Roleplay Battle Subway Challenge: Son_of_Shadoo

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#1
This is the Subway Challenge thread for Son_of_Shadoo.

The only people that should post in this thread are the referees and the user whose challenge thread this is.

His first challenge uses the following setup:
*gulp* I think I'm ready to challenge the Subway. I'll give it my best shot, at least.

Format: Singles

Abilities:
Lickilicky - Own Tempo (because paranoia)
Milotic - Marvel Scale
Pupitar - Shed Skin

Items:
Lickilicky - Leppa Berry
Milotic - Enigma Berry
Pupitar - Enigma Berry

Pokémon:

Lickilicky(*) [George] (Male)
Nature: Brave - Adds * to Attack. A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 110
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43(-) (50 / 1.15)

EC: 6/6
MC: 0
DC: 5/5 (UNLOCKED!)

Abilities:
Own Tempo: This Pokemon moves at its own pace and cannot be confused by any method. [Innate]

Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm. [Innate]

Cloud Nine (DW): This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered. [Can be activated/commanded]

Attacks:
Lick*
Supersonic*
Defence Curl*
Knock Off*
Wrap*
Stomp*
Disable*
Hammer Arm*
Muddy Water*
Zen Headbutt*
Ice Beam*
Dig*
Double Team*
Power Whip
Swords Dance
Return
Refresh
Earthquake
Flamethrower
Protect
Toxic
Shadow Ball


Pupitar "Mama" (F)
Nature: Brave - Attack increased by *, A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Rock/Ground
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 44 (51/1.15)

EC: 7/9
MC: 2
DC: 3/5

Abilities:
Shed Skin (Innate):This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks:
Levelup:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Crunch
Stone Edge
Earthquake

TM:
Bulldoze
Protect
Brick Break

Egg:
Dragon Dance
AncientPower
Pursuit
Iron Defense


Milotic "Marle" (F)
Nature: Bold - adds rank to Defence, subtracts rank from attack

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81

EC: 6/6
MC: 3
DC: 1/5

Abilities:
Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (DW, locked): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Attacks:
Levelup:
Splash
Tackle
Water Gun
Wrap
Water Sport
Refresh
Water Pulse
Twister
Recover
Captivate

BW TM:
Scald
Ice Beam
Toxic

Egg:
Hypnosis
Mirror Coat
Confuse Ray
Battle 1


Scientist Sarah wants to fight!
"I've got some samples I want to experiment. You mind being the test?"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
10/40

Pokemon:

Zebstrika (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Shuca Berry

Stats:
HP: 100
Atk-: 3
Def: 3
SpA+: 4
SpD: 3
Spe: 116

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark
Discharge

Me First
Sand-attack
Shock Wave

Hidden Power Ice 7
Light Screen
Rain Dance
Thunderbolt
Thunder
Flame Charge
Overheat
Charge Beam
Volt Switch
Thunder Wave

Turn Order:

Scientist Sarah sends out her Pokemon and issues actions.
Son_of_Shadoo sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-------------------


"Oh a Lickilicky! I've heard about those creatures before. But know that he's no match for my Zebstrika! Go!"

RNG roll for ability:
1/3

"Remember the Lightning Rod, Zebstrika!"


Zebstrika (F)
Ability: Lightning Rod
Item: Sitrus Berry

"Test the waters first then engage!"

Zebstrika:
Charge - Thunderbolt - Discharge
If Protect is used, use Rain Dance once
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#3

Zebstrika (F)
HP: 100
EN: 100
SPE: 116
NATR: Modest
ABIL: Lightning Rod
ITEM: Sitrus Berry
STAT: N/A
OTHR: N/A

George (M)
HP: 110
EN: 100
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Zebstrika used Charge!
Zebstrika charged up! (+1 SpD | +3 to Electric-type attack's Base Attack Power)
-7 energy
George used Swords Dance!
+2 Atk
-6 energy

Action 2:

