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Roleplay Battle Subway Challenge: waterwarrior

Discussion in 'ASB' started by Its_A_Random, Jun 19, 2012.

  1. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345
    Battle 2

    [​IMG]


    Hiker Claus want to battle!
    Mmm, let's see how you do against out new friend!

    RNG Asjust: 0%
    RNG Roll (Pokemon) [1-50]: 11/50 (Boldore)
    RNG Roll (Pokemon) [1-50]: 24/50 (Basculin-R)
    RNG Roll (Ability) [1-2]: 2/2 (Sturdy)
    RNG Roll (Ability) [1-3]: 2/3 (Adaptability)

    I've scaled Mountains higuer than you! Wait!?

    Boldore (open)

    [​IMG]
    Boldore (M)

    Nature:
    Careful
    +1 SpD, -1 SpA

    Type: Rock
    Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:

    Sturdy:
    (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Item:
    Link Cable

    Stats:
    HP: 100
    Atk: 4
    Def: 4
    SpA-: 1
    SpD+: 3
    Spe: 20
    SC: 2
    WC: 5
    BST: 16

    Attacks:
    Tackle
    Harden
    Sand-Attack
    Headbutt
    Rock Blast
    Mud-Slap
    Iron Defense
    Smack Down
    Power Gem
    Sandstorm

    Autotomize
    Gravity
    Heavy Slam

    Block

    Protect
    Frustration
    Earthquake
    Rock Tomb
    Rock Polish
    Bulldoze
    Rock Slide
    Substitute
    Rock Smash

    Basculin-R (open)

    [​IMG]
    Basculin-R (M)

    Nature:
    Lonely
    +1 Atk, -1 Def

    Type: Water
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:

    Adaptability:
    (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

    Item:
    Water Gem

    Stats:
    HP: 100
    Atk+: 4
    Def-: 2
    SpA: 3
    SpD: 2
    Spe: 98
    SC: 2
    WC: 2
    BST: 18

    Attacks:
    Tackle
    Water Gun
    Uproar
    Headbutt
    Bite
    Aqua Jet
    Chip Away
    Take Down
    Crunch

    Agility
    Brine
    Revenge

    Bounce
    Zen Headbutt

    Taunt
    Ice Beam
    Rain Dance
    Frustration
    Return
    Scald
    Waterfall
    Dive

    This won't be that easy!

    ..........................................................................

    [​IMG]

    Time to break this guy!
    Boldore: Gravity ~ Earthquake~ Bulldoze
    *If Phoenix uses Magnet Rise then use Smack Down and push actions
    *If Phonix uses a Protective or Evasive Move then use Rock Blast (Pinkie Pie), unless she uses Counter, and push actions

    Basculin: Agility
    ~ Dive [Gem] (Phoenix) ~ Waterfall [Gem] (Phoenix)
    *If Pinkie Pie uses Reflect then use Taunt (once) and push actions
    *If Phonix uses a Protective or Evasive Move then switch targets to Pinkie Pie, unless she uses Counter, and push actions
    .
  2. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    There's more than one way to skin a... boulder.

    Phoenix: Aura Sphere (Boldore) -> Mortal Kombat (Close Combat combo) (Boldore) -> cooldown (Counter Basculin)
    Pinkie: Thunderbolt (Basculin) -> Helping Hand (Lucario) -> Thunderbolt (Basculin)
  3. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Bump for Gerard and a reminder that this will have to somewhat be put on hold, saying as I'll be absent from ASB with no telling when I can get on. I will get to you eventually Emmet...
  4. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    -wipes off the shitton of dust-

    Now that I'm back to normal Internet access, let's actually try to finish this up! Woo!
  5. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345

    .
    Boldore...&...Basculin
    [​IMG][​IMG]
    HP: 100 | HP: 100
    En: 100 | En: 100
    ....Link Cable | Water Gem..
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    HP: 100 | HP: 140
    En: 100 | En: 100
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    Actions (open)


    Action 1


    Phoenix used Aura Sphere!
    RNG Roll (To Crit) [<=625 Crit]: 1519/10000 (No)
    (8 + 3 + 2 + 1.5) x 1.5 = 21.75 ~ 21.75 damage (Boldore)
    -6 energy

    Basculin used Agility!
    Basculin's Speed sharply rose!
    +2 Spe (3 actions)
    -7 energy

    Pinkie Pie used Thunderbolt!
    RNG Roll (To Crit) [<=625 Crit]: 6427/10000 (No)
    RNG Roll (To Paralyse) [<=1000 Yes]: 3728/10000 (No)
    (10 + 3) x 1.5 = 20.5 ~ 20.5 damage (Basculin)
    -7 energy

    Boldore used Gravity!
    The gavity amplified!
    -10 energy



    Action 2


    Pinkie Pie used Helping Hand!
    Pinkie Pie is ready to help Phoenix!
    -32 energy

    Basculin used Dive!
    Basculin hid underwater!

