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Roleplay Battle Subway Challenge: typon77

Discussion in 'ASB' started by Gerard, Jul 19, 2012.

  1. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    Battle 1

    [​IMG]

    Psychic Jonh Paul wants to battle!
    I have to practice if I want to become as good as my sis!

    RNG Asjust: 0%
    RNG Roll (Pokemon) [1-50]: 35/50 (Emolga)
    RNG Roll (Ability) [1-2]: 2/2 (Motor Drive)

    We'll make sure to make you feel something!

    Emolga (open)

    [​IMG]
    Emolga (M)

    Nature: Naughty
    +1 Atk, -1 SpD

    Type: Electric / Flying
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:

    Motor Drive:
    (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Item:
    Electric Gem

    Stats:
    HP: 90
    Atk+: 4
    Def: 2
    SpA: 3
    SpD-: 1
    Spe: 103
    SC: 1
    WC: 1
    BST: 16

    Attacks:
    ThunderShock
    Quick Attack
    Tail Whip
    Charge
    Spark
    Pursuit
    Double Team
    Shock Wave
    Electro Ball
    Encore

    Air Slash
    Iron Tail
    Roost

    Helping Hand
    Last Resort

    Hidden Power Ice 7
    Light Screen
    Rain Dance
    Frustration
    Thunder
    Return
    Acrobatics
    U-turn
    Wild Charge


    Don't trust that smile, or it will kill you
  2. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    [​IMG]

    This is how we roll!

    Emolga: Light Screen ~ Hidden Power
    ~ Hidden Power
    *If Mainstream uses Ice Beam then use Double Team (2) unless TR is active and push action
    *If Mainstream uses Light Screen then change next action to Encore unless TR is active and push action
  3. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "Emolga too strongth"

    Trick Room -> Light Screen -> Ice Beam
  4. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    .Emolga
    [​IMG]
    HP: 100
    En: 100
    Electric Gem
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 110
    En: 100
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Actions (open)


    Action 1

    Emolga used Light Screen!Emolga ceated a light barrier!
    Emolga's team Special Defense rose!
    -8 energy

    Mainstream used Trick Room!
    Mainstream twisted the dimentions!
    -10 energy


    Action 2

    Mainstream used Light Screen!Mainstream ceated a light barrier!
    Mainstream's team Special Defense rose!
    -8 energy


    Emolga used Hidden Power [Ice]!
    RNG Roll (To Crit) [<=625 Crit]: 3054/10000 (No)
    (3.5 + 1.5) x 1.5 = 7.5 ~ 7.5 damage (Mainstream)
    -5 energy


    Action 3

    Mainstream used Ice Beam!RNG Roll (To Crit) [<=625 Crit]: 5326/10000 (No)
    RNG Roll (To Freeze) [<=1000 Yes]: 5301/10000 (No)
    (5 + 2 + 6) x 1.5 = 19.5 ~ 19.5 damage (Mainstream)
    -7 energy

    Emolga used Hidden Power [Ice]!
    RNG Roll (To Crit) [<=625 Crit]: 5131/10000 (No)
    (3.5 + 1.5) x 1.5 = 7.5 ~ 15 damage (Mainstream)
    -9 energy
    .


    .Emolga
    [​IMG]
    HP: 80
    En: 78
    Electric Gem
    Status: ~
    Boosts: ~
    Other: Light Screen (3a)


    .........vs


    Mainstream

    [​IMG]


    HP: 95
    En: 75
    Expert Belt
    Status: ~
    Boosts: ~
    Other: Light Screen (4a)
    ..........................................................................
    [​IMG]

    Oh mon cher, vos obstacles ne peut nous arrêter!
  5. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Just remember to put Trick Room in the Post Round :D

    Dragon Pulse -> Ice Beam -> Ice Beam
    If Emolga uses Double Team, then use Aerial Ace and push back.
  6. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    [​IMG]

    Ce qui devrait représenter comment je me sens vraiment!

    Emolga: Frustration ~ Frustration ~ Frustration
    ..........................................................................