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 1/1000 (Yes)
RNG Roll (To-PAR) [<=100 Yes]: 952/1000 (No)
(10+3+3+3+1.5) = 20.5 ~ 21 damage
A critical hit!
-6 energy
George used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 521/1000 (No)
(10+1.5) x 1.5 = 17.25 + 3 = 20.25 ~ 20 damage
-7 energy

Action 3:

Zebstrika used Discharge!
RNG Roll (To-Crit) [<=63 Yes]: 441/1000 (No)
RNG Roll (To-PAR) [<=300 Yes]: 319/1000 (No)
(8+3+3+1.5) = 15.5 ~ 16 damage
-5 energy
George used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 371/1000 (No)
(10+1.5) x 1.5 = 17.25 + 3 = 20.25 ~ 20 damage
-11 energy

Zebstrika (F)
HP: 60
EN: 82
SPE: 116
NATR: Modest
ABIL: Lightning Rod
ITEM: Sitrus Berry
STAT: +1 SpD
OTHR: Charge (3 more actions)

George (M)
HP: 73
EN: 76
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: +1 Atk
OTHR: N/A

Arena: N/A

Turn Order:

Son_of_Shadoo issues actions.
Scientist Sarah issues actions.
REFEREE
 
#4
I should've known. This bodes well for later matches!

Swords Dance >>> Earthquake >>> Earthquake
If Me First is ordered on an Earthquake, sub Swords Dance, but only once.
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#6

Zebstrika (F)
HP: 60
EN: 82
SPE: 116
NATR: Modest
ABIL: Lightning Rod
ITEM: Sitrus Berry
STAT: +1 SpD
OTHR: Charge (3 more actions)

George (M)
HP: 73
EN: 75
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: +1 Atk
OTHR: N/A

Arena: N/A

Action 1:

Zebstrika used Thunder Wave!
George became paralyzed!
-6 energy
George used Swords Dance!
RNG Roll (To-be fully PAR) [<=250 Yes]: 555/1000 (No)
+2 Atk
-6 energy

Action 2:

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 842/1000 (No)
(10+3+3+1.5) = 17.5 ~ 18 damage
-6 energy
George used Earthquake!
RNG Roll (To-be fully PAR) [<=250 Yes]: 864/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 78/1000 (No)
(10+1.5) x 1.5 = 17.25 + 4.5 = 21.75 ~ 22 damage
-7 energy

Action 3:

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 394/1000 (No)
(10+3+3+1.5) = 17.5 ~ 18 damage
-10 energy
George used Earthquake!
RNG Roll (To-be fully PAR) [<=250 Yes]: 783/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 239/1000 (No)
(10+1.5) x 1.5 = 17.25 + 4.5 = 21.75 ~ 22 damage
-11 energy
Zebstrika's Sitrus Berry activates! +5 HP!

Zebstrika (F)
HP: 21
EN: 60
SPE: 116
NATR: Modest
ABIL: Lightning Rod
ITEM: Sitrus Berry
STAT: N/A
OTHR: Sitrus Berry (+5 at the end of every round for 4 rounds)

George (M)
HP: 37
EN: 51
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: +2 Atk
OTHR: PAR (20%)

Arena: N/A

Turn Order:

Scientist Sarah issues actions.
Son_of_Shadoo issues actions.
REFEREE
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#9

Zebstrika (F)
HP: 21
EN: 60
SPE: 116
NATR: Modest
ABIL: Lightning Rod
ITEM: Sitrus Berry
STAT: N/A
OTHR: Sitrus Berry (+5 at the end of every round for 4 rounds)

George (M)
HP: 37
EN: 51
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: +2 Atk
OTHR: PAR (20%)

Arena: N/A

Action 1:

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 155/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-14 energy
George used Earthquake!
RNG Roll (To-be fully PAR) [<=200 Yes]: 397/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 332/1000 (No)
(10+1.5) x 1.5 = 17.25 + 3 = 20.25 ~ 20 damage
-15 energy

Action 2:

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 337/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-18 energy
George used Earthquake!
RNG Roll (To-be fully PAR) [<=200 Yes]: 927/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 410/1000 (No)
(10+1.5) x 1.5 = 17.25 + 3 = 20.25 ~ 20 damage
-19 energy
Zebstrika fainted!