    Boldore used Earthquake!
    RNG Roll (To Crit) [<=625 Crit]: 4764/10000 (No) (Phoenix)
    RNG Roll (To Crit) [<=625 Crit]: 6863/10000 (No) (Pinkie Pie)
    (7.5 + 4.5) x 1.5 = 18 ~ 18 damage (Phoenix)
    (5 + 6) x 1.0 = 11 ~ 11 damage (Pinkie Pie)
    -7 energy

    Basculin used Dive!
    RNG Roll (To Crit) [<=625 Crit]: 9564/10000 (No)
    (8 + 3 + 2 + 3 + 3) x 1.0 = 19 ~ 37 damage (Phoenix)
    -9 energy

    Phoenix used Mortal Kombat!
    RNG Roll (To Crit) [<=625 Crit]: 5303/10000 (No)
    (53 + 3 + 2 - 1.5) x 1.5 = 84.75 ~ 106.5 damage (Boldore)
    -34 energy

    Boldore Fainted!



    Action 3


    Basculin used Waterfall!
    RNG Roll (To Crit) [<=625 Crit]: 7464/10000 (No)
    RNG Roll (To Flinch) [<=2000 Yes]: 5038/10000 (No)
    (8 + 3 + 2 + 3 + 3) x 1.0 = 19 ~ 56 damage (Phoenix)
    -5 energy

    Phoenix is tired!
    Phoenix has to cooldown!

    Pinkie Pie used Thunderbolt!
    RNG Roll (To Crit) [<=625 Crit]: 1552/10000 (No)
    RNG Roll (To Paralyse) [<=1000 Yes]: 6590/10000 (No)
    (10 + 3) x 1.5 = 20.5 ~ 41 damage (Basculin)
    -7 energy
    .



    .
    Boldore...&...Basculin
    [​IMG][​IMG]
    HP: KO | HP: 59.
    En: KO | En: 79.
    ....Link Cable | Water Gem..
    Status: | Status:
    ...................Boosts: | Boosts: +1 Spe (3a)
    Other: | Other:
    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ..HP: 44 | HP: 140
    En: 60 | En: 54
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    ..........................................................................
    [​IMG]

    "We might need to work harder here!
  6. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    "Might? Just give up. There's no possible way you can win here, even though Phoenix should be at -2 both defenses from using Mortal Kombat, making him take 3.5 more damage from that Waterfall. Honesty is cool, yo."

    Phoenix: Aura Sphere -> Focus Blast -> Aura Sphere
    If you are targeted with Waterfall, Counter and push actions back
    If Dive is used, Extremespeed and push actions back, but not consecutively

    Pinkie: Reflect -> Thunderbolt -> Thunderbolt
    If you are targetted with Waterfall, Counter and push actions back
    If Dive is used A2 or A3, Sunny Day the first time and chill the second
  7. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Bump for Gerard :/
  8. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345

    [​IMG]
    .
    Oh sorry, I got distracted by one of those scooby doo sandwiches... and well, that's a mountain I'm gonna hike


    Basculin: Taunt (Pinkie Pie) ~ Dive [Gem] (Phoenix) ~ Dive (Phoenix)
    ..........................................................................


    .Boldore...&...Basculin
    [​IMG][​IMG]
    HP: KO | HP: 59.
    En: KO | En: 79.
    ....Link Cable | Water Gem..
    Status: | Status:
    Boosts: | Boosts:
    ...............| +1 Spe (3a)
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ..HP: 40 | HP: 140
    En: 60 | En: 54
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    -2 Def (3a), -2 SpD (3a) |..............................
    Other:
    | Other:
    ..


    Actions (open)


    Action 1


    Basculin used Taunt!
    Pinkie Pie felt for the Taunt!
    -10 energy

    Phoenix used Aura Sphere!
    RNG Roll (To Crit) [<=625 Crit]: 805/10000 (No)
    (9 + 3 + 3) x 1.0 = 15 ~ 15 damage (Basculin)
    -6 energy

    Pinkie Pie used Reflect!
    But it Failed!


    Action 2


    Phoenix used ExtremeSpeed!
    RNG Roll (To Crit) [<=625 Crit]: 8800/10000 (No)
    (8 + 3) x 1.0 = 11 ~ 24 damage (Basculin)
    -6 energy

    Basculin used Dive!

    Basculin hid underwater!

    Pinkie Pie used Struggle!
    But it Missed!
    -5 energy

    Basculin used Dive!
    RNG Roll (To Crit) [<=625 Crit]: 4146/10000 (No)
    (8 + 3 + 2 + 3 + 3) x 1.0 + 3.5 = 22.5 ~ 22.5 damage (Phoenix)
    -9 energy


    Action 3


    Basculin used Dive!
    Basculin hid underwater!

