Roleplay Battle Subway Challenge: Ragnarokalex

Ferroseed

HP: 60
En: 64
Big Root
Status: Cursed
Boosts: ~
Other: ~


.........vs


...Maltia

HP: 15
En: 9
Mental Herb
Status: ~
Boosts: ~
Other: ~

Action 1
Maltia used Hypnosis!
RNG Roll (To Hit) [<=8900 Hit]: 2417/10000 (Hit)
RNG Roll (Sleep Roll) [1/1/2]: 7043/10000 (2)
Ferroseed fall asleep!
-7 energy

Ferroseed is fast asleep!

Ferroseed was hurt by it's curse! [-5 Hp]


Action 2

Maltia used Chill!
Maltia chilled on the ground!
Maltia recovered some energy!
+12 energy

Ferroseed is fast asleep!

Ferroseed was hurt by it's curse! [-5 Hp]


Action 3

Maltia used Hypnosis!
RNG Roll (Confusion Roll) [2/3/4]: 2727/10000 (2)
Ferroseed was lightly Confused!
-7 energy

Ferroseed woke up!
Ferroseed used Gyro Ball!
RNG Roll (Confusion) [<=5000 Hit]: 9644/10000 (No)
RNG Roll (To Crit) [<=625 Crit]: 2587/10000 (No)
(11.9 + 3) x 1.0 = 14.9 ~ 14.9 damage (Maltia)
-6 energy

Maltia Fainted!
.


Ferroseed


HP: 50
En: 58
Big Root
Status: Cursed
Boosts: ~
Other: ~


.........vs


...Maltia

HP: KO
En: KO
Mental Herb
Status: ~
Boosts: ~
Other: ~
..........................................................................


I hope you've enjoyed the service!

Come back later!

Final Streak: 1
Continuable: No...

Ragnarokalex: 0 CC
Maltia: 3 MC

Gerard (:3): (2 x 1) + 2 = 4 UC
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Challenge 8
Well, I thought i had one of these up, time to fix that:

Mode: Doubles
Thread: Right here
Pokemon Abilities & Items:
Chandelure: Flame Body @ Amulet Coin
Cyclohm: Shield Dust @ Life Orb
Dusknoir: Pressure @ Leftovers
Infernape: Iron Fist @ Fire Gem


Chandelure (Zakireth) Male
Nature:
Timid
Type:
Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body:
Type: Innate
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Flash Fire:
Type: Innate
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Shadow Tag:
Type: Innate
Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+) (+10% Accuracy & Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 9/9
MC: 1
DC: 5/5

Attacks: 30 Total
Acid Armor
Astonish
Confuse Ray
Curse
Ember
Endure
Energy Ball
Fire Spin
Flamethrower
Flame Burst
Flame Charge
Heat Wave
Imprison
Inferno
Minimize
Night Shade
Overheat
Pain Split
Protect
Psychic
Safeguard
Shadow Ball
Smog
Solar Beam
Substitute
Sunny Day
Taunt
Toxic
Trick Room
Will o Wisp


*Cyclohm (Daezara) Female*
Nature:
Modest
Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Shield Dust:
Type: Innate
This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static:
Type: Innate
This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat:
Type: Innate
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
DC: 5/5
MC: 0


Attacks: 44 Total
Blizzard
Charge
Discharge
Double Hit
Double Team
Draco Metour
Dragonbreath
Dragon Pulse
Dragon Rage
Dragon Tail
Endure
Fire Blast
Flamethrower
Growl
Hail
Heal Bell
Hidden Power (Fighting)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Leer
Light Screen
Magnet Rise
Power Gem
Protect
Rain Dance
Signal Beam
Slack Off
Sonicboom
Spark
Substitute
Surf
Swift
Tackle
Thunder
Thundershock
Thunderbolt
Thunder Wave
Torment
Twister
Volt Switch
Weather Ball
Whirlwind


Dusknoir (Cyvain) Male
Nature:
Brave
Type:
Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Pressure:
Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 38 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0

Attacks: 31 Total
Astonish
Bind
Brick Break
Confuse Ray
Counter
Disable
Earthquake
Faint Attack
Fire Punch
Foresight
Future Sight
Gravity
Helping Hand
Ice Punch
Imprison
Leer
Nightshade
Pain Split
Payback
Protect
Pursuit
Shadow Ball
Shadow Punch
Shadow Sneak
Snatch
Substitute
Taunt
Thunder Punch
Toxic
Trick Room
Will o Wisp


Infernape (Malspar) Male
Nature:
Naughty
Type:
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist:(Dreamworld)
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
DC: 5/5
MC: 0


Attacks: 38 Total
Acrobatics
Aerial Ace
Blast Burn
Brick Break
Close Combat
Counter
Dig
Earthquake
Ember
Encore
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Punch
Fury Swipes
Grass Knot
Helping Hand
Leer
Mach Punch
Magic Coat
Nasty Plot
Overheat
Scratch
Shadow Claw
Slack Off
Stone Edge
Substitute
Sunny Day
Swift
Taunt
Thunder Punch
Torment
Toxic
Will o Wisp
Battle 1
RNG Adjust:
0%


Musician Preston would like to fight!
"Look, my name has Presto in it!"

RNG PKMN: 11/50, 29/50
RNG ABIL: 1/2, 1/1

Boldore (M)

Nature:
Careful
+1 SpD, -1 SpA

Type: Rock
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Sand Force (DW):
(Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Item:
Link Cable

Stats:
HP: 100
Atk: 4
Def: 4
SpA-: 1
SpD+: 3
Spe: 20
SC: 2
WC: 5
BST: 16

Attacks:
Tackle
Harden
Sand-Attack
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down
Power Gem
Sandstorm

Autotomize
Gravity
Heavy Slam

Block

Protect
Frustration
Earthquake
Rock Tomb
Rock Polish
Bulldoze
Rock Slide
Substitute
Rock Smash


Yamask (M)

Nature: Bold
+1 Def, -1 Atk

Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Mummy:
(Innate) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Item:
Focus Sash

Stats:
HP: 90
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 30
SC: 1
WC: 1
BST: 14

Attacks:
Astonish
Protect
Disable
Haze
Night Shade
Hex
Will-o-wisp
Ominous Wind

Endure
Heal Block
Nasty Plot

Magic Coat
Pain Split

Toxic
Protect
Psychic
Shadow Ball
Double Team
Energy Ball
Embargo
Payback
Dream Eater
Trick Room


"My Pokemon understand me through the way I play my guitar!"