Zebstrika (F)
HP: KOed
EN: KOed
SPE: 116
NATR: Modest
ABIL: Lightning Rod
ITEM: Sitrus Berry
STAT: N/A
OTHR: N/A

George (M)
HP: 7
EN: 17
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Son_of_Shadoo's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE

--------------


"Whoo! Now that was scientifically amazing! Thanks for being the test!"
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#11
Battle 2


Ninja Boy Nick wants to fight!
"Prepare to lose to my tricks!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
24/40

Pokemon:

Scraggy (M)


Nature: Adamant
+1 Atk, -1 SpA

Type: Dark / Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:
(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW):
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Ability:
Intimidate

Item:
Life Orb

Stats:
HP: 90
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 48

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch

Dragon Dance
Drain Punch
Fire Punch
Ice Punch
ThunderPunch

Taunt
Smack Down
Brick Break
Stone Edge
Rock Slide
Dragon Tail

Turn Order:

Ninja Boy Nick sends out his Pokemon and issues actions.
Son_of_Shadoo sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-------------------


"Scraggy, meet George! Play all-out!"

RNG roll for ability:
(uhh apparently it's not needed since it says Ability: Intimidate)

"Intimidate your foe! Leave no fatties alive!"


Scraggy (M)
Ability: Intimidate
Item: Life Orb

"Confound the foe with kicks and punches!"

Hi Jump Kick - Drain Punch - Hi Jump Kick
If Protect is used, use Dragon Dance instead
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#13

Scraggy (M)
HP: 90
EN: 100
SPE: 48
NATR: Adamant
ABIL: Intimidate
ITEM: Life Orb
STAT: N/A
OTHR: N/A

George (M)
HP: 110
EN: 100
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Before-action:
Scraggy's Intimidate lowered George's Attack by one stage!
-2 energy

Scraggy used Hi Jump Kick!
(100% accurate)
RNG Roll (To-Crit) [<=63 Yes]: 534/1000 (No)
(13+3+3+1.5) x 1.5 = 30.75 ~ 31 damage
Scraggy took 4 damage in recoil!
-7 energy
George used Double Team!
George created 4 clones!
-16 energy

Action 2:

Scraggy used Drain Punch!
RNG Roll (To-Hit Real George) [<=200 Yes]: 670/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 18/1000 (Yes)
(8+3+3+3+1.5) x 1.5 = 27.75 ~ 28 damage
Scraggy hit a clone!
-11 energy
George used Disable!
Scraggy's Drain Punch was disabled!
-6 energy

Action 3:

Scraggy used Hi Jump Kick!
(100% accurate)
RNG Roll (To-Hit Real George) [<=200 Yes]: 797/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 348/1000 (No)
(13+3+3+1.5) x 1.5 = 30.75 ~ 31 damage
Scraggy hit a clone!
-7 energy
George used Return!
RNG Roll (To-Crit) [<=63 Yes]: 774/1000 (No)
(8+3+1.5) = 12.5 - 1.75 = 10.75 ~ 11 damage
-6 energy

Scraggy (M)
HP: 75
EN: 73
SPE: 48
NATR: Adamant
ABIL: Intimidate
ITEM: Life Orb
STAT: N/A
OTHR: Disable (Drain Punch, 5a)

George (M)
HP: 79
EN: 72
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: -1 Atk (perm)
OTHR: Double Team (2 clones)

Arena: N/A

Turn Order:

Son_of_Shadoo issues actions.
Ninja Boy Nick issues actions.
REFEREE
 
#14
Wait what? I thought Intimidate was a command... Shenanigans abound! (Ah yeah, that was changed. It's clarified that it happens at the beginning of the round. HOWEVER, you can activate it later in the match if you want to Intimidate something else.)