    Phoenix used Aura Sphere!
    But it Missed!
    -6 energy

    Pinkie Pie used Struggle!
    But it Missed!
    -9 energy

    Basculin used Dive!
    RNG Roll (To Crit) [<=625 Crit]: 4146/10000 (No)
    (8 + 3 + 2 + 3) x 1.0 + 3.5 = 19.5 ~ 42 damage (Phoenix)
    -13 energy

    Phoenix Fainted!
    .



    .
    Boldore...&...Basculin
    [​IMG][​IMG]
    HP: KO | HP: 35.
    En: KO | En: 47.
    ..............Link Cable | Water Gem (3)..
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ..HP: KO | HP: 140.
    En: KO |.En: 40.
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    ...........................| Taunted (3a)

    ..........................................................................
    [​IMG]
    .
    Haha, well we better keep this going!


    Basculin: Revenge ~ Waterfall [Gem] ~ Revenge
    *If Thunderbolt is used then use Bounce, the first time, & Dive on subsecuent attacks
    *If Counter it's used then use Rain Dance, the first time, & Chill on subsecuent attacks
  9. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    YOU REALLY SMELL LIKE DOG BUNS, GERARD.

    Thunderbolt + Thunderbolt combo -> cooldown (Thunderbolt) -> Pound
  10. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345

    .Boldore...&...Basculin
    [​IMG][​IMG]
    HP: KO | HP: 35.
    En: KO | En: 47.
    ..............Link Cable | Water Gem (3)..
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ..HP: KO | HP: 140.
    En: KO |.En: 40.
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    ...........................| Taunted (3a)



    Actions (open)


    Action 1


    Basculin used Bounce!
    Basculin jumped high!

    Basculin used Bounce!
    RNG Roll (To Hit) [<=8500 Yes]: 4781/10000 (No)
    RNG Roll (To Crit) [<=625 Crit]: 8115/10000 (No)
    RNG Roll (To Paralyse) [<=3000 Yes]: 8700/10000 (No)
    (8 + 4.5) x 1.0 = 12.5 ~ 12.5 damage (Pinkie Pie)
    -10 energy

    Pinkie Pie used SuperBolt!
    RNG Roll (To Crit) [<=625 Crit]: 1343/10000 (No)
    RNG Roll (To Paralyse) [<=3000 Yes]: 8643/10000 (No)
    (22.5 + 3) x 1.5 = 38.5 ~ 38.5 damage (Pinkie Pie)
    -32 energy

    Basculin Fainted!




    .
    Boldore...&...Basculin
    [​IMG][​IMG]
    HP: KO | HP: KO
    En: KO | En: KO
    ..............Link Cable | Water Gem (3)..
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ..HP: KO | HP: 117.
    En: KO |.En: 8...
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    ...........................| Taunted (3a)

    ..........................................................................
    [​IMG]
    .
    Mmm... We need to get some more training... and Sandwiches! Yeah, we need more of those too
  11. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345
    Battle 2
    [​IMG]


    Twins Josie & Maureen want to battle!
    Mom let us fight couple of battles as a prize for our grades

    RNG Asjust: 1%
    RNG Roll (Pokemon) [1-50]: 15/50 (Gundurr)
    RNG Roll (Pokemon) [1-50]: 26/50 (Maractus)
    RNG Roll (Ability) [1-3]: 2/3 (Sheer Force)
    RNG Roll (Ability) [1-3]: 2/3 (Chlorophyll)

    Mr. Clown and Cactus are eager today!

    Gundurr (open)

    [​IMG]
    Gurdurr (M)

    Nature: Adamant
    +1 Atk, -1 SpA

    Type: Fighting
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:

    Sheer Force:
    (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Iron Fist (DW):
    (Trait) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Item:
    Choice Band

    Stats:
    HP: 100
    Atk+: 5
    Def: 3
    SpA-: 1
    SpD: 2
    Spe: 40
    SC: 2
    WC: 3
    BST: 16

    Attacks
    Pound
    Leer
    Focus Energy
    Bide
    Low Kick
    Rock Throw
    Wake-Up Slap
    Chip Away
    Hammer Arm

    Drain Punch
    Force Palm
    Mach Punch

    Ice Punch
    ThunderPunch

    Frustration
    Dig
    Brick Break
    Facade
    Low Sweep
    Payback
    Stone Edge
    Rock Slide
    Poison Jab
    Strength

    Maractus (open)


    [​IMG]
    Maractus (F)

    Nature: Quiet
    +1 SpA, -15% Speed, -10% Evasion

    Type: Grass
    Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:

    Chlorophyll:
    (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed

    Item:
    Miracle Seed

    Stats:
    HP: 100
    Atk: 3
    Def: 3
    SpA+: 5
    SpD: 3
    Spe-: 51
    SC: 2
    WC: 3
    BST: 18

    Attacks:
    Peck
    Absorb
    Sweet Scent
    Growth
    Pin Missile
    Mega Drain
    Synthesis
    Cotton Spore
    Needle Arm

    Leech Seed
    Wood Hammer
    Worry Seed

    Bounce
    Hyper Voice

    Hidden Power Fire 7
    Sunny Day
    Solarbeam
    Rest
    Attract
    Energy Ball
    Grass Knot

    Time to play!

