Battle Subway Challenge: zarator

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Durant (M)
HP: 9
Energy: 70%


Klinklang
HP: 11
Energy: 48%



Kitsunoh* (Mask) (M)
HP: 62
Energy: 6%
15% PAR
+1 Atk


Chandelure (Shar) (F)
HP: 34
Energy: 72%
15% PAR
-2 Def

Round 1
Durant used Shadow Claw!(Shar)
RNG Roll-To Crit(<=135 crit): 343 No
(7+3)*1.5+3=18 damage
-5 energy

Klinklang used Swagger!(Mask)
RNG Roll-To Hit(<=90 miss): 565 Hit
RNG Roll-Type of Confusion(<=324 Mild, 324< <=657 Severe. 657< <=1000 Intense): 899 Intense
Kitsunoh became confused!
-7 energy

Mask used Thunder Fang!(Durant)
RNG Roll-To Attack(<=160 no): 985 Yes
RNG Roll-To Attack(<=510 no): 576 Yes
RNG Roll-To Hit(<=60 no): 627 No
RNG Roll-To Crit(<=53 crit): 103 No
RNG Roll-To PAR(<=90 yes): 652 No
7+1.5+1.5=10 damage
-6 energy

Durant has been KO'd!

Kitsunoh reached 0 energy! Kitsunoh was KO'd!

Shar used Flame Burst!
RNG Roll-To Attack(<=160 yes): 577 eys
RNG Roll-To Crit(<=53 crit): 413 No
RNG Roll-To Burn(<=90 yes): 811 No
(7+5)*1.5=18 damage
-5 energy

Klinklang was KO'd!

Subway Master Emmet is out of Pokemon!

Subway CHallenger zarator wins!



"Well well! Hats off to you! I hope to see you again!"
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Rewards
zarator: 11 BP
Tiamat: 4 EC, 8 MC, 4 DC, 3 KOC
Mask: 4 EC, 8 MC, 4 DC, 6 KOC
Myrkul: 1 EC, 2 MC, 1 DC
Shar: 1 EC, 2 MC, 1 DC, 1 KOC
Myself: 4+4+4+8+2=22 BT
 
You are Zarator. You are myself. Or Tiamat is going to remove your head. (Alternatively, I might let Apocalypse try out the sport of killing people).



http://www.smogon.com/forums/showthread.php?p=3559943

Mode: Doubles

Abilities:

Hydreigon: Levitate
Gengar: Levitate
Kitsunoh: Limber
Cyclohm: Shield Dust

Items:

Hydreigon: Expert Belt
Gengar: Link Cable
Kitsunoh: Expert Belt
Cyclohm: Magnet


Hydreigon* (Tiamat) (F)
Nature: Naive (Special Defense lowered by *; Speed raised by 15%, accuracy boost)
Type: Dragon/Dark
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 113
Size Class: 4
Weight Class: 5
Accuracy boost: 15%
Base Rank total: 22

EC: N/A
MC: 0
DC: N/A

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


Attacks (58 Moves):

Acrobatics
Assurance
Astonish
Attract
Bite(*)
Body Slam
Bulldoze
Charge Beam
Crunch(*)
Dark Pulse(*)
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage(*)
Dragon Rush
Dragon Tail
Dragonbreath(*)
Earthquake
Earth Power(*)
Facade
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Focus Energy(*)
Giga Impact
Head Smash(*)
Headbutt(*)
Hidden Power [Grass, 7 BP]
Hyper Beam
Hyper Voice
Ice Fang
Incinerate(*)
Outrage
Payback
Protect
Psych Up
Reflect
Roar(*)
Rock Slide
Scary Face
Slam
Stone Edge
Substitute
Sunny Day
Surf
Tackle(*)
Taunt
Thief(*)
Thunder Fang
Thunder Wave(*)
Torment
Toxic
Tri Attack
U-turn
Work Up


Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by *; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

EC: N/A
MC: 0
DC: N/A

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (69 moves):