Hammer Arm >>> Power Whip >>> Hammer Arm
Replace third action with Double Team (3 clones) if both clones are destroyed.
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#16

Scraggy (M)
HP: 75
EN: 73
SPE: 48
NATR: Adamant
ABIL: Intimidate
ITEM: Life Orb
STAT: N/A
OTHR: Disable (Drain Punch, 5a)

George (M)
HP: 79
EN: 72
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: -1 Atk (perm)
OTHR: Double Team (2 clones)

Arena: N/A

Action 1:

Scraggy used Faint Attack!
(ALWAYS HITS)
RNG Roll (To-Crit) [<=63 Yes]: 101/1000 (No)
(6+3+3+1.5) = 13.5 ~ 14 damage
Scraggy took 2 damage in recoil!
All the clones disappeared!
-3 energy
George used Hammer Arm!
RNG Roll (To-Hit) [<=900 Yes]: 865/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 813/1000 (No)
(10+1.5) x 1.5 = 17.25 - 1.75 = 15.5 ~ 16 damage
-1 Spe
-7 energy

Action 2:

Scraggy used Hi Jump Kick!
(100% accurate)
RNG Roll (To-Crit) [<=63 Yes]: 972/1000 (No)
(13+3+3+1.5) x 1.5 = 30.75 ~ 31 damage
Scraggy took 4 damage in recoil!
-7 energy
George used Power Whip!
RNG Roll (To-Hit) [<=850 Yes]: 868/1000 (No)
The attack missed!
-8 energy

Action 3:

Scraggy used Hi Jump Kick!
(100% accurate)
RNG Roll (To-Crit) [<=63 Yes]: 534/1000 (No)
(13+3+3+1.5) x 1.5 = 30.75 ~ 31 damage
Scraggy took 4 damage in recoil!
-11 energy
George used Double Team!
George created 4 clones!
-16 energy

Scraggy (M)
HP: 49
EN: 52
SPE: 48
NATR: Adamant
ABIL: Intimidate
ITEM: Life Orb
STAT: N/A
OTHR: Disable (Drain Punch, 2a)

George (M)
HP: 3
EN: 50
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: -1 Atk (perm)
OTHR: Double Team (4 clones)

Arena: N/A

Turn Order:

Ninja Boy Nick issues actions.
Son_of_Shadoo issues actions.
REFEREE

------------


"Hahaha! Good one! Now you die like a worm! I'm a true ninja!"

Faint Attack x3
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#18

Scraggy (M)
HP: 49
EN: 52
SPE: 48
NATR: Adamant
ABIL: Intimidate
ITEM: Life Orb
STAT: N/A
OTHR: Disable (Drain Punch, 2a)

George (M)
HP: 3
EN: 50
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: -1 Atk (perm)
OTHR: Double Team (4 clones)

Arena: N/A

Action 1:

Scraggy used Faint Attack!
(ALWAYS HITS)
RNG Roll (To-Crit) [<=63 Yes]: 547/1000 (No)
(6+3+3+1.5) = 13.5 ~ 14 damage
Scraggy took 2 damage in recoil!
All the clones disappeared!
-3 energy
George fainted!

Scraggy (M)
HP: 47
EN: 49
SPE: 48
NATR: Adamant
ABIL: Intimidate
ITEM: Life Orb
STAT: N/A
OTHR: Disable (Drain Punch, 1a)

George (M)
HP: KOed
EN: KOed
SPE: 43 (+10% ACC for foes)
NATR: Brave
ABIL: Own Tempo
ITEM: Leppa Berry (1)
STAT: -1 Atk (perm)
OTHR: N/A

Arena: N/A

Results:

Son_of_Shadoo defeated.
Challenge ended.

-----------------------


"Good game SoS! I hope to kick your butt again, ninja-style!"

