Engineer Pikachu
Good morning, you bastards!
Only UllarWarlord and Subway referees should post in this thread.
Challenge 1
Format: 1v1 Singles
RNG Adjust: 0%
Musician Preston would like to fight!
"I love strumming my guitar!"
RNG Pokemon: 47/50 (Heatmor)
RNG Ability: 2/3 (Flash Fire)
Heatmor (F)
Nature: Mild
+1 SpA, -1 Def
Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Gluttony:
(Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Flash Fire:
(Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
White Smoke (DW):
(Innate) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Initimidate, etc.)
Item:
Air Balloon
Stats:
HP: 100
Atk: 4
Def-: 2
SpA+: 5
SpD: 3
Spe: 65
SC: 3
WC: 4
BST: 20
Attacks:
Incinerate
Lick
Odor Sleuth
Bind
Fury Swipes
Bug Bite
Inferno
Curse
Heat Wave
Sucker Punch
Superpower
ThunderPunch
Hone Claws
Hidden Power Ground 7
Sunny Day
SolarBeam
Dig
Flamethrower
Fire Blast
Focus Blast
Incinerate
Will-o-Wisp
"Let's rock on!"
ThunderPunch - ThunderPunch - ThunderPunch
IF (Charizard uses Damaging Evasive Action) THEN (Sucker Punch instead)
Challenge 1
Battle 1I would like to challenge the Battle Subway!
Mode: Singles
Thread: N/A
Current Streak: 0
Chosen Abilities:
Charizard: Solar Power
Metagross: Clear Body
Dragonite: Multiscale
Chosen Items:
Charizard: Enigma Berry
Metagross: Air Balloon
Dragonite: Expert Belt
<Charizard> [Mimring] (Male)
Nature: Lonely (+Att, -Def)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Blaze: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: (Type: Innate) [DW, Unlocked]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch(*)
Growl(*)
Ember(*)
Smokescreen(*)
Dragon Rage(*)
Scary Face(*)
Fire Fang(*)
Wing Attack
Flamethrower
Inferno
Fire Spin
Dragon Dance(*)
Dragon Rush(*)
Metal Claw(*)
Flare Blitz
Counter
Ancientpower
Crunch
Brick Break(*)
Dig(*)
Hone Claws(*)
Sunny Day
Fire Blast
Hidden Power Ground 7
Fly
Dragon Tail
Thunderpunch
Seismic Toss
Bide
Mimic
Fire Pledge
<Dragonite> [Charos] (Male)
Nature: Relaxed (+Def. -Speed)
Type: Dragon/Flying
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Inner Focus: (Type: Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Type: Innate) [DW, Unlocked]
This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 69 (-, 10% decrease in evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Fire Punch
Thunderpunch
Roost
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Outrage
Hyper Beam
Hurricane
Dragon Dance
Aqua Jet
Dragon Pulse
Sunny Day
Flamethrower
Safeguard
Substitute
Protect
Ice Beam
<Metagross> [Major Q10] (Genderless)
Nature: Quiet (+SpA, -Spe)
Type: Steel/Psychic
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Clear Body: (Type: Innate)
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal: (Type: Innate) [DW, Unlocked]
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-, 15% drop in evasion)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Psychic
Meteor Mash
Agility
Hammer Arm
Substitute
Protect
Flash Cannon
Shadow Ball
Earthquake
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Format: 1v1 Singles
RNG Adjust: 0%
Musician Preston would like to fight!
"I love strumming my guitar!"
RNG Pokemon: 47/50 (Heatmor)
RNG Ability: 2/3 (Flash Fire)
Heatmor (F)
Nature: Mild
+1 SpA, -1 Def
Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Gluttony:
(Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Flash Fire:
(Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
White Smoke (DW):
(Innate) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Initimidate, etc.)
Item:
Air Balloon
Stats:
HP: 100
Atk: 4
Def-: 2
SpA+: 5
SpD: 3
Spe: 65
SC: 3
WC: 4
BST: 20
Attacks:
Incinerate
Lick
Odor Sleuth
Bind
Fury Swipes
Bug Bite
Inferno
Curse
Heat Wave
Sucker Punch
Superpower
ThunderPunch
Hone Claws
Hidden Power Ground 7
Sunny Day
SolarBeam
Dig
Flamethrower
Fire Blast
Focus Blast
Incinerate
Will-o-Wisp
"Let's rock on!"
ThunderPunch - ThunderPunch - ThunderPunch
IF (Charizard uses Damaging Evasive Action) THEN (Sucker Punch instead)