Attract
Bide
Body Slam
Brick Break
Clear Smog
Confuse Ray(*)
Counter
Curse(*)
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Dynamicpunch
Endure
Energy Ball(*)
Explosion
Fire Punch
Focus Blast
Focus Punch
Frustration
Giga Drain
Haze(*)
Hex
Hidden Power [Fire, 7 BP]
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Knock Off
Lick(*)
Magic Coat
Mean Look(*)
Mimic
Night Shade(*)
Ominous Wind
Pain Split
Payback
Perish Song(*)
Protect
Psych Up
Psychic
Psywave
Rain Dance
Scary Face(*)
Seismic Toss
Shadow Ball(*)
Shadow Punch
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Spite(*)
Substitute
Sucker Punch(*)
Sunny Day
Taunt
Telekinesis
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Venoshock
Will-o-wisp
Zap Cannon


Kitsunoh* (Mask) (M)
Nature: Jolly (Special Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Accuracy boost 19%
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Abilities:
Frisk: (Can be activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks (62 moves):

Attract
Brick Break
Copycat
Curse(*)
Dig(*)
Double Team
Earthquake
Embargo
Endure
Faint Attack(*)
Fake Out
Featherdance(*)
Foul Play
Giga Impact
Hex
Hone Claws
Ice Fang
Ice Punch
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Leer(*)
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Meteor Mash(*)
Odor Sleuth(*)
Pain Split
Perish Song
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Revenge
Roar
Rock Slide(*)
Safeguard
Scratch(*)
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Snatch
Spite
Substitute
Sunny Day
Superpower
Tackle (*)
Tail Whip
Taunt
Thief
Thunder Fang
Thunderpunch
Torment
Toxic
Trick
U-turn
Will-O-Wisp(*)
Yawn



Cyclohm (Bahamut) (M)
Nature: Modest (Attack lowered by *; Special Attack raised by *)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats

HP: 100
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 2
DC: 5/5

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (Dream World): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks (23 moves):

Bide
Charge
Discharge
Double Hit
Dragon Pulse
Dragon Rage
Flamethrower
Growl
Heal Bell
Hurricane
Hydro Pump
Leer
Rain Dance
Signal Beam
Sonicboom
Spark
Tackle
Thunderbolt
Thundershock
Thunder Wave
Twister
Weather Ball
Whirlwind
-------------------------------------------------------------------------

Battle 5
RNG Adjust: 2%


"Youngster Joey would like to battle!"

RNG Roll for Pokemon: 15/40
RNG Roll for Pokemon: 25/40
RNG Roll for Ability: 3/3
RNG Roll for Ability: 3/3
"My team is in the top percentage of teams!"


Palpitoad (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Swift Swim:
(Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Hydration:
(Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Water Absorb (DW):
(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Item:
Rindo Berry

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 4
SpD: 2
Spe: 69
SC: 1
WC: 2
BST: 16

Attacks:
Bubble
Growl
Supersonic
Round
Bubblebeam
Mud Shot
Aqua Ring
Uproar
Hydro Pump

Earth Power
Refresh
Sleep Talk

Hail
Hidden Power Ice 7
Rain Dance
Sludge Wave
Sludge Bomb
Scald
Surf


Scraggy (F)

Nature: Careful
+1 SpD, -1 SpA

Type: Dark / Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:
(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW):
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Ability:
Shed Skin

Item:
Rocky Helmet

Stats:
HP: 90
Atk: 3
Def: 3
SpA-: 1
SpD+: 4
Spe: 48
SC: 1
WC: 2
BST: 15

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch

Counter
Fire Punch
Ice Punch

Dragon Claw
Roar
Toxic
Bulk Up
Taunt
Protect
Torment
Facade
Rest
Incinerate
Rock Slide
Dragon Tail
Substitute
Snarl


----------------------------------------------------------------------------------------


"Go, Team Awesome! Kill them dead!"

Scraggy: INTIMIDATE (Pre-Round) ~ Hi Jump Kick (Hydreigon) ~ Brick Break (Hydreigon) ~ Hi Jump Kick (Hydreigon)
Palpitoad: Hidden Power (Hydreigon) ~ Scald (Gengar) ~ Hidden Power (Hydreigon)
 
Hydreigon: Protect - Dragon Pulse (Scraggy) - Protect
Gengar: Substitute (15 HP) - Focus Blast (Scraggy) - Sludge Bomb (Scraggy)
 
Couldn't find a subref; I'm gonna follow through on this since I just dropped a couple of projects. I promise promptness from now on.