    ..........................................................................
    [​IMG]
    Hihihihi!
    Hahahaha!

    Gundurr: Drain Punch (Phoenix) ~ Drain Punch (Phoenix) ~ Drain Punch (Phoenix)
    *If Phoenix (succesfully) uses a Protective or Evasive move (on itself) then switch targets to Pinkie Pie
    *If Phoenix is underground when you target him then switch targets to Pinkie Pie
    *If Phoenix Faints redirect all remaining attacks to Pinkie Pie

    Maractus: Solarbeam (Pinkie Pie) ~ Hidden Power (Phoenix) ~ Solarbeam (Pinkie Pie)
    *If Gundurr's target uses Counter then use Bounce agaist them and push actions
    *If Pinkie Pie (succesfully) uses a Protective or Evasive move (on itself) when you target her then use Hidden Power (Phoenix) and push actions
    *If Phoenix Faints change all remaining actions to Solarbem (Pinkie Pie)

    ** Ordered by Priority
    .
  12. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Did you roll 11, giving you Boldore and you just messed up (you even rolled for Boldore's ability...) or did you actually roll 15, giving you Gurdurr? :S
  13. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345
    15, that was a pasting mistake, sorry for that
  14. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Ah, Math... At least I'll get you in our battle outside of ths challenge!

    Phoenix: Hi Jump Kick -> Me First -> Hi Jump Kick (All Gurdurr)
    Pinkie Pie: Reflect -> Psychic (Gurdurr) -> Psychic (Gurdurr)

    At least we're getting off some damage, right?
  15. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345

    .
    Gundurr...&...Maractus

    [​IMG] [​IMG]
    HP: 100 | HP: 100
    En: 100 | En: 100
    .Choice Band | Miracle Seed.
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    HP: 100 | HP: 140
    En: 100 | En: 100
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    Actions (open)


    Action 1


    Phoenix used Hi Jump Kick!
    RNG Roll (To Crit) [<=525 Crit]: 2341/10000 (No)
    (13 + 3 + 1.5) x 1.0 = 17.5 ~ 17.5 damage (Gundurr)
    -7 energy

    Pinkie Pie used Reflect!
    Pinkie Pie creaded a powerful barrier!
    Pinkie Pie's team Defense rose!
    -8 energy

    Maractus used SolarBeam!
    Maractus absorbed light!

    Gundurr used Drain Punch!
    RNG Roll (To Crit) [<=725 Crit]: 1413/10000 (No)
    (5.33 + 3 + 2 + 7.5) x 1.5 = 26.75 ~ 26.75 damage (Phoenix)
    Phoenix had it's energy drained!
    +13.375 Hp (Gundurr)
    -11 energy

    Maractus used SolarBeam!
    RNG Roll (To Crit) [<=725 Crit]: 2279/10000 (No)
    (12 + 3) x 1.0 + 4 = 19 ~ 19 damage (Pinkie Pie)
    -7 energy



    Action 2


    Phoenix used Me First!
    Phoenix used Drain Punch!
    RNG Roll (To Crit) [<=525 Crit]: 6075/10000 (No)
    (12 + 3 + 1.5) x 1.5 = 16.5 ~ 20.625 damage (Gundurr)
    Gundurr had it's energy drained!
    +8.25 Hp (Phoenix)
    -14 energy

    Pinkie Pie used Psychic!
    RNG Roll (To Hit) [<=9900 Yes]: 1594/10000 (No)
    RNG Roll (To Crit) [<=525 Crit]: 1894/10000 (No)
    RNG Roll (-1 SpD) [<=900 Yes]: 3405/10000 (No)
    (9 + 3) x 1.5 = 18 ~ 38.625 damage (Gundurr)
    -7 energy

    Maractus used Hidde Power [Fire]!
    RNG Roll (To Crit) [<=725 Crit]: 4557/10000 (No)
    (7 + 3) x 1.5 = 15 ~ 33.5 damage (Phoenix)
    -5 energy

    Gundurr used Drain Punch!
    RNG Roll (To Crit) [<=725 Crit]: 673/10000 (Crit)
    A Critical Hit!
    (8 + 3 + 3 + 2 + 7.5) x 1.5 = 35.25 ~ 68.75 damage (Phoenix)
    Phoenix had it's energy drained!
    +17.625 Hp (Gundurr)
    -13 energy



    Action 3


    Phoenix used Hi Jump Kick!
    RNG Roll (To Crit) [<=625 Crit]: 6632/10000 (No)
    (13 + 3 + 1.5) x 1.0 = 17.5 ~ 38.5 damage (Gundurr)
    -7 energy

    Pinkie Pie used Psychic!
    RNG Roll (To Hit) [<=9900 Yes]: 4145/10000 (No)
    RNG Roll (To Crit) [<=525 Crit]: 8091/10000 (No)
    RNG Roll (-1 SpD) [<=900 Yes]: 6306/10000 (No)
    (9 + 3) x 1.5 = 18 ~ 56.5 damage (Gundurr)
    -11 energy

    Maractus used SolarBeam!
    Maractus absorbed light!