    .Emolga
    [​IMG]
    HP: 80
    En: 78
    Electric Gem
    Status: ~
    Boosts: ~
    Other: Light Screen (3a)


    .........vs


    Mainstream

    [​IMG]

    HP: 95
    En: 75
    Expert Belt
    Status: ~
    Boosts: ~
    Other: Light Screen (4a)

    Trick Room (3r)


    Actions (open)


    Action 1

    Mainstream used Dragon Pulse!
    RNG Roll (To Crit) [<=625 Crit]: 7617/10000 (No)
    (4.5 + 3 + 6) x 1.0 = 13.5 ~ 13.5 damage (Mainstream)
    -6 energy

    Mainstream used Frustration!
    RNG Roll (To Crit) [<=625 Crit]: 2060/10000 (No)
    (10) x 1.0 = 10 ~ 10 damage (Mainstream)
    -7 energy


    Action 2

    Mainstream used Ice Beam!
    RNG Roll (To Crit) [<=625 Crit]: 9962/10000 (No)
    RNG Roll (To Freeze) [<=1000 Yes]: 9041/10000 (No)
    (5 + 2 + 6) x 1.5 = 19.5 ~ 33 damage (Emolga)
    -7 energy

    Mainstream used Frustration!
    RNG Roll (To Crit) [<=625 Crit]: 1610/10000 (No)
    (10) x 1.0 = 10 ~ 20 damage (Mainstream)
    -11 energy


    Action 3

    Mainstream used Ice Beam!
    RNG Roll (To Crit) [<=625 Crit]: 402/10000 (Crit)
    RNG Roll (To Freeze) [<=1000 Yes]: 6411/10000 (No)
    A Critical Hit!
    (10 + 2 + 3 + 6) x 1.5 = 31.5 ~ 64.5 damage (Emolga)
    -11 energy

    Mainstream used Frustration!
    RNG Roll (To Crit) [<=625 Crit]: 2549/10000 (No)
    (10) x 1.0 = 10 ~ 30 damage (Mainstream)
    -15 energy
    .


    .Emolga
    [​IMG]
    HP: 15
    En: 45
    Electric Gem
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 65
    En: 51
    Expert Belt
    Status: ~
    Boosts: ~
    Other: Light Screen (1a)

    Trick Room (2r)

    ..........................................................................
    [​IMG]

    Om ma chère, je souhaite que j'avais apporté à moteur ici!

    Emolga: Last Ditch Effort [Quick Attack + Frustration combo] ~ Cooldown (Frustration) ~ Frustration

  7. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Ice Beam
  8. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    .Emolga
    [​IMG]
    HP: 15
    En: 45
    Electric Gem
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 65
    En: 51
    Expert Belt
    Status: ~
    Boosts: ~
    Other: Light Screen (1a)

    Trick Room (2r)

    Actions (open)


    Action 1

    Mainstream used Ice Beam!
    RNG Roll (To Crit) [<=625 Crit]: 5582/10000 (No)
    RNG Roll (To Freeze) [<=1000 Yes]: 5097/10000 (No)
    (10 + 2 + 6) x 1.5 = 27 ~ 27 damage (Emolga)
    -15 energy

    Emolga Fainted!
    .


    .Emolga
    [​IMG]
    HP: KO
    En: KO
    Electric Gem
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 65
    En: 39
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Trick Room (1r)

    ..........................................................................
    [​IMG]

    Oh, le goût sucré de la défaite, nous nous reverrons mon ennemi peu!
  9. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    Battle 2

    [​IMG]

    Skier Sonia wants to battle!
    I've been training hard, I think I can handle this.

    RNG Adjust: 0%
    RNG Roll (Pokemon) [1-50]: 34/50 (Vanillish)
    RNG Roll (Ability) [1-1]: 1/1 (Ice Body)

    Vanillish (open)

    [​IMG]
    Vanillish (F)

    Nature: Bold
    +1 Def, -1 Atk

    Type: Ice
    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:

    Ice Body:
    (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

    Ability:
    Ice Body

    Item:
    Leftovers

    Stats:
    HP: 90
    Atk-: 2
    Def+: 4
    SpA: 3
    SpD: 3
    Spe: 59
    SC: 2
    WC: 3
    BST: 16

    Attacks:
    Icicle Spear
    Harden
    Astonish
    Uproar
    Icy Wind
    Mist
    Avalanche
    Taunt

    Ice Shard
    Imprison
    Water Pulse

    Magic Coat
    Signal Beam

    Toxic
    Hail
    Hidden Power Grass 7
    Blizzard
    Light Screen
    Protect
    Rest
    Swagger
    Substitute
    Flash Cannon


    My little not-very-creative mon will beat you!