Boldore: Earthquake - Rock Slide - Rock Slide
IF (Zakireth uses Levitate) THEN (Start string Rock Blast (Zakireth) - Rock Slide - Rock Slide)
IF (Zakireth uses SolarBeam on A2 AND A3) AND (Taunt (Boldore) is NOT used A1) THEN (Use Sandstorm A1 instead)

Yamask: Trick Room - Shadow Ball (Zakireth) - Ominous Wind (Zakireth)
IF (Zakireth uses Pain Split on A2 or A3) AND (Taunt (Yamask) is NOT used A1) THEN (Use Heal Block A1 and push actions back)
IF (Taunt (Yamask) is used A1) THEN (Use Mega Shadow Ball (Zakireth) - cooldown - Ominous Wind (Zakireth) instead)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Zakireth (M) | Daezara (M)
HP:
100 | 110
EN: 100 | 100
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | N/A

Boldore (M) | Yamask (M)
HP:
100 | 90
EN: 100 | 100
SPE: 20 (—) | 30 (—)
RNK: 4/4/1/3/2/5 | 1/4/2/3/1/1
ABL: Sturdy | Mummy
STA: N/A | N/A
OTR: N/A | N/A

==

Zakireth used Taunt on Yamask!
Yamask fell for the Taunt!
-10 EN

Daezara used Protect on Zakireth!
-7 EN

Boldore used Earthquake!
RNG Roll (To-Crit Z, D, Y) (<=625 Yes) 6183, 5927, 1551 (No)
(7.5 + 3) * 1.5 = 15.75 ~ 0 DMG (Z)
Daezara lost 6.3 EN!
(7.5 + 1.5) * 1.5 = 13.5 DMG (D)
(7.5 + 1.5 - 2) * 1 = 7 DMG (Y)
-7 EN

Yamask used Mega Shadow Ball on Zakireth!
RNG Roll (To-Crit) (<=625 Yes) 3729 (No)
(18 + 3 - 1.5) * 1.5 = 29.25 ~ 0 DMG
Daezara lost 11.7 EN!
-27 EN

==

Zakireth used Heat Wave!
RNG Roll (To-Crit D, Y) (<=625 Yes) 6170, 8113 (No)
(7.5 + 3 + 4 - 1) * 2/3 = 9 DMG (B)
(7.5 + 3 + 4 - 2) * 1 = 12.5 DMG (Y)
RNG Roll (To-BRN D, Y) (<=1000 Yes) 1985, 6609 (No)
-6 EN

Daezara used Hydro Pump on Boldore!
RNG Roll (To-Hit) (<=8000 Yes) 7463 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1967 (No)
(12 + 3 + 3 - 1) * 1.5 = 25.5 DMG
-8 EN

Daezara was hurt by its Life Orb!
2 DMG

Yamask must recharge!

Boldore used Rock Slide!
RNG Roll (To-Hit Z, D) (<=9000 Yes) 2798, 1885 (Yes)
RNG Roll (To-Crit Z, D) (<=625 Yes) 9563, 4898 (No)
(6 + 3 + 3) * 1.5 = 18 DMG (Z)
(6 + 3 + 1.5) * 1 = 10.5 DMG (D)
-5 EN
==

Zakireth is really storing sunlight!

Daezara used Hydro Pump on Boldore!
RNG Roll (To-Hit) (<=8000 Yes) 3627 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 3200 (No)
(12 + 3 + 3 - 1) * 1.5 = 25.5 DMG
-12 EN

Daezara was hurt by its Life Orb!
2 DMG

Yamask used Ominous Wind on Zakireth!
RNG Roll (To-Crit) (<=625 Yes) 832 (No)
RNG Roll (Stat Inc) (<=1000 Yes) 7161 (No)
(6 + 3 - 1.5) * 1.5 = 11.25 DMG
-3 EN

Boldore used Rock Slide!
RNG Roll (To-Hit Z, D) (<=9000 Yes) 5966, 5114 (Yes)
RNG Roll (To-Crit Z, D) (<=625 Yes) 9526, 679 (No)
(6 + 3 + 3) * 1.5 = 18 DMG (Z)
(6 + 3 + 1.5) * 1 = 10.5 DMG (D)
RNG Roll (To-Flinch Z) (<=3000 Yes) 3020 (No)
-9 EN

Zakireth used Mega SolarBeam on Boldore!
RNG Roll (To-Crit) (<=625 Yes) 3495 (No)
(27 + 4 - 1) * 1.5 = 45 DMG
-35 EN

Boldore fainted!

==

Zakireth (M) | Daezara (M)
HP:
53 | 71
EN: 49 | 55
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: Cooldown (1a) | N/A
OTR: N/A | N/A

Boldore (M) | Yamask (M)
HP:
-5 | 70
EN: 79 | 70
SPE: 20 (—) | 30 (—)
RNK: 4/4/1/3/2/5 | 1/4/2/3/1/1
ABL: Sturdy | Mummy
STA: N/A | N/A
OTR: N/A | Taunt (3a)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"NO AFUGUOSBVOU"

Yamask: Mega Shadow Ball (Z) - cooldown - Mega Ominous Wind (Z)

==

Zakireth (M) | Daezara (M)
HP:
53 | 71
EN: 49 | 55
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: Cooldown (1a) | N/A
OTR: N/A | N/A

Boldore (M) | Yamask (M)
HP:
-5 | 70
EN: 79 | 70
SPE: 20 (—) | 30 (—)
RNK: 4/4/1/3/2/5 | 1/4/2/3/1/1
ABL: Sturdy | Mummy
STA: N/A | N/A
OTR: N/A | Taunt (3a)

==

Zakireth must recharge!

Daezara used Thunderbolt on Yamask!
RNG Roll (To-Crit) (<=625 Yes) 2703 (No)
(10 + 3 + 3 + 3 - 2) * 1 = 17 DMG
RNG Roll (To-PRZ) (<=1000 Yes) 4304 (No)
-6 EN

Daezara was hurt by its Life Orb!
2 DMG

Yamask used Mega Shadow Ball on Zakireth!
RNG Roll (To-Crit) (<=625 Yes) 319 (Yes)
A critical hit!
(18 + 3 + 3 - 1.5) * 1.5 = 33.75 DMG
RNG Roll (SpD Dec) (<=4000 Yes) 9841 (No)
-27 EN

==

Zakireth used Shadow Ball on Yamask!
RNG Roll (To-Crit) (<=625 Yes) 7952 (No)
(8 + 3 + 4 - 2) * 1.5 = 19.5 DMG
RNG Roll (SpD Dec) (<=2000 Yes) 4760 (No)
-5 EN

Daezara used Draco Meteor on Yamask!
RNG Roll (To-Hit) (<=9000 Yes) 5512 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 2316 (No)
(14 + 3 + 3 + 3) * 1 = 23 DMG
Daezara's Special Attack harshly fell!
-8 EN

Daezara was hurt by its Life Orb!
2 DMG

Yamask must recharge!