    Gundurr used Drain Punch!
    RNG Roll (To Crit) [<=725 Crit]: 4764/10000 (No)
    (5.33 + 3 + 2 + 7.5) x 1.5 = 26.75 ~ 96.5 damage (Phoenix)
    Phoenix had it's energy drained!
    +13.375 Hp (Gundurr)
    -15 energy

    Maractus used SolarBeam!
    RNG Roll (To Crit) [<=625 Crit]: 2279/10000 (No)
    (12 + 3) x 1.0 + 4 = 19 ~ 38 damage (Pinkie Pie)
    -7 energy
    .


    .Gundurr...&...Maractus

    [​IMG] [​IMG]
    ...HP: 57 | HP: 100
    En: 61 | En: 81
    .Choice Band | Miracle Seed.
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ......HP: 3 | HP: 102
    En: 72 | En: 74
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    Reflect (6a)


    ..........................................................................
    [​IMG]

    Josie, your Gundurr it's so strong!
    But not as beautiful as you Maractus, just look at those flowers...
  16. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    .... FUCK.

    Phoenix: Endure -> Reversal -> Reversal (Both Gurdurr)
    If Gurdurr faints, redirect to Maractus
    Pinkie: Sweet Kiss (Gurdurr) -> Psychic (Gurdurr) -> Helping Hand (Phoenix)
    If Gurdurr targets Pinkie with a damaging Fighting-type move, Counter and push actions back
    If Maractus uses Leech Seed (Phoenix) AND is not already asleep, Sing and push back
    If Gurdurr faints, change remaining actions to Sweet Kiss Maractus -> Fire Blast Maractus -> Helping Hand Phoenix

    Oh Hax Gods, Thor, Batman, Princess Bubblegum, Princess Celestia, Princess Kate, Miles Edgeworth.
    -several people, both real and fictional-
    Bill Gates and regular God, please give me strength.
  17. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,345
    [​IMG]

    Boucing around!
    That sounds fun!

    Gundurr: Hammer Arm (Pinkie Pie) ~ Hammer Arm (Pinkie Pie)~ Hammer Arm (Pinkie Pie)

    Maractus: Bounce (Pinkie Pie) ~ Bounce (Phoenix) ~ Leech Seed (Phoenix)
    ..........................................................................


    .Gundurr...&...Maractus

    [​IMG] [​IMG]
    ...HP: 57 | HP: 100
    En: 61 | En: 81
    .Choice Band | Miracle Seed.
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    ......HP: 3 | HP: 102
    En: 72 | En: 74
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    Reflect (6a)

    Actions (open)


    Action 1


    Phoenix used Endure!
    Phoenix braced itself!
    -15 energy

    Maractus used Bounce!
    Maractus sprang up!

    Gundurr used Hammer Arm!
    RNG Roll (To Hit) [<=9100 Yes]: 1122/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 1049/10000 (No)
    (6.66 + 3 + 2 + 9) x 1.5 = 31 ~ 31 damage (Pinkie Pie)
    Gundurr's Speed felt!
    -1 Spe (6 actions)
    -6 energy

    Maractus used Bounce!
    Maractus came down!
    RNG Roll (To Hit) [<=8600 Yes]: 4937/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 1062/10000 (No)
    RNG Roll (To Paralyse) [<=3100 Yes]: 2233/10000 (No)
    (6 + 3) x 1.0 = 9 ~ 40 damage (Pinkie Pie)
    Pinkie Pie was Paraysed! (20%)
    -10 energy

    Pinkie Pie used Counter!
    RNG Roll (Paralysis) [<=2100 Yes]: 5626/10000 (No)
    Pinkie Pie countered Maractus!
    (9) x 1.5 = 13.5 ~ 13.5 damage (Maractus)
    -13 energy



    Action 2


    Phoenix used Reversal!
    RNG Roll (To Crit) [<=525 Crit]: 5549/10000 (No)
    (20 + 3 + 1.5) x 1.0 = 24.5 ~ 24.5 damage (Gundurr)
    -7 energy

    Maractus used Bounce!
    Maractus sprang up!