    ..........................................................................
    [​IMG]

    You should do the smart choice and go to the newbies hill

    Vanillish: Light Screen ~ Ice Beam~ Icy Wind
    *If Mainstream uses Bide then use Toxic - Swagger - Ice Beam (Starting when he does so)
    *If Maintream used Thunder Wave then use Magic Coat (Once) and push actions
  10. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "We can play that game, too"

    Light Screen -> Fire Blast -> Flamethrower
  11. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    .Vanillish
    [​IMG]
    HP: 90
    En: 100
    Leftovers
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 110
    En: 100
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Actions (open)


    Action 1

    Mainstream used Light Screen!
    Mainstream ceated a light barrier!
    Mainstream's team Special Defense rose!
    -8 energy


    Vanillish used Light Screen!
    Vanillish ceated a light barrier!
    Vanillish's team Special Defense rose!
    -8 energy



    Action 2

    Mainstream used Fire Blast!
    RNG Roll (To Hit) [<=8500 Hit]: 3151/10000 (No)
    RNG Roll (To Crit) [<=625 Crit]: 6070/10000 (No)
    RNG Roll (To Burn) [<=1000 Yes]: 1321/10000 (No)
    (6 + 2 + 3) x 1.5 = 16.5 ~ 16.5 damage (Mainstream)
    -8 energy

    Vanillish used Ice Beam!
    RNG Roll (To Crit) [<=625 Crit]: 400/10000 (Crit)
    RNG Roll (To Freeze) [<=1000 Yes]: 3674/10000 (No)
    A Critical Hit!
    (10 + 3 + 3 + 1.5) x 1.5 = 26.25 ~ 26.25 damage (Mainstream)
    -6 energy

    Vanillish restored some HP using its Leftovers!
    +1 Hp


    Action 3

    Mainstream used Flamethrower!
    RNG Roll (To Crit) [<=625 Crit]: 4180/10000 (No)
    RNG Roll (To Burn) [<=1000 Yes]: 4670/10000 (No)
    (5 + 2 + 3) x 1.5 = 15 ~ 30.5 damage (Mainstream)
    -7 energy

    Vanillish used Icy Wind!
    RNG Roll (To Hit) [<=9500 Hit]: 400/10000 (Crit)
    RNG Roll (To Crit) [<=625 Crit]: 4180/10000 (No)
    (3 + 3 + 1.5) x 1.5 = 11.25 ~ 37.5 damage (Mainstream)
    Mainstream's Speed Fell!
    -1 Spe (7 Actions)
    -4 energy

    Vanillish restored some HP using its Leftovers!
    +1 Hp
    .


    .Vanillish
    [​IMG]
    HP: 60
    En: 82
    Leftovers
    Status: ~
    Boosts: ~
    Other: Light Screen (3a)


    .........vs


    Mainstream

    [​IMG]


    HP: 72
    En: 77
    Expert Belt
    Status: ~
    Boosts: -1 Spe (6a)
    Other: Light Screen (3a)
    ..........................................................................
    [​IMG]

    Eat my snow!
  12. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "Fuck crits. That's all I can say"

    Thunder Wave -> Flamethrower -> Fire Blast
    If any Damaging Ice Move is used on both A1 and A2, and Protect is not used A3, use Bide (Store) on the actions those are used, and release on A3.
    If Magic Coat is used A1, then Fire Blast instead.
  13. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    [​IMG]

    And you call yourself a dragon!

    Vanillish: Taunt ~ Avalanche ~ Avalanche
    ..........................................................................

    .Vanillish
    [​IMG]
    HP: 60
    En: 82
    Leftovers
    Status: ~
    Boosts: ~
    Other: Light Screen (3a)


    .........vs


    Mainstream

    [​IMG]

    HP: 72
    En: 77
    Expert Belt
    Status: ~
    Boosts: -1 Spe (6a)
    Other: Light Screen (3a)

    Actions (open)


    Action 1

    Vanillish used Taunt!
    Mainstream felt for the Taunt!