==

Zakireth used Shadow Ball on Yamask!
RNG Roll (To-Crit) (<=625 Yes) 9608 (No)
(8 + 3 + 4 - 2) * 1.5 = 19.5 DMG
RNG Roll (SpD Dec) (<=2000 Yes) 6375 (No)
-9 EN

Yamask fainted!

==

Zakireth (M) | Daezara (M)
HP:
19 | 67
EN: 49 | 41
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | -2 SpA (1a)
OTR: N/A | N/A

Boldore (M) | Yamask (M)
HP:
-5 | -9
EN: 79 | 53
SPE: 20 (—) | 30 (—)
RNK: 4/4/1/3/2/5 | 1/4/2/3/1/1
ABL: Sturdy | Mummy
STA: N/A | N/A
OTR: N/A | N/A

==

"How... did I not play well enough?"

KO Count
- Chandelure: 2

==

Battle 2
RNG Adjust: 0%

Janitor Jerry would like to fight!
"I'm going to mop the floor with you!"

RNG PKMN: 17/50, 46/50
RNG ABIL: 1/3, 1/3

Palpitoad (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Swift Swim:
(Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Hydration:
(Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Water Absorb (DW):
(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Item:
Rindo Berry

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 4
SpD: 2
Spe: 69
SC: 1
WC: 2
BST: 16

Attacks:
Bubble
Growl
Supersonic
Round
Bubblebeam
Mud Shot
Aqua Ring
Uproar
Hydro Pump

Earth Power
Refresh
Sleep Talk

Endeavor
Icy Wind

Hail
Hidden Power Ice 7
Rain Dance
Sludge Wave
Sludge Bomb
Scald
Surf

Stunfisk (F)

Nature: Relaxed
+1 Def, -15% Speed, -10% Evasion

Type: Electric / Ground
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Sand Veil (DW):
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Item:
Focus Band

Stats:
HP: 110
Atk: 3
Def+: 4
SpA: 3
SpD: 4
Spe-: 27
SC: 1
WC: 2
BST: 19

Attacks:
Mud-Slap
Mud Sport
Bide
ThunderShock
Mud Shot
Camouflage
Mud Bomb
Discharge

Pain Split
Sleep Talk
Yawn

Electroweb
Foul Play

Toxic
Hidden Power Ice 7
Thunderbolt
Earthquake
Dig
Sludge Wave
Sludge Bomb
Sandstorm
Scald
Payback
Stone Edge
Thunder Wave
Rock Slide
Surf


"My Pokemon look like they've been hit with a mop too!"

Palpitoad: Hydro Pump (Zakireth) - Hydro Pump (Zakireth) - Scald (Zakireth)
IF (Zakireth has DT clones when you act) THEN (Use Bubble instead)
IF (Zakireth is under the effects of Protective / Evasive Action when you act) THEN (Use Earth Power (Daezara) and push actions back)

Stunfisk: Earthquake - Earthquake - Earthquake
IF (Zakireth uses Levitate) THEN (Replace all actions with Mud Bomb (Zakireth))
IF (Zakireth orders Pain Split on A2 or A3) AND (Taunt (Stunfisk) is NOT used A1) THEN (Use Thunder Wave (Zakireth) A1 instead)
IF (Zakireth faints) THEN (Use Mud Bomb (Daezara) instead)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Zakireth (M) | Daezara (M)
HP:
100 | 110
EN: 100 | 100
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | N/A
[
3]

Palpitoad (F) | Stunfisk (F)
HP:
100 | 110
EN: 100 | 100
SPE: 69 (—) | 27 (-10)
RNK: 2/2/4/2/1/2 | 3/4/3/4/1/2
ABL: Swift Swim | Static
STA: N/A | N/A
OTR: N/A | N/A

==

Zakireth is really storing sunlight!

Daezara used Magnet Rise!
Daezara levitates using electromagnetism!
-5 EN

Palpitoad used Hydro Pump on Zakireth!
RNG Roll (To-Hit) (<=8000 Yes) 570 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1555 (No)
(12 + 3 + 1.5) * 1.5 = 24.75 DMG
-7 EN

Stunfisk used Earthquake!
Daezara avoided the attack!
RNG Roll (To-Crit Z, P) (<=625 Yes) 8140, 1633 (No)
(7.5 + 3) * 1.5 = 15.75 DMG (Z)
(7.5 + 3 + 1.5) * 1 = 12 DMG (P)
-6 EN

Zakireth used Mega SolarBeam on Palpitoad!
Palpitoad's Rindo Berry reduced the attack's power!
RNG Roll (To-Crit) (<=625 Yes) 5253 (No)
(27 + 5.5) * 1.5 = 48.75 DMG
-35 EN

==

Zakireth must recharge!

Daezara used Dragon Pulse on Palpitoad!
RNG Roll (To-Crit) (<=625 Yes) 6400 (No)
(9 + 3 + 4.5 + 3) * 1 = 19.5 DMG
-6 EN

Daezara was hurt by its Life Orb!
2 DMG

Palpitoad used Hydro Pump on Zakireth!
RNG Roll (To-Hit) (<=8000 Yes) 982 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 2454 (No)
(12 + 3 + 1.5) * 1.5 = 24.75 DMG
-11 EN

Stunfisk used Earthquake!
Daezara avoided the attack!
RNG Roll (To-Crit Z, P) (<=625 Yes) 2853, 3507 (No)
(7.5 + 3) * 1.5 = 15.75 DMG (Z)
(7.5 + 3 + 1.5) * 1 = 12 DMG (P)
-10 EN

==

Zakireth used Energy Ball on Stunfisk!
RNG Roll (To-Crit) (<=625 Yes) 6621 (No)
(8 + 2.5) * 1.5 = 15.75 DMG
RNG Roll (SpD Dec) (<=1000 Yes) 7682 (No)
-6 EN

Daezara used Hydro Pump on Stunfisk!
RNG Roll (To-Hit) (<=9000 Yes) 1980 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 7914 (No)
(12 + 1.5 + 3) * 1.5 = 24.75 DMG
-8 EN

Daezara was hurt by its Life Orb!
2 DMG

Palpitoad used Scald on Zakireth!
RNG Roll (To-Crit, To-BRN) Irrelevant
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
-5 EN

Zakireth fainted!