Before Round 1:

Palpitoad (F)
100 HP
100 EN
2-/2/4+/2/69
Water Absorb
Rindo Berry


Scraggy (F)
90 HP
100 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

---


Hydreigon (F)
100 HP
100 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
90 HP
100 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc

Action 1:

Scraggy is Intimidating
-1 Atk (Gengar)
-1 Atk (Hydreigon)

Hydreigon uses Protect
Hydreigon is Protected
-7 EN

Gengar uses Substitute (15)
A Substitute (15) forms
-12 EN

Palpitoad uses Hidden Power (Hydreigon)
Hydreigon is Protected
-5 EN
-6 EN (Hydreigon)

Scraggy uses Hi Jump Kick (Hydreigon)
Hydreigon is Protected
Scraggy kept going and crashed
-12 HP
-7 EN
-10 EN (Hydreigon)

Action 2:

Gengar uses Focus Blast (Scraggy)
RNG Roll (To-Hit) (<=8900 Yes) 4518/10000 (Yes)
RNG Roll (To-Drop) (<=1000 Yes) 3303/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8078/10000 (No)
Damage: (12+1.5(5-4)+1(6-5))*1.5=21.75~22
-8 EN

Hydreigon uses Dragon Pulse (Scraggy)
RNG Roll (To-Crit) (<=625 Yes) 256/10000 (Yes)
Damage: 9+3+3+1.5(5-4)=16.5~17
-6 EN

Palpitoad uses Scald (Gengar)
RNG Roll (To-Crit) (<=625 Yes) 3656/10000 (No)
Damage: 8+3=11
The Substitute takes the hit
-5 EN

Scraggy uses Brick Break (Hydreigon)
RNG Roll (To-Crit) (<=625 Yes) 1444/10000 (No)
Damage: (8+3)*1.5=16.5~17
-5 EN

Action 3:

Hydreigon uses Protect
Hydreigon is Protected
-7 EN

Gengar uses Focus Blast (Scraggy)
RNG Roll (To-Hit) (<=8900 Yes) 1767/10000 (Yes)
RNG Roll (To-Drop) (<=1000 Yes) 9423/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8242/10000 (No)
Damage: (12+1.5(5-4)+1(6-5))*1.5=21.75~22
-12 EN

Palpitoad uses Hidden Power (Hydreigon)
Hydreigon is Protected
-5 EN
-6 EN (Hydreigon)

Scraggy uses Hi Jump Kick (Hydreigon)
Hydreigon is Protected
Scraggy kept going and crashed
-12 HP
-7 EN
-10 EN (Hydreigon)

After Round 1:

Palpitoad (F)
100 HP
85 EN
2-/2/4+/2/69
Water Absorb
Rindo Berry


Scraggy (F)
5 HP
81 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

---


Hydreigon (F)
83 HP
48 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc
-1 Atk


Gengar (M)
75 HP
68 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
-1 Atk
Substitute (4)
 
Hydreigon: Dragon Rage (Scraggy) - Hidden Power (Palpitoad) - Dragon Pulse (Palpitoad)
If Scraggy uses Protect on A1, change your course of action to Hidden Power (Palpitoad) - Dragon Rage (Scraggy) - Hidden Power (Palpitoad)
Gengar: Taunt (Palpitoad) - Giga Drain (Palpitoad) - Energy Ball (Palpitoad)
 

"We're not that weak!"

Palpitoad: Surf ~ Hidden Power (Hydreigon) ~ Hidden Power (Hydreigon)
Scraggy: VERY HI JUMP KICK (Hydreigon) ~ Cooldown ~ Hi Jump Kick (Hydreigon)

------------------------

Before Round 2:

Palpitoad (F)
100 HP
85 EN
2-/2/4+/2/69
Water Absorb
Rindo Berry


Scraggy (F)
5 HP
81 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

---


Hydreigon (F)
83 HP
48 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc
-1 Atk


Gengar (M)
75 HP
68 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
-1 Atk
Substitute (4)

Action 1:

Gengar uses Taunt (Palpitoad)
Palpitoad is Taunted (6A)
-10 EN

Hydreigon uses Dragon Rage (Scraggy)
10 DMG
Scraggy faints
-4 EN

Palpitoad uses Surf
RNG Roll (To-Crit Gengar) (<=625 Yes) 8213/10000 (No)
RNG Roll (To-Crit Hydreigon) (<=625 Yes) 1252/10000 (No)
Damage (Gengar): (10*.75)+3=10.5~11
The Substitute takes the hit for Gengar
The Substitute dissipates
Damage (Hydreigon): ((10*.75)+3+1.5(4-2))/1.5=9
-6 EN

Action 2:

Gengar uses Giga Drain (Palpitoad)
RNG Roll (To-Crit) (<=625 Yes) 7903/10000 (No)
Damage: (8+1.5(5-2)+1(6-5))*2.25=30.375~30
+15 HP (Gengar)
-12 EN

Hydreigon uses Hidden Power (Palpitoad)
RNG Roll (To-Crit) (<=625 Yes) 5284/10000 (No)
Damage: (7+2+1.5(5-2))*2.25=30.375~30
-5 EN

Palpitoad uses Hidden Power (Hydreigon)
RNG Roll (To-Crit) (<=625 Yes) 8894/10000 (No)
Damage: (7+1.5(4-2))*1.5=15
-5 EN

Action 3:

Gengar uses Energy Ball (Palpitoad)
RNG Roll (To-Drop) (<=1000 Yes) 5551/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7363/10000 (No)
Damage: (8+1.5(5-2)+1(6-5))*2.25=30.375~30
-6 EN

Hydreigon uses Dragon Pulse (Palpitoad)
RNG Roll (To-Crit) (<=625 Yes) 6778/10000 (No)
Damage: 9+3+1.5(5-2)=16.5~17
Palpitoad faints
-6 EN

After Round 2:

Palpitoad (F)
-7 HP
74 EN
2-/2/4+/2/69
Water Absorb
Rindo Berry


Scraggy (F)
-5 HP
81 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

---


Hydreigon (F)
59 HP
33 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc
-1 Atk


Gengar (M)
90 HP
40 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
-1 Atk

----------------------------------------

Battle 6
RNG Adjust: 2%


Psychic Clarice would like to battle!

"I forsee... great tragedy today..."

RNG Roll for Pokemon: 19/40
RNG Roll for Pokemon: 12/40
RNG Roll for Ability: 3/3
RNG Roll for Ability: 1/3

"Hmmm... the hand of the stars does not aid me today..."


Scolipede (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Poison
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point:
(Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.

Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Quick Feet (DW):
(Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.

Item:
Sitrus Berry

Stats:
HP: 90
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 112
SC: 5
WC: 6
BST: 17

Attacks:
Megahorn
Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Iron Defense
Bug Bite
Venoshock
Toxic

Pin Missile
Twineedle
Take Down

Frustration
Earthquake
Return
Dig
Double Team
Facade
Rest
Swords Dance
X-Scissor
Poison Jab
Swagger
Substitute



Audino (F)

Nature: Bold
+1 Def, -1 Atk

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Item:
Leftovers

Stats:
HP: 110
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 50
SC: 2
WC: 3
BST: 16

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Wish

Toxic
Sunny Day
Ice Beam
Light Screen
Protect
Rain Dance
Telekinesis
Thunderbolt
Double Team
Reflect
Flamethrower
Attract
Incinerate
Flash
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf


--------------------------------------------------------------------------------


"I... am at a great disadvantage."

Scolipede: Double Team (2) ~ Dig (Gengar) ~ Pursuit (Gengar)
Audino: Trick Room ~ Ice Beam (Hydreigon) ~ Thunderbolt (Gengar)
 
Hydreigon: Taunt (Audino) - Fire Blast (Scolipede) - Flamethrower (Scolipede)
Gengar: Taunt (Scolipede) - Psychic (Scolipede) - Hidden Power (Scolipede)
 
Before Round 1:

Scolipede (M)
90 HP
100 EN
4+/3/1-/3/112
Quick Feet


Audino (F)
110 HP
100 EN
1-/4+/2/3/50
Healer
Leftovers

---


Hydreigon (F)
100 HP
100 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
90 HP
100 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc

Action 1:

Hydreigon Intimidates
-1 Atk (Scolipede)
-1 Atk (Audino)

Gengar uses Taunt (Scolipede)
Scolipede is Taunted (6A)
-10 EN

Hydreigon uses Taunt (Audino)
Audino is Taunted (6A)
-9 EN

Scolipede uses Double Team (2)
But Scolipede is Taunted

Audino uses Trick Room
But Audino is Taunted

Action 2:

Gengar uses Psychic (Scolipede)
RNG Roll (To-Drop) (<=1000 Yes) 9489/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 9454/10000 (No)
Damage: (12+1.5(5-3)+1(6-5))*1.5=24
-8 EN

Hydreigon uses Fire Blast (Scolipede)
RNG Roll (To-Burn) (<=1000 Yes) 8604/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5749/10000 (No)
Damage: (12+2+1.5(5-3))*1.5=25.5
-8 EN

Scolipede Digs underground
-10 EN

Audino uses Ice Beam (Hydreigon)
RNG Roll (To-Freeze) (<=1000 Yes) 9122/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3330/10000 (No)
Damage: 10*1.5=15
-7 EN

Scolipede uses Dig (Gengar)
RNG Roll (To-Crit) (<=625 Yes) 5465/10000 (No)
Damage: (8+1.5(4-2))*1.5=16.5

Action 3:

Gengar uses Hidden Power (Scolipede)
RNG Roll (To-Crit) (<=625 Yes) 3183/10000 (No)
Damage: (7+1.5(5-3)+1(6-5))*1.5=16.5
Scolipede eats its Sitrus Berry
+5 HP (Scolipede)
-5 EN

Hydreigon uses Flamethrower (Scolipede)
RNG Roll (To-Burn) (<=1000 Yes) 4371/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4635/10000 (No)
Damage: (10+2+1.5(5-3))*1.5=22.5
-7 EN

Scolipede uses Pursuit (Gengar)
RNG Roll (To-Crit) (<=625 Yes) 6747/10000 (No)
Damage: (4+1.5(4-2))*1.5=10.5
-5 EN

Audino uses Thunderbolt (Gengar)
RNG Roll (To-Para) (<=1000 Yes) 446/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 4700/10000 (No)
Damage: 10+1.5(2-4)=7
Gengar is Paralyzed (15)
-7 EN

After Round 1:

Scolipede (M)
6 HP
85 EN
4+/3/1-/3/112
Quick Feet
Sitrus Berry
Taunted (3A)


Audino (F)
110 HP
86 EN
1-/4+/2/3/50
Healer
Leftovers
Taunted (3A)

---


Hydreigon (F)
85 HP
76 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
56 HP
77 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
PRZ (10%)
 
Hydreigon: Flamethrower (Scolipede) - Focus Blast (Audino) - Dragon Pulse (Audino)
If Scolipede uses Protect on A1, change your course of action to Focus Blast (Audino) - Flamethrower (Scolipede) - Focus Blast (Audino)
Gengar: Focus Blast (Audino) - Sludge Bomb (Audino) - Focus Blast (Audino)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


Lettuce proceed to our...defeat!

Scolipede: Megahorn(Hydreigon)~Megahorn(Hydreigon)~Megahorn(Hydreigon)
Audino: Ice Beam(Hydreigon)~Ice Beam(Hydreigon)~Ice Beam(Hydreigon)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Scolipede (M)
6 HP
85 EN
4+/3/1-/3/112
Quick Feet
Sitrus Berry
Taunted (3A)


Audino (F)
110 HP
86 EN
1-/4+/2/3/50
Healer
Leftovers
Taunted (3A)

---


Hydreigon (F)
85 HP
76 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
56 HP
77 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
PRZ (10%)

Round 1
Hydreigon used Flamethrower!
RNG Roll(To Crit)(<=625 crit): 1197 No
RNG Roll(To Burn)(<=1000 burn): 8144 No
Damage: (10+2+1.5(5-3))*1.5=22.5
-11 EN

Scolipede was KO'd!