    Gundurr used Hammer Arm!
    RNG Roll (To Hit) [<=9100 Yes]: 4259/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 8195/10000 (No)
    (6.66 + 3 + 2 + 9) x 1.5 = 31 ~ 74 damage (Pinkie Pie)
    Gundurr's Speed felt!
    -1 Spe (8 actions)
    -8 energy

    Maractus used Bounce!
    Maractus came down!
    RNG Roll (To Hit) [<=8600 Yes]: 6666/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 5853/10000 (No)
    (6 + 3) x 1.0 = 9 ~ 80 damage (Pinkie Pie)
    Pinkie Pie was Paraysed! (20%)
    -14 energy

    Pinkie Pie used Counter!
    RNG Roll (Paralysis) [<=2100 Yes]: 2115/10000 (No)
    Pinkie Pie countered Maractus!
    (9) x 1.5 = 13.5 ~ 27 damage (Maractus)
    -17 energy



    Action 3


    Phoenix used Reversal!
    RNG Roll (To Crit) [<=525 Crit]: 7267/10000 (No)
    (20 + 3 + 1.5) x 1.0 = 24.5 ~ 49 damage (Gundurr)
    -7 energy

    Maractus used Leech Seed!
    RNG Roll (To Hit) [<=9100 Yes]: 1849/10000 (Hit)
    Phoenix was Seeded!
    -9 energy

    Gundurr used Hammer Arm!
    RNG Roll (To Hit) [<=9100 Yes]: 5733/10000 (Hit)
    RNG Roll (To Crit) [<=725 Crit]: 9506/10000 (No)
    (6.66 + 3 + 2 + 9) x 1.5 = 31 ~ 111 damage (Pinkie Pie)
    Gundurr's Speed felt!
    -1 Spe (7 actions)
    -10 energy

    Pinkie Pie Fainted!

    Phoenix lost some health due to Leech Seed! [-3 HP]
    Maractus regained some health due to Leech Seed! [-3 HP]
    Phoenix Fainted!
    .


    .Gundurr...&...Maractus

    [​IMG] [​IMG]
    ...HP: 8 | HP: 76
    En: 37 | En: 48
    .Choice Band | Miracle Seed.
    Status: | Status:
    Boosts: | Boosts:
    -3 Spe (3a) | -3 Spe (3a)
    Other: | Other:

    vs


    ....Phoenix...&...Pinkie Pie
    ..
    ..[​IMG]......[​IMG]

    HP: KO | HP: KO
    En: KO | En: KO
    ......Expert Belt | Light Clay.........
    Status: | Status:
    Boosts: | Boosts:
    Other: | Other:
    Reflect (3a)


    ..........................................................................
    [​IMG]

    Superfun!!!
    We should do this again

    Final Streak: 2
    Continuable:
    X.X

    Waterwarrior
    : 3 CC
    Marina
    : 9 MC & 2 KO
    Pinkie Pie:
    6 MC & 2 KO


    Gerard
    (n.n): (4 x 3) + 2 = 14 UC
  18. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Note: Only waterwarrior and TheWolfe should be posting in this thread unless there is a need for a subref.

    waterwarrior will be using the following:

    [​IMG]
    Mr. Freeze - Mamoswine (M)
    Ability: Thick Fat
    Item: [​IMG] Expert Belt

    [​IMG]
    Dovahkiin - Weavile (M)
    Ability: Pressure
    Item: [​IMG] Razor Claw

    [​IMG]
    Frozone - Cloyster (M)
    Ability: Skill Link
    Item: [​IMG] King's Rock


    Type: Singles

    Mr. Freeze the Mamoswine (open)


    [​IMG]
    Mamoswine (Mr. Freeze) Male
    Nature: Jolly (-SpA, +Spe, +10% Acc)
    Type: Ice/Ground
    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage
    Thick Fat (UNLOCKED): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 92 (80x1.15) (+)
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks: (42 total)
    Physical:
    Avalanche
    Dig
    Double Hit
    Double-Edge
    Earthquake
    Facade
    Flail
    Frustration
    Fury Attack
    Giga Impact
    Horn Attack
    Ice Fang
    Ice Shard
    Icicle Crash
    Iron Head
    Peck
    Return
    Rock Slide
    Stone Edge
    Superpower
    Tackle
    Take Down
    Thrash

    Special:
    AncientPower
    Blizzard
    Ice Beam
    Icy Wind
    Mud-Slap
    Mud Bomb
    Powder Snow

    Status:
    Double Team
    Endure
    Hail
    Light Screen
    Mud Sport
    Odor Sleuth
    Protect
    Reflect
    Roar
    Stealth Rock
    Substitute
    Toxic

    Dovahkiin the Weavile (open)


    [​IMG]
    Weavile (Dovahkiin) Male
    Nature: Adamant (+Atk, -SpA)
    Type: Dark/Ice
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Pickpocket (DW ability- UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
    Command: [Ability: Pickpocket (Ally Item Swap)]

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 125
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks: (43/ 102 total moves)
    Physical:
    Aerial Ace
    Assurance
    Beat Up
    Brick Break
    Counter
    Dig
    Faint Attack
    Fake Out
    Focus Punch
    Fury Swipes
    Ice Punch
    Ice Shard
    Iron Tail
    Knock Off
    Low Kick
    Low Sweep
    Metal Claw
    Night Slash
    Payback
    Pursuit
    Quick Attack
    Revenge
    Scratch
    Shadow Claw
    Slash
    X-Scissor