Stunfisk used Mud Bomb on Daezara!
RNG Roll (To-Hit) (<=8500 Yes) 433 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 564 (Yes)
A critical hit!
(7 + 3 + 3) * 1.5 = 19.5 DMG
-4 EN

==

Zakireth (M) | Daezara (M)
HP:
0 | 86
EN: 59 | 80
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | Magnet Rise (3a)
[
2]

Palpitoad (F) | Stunfisk (F)
HP:
8 | 69
EN: 75 | 80
SPE: 69 (—) | 27 (-10)
RNK: 2/2/4/2/1/2 | 3/4/3/4/1/2
ABL: Swift Swim | Static
STA: N/A | N/A
OTR: N/A | N/A
 
Damit, forgot about items >.<

Surf - Hydro Pump Stunfisk - Hydro Pump Stunfisk
IF Palpitoad is under the effects of a protective/evasive move when you Surf, switch that action to Hydro Pump Stunfisk and push down
IF Stunfisk uses Bide A1, switch actions to Surf - Sub 20 - Slack Off


Also i think you forgot to take Mud Bomb out of Cyclohms HP
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"...and now it's our turn to hit you with a mop!"

Palpitoad: wish you got water absorb
Stunfisk: Thunder Wave - Thunder Wave - Thunder Wave
IF (Daezara becomes paralyzed) THEN (Replace all actions with Mud Bomb)

==

Zakireth (M) | Daezara (M)
HP:
0 | 86
EN: 59 | 80
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | Magnet Rise (3a)
[
2]

Palpitoad (F) | Stunfisk (F)
HP:
8 | 69
EN: 75 | 80
SPE: 69 (—) | 27 (-10)
RNK: 2/2/4/2/1/2 | 3/4/3/4/1/2
ABL: Swift Swim | Static
STA: N/A | N/A
OTR: N/A | N/A

==

Daezara used Surf!
RNG Roll (To-Crit P, S) (<=625 Yes) 4971, 2176 (No)
(7.5 + 4.5 + 3) * 1 = 14 DMG (P)
(7.5 + 1.5 + 3) * 1.5 = 18 DMG (S)
-7 EN

Palpitoad fainted!

Daezara was hurt by its Life Orb!
2 DMG

Stunfisk used Thunder Wave!
RNG Roll (To-PRZ) (<=5000 Yes) 2167 (Yes)
Daezara was paralyzed! It may be unable to move!
-6 EN

==

Stunfisk used Mud Bomb!
RNG Roll (To-Hit) (<=8500 Yes) 2732 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1054 (No)
(7 + 3) * 1.5 = 15 DMG
-4 EN

RNG Roll (Full PRZ) (<=2500 Yes) 5153 (No)
Daezara used Hydro Pump!
RNG Roll (To-Hit) (<=9000 Yes) 4866 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1944 (No)
(12 + 1.5 + 3 - 2) * 1.5 = 21.75 DMG
-8 EN

Daezara was hurt by its Life Orb!
2 DMG

==

Stunfisk used Mud Bomb!
RNG Roll (To-Hit) (<=8500 Yes) 5040 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 6267 (No)
(7 + 3) * 1.5 = 15 DMG
-8 EN

RNG Roll (Full PRZ) (<=2500 Yes) 2449 (Yes)
Daezara is paralyzed! It can't move!

==

Zakireth (M) | Daezara (M)
HP:
0 | 52
EN: 59 | 65
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | PRZ [15]
OTR: N/A | N/A
[
2]

Palpitoad (F) | Stunfisk (F)
HP:
-6 | 29
EN: 75 | 62
SPE: 69 (—) | 27 (-10)
RNK: 2/2/4/2/1/2 | 3/4/3/4/1/2
ABL: Swift Swim | Static
STA: N/A | N/A
OTR: N/A | N/A

==

"Come on Stunfisk, you can do this..."

Stunfisk: Earthquake - Earthquake - Earthquake
IF (Magnet Rise is used) THEN (Replace all future actions with Mud Bomb)
IF (Slack Off is ordered at all) THEN (Replace A2 with Mud Bomb)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Zakireth (M) | Daezara (M)
HP:
0 | 52
EN: 59 | 65
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | PRZ [15]
OTR: N/A | N/A
[
2]

Palpitoad (F) | Stunfisk (F)
HP:
-6 | 29
EN: 75 | 62
SPE: 69 (—) | 27 (-10)
RNK: 2/2/4/2/1/2 | 3/4/3/4/1/2
ABL: Swift Swim | Static
STA: N/A | N/A
OTR: N/A | N/A

==

Stunfisk used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 7359 (No)
(10 + 3 - 1.5) * 1.5 = 17.25 DMG
-6 EN

RNG Roll (Full PRZ) (<=1500 Yes) 5408 (No)
Daezara used Heal Bell!
A bell chimed!
-10 EN

==

Stunfisk used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 6511 (No)
(10 + 3 - 1.5) * 1.5 = 17.25 DMG
-10 EN

Daezara used Mega Surf!
RNG Roll (To-Crit) (<=625 Yes) 8479 (No)
(22.5 + 1.5 + 3 - 2) * 1.5 = 37.5 DMG
-32 EN

Stunfisk fainted!

Daezara was hurt by its Life Orb!
2 DMG

==

Zakireth (M) | Daezara (M)
HP:
0 | 15
EN: 59 | 23
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | PRZ [10]
OTR: N/A | N/A
[
2]

Palpitoad (F) | Stunfisk (F)
HP:
-6 | -9
EN: 75 | 46
SPE: 69 (—) | 27 (-10)
RNK: 2/2/4/2/1/2 | 3/4/3/4/1/2
ABL: Swift Swim | Static
STA: N/A | N/A
OTR: N/A | N/A

==

"Shucks... I guess I'll have to go back to cleaning..."

==

Battle 3
RNG Adjust: 1%

Waiter Vincent would like to fight!
"May I interest you in our daily special?"

RNG PKMN: 17/50, 1/50
RNG ABIL: 1/3, 2/2

Palpitoad (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Swift Swim:
(Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Hydration:
(Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Water Absorb (DW):
(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Item:
Rindo Berry

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 4
SpD: 2
Spe: 69
SC: 1
WC: 2
BST: 16

Attacks:
Bubble
Growl
Supersonic
Round
Bubblebeam
Mud Shot
Aqua Ring
Uproar
Hydro Pump

Earth Power
Refresh
Sleep Talk

Endeavor
Icy Wind

Hail
Hidden Power Ice 7
Rain Dance
Sludge Wave
Sludge Bomb
Scald
Surf

Servine (M)

Nature: Bold
+1 Def, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary (DW):
(Can be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Item:
Occa Berry

Stats:
HP: 90
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 83
SC: 2
WC: 2
BST: 15

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain

Glare
Mirror Coat
Iron Tail

Gastro Acid
Sleep Talk

Toxic
Taunt
Light Screen
Protect
Safeguard
Reflect
Torment
Rest
Energy Ball
Flash
Substitute


"The special is Pokeball-on-a-plate. I have a sample, if you'd like."