    -10 energy


    Mainstream used Thunder Wave!
    But it Failed!

    Vanillish restored some HP using its Leftovers!
    +1 Hp


    Action 2

    Mainstream used Flamethrower!
    RNG Roll (To Crit) [<=625 Crit]: 7704/10000 (No)
    RNG Roll (To Burn) [<=1000 Yes]: 5300/10000 (No)
    (5 + 2 + 3) x 1.5 = 15 ~ 14 damage (Vanillish)
    -7 energy

    Vanillish used Avalanche!
    RNG Roll (To Crit) [<=625 Crit]: 4554/10000 (No)
    (12 + 3 - 3) x 1.5 = 18 ~ 18 damage (Mainstream)
    -7 energy

    Vanillish restored some HP using its Leftovers!
    +1 Hp


    Action 3

    Mainstream used Fire Blast!
    RNG Roll (To Hit) [<=8500 Hit]: 7400/10000 (Hit)
    RNG Roll (To Crit) [<=625 Crit]: 1313/10000 (No)
    RNG Roll (To Burn) [<=1000 Yes]: 5830/10000 (No)
    (6 + 2 + 3) x 1.5 = 16.5 ~ 29.5 damage (Mainstream)
    -8 energy

    Vanillish used Avalanche!
    RNG Roll (To Crit) [<=625 Crit]: 4554/10000 (No)
    (12 + 3 - 3) x 1.5 = 18 ~ 36 damage (Mainstream)
    -11 energy

    Vanillish restored some HP using its Leftovers!
    +1 Hp
    .


    .Vanillish
    [​IMG]
    HP: 31
    En: 54
    Leftovers
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 36
    En: 62
    Expert Belt
    Status: Taunted (3a)
    Boosts: -1 Spe (3a)
    Other: ~
    ..........................................................................
    [​IMG]

    We should finish this already so I can go practice!

    Vanillish: Ice Beam ~ Ice Beam ~ Ice Beam
    *If Mainstream uses a Combo Involving Fire Blast or Flamethrower A1 then use Substitute (15) A1 and push actions
    *If Mainstream uses a Combo Involving Draco Meteor A1 then use Substitute (15) A1 and push actions
  14. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "Don't be mean to mah dragon"

    Volt Switch -> Endure -> Flamethrower
  15. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    .Vanillish
    [​IMG]
    HP: 31
    En: 54
    Leftovers
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]

    HP: 36
    En: 62
    Expert Belt
    Status: Taunted (3a)
    Boosts: -1 Spe (3a)
    Other: ~

    Actions (open)


    Action 1

    Vanillish used Ice Beam!
    RNG Roll (To Crit) [<=625 Crit]: 8617/10000 (Crit)
    (10 + 3 + 1.5) x 1.5 = 21.75 ~ 21.75 damage (Mainstream)
    -6 energy

    Mainstream used Volt Switch!
    RNG Roll (To Crit) [<=625 Crit]: 6585/10000 (No)
    (7 + 3 + 3) x 1.0 = 13 ~ 13 damage (Vanillish)
    Mainstream went back to normal!
    -4 energy

    Vanillish restored some HP using its Leftovers!
    +1 Hp


    Action 2

    Mainstream used Endure!
    Mainstream embraced itself!
    -15 energy

    Vanillish used Ice Beam!
    RNG Roll (To Crit) [<=625 Crit]: 5635/10000 (Crit)
    (10 + 3 + 1.5) x 1.5 = 21.75 ~ 35 damage (Mainstream)
    Mainstream endured the hit!
    -10 energy

    Vanillish restored some HP using its Leftovers!
    +1 Hp


    Action 3

    Mainstream used Flamethrower!
    RNG Roll (To Crit) [<=625 Crit]: 7704/10000 (No)
    RNG Roll (To Burn) [<=1000 Yes]: 5300/10000 (No)
    (10 + 2 + 3) x 1.5 = 22.5 ~ 32.5 damage (Vanillish)
    -7 energy

    Vanillish Fainted!
    .


