Amulet Coin
-1 SpA (3)

Gurdurr (M)
HP: 66
En: 74
5 / 3 / 1 / 2 / 40
Iron Fist
Choice Band
PRZ (20)
-2 Spe (3)


"Train up and challenge me again! Wah!"

Battle Girl Helen wins!

Result:

Ragnarokalex defeated.
Challenge ended.
~~~~~~~~~~~~~~
Rewards:

Final Streak: 1
Continuable: No

Ragnarokalex:
1 BP
DragonCannon:
6 MC, 1 KOC

Engineer Pikachu:
2+(2+2) = 6 BT

Try not to roll a 13 next time!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#44
Challenge 3:
well time to try this whole thing again

Mode:Singles
Thread: blah

Chosen Abilities:
Electivire - Vital Spirit
Hydreigon - Levitate
Infernape - Iron Fist

Chosen Items:
Electivire - Leftovers
Hydreigon - Expert Belt
Infernape - Oran Berry

Pokemon #1

Electivire (Tahlzara) Male
Nature:
Naughty
Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static:
Type: Innate
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (Dreamworld)
Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
DC: 5/5
MC: 4


Attacks: 27Total
Quick Attack
Leer
Thunder Punch
Thundershock
Low Kick
Shock Wave
Swift
Light Screen
Thunderbolt
Discharge

Fire Punch
Ice Punch
Cross Chop
Counter
Endure

Protect
Psychic
Wild Charge
Earthquake
Rock Slide
Taunt
Earthquake
Reflect
Brick Break
Torment
Bide

Pokemon #2

Hydreigon (Kormahs) Male
Nature:
Rash
Type:
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0

Attacks: 27 Total
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Crunch
Roar
Double Hit
Tri Attack
Dragon Pulse

Dark Pulse
Earth Power
Ice Fang

Draco Meteor

Protect
Thunder Wave
Work Up
Taunt
Flamethrower
Surf
Acrobatics
Focus Blast
Earthquake
Fly
Reflect
Substitute

Pokemon #3

Infernape (Malspar) Male
Nature:
Naughty
Type:
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist:(Dreamworld)
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
DC: 5/5
MC: 0


Attacks: 25 Total
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Acrobatics
Flamethrower
Mach Punch
Slack Off
Close Combat
Flare Blitz

Thunderpunch
Firepunch
Encore

Magic Coat

Dig
Will o Wisp
Acrobatics
Grass Knot
Shadow Claw
Earthquake
Stone Edge
Battle 1:

RNG Rolls:
16/40, 1/1


Battle Girl Helen would like to fight again!
"Hiya!"

Throh (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (DW):
(Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability:
Guts

Item:
Flame Orb

Stats:
HP: 120
Atk+: 5
Def: 3
SpA-: 1
SpD: 3
Spe: 45
SC: 3
WC: 4
BST: 19

Attacks:
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Circle Throw

Bulk Up
Earthquake
Return
Facade
Payback
Stone Edge
Bulldoze
Rock Slide
Strength


"Kiya!"

Earthquake - Revenge - Earthquake
IF (Electivire uses Counter) THEN (Use Leer if you aren't Taunted; Bind if you are)
IF (Electivire uses Bide) THEN (Replace that action and the next with Bulk Up; if your Bulk Up wouldn't work, then use Focus Energy then Leer instead)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#46

Tahlzara (M) @ Leftovers
HP: 100 | En: 100
6 / 3 / 3 / 2 / 95
SC:3 | WC:5 | Sub:2
Vital Spirit

Throh (M) @ Flame Orb
HP: 120 | En: 100
5 / 3 / 1 / 3 / 45
SC:3 | WC:4 | Sub:1
Guts

Action 1:

Tahlzara used Protect!
Tahlzara protected itself!
-7 energy
Throh used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 725/1000 (No)
(10 + 3) * 1.5 = 19.5 ~ 20 damage
-7 energy
-7 energy (Tahlzara)

Action 2:

Tahlzara used Reflect!
Reflect raises your team's Defense slightly!
-8 energy
Throh used Revenge!
RNG Roll (To-Crit) (<=63 Yes) 555/1000 (No)
(6 + 3 + 3 - 5) * 1 = 7 damage
-7 energy

Action 3:

Tahlzara used Taunt!
Throh was Taunted!
-10 energy
Throh used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 578/1000 (No)
(10 + 3 - 5) * 1.5 = 12 damage
-7 energy

Throh's Flame Orb activated!

Tahlzara (M) @ Leftovers