Palpitoad: Hydro Pump (Zakireth) - Hydro Pump (Zakireth) - Hydro Pump (Zakireth)
IF (Zakireth is under the effects of Protective / Evasive Action when you act) THEN (Use Earth Power (Daezara) instead)
IF (Zakireth has DT Clones when you act) THEN (Use Surf instead)

Servine: Light Screen - Glare (Zakireth) - Leaf Tornado (Zakireth)
IF (Fire-Type Attacking Move is used on you) THEN (Use Mirror Coat and push actions back)
IF (Taunt (Servine) is used AND NOT the previous action) THEN (Use Protect push actions back keeping A3 if applicable)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
try messaging me instead of bumping the thread; bumps fall down the page too easily for them to be of use

Zakireth (M) | Daezara (M)
HP:
100 | 110
EN: 100 | 100
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | N/A
[
3]
[
3]
Palpitoad (F) | Servine (M)
HP:
100 | 90
EN: 100 | 100
SPE: 69 (—) | 83 (—)
RNK: 2/2/4/2/1/2 | 1/4/2/3/2/2
ABL: Swift Swim | Contrary (D)
STA: N/A | N/A
OTR: N/A | N/A

==

Servine used Protect!
-7 EN

Zakireth used Taunt on Servine!
-10 EN

Daezara used Light Screen!
woo
-10 EN

Palpitoad used Hydro Pump on Zakireth!
RNG Roll (To-Hit) (<=8100 Yes) 6393 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 5816 (No)
((12 * 2/3) + 3 + 1.5) * 1.5 = 18.75 DMG
-7 EN

==

Zakireth used Taunt on Servine!
Servine was Taunted!
-14 EN

Servine used Glare on Zakireth!
But it failed!

Daezara used Dragon Pulse on Palpitoad!
RNG Roll (To-Crit) (<=525 Yes) 4614 (No)
(9 + 3 + 4.5 + 3) * 1 = 19.5 DMG
-6 EN

Daezara was hurt by its Life Orb!
2 DMG

Palpitoad used Hydro Pump on Zakireth!
RNG Roll (To-Hit) (<=8100 Yes) 3831 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 8288 (No)
((12 * 2/3) + 3 + 1.5) * 1.5 = 18.75 DMG
-11 EN

==

Zakireth is storing sunlight!

Servine used Leaf Tornado on Zakireth!
RNG Roll (To-Hit) (<=9100 Yes) 8757 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 2464 (No)
RNG Roll (Acc Dec) (<=3100 Yes) 5045 (No)
((7 * 2/3) + 3 - 1.5) * 2/3 = 4.11 ~ 4 DMG
-4 EN

Daezara used Dragon Pulse on Palpitoad!
RNG Roll (To-Crit) (<=525 Yes) 2848 (No)
(9 + 3 + 4.5 + 3) * 1 = 19.5 DMG
-10 EN

Daezara was hurt by its Life Orb!
2 DMG

Palpitoad used Hydro Pump on Zakireth!
RNG Roll (To-Hit) (<=8100 Yes) 8589 (No)
The attack missed!
-15 EN

Zakireth used SolarBeam on Palpitoad!
Palpitoad's Rindo Berry reduced SolarBeam's power!
RNG Roll (To-Crit) (<=525 Yes) 3614 (No)
(12 + 5.5) * 1.5 = 26.25 DMG
-8 EN

==

Zakireth (M) | Daezara (M)
HP:
58 | 106
EN: 68 | 74
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | N/A
[
2]
[
3]
Palpitoad (F) | Servine (M)
HP:
35 | 90
EN: 67 | 89
SPE: 69 (—) | 83 (—)
RNK: 2/2/4/2/1/2 | 1/4/2/3/2/2
ABL: Swift Swim | Contrary (D)
STA: N/A | N/A
OTR: N/A | Taunt (4a)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"...did you perhaps have a martini or two before this battle? It certainly seems like it."

Palpitoad: Mega Endeavor (Daezara) - cooldown / Surf - Surf
Servine: Mirror Coat - Mirror Coat - Bind (Daezara)
IF (Daezara is KOed on A3) THEN (Leaf Tornado (Zakireth) instead)

==

Zakireth (M) | Daezara (M)
HP:
58 | 106
EN: 68 | 74
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: N/A | N/A
OTR: N/A | N/A
[
2]
[
3]
Palpitoad (F) | Servine (M)
HP:
35 | 90
EN: 67 | 89
SPE: 69 (—) | 83 (—)
RNK: 2/2/4/2/1/2 | 1/4/2/3/2/2
ABL: Swift Swim | Contrary (D)
STA: N/A | N/A
OTR: N/A | Taunt (4a)

==

Zakireth used Fire Blast on Servine!
RNG Roll (To-Hit) (<=9400 Yes) 2912 (Yes)
Servine's Occa Berry reduced Fire Blast's power!
RNG Roll (To-Crit) (<=525 Yes) 6022 (No)
(12 + 3 + 4) * 1 = 19 DMG
-7 EN

Daezara used Dragon Pulse on Palpitoad!
RNG Roll (To-Crit) (<=525 Yes) 8130 (No)
(9 + 3 + 4.5 + 3) * 1 = 19.5 DMG
-14 EN

Daezara was hurt by its Life Orb!
2 DMG

Palpitoad used Mega Endeavor on Daezara!
(104 - 15.5) / 1.75 * 2.25 = 113.79 DMG
Base EN Cost: 61.8 EN. Confirmed by IRC.
-71 EN

Daezara fainted!

Palpitoad fainted!


Servine used Mirror Coat!
19 * 1.5 = 28.5 DMG
-15 EN

==

Zakireth used Overheat on Servine!
Servine's Occa Berry reduced Overheatt's power!
RNG Roll (To-Crit) (<=525 Yes) 382 (Yes)
A critical hit!
(14 + 3 + 4 + 3) * 1 = 24 DMG
Zakireth's Special Attack harshly fell!
-8 EN

Servine used Mirror Coat!
24 * 1.5 = 36 DMG
-22 EN

Zakireth fainted!

==

Zakireth (M) | Daezara (M)
HP:
-7 | -10
EN: 53 | 60
SPE: 92 (+10) | 80 (—)
RNK: 1/3/6/3/2/3 | 1/4/5/3/4/4
ABL: Flame Body | Shield Dust
STA: -2 SpA (2a) | N/A
OTR: N/A | N/A
[
2]
[
1]
Palpitoad (F) | Servine (M)
HP:
15 | 47
EN: -4 | 52
SPE: 69 (—) | 83 (—)
RNK: 2/2/4/2/1/2 | 1/4/2/3/2/2
ABL: Swift Swim | Contrary (D)
STA: N/A | N/A
OTR: N/A | Taunt (2a)

==

"...and here's the check! Good day to you, sir!"