    .Vanillish
    [​IMG]
    HP: KO
    En: KO
    Leftovers
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 1
    En: 36
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~
    ..........................................................................
    [​IMG]

    Darn, I think I need a bit more training before I can make it in here
  16. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "Cyclohm is pretty unstoppable. If only it had another ability, say, Sheer Force :P"
  17. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    Battle 2

    [​IMG]

    Lass Yue wants to battle!
    I'm tired of hearing battling is for boys

    RNG Adjust: 1%
    RNG Roll (Pokemon) [1-50]: 34/50 (Scolipede)
    RNG Roll (Ability) [1-3]: 3/3 (Quick Feet)

    Come Out, my little cutibuggy!

    Scolipede (open)


    [​IMG]
    Scolipede (M)

    Nature: Adamant
    +1 Atk, -1 SpA

    Type: Bug / Poison
    Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:

    Quick Feet:
    (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.

    Item:
    Sitrus Berry

    Stats:
    HP: 90
    Atk+: 4
    Def: 3
    SpA-: 1
    SpD: 3
    Spe: 112
    SC: 5
    WC: 6
    BST: 17

    Attacks:
    Megahorn
    Defense Curl
    Rollout
    Poison Sting
    Screech
    Pursuit
    Protect
    Poison Tail
    Iron Defense
    Bug Bite
    Venoshock
    Toxic
    Steamroller

    Pin Missile
    Twineedle
    Take Down

    Aqua Tail

    Frustration
    Earthquake
    Return
    Dig
    Double Team
    Facade
    Rest
    Swords Dance
    X-Scissor
    Poison Jab
    Swagger
    Substitute


    What? Not all girls are afraid of bugs...

    ..........................................................................
    [​IMG]

    ... but you'll soon find out why some are!

    Scolipede: Earthquake ~ Megahorn ~ Megahorn
    *If Mainstream uses Trick Room then use Swagger (once) and push actions
    *If Maintream uses Damaging Fire Move & TR is not active then use Dig and push actions
  18. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "Scolipede is gay. Yeah. I went there."

    Dragon Pulse -> Torment -> Dragon Pulse
  19. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    .Scolipede
    [​IMG]
    HP: 90
    En: 100
    Sitrus Berry
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 110
    En: 100
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Actions (open)


    Action 1

    Scolipede used Earthquake!
    RNG Roll (To Crit) [<=725 Crit]: 5634/10000 (No)
    (10) x 1.5 = 15 ~ 15 damage (Mainstream)
    -7 energy


    Mainstream used Dragon Pulse!
    RNG Roll (To Hit) [<=9900 Hit]: 706/10000 (Hit)
    RNG Roll (To Crit) [<=525 Crit]: 2134/10000 (No)
    (9 + 3 + 3) x 1.5 = 15 ~ 15 damage (Scolipede)
    -5 energy


    Action 2

    Scolipede used Megahorn!
    RNG Roll (To Hit) [<=8600 Hit]: 3722/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 9256/10000 (No)
    (12 + 3 + 1.5) x 1.5 = 16.5 ~ 31.5 damage (Mainstream)
    -7 energy


    Mainstream used Torment!
    RNG Roll (To Hit) [<=8600 Hit]: 7733/10000 (Hit)
    Scolipede was subjected to torment!
    -10 energy


    Action 3

    Scolipede used Megahorn!
    RNG Roll (To Hit) [<=8600 Hit]: 7285/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 3212/10000 (No)
    (12 + 3 + 1.5) x 1.5 = 16.5 ~ 48 damage (Mainstream)
    -11 energy


    Mainstream used Dragon Pulse!
    RNG Roll (To Hit) [<=9900 Hit]: 553/10000 (Hit)
    RNG Roll (To Crit) [<=525 Crit]: 8265/10000 (No)
    (9 + 3 + 3) x 1.5 = 15 ~ 30 damage (Scolipede)
    -5 energy
    .


    .Scolipede
    [​IMG]
    HP: 60
    En: 76
    Sitrus Berry
    Status: Tormented (4a)
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 62
    En: 80
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~
    ..........................................................................
    [​IMG]

    Sounds like you should have tried that a bit earlier!
  20. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    "Derped on the Torment mechanics, but no matter. Your two strongest moves are now out of the picture".