-----------------------

Rewards:

Final Streak: 1
Continuable: No

Son_of_Shadoo: 1 BP
George:
3 MCs, 1 KOC

Flora:
2+(2+2) = 6 BTs

Better luck next time!
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#20
Challenge 2

Alright chums, let's do this, LEEROOOOOOOOOOOOOOOOY! JEEEEEENKINS!

Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3450497

Abilities:
Milotic: Marvel Scale
Tyranitar: Sandstream
Lickilicky: Cloud Nine

Items:
Milotic: Lum Berry
Tyranitar: Enigma Berry
Lickilicky: Oran Berry


Tyranitar "Mama" (F)
Nature: Quiet - Special Attack increased by *, A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Rock/Dark
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4(+)
SpD: Rank 4
Spe: 53 (61/1.15)
-10 Evasion

EC: 9/9
MC: 0
DC: 3/5

Abilities:
Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Unnerve (DW, locked) (Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks:
Levelup:
Thunder Fang
Fire Fang
Ice Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Crunch
Stone Edge
Earthquake

TM:
Bulldoze
Protect
Brick Break
Flamethrower

Egg:
Dragon Dance
AncientPower
Pursuit
Iron Defense



Milotic "Marle" (F)
Nature: Bold - adds rank to Defence, subtracts rank from attack

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81

EC: 6/6
MC: 3
DC: 1/5

Abilities:
Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (DW, locked): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Attacks:
Levelup:
Splash
Tackle
Water Gun
Wrap
Water Sport
Refresh
Water Pulse
Twister
Recover
Captivate

BW TM:
Scald
Ice Beam
Toxic

Egg:
Hypnosis
Mirror Coat
Confuse Ray



Lickilicky(*) [George] (Male)
Nature: Brave - Adds * to Attack. A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 110
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43(-) (50 / 1.15)

EC: 6/6
MC: 4
DC: 5/5 (UNLOCKED!)

Abilities:
Own Tempo: This Pokemon moves at its own pace and cannot be confused by any method. [Innate]

Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm. [Innate]

Cloud Nine (DW): This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered. [Can be activated/commanded]

Attacks:
Lick*
Supersonic*
Defence Curl*
Knock Off*
Wrap*
Stomp*
Disable*
Hammer Arm*
Muddy Water*
Zen Headbutt*
Ice Beam*
Dig*
Double Team*
Power Whip
Swords Dance
Return
Refresh
Earthquake
Flamethrower
Protect
Toxic
Shadow Ball
Battle 1


Scientist Sarah wants to fight!
"Look who's back! This time, I got a mad experiment I want to show you!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
12/40

Pokemon:

Audino (F)

Nature: Bold
+1 Def, -1 Atk

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Innate) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Item:
Leftovers

Stats:
HP: 110
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 50

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Wish

Toxic
Sunny Day
Ice Beam
Light Screen
Protect
Rain Dance
Telekinesis
Thunderbolt
Double Team
Reflect
Flamethrower
Attract
Incinerate
Flash
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf

Turn Order:

Scientist Sarah sends out her Pokemon and issues actions.
Son_of_Shadoo sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-------------------


"Aha! So you've brought along a Tyranitar! I've heard these savage beasts could destroy even mountains! Yelp! Go Audino!"

RNG roll for ability:
3/3

"Klutz it, Audino!"


Audino (F)
Ability: Klutz
Item: Leftovers

"Scientifically speaking, we can burn berries into ashes and assault this rock monster with raging waters! Let's test it!"

Incinerate - Surf x2
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#22

Audino (F)
HP: 110
EN: 100
SPE: 50
NATR: Bold
ABIL: Klutz
ITEM: Leftovers
STAT: N/A
OTHR: N/A

Mama (F)
HP: 110
EN: 100
SPE: 53
NATR: Quiet
ABIL: Sand Stream
ITEM: Enigma Berry (2)
STAT: +10% Acc for foes
OTHR: N/A

Arena: N/A

Pre-round:
Mama's Sand Stream activated!