Final Streak: 2
Continuable: No

Ragnarokalex
5 CC
Zakireth
9 MC, 2 KO
Daezara
9 MC, 2 KO

Engineer
2+(4+4+4) = 14 UC.

Cheers.
 

LouisCyphre

heralds disaster.
Only RagnarokAlex, and the current referee may post in this thread at any given time. Any other post made not related to RagnarokAlex's Subway Challenge will be moderated.

Name: urmom
Format: Doubles
Thread: this thang
Pokemon:

*Thanks to Toast Tyrant for the sprite*
Infernape (Malspar) Male
Nature:
Naughty
Type:
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist (DW):
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
DC: 5/5
MC: 0


Attacks: 38 Total
Acrobatics
Aerial Ace
Blast Burn
Brick Break
Close Combat
Counter
Dig
Earthquake
Ember
Encore
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Punch
Fury Swipes
Grass Knot
Helping Hand
Leer
Mach Punch
Magic Coat
Nasty Plot
Overheat
Scratch
Shadow Claw
Slack Off
Stone Edge
Substitute
Sunny Day
Swift
Taunt
Thunder Punch
Torment
Toxic
Will o Wisp


*Thanks to Simonsays for the sprite*
Lucario (Aerza) Female
Nature:
Brave
Type:
Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 76 (-) (-10% Accuracy & Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
DC: 5/5
MC: 0


Attacks: 36 Total
Aura Sphere
Blaze Kick
Bone Rush
Bullet Punch
Close Combat
Counter
Dark Pulse
Detect
Dig
Dragon Pulse
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Focus Punch
Force Palm
Foresight
Heal Pulse
Helping Hand
Hi Jump Kick
Ice Punch
Magnet Rise
Metal Claw
Metal Sound
Payback
Protect
Quick Attack
Reversal
Screech
Sky Uppercut
Substitute
Swagger
Swords Dance
Thunder Punch
Zen Headbutt


*Thanks to Toast Tyrant for the sprite*
Octillery (Feralyn) Female
Nature:
Quiet
Type:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Sniper:
Type: Innate
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Moody (DW):
Type: Innate
This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 38 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
DC: 5/5
MC: 1


Attacks: 35 Total
Acid Spray
Aurora Beam
Bounce
Brine
Bubble Beam
Charge Beam
Constrict
Dive
Endure
Energy Ball
Flamethrower
Focus Energy
Gunk Shot
Hidden Power (Ghost,7)
Hyper Beam
Ice Beam
Lock On
Octazooka
Payback
Protect
Psybeam
Psychic
Rain Dance
Rock Blast
Scald
Seed Bomb
Signal Beam
Soak
Substitute
Surf
Thunder Wave
Water Gun
Water Spout
Whirlpool
Wring Out


*Thanks to Toast Tyrant for the sprite*
Typhlosion (Sellian) Male
Nature:
Modest
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (DW):
Type: Innate
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20


EC: 9/9
DC: 5/5
MC: 0

Attacks: 36 Total
Blast Burn
Bulldoze
Counter
Defense Curl
Dig
Ember
Endure
Eruption
Extrasensory
Fire Blast
Flamethrower
Flame Burst
Flame Charge
Flame Wheel
Focus Blast
Foresight
Heat Wave
Hidden Power (Ice, 7)
Hyper Beam
Gyro Ball
Inferno
Lava Plume
Leer
Overheat
Protect
Quick Attack
Rest
Sleep Talk
Smokescreen
Solar Beam
Substitute
Sunny Day
Swift
Tackle
Toxic
Will o Wisp
Roll for Pokemon 1: 42 / 50
Roll for Pokemon 2: 42 / 50

Worker Monty would like to battle!

Maintenance, can I come in? I was sent to fix- Oh, a trainer? Wait, am I supposed to battle?


Jala
(Eelektrik @ Electric Gem w/ Levitate)


Mian
(Eelektrik @ Electric Gem w/ Levitate)


Eelektrik (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Electric Gem

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 34
SC: 2
WC: 2
BST: 17

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Discharge

Giga Drain
Knock Off
Signal Beam

Hidden Power Water 7
Rain Dance
Thunderbolt
Thunder
Double Team

Eelektrik (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Electric Gem

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 34
SC: 2
WC: 2
BST: 17

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Discharge

Giga Drain
Knock Off
Signal Beam

Hidden Power Water 7
Rain Dance
Thunderbolt
Thunder
Double Team



I'm not trained for this at all. What are we even doing here...?

Jala - Thunderbolt (Malspar) (Gem) | Thunderbolt (Malspar) (Gem) | Thunderbolt (Malspar) (Gem)
First, if Malspar uses a protective or evasive action, Double Team (1) only once and push actions down.
Second, if Malspar uses Sunny Day and you aren't taunted, Rain Dance that action.

Mian - Thunderbolt (Malspar) (Gem) | Thunderbolt (Malspar) (Gem) | Thunderbolt (Malspar) (Gem)
First, if Malspar uses a protective or evasive action, Double Team (1) only once and push actions down.
Second, if Malspar uses Sunny Day and you aren't taunted, Rain Dance that action.
 

LouisCyphre

heralds disaster.
why did I take a doubles ;n;

Round 1
RNG Adjust: 0%

HP: 100 / 100 En: 100% Ranks: 5/3/4/2 Speed: 108 Item: Expert Belt Nature: 0 Status:
HP: 100 / 100 En: 100% Ranks: 5/3/4/3 Speed: 078 Item: Expert Belt Nature: -10% Eva Status:
HP: 100 / 100 En: 100% Ranks: 3/3/4/3 Speed: 034 Item: Electric Gem Nature: -10% Eva Status:
HP: 100 / 100 En: 100% Ranks: 3/3/4/3 Speed: 034 Item: Electric Gem Nature: -10% Eva Status:


Hoo boy. We aren't ready for this.

Turn 1

Speed Tie (Jala / Mian): 7420 (Mian)

Aerza is tightening her focus!

Malspar dug a hole!

Mian used Thunderbolt on Malspar!
There was no target!
-6 En

Jala used Thunderbolt on Malspar!
There was no target!
-6 En

Malspar used Dig on Jala!
[box]Levitate
Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.[/box]Jala avoided the attack!

Aerza used Focus Punch on Jala!
Critical Roll: 625 > 1639 (No)
(15 + 3 + 7.5 - 4.5) = 21 Damage
-9 En

Turn 2

Speed Tie (Jala / Mian): 7557 (Mian)

Malspar dug a hole!