    Fire Blast -> Flamethrower -> Fire Blast
    If Dig, then Trick Room once and push back.
    If Double Team [and TR is not active, Discharge that action] [and TR is active, Discharge the next action]
  21. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    [​IMG]

    Time to play that old game...

    Scolipede: Swagger ~ X-Scissor ~ Pin Missile
    *If Mainstream Snaps out of Confusion then use Swagger, unless you had used it the action before
    ..........................................................................

    .Scolipede
    [​IMG]
    HP: 60
    En: 76
    Sitrus Berry
    Status: Tormented (4a)
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]

    HP: 62
    En: 80
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Actions (open)


    Action 1

    Scolipede used Swagger!
    RNG Roll (To Hit) [<=9100 Hit]: 3239/10000 (Hit)
    RNG Roll (Confusion) [2/3/4]: 8121/10000 (4)
    Mainstream's Attack sharply rose!
    +2 Atk (3 actions)
    Mainstream became intensely confused!
    -7 energy

    Mainstream used Fire Blast!
    RNG Roll (Confusion) [<=5100 Yes]: 3258/10000 (Yes)
    Mainstream hurt itself in it's confusion!
    (4 - 4.5) x 1.0 = 1 ~ 1 damage (Mainstream)
    Mainstream's confusion stage felt!
    -3 energy


    Action 2

    Scolipede used X-Scissor!
    RNG Roll (To Crit) [<=725 Crit]: 330/10000 (No)
    A Critical Hit!
    (8 + 3 + 3 + 1.5) x 1.0 = 15.5 ~ 16.5 damage (Mainstream)
    -7 energy


    Mainstream used Flamethrower!
    RNG Roll (Confusion) [<=5100 Yes]: 8459/10000 (Hit)
    RNG Roll (To Crit) [<=525 Crit]: 9891/10000 (No)
    RNG Roll (To Burn) [<=900 Yes]: 8124/10000 (No)
    (10 + 2 + 3) x 1.5 = 22.5 ~ 22.5 damage (Scolipede)
    Scolipede ate it's Sitrus Berry!
    Scolipede recovered some HP due to it's berry!
    +5 Hp (Scolipede)
    -7 energy


    Action 3

    Scolipede used Pin Missile!
    RNG Roll (To Hit) [<=8600 Hit]: 357/10000 (Hit)
    RNG Roll (# of Hits) [2/3/4/5]: 7100/10000 (4+1)
    RNG Roll (To Crit) [<=725 Crit]: 9012/10000 (No)
    RNG Roll (To Crit) [<=725 Crit]: 4630/10000 (No)
    RNG Roll (To Crit) [<=725 Crit]: 5094/10000 (No)
    RNG Roll (To Crit) [<=725 Crit]: 8668/10000 (No)
    RNG Roll (To Crit) [<=725 Crit]: 5504/10000 (No)
    (10 + 3 + 1.5) x 1.0 = 14.5 ~ 31 damage (Mainstream)
    -3 energy


    Mainstream used Fire Blast!
    RNG Roll (Confusion) [<=5100 Yes]: 2649/10000 (Yes)
    Mainstream hurt itself in it's confusion!
    (4 - 4.5) x 1.0 = 1 ~ 32 damage (Mainstream)
    Mainstream's snapped out of confusion!
    -3 energy

    Scolipede recovered some HP due to it's berry!
    +5 Hp (Scolipede)
    .


    .Scolipede
    [​IMG]
    HP: 47
    En: 76
    Sitrus Berry (Active)
    Status: Tormented (1a)
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 30
    En: 67
    Expert Belt
    Status: ~
    Boosts: +1 Atk (3a)
    Other: ~
    ..........................................................................
    [​IMG]

    That was haxy!
    (Even by my standars)

    Scolipede: Earthquake ~ Earthquake ~ Megahorn
    *If Maintream uses Damaging Fire Move in a Combo then use Substitute (15) and push actions
    *If Mainstream uses Endure then use Swagger A2 and push actions, unless Mainstream has a sub up in which case just continue with your actions
  22. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Trick Room -> Slack Off -> Substitute (15 HP)
    If fucking hax occurs again and you can't set up the Substitute A3, then use Slack Off again.