Action 1:

Mama used Protect!
Audino used Incinerate!
RNG Roll (To-Crit) [<=63 Yes]: 461/1000 (No)
(4-3) x .67 = .67 ~ 1 damage
-3 energy
Mama protected herself!
-7 energy

Post-action:
-2 HP (Audino)

Action 2:

Mama used Brick Break!
RNG Roll (To-Crit) [<=63 Yes]: 209/1000 (No)
(8+1.5) x 1.5 = 14.25 ~ 14 damage
-7 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 908/1000 (No)
(10-3-2) x 1.5 = 7.5 ~ 8 damage
-7 energy
Mama's Enigma Berry activated! +10 HP!

Post-action:
-2 HP (Audino)

Action 3:

Mama used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 178/1000 (No)
(10+1.5) = 11.5 ~ 12 damage
-7 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 937/1000 (No)
(10-3-2) x 1.5 = 7.5 ~ 8 damage
-11 energy
Mama's Enigma Berry activated! +10 HP!

Post-action:
-2 HP (Audino)

Audino (F)
HP: 78
EN: 79
SPE: 50
NATR: Bold
ABIL: Klutz
ITEM: Leftovers (can't use due to Klutz)
STAT: N/A
OTHR: N/A

Mama (F)
HP: 110
EN: 79
SPE: 53
NATR: Quiet
ABIL: Sand Stream
ITEM: Enigma Berry (0)
STAT: +10% Acc for foes
OTHR: N/A

Arena: Sandstorm

Turn Order:

Son_of_Shadoo issues actions.
Scientist Sarah issues actions.
REFEREE
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#24

"Oh my! What a total miscalculation on my part! Good thing this is all a test! Now let's see here..."

Rain Dance - Surf x2
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#25
(whoops, audino can't have leftovers recovery when it has klutz lol)

Audino (F)
HP: 78
EN: 79
SPE: 50
NATR: Bold
ABIL: Klutz
ITEM: Leftovers
STAT: N/A
OTHR: N/A

Mama (F)
HP: 110
EN: 79
SPE: 53
NATR: Quiet
ABIL: Sand Stream
ITEM: Enigma Berry (0)
STAT: +10% Acc for foes
OTHR: N/A

Arena: N/A

Action 1:

Mama used Dragon Dance!
+1 Atk/Spe
-7 energy
Audino used Rain Dance!
Arena: Rain
-10 energy

Action 2:

Mama used Brick Break!
RNG Roll (To-Crit) [<=63 Yes]: 199/1000 (No)
(8+1.5) x 1.5 = 14.25 + 1.75 ~ 16 damage
-7 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 908/1000 (No)
(10-3+3) x 1.5 = 15 damage
-7 energy

Action 3:

Mama used Crunch!
RNG Roll (To-Crit) [<=63 Yes]: 600/1000 (No)
RNG Roll (To-Lower Def) [<=63 Yes]: 908/1000 (No)
(8+3+1.5) + 1.75 = 14.25 ~ 14 damage
-5 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 908/1000 (No)
(10-3+3) x 1.5 = 15 damage
-11 energy

Audino (F)
HP: 48
EN: 51
SPE: 50
NATR: Bold
ABIL: Klutz
ITEM: Leftovers
STAT: N/A
OTHR: N/A

Mama (F)
HP: 80
EN: 60
SPE: 53
NATR: Quiet
ABIL: Sand Stream
ITEM: Enigma Berry (0)
STAT: +10% Acc for foes, +1 Atk/Spe (1a)
OTHR: N/A

Arena: Rain (3r)

Turn Order:

Scientist Sarah issues actions.
Son_of_Shadoo issues actions.
REFEREE

----------------


"Uh-oh! I don't see a way to fully crack this monster! What do, Audino?"

Grass Knot - Surf - Surf