Aerza used Hi Jump Kick on Jala!
Critical Roll: 625 > 5612 (No)
(13 + 3 + 7.5 - 4.5) = 19 Damage
-7 En

Mian used Thunderbolt on Malspar!
There was no target!
-10 En

Jala used Thunderbolt on Malspar!
There was no target!
-10 En

Malspar used Dig on Jala!
Jala avoided the attack!
-14 En

Turn 3

Speed Tie (Jala / Mian): 8871 (Mian)

Aerza is tightening her focus!

Malspar dug a hole!

Mian used Thunderbolt on Malspar!
There was no target!
-14 En

Jala used Thunderbolt on Malspar!
There was no target!
-14 En

Malspar used Dig on Jala!
Jala avoided the attack!
-18 En

Aerza used Focus Punch on Jala!
Critical Roll: 625 > 2739 (No)
(15 + 3 + 7.5 - 4.5) = 21 Damage
-9 En

End of Round 1
Malspar -42 En
Aerza -25 En

Jala -61 HP, -30 En
Mian -30 En

HP: 100 / 100 En: 56% Ranks: 5/3/4/2 Speed: 108 Item: Expert Belt Nature: 0 Status:
HP: 100 / 100 En: 75% Ranks: 5/3/4/3 Speed: 078 Item: Expert Belt Nature: -10% Eva Status:
HP: 039 / 100 En: 70% Ranks: 3/3/4/3 Speed: 034 Item: Electric Gem Nature: -10% Eva Status:
HP: 100 / 100 En: 70% Ranks: 3/3/4/3 Speed: 034 Item: Electric Gem Nature: -10% Eva Status:


You're... You're joking, right?

RagnarokAlex gives orders.
 
yea i know, the digs were just for damage dodging


Malspar: Fake Out Jala - Close Combat Jala - Close Combat Mian
IF Your target has double team clones up when you would attack it, Aerial Ace it that action instead

Aerza: Close Combat Jala - Close Combat Mian - Chill
IF Malspar is targetted with an electric typed offensive move at any time, switch A3 to Heal Pulse Malspar
 
Switching from Lou's format for my own convenience, sorry. If you notice anything wrong, let me know.


"We don't stand a chance..."

Eelektrik A (Jala): Discharge [Gem] ~ Discharge [Gem] ~ Discharge [Gem]

Eelektrik B (Mian): Discharge [Gem] ~ Thunderbolt (Lucario) ~ Discharge+Discharge [Gem]

-----------

Ragnarokalex: (AA)
|

Infernape (M) | Lucario (F)
HP: 100 | 100
En: 56 | 75
Ranks: 5/3/4/2 | 5/3/4/3
Speed: 108 | 78
SC/WC: 3/4 | 3/4
Ability: Iron Fist | Inner Focus
Item: Expert Belt | Expert Belt
Stats: N/A | -10% Eva
Status: N/A | N/A
Other: N/A | N/A
Monty: (AA)
|

Eelektrik A (F) | Eelektrik B (F)
HP: 39 | 100
En: 70 | 70
Ranks: 3/3/4/3 | 3/3/4/3
Speed: 34 | 34
SC/WC: 2/2 | 2/2
Ability: Levitate | Levitate
Item: Electric Gem (2 uses) | Electric Gem (2 uses)
Stats: -10% Eva | -10% Eva
Status: N/A | N/A
Other: N/A | N/A​


Action 1:
Infernape used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 6164/10000 (No)
(4+(7.5-4.5)) = 7 damage (Eelektrik A)
-4 energy
Lucario used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 1351/10000 (No)
(12+3+(7.5-4.5)) = 18 damage (Eelektrik A)
Stat Change: -1 Def/SpD (Lucario)
-7 energy
RNG Roll (Speed Tie) [1 (Eelektrik A)|2 (Eelektrik B)]: 2 (Eelektrik B)
Eelektrik B used Discharge! [-1 Gem use]
RNG Roll (Crit (Infernape)) [<=625 Crit]: 2752/10000 (No)
RNG Roll (Crit (Lucario)) [<=625 Crit]: 7684/10000 (No)
RNG Roll (Crit (Eelektrik A)) [<=625 Crit]: 5328/10000 (No)
(6+3+3+(6-3)) = 15 damage (Infernape)
(6+3+3+(6-4.5))+2 = 15.5 damage (Lucario)
(6+3+3+(6-4.5))/1.5 = 9 damage (Eelektrik A)
RNG Roll (Effect (Infernape)) [<=3000 Effect]: 8938/10000 (No)
RNG Roll (Effect (Lucario)) [<=3000 Effect]: 7772/10000 (No)
RNG Roll (Effect (Eelektrik A)) [<=1500 Effect]: 6042/10000 (No)
-5 energy
Eelektrik A flinched!

Action 2:
Infernape used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 342/10000 (Crit)
(12+3+3+(7.5-4.5)) = 21 damage (Eelektrik A)
Eelektrik A fainted!
Stat Change: -1 Def/SpD (Infernape)
-7 energy
Lucario used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 6512/10000 (No)
(12+3+(7.5-4.5)) = 18 damage (Eelektrik B)
Stat Change: -1 Def/SpD (Lucario)
-11 energy
Eelektrik B used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 1940/10000 (No)
(10+3+(6-4.5))+4 = 18.5 damage (Lucario)
RNG Roll (Effect) [<=1000 Effect]: 5704/10000 (No)
-6 energy

Action 3:
Infernape used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 1132/10000 (No)
(12+3+(7.5-4.5)) = 18 damage (Eelektrik B)
Stat Change: -1 Def/SpD (Infernape)
-11 energy
Lucario used Heal Pulse!
+15 HP (Infernape)
-14 energy
Eelektrik B used Discharge+Discharge! [-1 Gem use]
RNG Roll (Crit (Infernape)) [<=625 Crit]: 9423/10000 (No)
RNG Roll (Crit (Lucario)) [<=625 Crit]: 4815/10000 (No)
(13.5+3+3+(6-3))+4 = 26.5 damage (Infernape)
(13.5+3+3+(6-4.5))+4 = 25 damage (Lucario)
RNG Roll (Effect (Infernape)) [<=6000 Effect]: 2900/10000 (Effect)
Status Change: 20% PAR (Infernape)
RNG Roll (Effect (Lucario)) [<=6000 Effect]: 836/10000 (Effect)
Status Change: 15% PAR (Lucario)
-27 energy


Ragnarokalex: (AA)
|

Infernape (M) | Lucario (F)
HP: 73 | 41
En: 34 | 43
Ranks: 5/3/4/2 | 5/3/4/3
Speed: 108 (27) | 78 (19)
SC/WC: 3/4 | 3/4
Ability: Iron Fist | Inner Focus
Item: Expert Belt | Expert Belt
Stats: -2 Def, -2 SpD | -10% Eva, -2 Def, -2 SpD
Status: PAR (15%) | PAR (15%)
Other: N/A | N/A
Monty: (XA)
|

Eelektrik A (F) | Eelektrik B (F)
HP: KO | 64
En: KO | 32
Ranks: 3/3/4/3 | 3/3/4/3
Speed: 34 | 34
SC/WC: 2/2 | 2/2
Ability: Levitate | Levitate
Item: Electric Gem (2 uses) | Electric Gem (0 uses)
Stats: -10% Eva | -10% Eva
Status: N/A | N/A
Other: N/A | Cooldown (1a)​

-----------


"This is hopeless, but we have to try still."