    Special:
    Dark Pulse
    Icy Wind

    Status:
    Agility
    Double Team
    Embargo
    Endure
    Hone Claws
    Leer
    Nasty Plot
    Protect
    Reflect
    Screech
    Snatch
    Substitute
    Taunt
    Torment
    Toxic

    Frozone the Cloyster (open)


    [​IMG]
    Cloyster (Frozone) Male

    Nature: Lonely (+Atk, -Def)
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
    Skill Link: (Innate) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
    Overcoat (DW ability- UNLOCKED): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 6 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 70
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks: (40 moves total)
    Physical:
    Avalanche
    Bide
    Clamp
    Dive
    Explosion
    Ice Shard
    Icicle Crash
    Icicle Spear
    Payback
    Poison Jab
    Razor Shell
    Rock Blast
    Selfdestruct
    Spike Cannon
    Tackle
    Twineedle

    Special:
    Aurora Beam
    Blizzard
    Brine
    Hyper Beam
    Hydro Pump
    Ice Beam
    Signal Beam
    Surf
    Whirlpool

    Status:
    Double Team
    Endure
    Iron Defense
    Leer
    Protect
    Reflect
    Shell Smash
    Spikes
    Substitute
    Supersonic
    Teleport
    Torment
    Toxic
    Toxic Spikes
    Withdraw


    Your first challenge will be underway!
  19. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 1!

    [​IMG]

    VS. Heat Man

    "Wait a minute...I'll get ignited!"

    RNG Adjust: 0%
    Pokemon check: 4 (Pignite)
    Ability check: 1 (Blaze)

    [​IMG]
    Pignite (M)
    Ability: Blaze
    Item: Passho Berry

    (4) Pignite (open)

    [​IMG]
    Pignite (M)

    Nature: Quiet
    +1 SpA, -15% Speed, -10% Evasion

    Type: Fire/Fighting
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Blaze:
    (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Thick Fat (DW):
    (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Item:
    Passho Berry

    Stats:
    HP: 100
    Atk: 3
    Def: 2
    SpA+: 4
    SpD: 2
    Spe-: 46
    SC: 2
    WC: 4
    BST: 15

    Attacks:
    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Flame Charge
    Arm Thrust
    Smog
    Rollout
    Take Down

    Superpower
    Endeavor
    Yawn

    Heat Wave

    Sunny Day
    Solarbeam
    Return
    Flamethrower
    Fire Blast
    Overheat
    Focus Blast
    Incinerate
    Will-o-wisp
    Stone Edge
    Rock Slide
    Work Up
    Grass Knot
    Wild Charge


    [​IMG]

    "I'm on fire, baby!"

    Will-o-Wisp ~ Heat Wave ~ Fire Blast
    Sub: IF Mamoswine uses Substitute on A1, THEN use Fire Blast.
    Sub: IF Mamoswine uses Dig, AND Mamoswine isn't already burned, THEN use Smog + Will-o-Wisp on the first instance only.
  20. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Thanks for taking this :D

    And now, time to destroy that Pignite!

    Protect -> Earthquake -> Earthquake

    Thick Fat is fun :3
  21. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Mega Man 2 - Heat Man's Stage (Furnace)

    Round 1! FIGHT!

    Action 1
    -Mamoswine used Protect!
    Energy: -7

    -Pignite used Will-o-Wisp!
    Mamoswine is protecting itself!
    Energy: -6

    Action 2
    -Mamoswine used Earthquake!
    To critical (<=625): 3338 (No)
    Damage: 29.25
    Energy: -6

    -Pignite used Heat Wave!
    To hit (<=9000): 7326 (Yes)
    To critical (<=625): 4232 (No)
    To burn (<=1000): 7943 (No)
    Damage: 16
    Energy: -6

    Action 3
    -Mamoswine used Earthquake!
    To critical (<=625): 9967 (No)
    Damage: 29.25
    Energy: -10

    -Pignite used Fire Blast!
    To hit (<=8500): 8144 (Yes)
    To critical (<=625): 8714 (No)
    To burn (<=1000): 6622 (No)
    Damage: 18
    Energy: -7

    Damage taken:
    Mamoswine: 16 from A2 + 18 from A3 = 34
    Pignite: 29.25 from A2 + 29.25 from A3 = 58.5 ~ 59

    Energy used:
    Mamoswine: 7 from A1 + 6 from A2 + 10 from A3 = 23
    Pignite: 6 from A1 + 6 from A2 + 7 from A3 = 19

    HP Left:
    Mamoswine: 110 - 34 = 76
    Pignite: 100 - 59 = 41

    Energy Left:
    Mamoswine: 100 - 23 = 77
    Pignite: 100 - 19 = 81

    Stat modifiers:
    Mamoswine: Nothing
    Pignite: Nothing

    Rewards:
    waterwarrior: 1 CC
    Mr. Freeze the Mamoswine: 3 MC
    TheWolfe: 4 UC

    waterwarrior

    O
    [​IMG]
    Mr. Freeze - Mamoswine (M) [​IMG]
    HP: 76
    EN: 77
    Ability: Thick Fat
    Effects: Nothing
    Status: OK!