    Also, the first confusion RNG on A1 says Yes/10000???
  23. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373

    .Scolipede
    [​IMG]
    HP: 47
    En: 76
    Sitrus Berry (Active)
    Status: Tormented (1a)
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]

    HP: 30
    En: 67
    Expert Belt
    Status: ~
    Boosts: +1 Atk (3a)
    Other: ~

    Actions (open)


    Action 1

    Scolipede used Earthquake!
    RNG Roll (To Crit) [<=725 Crit]: 9697/10000 (No)
    (10) x 1.5 = 15 ~ 15 damage (Mainstream)
    -7 energy


    Mainstream used Trick Room!
    Mainstream twisted the dimentions!
    -10 energy


    Action 2

    Mainstream used Slack Off!
    Mainstream slacked on the ground!
    Mainstream recovered some Hp!
    +20 Hp
    -13 energy

    Scolipede used Earthquake!
    RNG Roll (To Crit) [<=725 Crit]: 4705/10000 (No)
    (10) x 1.5 = 15 ~ 10 damage (Mainstream)
    -11 energy



    Action 3

    Mainstream used Substitute!
    Mainstream created a Substitute!
    -15 Hp (Sub)
    -12 energy

    Scolipede used Megahorn!
    RNG Roll (To Hit) [<=8600 Hit]: 88/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 9226/10000 (No)
    (12 + 3 + 1.5) x 1.0 = 16.5 ~ 0 damage (Mainstream)
    Mainstream's substitute absorbed the damage!
    Mainstream substitute faded!
    -7 energy


    Scolipede recovered some HP due to it's berry!
    +5 Hp (Scolipede)
    .


    .Scolipede
    [​IMG]
    HP: 52
    En: 51
    Sitrus Berry (Active)
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]


    HP: 5
    En: 32
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Trick Room (3r)
    ..........................................................................
    [​IMG]

    Apparently this little kitten underestimated the power of your horns, haha :3
  24. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Endure -> Fire Blast -> Flamethrower
    If Toxic is used non consecutively, Protect that action and push back.
    If Toxic is used consecutively A1 and A2, use Fire Blast and Fire Blast those actions.
    If Toxic is used consecutively A2 and A3, Endure A1 and Fire Blast+Fire Blast A2
    If Double Team (3 Clones) or Double Team (4 Clones), Discharge the next action and push back.

    The Mega-Toxic sub takes priority
  25. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,373
    [​IMG]

    I wanted to play the anger game again, but this is a bit more secure...

    Scolipede: Dig (Keep yourself down) ~ Dig (Stay Underground)~ Dig (Come Out!)
    ..........................................................................

    .Scolipede
    [​IMG]
    HP: 52
    En: 51
    Sitrus Berry (Active)
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]

    HP: 5
    En: 32
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Trick Room (3r)

    Actions (open)


    Action 1

    Mainstream used Endure!
    Mainstream braced itself!
    -15 energy

    Scolipede used Dig
    !
    Scolipede hid underground!

    Scolipede remained underground!
    -6 energy


    Action 2

    Mainstream used Flamethrower!
    But it Missed!
    -7 energy
    Scolipede remained underground!
    -10 energy


    Action 3

    Mainstream used Fire Blast!
    But it Missed!
    -8 energy

    Scolipede used Dig!
    RNG Roll (To Crit) [<=725 Crit]: 2038/10000 (No)
    (8) x 1.0 = 12 ~ 4 damage (Mainstream)
    Mainstream endured the hit!
    -10 energy


    Scolipede recovered some HP due to it's berry!
    +5 Hp (Scolipede)
    .


    .Scolipede
    [​IMG]
    HP: 57
    En: 25
    Sitrus Berry (Active)
    Status: ~
    Boosts: ~
    Other: ~


    .........vs


    Mainstream

    [​IMG]

    HP: 1
    En: 2
    Expert Belt
    Status: ~
    Boosts: ~
    Other: ~

    Trick Room (2r)
    ..........................................................................
    [​IMG]

    Time for the Grand Finale!

    Scolipede: X-Scissor ~ Earthquake ~ X-Scissor

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