HP: 81 | En: 68
6 / 3 / 3 / 2 / 95
SC:3 | WC:5 | Sub:2
Vital Spirit
Reflect (4a)

Throh (M) @ Flame Orb
HP: 120 | En: 79
5 / 3 / 1 / 3 / 45
SC:3 | WC:4 | Sub:1
Guts
BRN (2 DPA)
Taunt (5a)
 
#47
(small sidenote, revenge shouldn't. Have had its dame increased cause it raises when I hurt tit, not when it goes 2nd)

bide
IF it uses bide A1 or A2, switch actions to thunderpunch - psychic - thunderpunch
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#48

"ASDFGHJKL:"

Bulldoze - Bind - Storm Throw

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Electivire gets +2 HP from lefties.

Tahlzara (M) @ Leftovers
HP: 83 | En: 68
6 / 3 / 3 / 2 / 95
SC:3 | WC:5 | Sub:2
Vital Spirit
Reflect (4a)

Throh (M) @ Flame Orb
HP: 120 | En: 79
5 / 3 / 1 / 3 / 45
SC:3 | WC:4 | Sub:1
Guts
BRN (2 DPA)
Taunt (5a)

Action 1:

Tahlzara used Bide!
Tahlzara began storing energy!
Throh used Bulldoze!
RNG Roll (To-Crit) (<=63 Yes) 152/1000 (No)
(6 + 3 + 2 - 5) * 1.5 = 9 damage
-1 Spe (6a)
-5 energy

Throh was hurt by its burn!
-2 HP
Tahlzara restored some health using its Leftovers!
+1 HP

Action 2:

Tahlzara is storing energy!
Throh used Bind!
RNG Roll (To-Hit) (<=850 Yes) 507/1000 (No)
(3 + 3 + 2 - 5) * 1 = 3 damage
-3 energy

Tahlzara was hurt by Bind!
-2 HP
Throh was hurt by its burn!
-2 HP
Tahlzara restored some health using its Leftovers!
+1 HP

Action 3:

Tahlzara unleashed energy!
(2 + 3 + 9) * 1.75 = 24.5 ~ 25 damage
-14 energy
Throh used Storm Throw!
A critical hit!
(4 + 3 + 3 + 3 + 2) * 1 = 15 damage
-4 energy

Tahlzara was hurt by Bind!
-2 HP
Throh was hurt by its burn!
-2 HP
Tahlzara restored some health using its Leftovers!
+1 HP

Tahlzara (M) @ Leftovers
HP: 55 | En: 54
6 / 3 / 3 / 2 / 95
SC:3 | WC:5 | Sub:2
Vital Spirit
Reflect (1a)
Bind (2a)

Throh (M) @ Flame Orb
HP: 95 | En: 67
5 / 3 / 1 / 3 / 45
SC:3 | WC:4 | Sub:1
Guts
BRN (2 DPA)
Taunt (2a)


"whatisthis"

Earthquake - Vital Throw - Earthquake
IF (Tahlzara uses Bide) THEN (Replace all relevant actions with Bind - Leer)
IF (Tahlzara uses Counter) THEN (Use Leer and start from the beginning of the queue)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#50

Tahlzara (M) @ Leftovers
HP: 55 | En: 54
6 / 3 / 3 / 2 / 95
SC:3 | WC:5 | Sub:2
Vital Spirit
Reflect (1a)
Bind (2a)

Throh (M) @ Flame Orb
HP: 95 | En: 67
5 / 3 / 1 / 3 / 45
SC:3 | WC:4 | Sub:1
Guts
BRN (2 DPA)
Taunt (2a)

Action 1:

Tahlzara used ThunderPunch!
RNG Roll (To-Crit) (<=63 Yes) 974/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 484/1000 (No)
(8 + 3 + 4) * 1 = 15 damage
-5 energy
Throh used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 549/1000 (No)
(10 + 3 + 2 - 5) * 1.5 = 15 damage
-7 energy

Tahlzara was hurt by Bind!
-2 HP
Throh was hurt by its burn!
-2 HP
Tahlzara restored some health using its Leftovers!
+1 HP
Tahlzara's Reflect wore off!

Action 2:

Tahlzara used Reflect!
Reflect raised your team's Defense!
-8 energy
Throh used Vital Throw!
RNG Roll (To-Crit) (<=63 Yes) 994/1000 (No)
(9 + 3 + 3 + 2 - 5) * 1 = 12 damage
-4 energy

Tahlzara was hurt by Bind!
-2 HP
Throh was hurt by its burn!
-2 HP
Tahlzara restored some health using its Leftovers!
+1 HP

Action 3:

Tahlzara used ThunderPunch!
RNG Roll (To-Crit) (<=63 Yes) 187/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 811/1000 (No)
(8 + 3 + 4) * 1 = 15 damage
-5 energy
Throh used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 667/1000 (No)
(10 + 3 + 2 - 5) * 1.5 = 15 damage
-7 energy

Throh was hurt by its burn!
-2 HP
Tahlzara restored some health using its Leftovers!
+1 HP

Tahlzara (M) @ Leftovers
HP: 16 | En: 36
6 / 3 / 3 / 2 / 95
SC:3 | WC:5 | Sub:2
Vital Spirit
Reflect (4a)

Throh (M) @ Flame Orb
HP: 59 | En: 48
5 / 3 / 1 / 3 / 45
SC:3 | WC:4 | Sub:1
Guts
BRN (2 DPA)