Eelektrik B: Cooldown (Thunderbolt (Lucario)) ~ Thunder (Lucario) ~ Discharge
IF (Lucario uses a protective/evasive move a2) THEN (use Headbutt (Infernape))
IF (you are under the effects of Torment a3) THEN (use Hidden Power (Infernape) a3)​
 
Thanks EM :)

Infernape: Flare Blitz+Flare Blitz - cooldown
IF Fully Paralyzed, Push Down
IF Double Team clones are up when you would attack, Chill that action

Lucario: Close Combat+Close Combat - Cooldown
IF Fully Paralyzed, Push Down
IF Double Team clones are up when you would attack, Aura Sphere that action
 
make complete orders =/

Ragnarokalex: (AA)
|

Infernape (M) | Lucario (F)
HP: 73 | 41
En: 34 | 43
Ranks: 5/3/4/2 | 5/3/4/3
Speed: 108 (27) | 78 (19)
SC/WC: 3/4 | 3/4
Ability: Iron Fist | Inner Focus
Item: Expert Belt | Expert Belt
Stats: -2 Def, -2 SpD | -10% Eva, -2 Def, -2 SpD
Status: PAR (15%) | PAR (15%)
Other: N/A | N/A
Monty: (XA)
|

Eelektrik A (F) | Eelektrik B (F)
HP: KO | 64
En: KO | 32
Ranks: 3/3/4/3 | 3/3/4/3
Speed: 34 | 34
SC/WC: 2/2 | 2/2
Ability: Levitate | Levitate
Item: Electric Gem (2 uses) | Electric Gem (0 uses)
Stats: -10% Eva | -10% Eva
Status: N/A | N/A
Other: N/A | Cooldown (1a)​


Action 1:
Infernape used Flare Blitz+Flare Blitz!
RNG Roll (PAR) [<=1500 PAR]: 3719/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6190/10000 (No)
(31.5+3+(7.5-4.5)) = 37.5 damage
-12.5 HP due to recoil
RNG Roll (Effect) [<=2000 Effect]: 7794/10000 (No)
-37.5 energy
Infernape fainted!
Lucario used Close Combat+Close Combat!
RNG Roll (PAR) [<=1500 PAR]: 4994/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 7745/10000 (No)
(27+3+(7.5-4.5)) = 33 damage
Eelektrik B fainted!
Stat Change: -2 Def/SpD (Lucario)
-34 energy


Ragnarokalex: (XA)
|

Infernape (M) | Lucario (F)
HP: KO | 41
En: KO | 8
Ranks: 5/3/4/2 | 5/3/4/3
Speed: 108 (27) | 78 (19)
SC/WC: 3/4 | 3/4
Ability: Iron Fist | Inner Focus
Item: Expert Belt | Expert Belt
Stats: -1 Def, -1 SpD | -10% Eva, -4 Def, -4 SpD
Status: PAR (10%) | PAR (10%)
Other: Cooldown (1a) | Cooldown (1a)
Monty: (X)
|

Eelektrik A (F) | Eelektrik B (F)
HP: KO | KO
En: KO | KO
Ranks: 3/3/4/3 | 3/3/4/3
Speed: 34 | 34
SC/WC: 2/2 | 2/2
Ability: Levitate | Levitate
Item: Electric Gem (2 uses) | Electric Gem (0 uses)
Stats: -10% Eva | -10% Eva
Status: N/A | N/A
Other: N/A | Cooldown (0a)​

-----------


"Oh well..."
 
Battle 2:
RNG Adjust: 0%


Cyclist Lance would like to battle!
"Care to race us?"

RNG Roll for Pokemon 1: 10/50 (Zebstrika)
RNG Roll for Ability: 2/3 (Motor Drive)

RNG Roll for Pokemon 2: 8/50 (Liepard)
RNG Roll for Ability: 1/3 (Limber)


Zebstrika (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Passive) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Passive) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Shuca Berry

Stats:
HP: 100
Atk-: 3
Def: 3
SpA+: 4
SpD: 3
Spe: 116
SC: 4
WC: 4
BST: 20

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark
Discharge

Endure
Me First
Sand-attack
Screech
Shock Wave

Signal Beam

Hidden Power Ice 7
Light Screen
Rain Dance
Thunderbolt
Thunder
Flame Charge
Overheat
Charge Beam
Volt Switch
Thunder Wave

Liepard (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Limber:
(Passive) This Pokemon’s body is well trained and immune to paralysis.

Unburden:
(Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Prankster (DW):
(Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Item:
Leftovers

Stats:
HP: 100
Atk: 3
Def: 2
SpA+: 4
SpD: 2
Spe-: 90
SC: 2
WC: 3
BST: 17

Attacks:
Scratch
Growl
Assist
Sand-attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws
Snatch
Nasty Plot

Charm
Fake Tears
Encore
Foul Play
Yawn

Dark Pulse
Spite

Toxic
Hidden Power Fighting 7
Taunt
Protect
Shadow Ball
Double Team
Torment
Thunder Wave
Psych Up
Grass Knot
Substitute


|

Zebstrika (F) | Liepard (M)
HP: 100 | 100
En: 100 | 100
Ranks: 3/3/4/3 | 3/2/4/2
Speed: 116 | 90
SC/WC: 4/4 | 2/3
Ability: Motor Drive | Limber
Item: Shuca Berry (3|8) | Leftovers
Stats: N/A | -10% Eva
Status: N/A | N/A
Other: N/A | N/A


"... and we're off!"

Zebstrika: Thunderbolt (Infernape) ~ Thunder (Infernape) ~ Thunderbolt (Infernape)
IF (Infernape is under the effects of a protective/evasive move) THEN (target Lucario)​
Liepard: Fake Tears (Infernape) ~ Shadow Ball (Infernape) ~ Shadow Ball (Infernape)
IF (Infernape is under the effects of a protective/evasive move) THEN (use Hidden Power (Lucario))
IF (Infernape uses a damaging evasive move) THEN (use Hidden Power (Lucario))​