    VS.

    Heat Man
    O
    [​IMG]
    Pignite (M) [​IMG] [3/3]
    HP: 41
    EN: 81
    Ability: Blaze
    Effects: Nothing
    Status: OK! ​
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Finish him off, Freeze!

    Dig -> Earthquake -> Earthquake
    If Smog + Will-o-Wisp A1, change that action to Protect
    If Endeavor in a combo A1, change that action to Dig (suspend) and surface A2
  23. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Mega Man 2 - Heat Man's Stage (Furnace)

    [​IMG]

    "Atomic...FIRE!"

    Overheat + Ember ~ Cooldown ~ Superpower

    Round 2! FIGHT!

    Action 1
    -Mamoswine dug a hole!
    Energy: -4.5

    -Mamoswine used Dig!
    To critical (<=625): 1828 (No)
    Damage: 26.25
    Energy: -4.5

    -Pignite used Overheat + Ember!
    To hit (<=9500): 1830 (Yes)
    To critical (<=625): 926 (No)
    To burn (<=1000): 7896 (No)
    Damage: 31
    Energy: -18.5
    Pignite's Special Attack fell to -2!

    Action 2
    -Mamoswine used Earthquake!
    To critical (<=625): 5010 (No)
    Damage: 29.25
    Energy: -6

    Pignite fainted!

    Damage taken:
    Mamoswine: 31 from A1 = 31
    Pignite: 26.25 from A1 + 29.25 from A2 = 55.5 ~ 56

    Energy used:
    Mamoswine: 9 from A1 + 6 from A2 = 15
    Pignite: 18.5 from A1 = 18.5 ~ 19

    HP Left:
    Mamoswine: 76 - 31 = 45
    Pignite: 41 - 56 = -15

    Energy Left:
    Mamoswine: 77 - 15 = 62
    Pignite: 81 - 19 = 62

    Stat modifiers:
    Mamoswine: Nothing
    Pignite: Nothing

    Rewards:
    waterwarrior: 1 CC
    Mr. Freeze the Mamoswine: 3 MC
    TheWolfe: 4 UC

    waterwarrior

    O
    [​IMG]
    Mr. Freeze - Mamoswine (M) [​IMG]
    HP: 45
    EN: 62
    Ability: Thick Fat
    Effects: Nothing
    Status: OK!

    VS.

    Heat Man
    x
    [​IMG]
    Pignite (M) [​IMG] [3/3]
    HP: 0
    EN: 62
    Ability: Blaze
    Effects: Nothing
    Status: FAINTED - Unable to battle

    [​IMG]

    "Oh no! I'm combusting! AHHHHHHHHH!"

    Congratulations! Your current streak is 1!

    Get ready for the next battle!
  24. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 2!

    [​IMG]

    VS. Wood Man

    "Enjoy the marvels of nature!"

    RNG Adjust: 0%
    Pokemon check: 1 (Servine)
    Ability check: 1 (Overgrow)

    [​IMG]
    Servine (M)
    Ability: Overgrow
    Item: Occa Berry

    (1) Servine (open)

    [​IMG]
    Servine (M)

    Nature: Bold
    +1 Def, -1 Atk

    Type: Grass
    Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:
    (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Contrary (DW):
    (Can be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Item:
    Occa Berry

    Stats:
    HP: 90
    Atk-: 1
    Def+: 4
    SpA: 2
    SpD: 3
    Spe: 83
    SC: 2
    WC: 2
    BST: 15

    Attacks:
    Tackle
    Leer
    Vine Whip
    Wrap
    Growth
    Leaf Tornado
    Leech Seed
    Mega Drain

    Glare
    Mirror Coat
    Iron Tail

    Gastro Acid
    Sleep Talk

    Toxic
    Taunt
    Light Screen
    Protect
    Safeguard
    Reflect
    Torment
    Rest
    Energy Ball
    Flash
    Substitute


    [​IMG]

    "Oh, hey thanks for getting rid of Heat Man earlier. I couldn't stand how hot headed he was!"

    Energy Ball ~ Leech Seed ~ Energy Ball
    Sub: IF Mamoswine has a Substitute active on A2, THEN use Energy Ball.
    Sub: IF Mamoswine is in the semi-invincible stage of a damaging evasive move when you act, THEN use Reflect on the first instance and Chill on successive instances.
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Wait, another 5th gen starter? If the next mon I face is Dewott, I'm calling shenanigans.
    Also, this is Battle #2

    Avalanche -> Protect -> Avalanche

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