Audino used Ice Beam!
RNG Roll(To Crit)(<=625 crit): 2924 No
RNG Roll(To Freeze)(<=1000 freeze): 2893 No
(10)*1.5=15 damage
-7 EN

Gengar used Focus Blast!
RNG Roll(To Attack)(<=1000 no): 6133 Yes
RNG Roll(To Hit)(<=1100 miss): 1407 Hit
RNG Roll(To Crit)(<=625 crit): 8570 No
RNG Roll(To Lower SpD)(<=1000 yes): 8481 No
(12+4)*1.5=24 damage
-8 EN

Audino restored 1 HP with Leftovers!

Round 2
Hydreigon used Focus Blast!
RNG Roll(To Hit)(<=1500 miss): 6806 Hit
RNG Roll(To Crit)(<=625 crit): 7359 No
RNG Roll(To Lower SpD)(<=1000 yes): 4351 No
(12+3+2)*1.5=25.5 damage
-8 EN

Audino used Ice Beam!
RNG Roll(To Crit)(<=625 crit): 4241 No
RNG Roll(To Freeze)(<=1000 freeze): 1462 No
(10)*1.5=15 damage
-11 EN

Gengar used Sludge Bomb!
RNG Roll(To Attack)(<=1000 no): 8066 No
RNG Roll(To Crit)(<=625 crit): 8653 No
RNG Roll(To Poison)(<=3000 yes): 1827 Poison
Audino was poisoned!
10+3+4=17 damage
-6 EN

Audino was hurt by poison!
Audino restored 1 HP with its Leftovers!

Round 3
Hydreigon used Dragon Pulse!
RNG Roll(To Crit)(<=625 crit): 4393 No
9+3+3=15 damage
-6 EN

Audino used Ice Beam!
RNG Roll(To Crit)(<=625 crit): 318 Yes
RNG Roll(To Freeze)(<=1000 Freeze): 8253 No
(10+3)*1.5=19.5 damage
-15 EN

Gengar used Focus Blast!
RNG Roll(To Attack)(<=1000 no): 4210 Yes
RNG Roll(To Hit)(<=1100 miss): 4104 Yes
RNG Roll(To Crit)(<=625 crit): 1800 No
RNG Roll(To Lower SpD)(<=1000 yes): 5477 No
(12+4)*1.5=24 damage
-8 EN

Audino was hurt by poison!
Audino healed 1 HP with its Leftovers!


Scolipede (M)
KO


Audino (F)
3 HP
43 EN
1-/4+/2/3/50
Healer
Leftovers
Poison

---


Hydreigon (F)
35 HP
55 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
56 HP
55 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
PRZ (5%)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Scolipede (M)
KO


Audino (F)
3 HP
43 EN
1-/4+/2/3/50
Healer
Leftovers
Poison

---


Hydreigon (F)
35 HP
55 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
56 HP
55 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc
PRZ (5%)

Round 1
Hydreigon used Tackle!
RNG Roll(To Crit)(<=625 crit): 2388 No
3 + 2.5 = 5.5 damage
-4 EN

Audino fainted!

zarator wins!

----------------------------------

Battle 7

RNG Adjust: 2%



Ace Trainer Zero wants to battle!

"I'm an ace!"

RNG Roll for Pokemon 1: 36/40
RNG Roll for Pokemon 1: 5/40

"Go Stunfisk and Dewott!"


Stunfisk (F)

Nature: Sassy
+1 SpD, -15% Speed, -10% Evasion

Type: Electric / Ground
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Sand Veil (DW):
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Item:
Focus Band

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 3
SpD+: 5
Spe-: 27
SC: 1
WC: 2
BST: 19

Attacks:
Mud-Slap
Mud Sport
Bide
ThunderShock
Mud Shot
Camouflage
Mud Bomb
Discharge

Pain Split
Sleep Talk
Yawn

Toxic
Hidden Power Ice 7
Thunderbolt
Earthquake
Dig
Sludge Wave
Sludge Bomb
Sandstorm
Scald
Payback
Stone Edge
Thunder Wave
Rock Slide
Surf


Dewott (M)

Nature: Naughty
+1 Atk, -1 SpD

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Shell Armor (DW):
(Innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits

Item:
Wacan Berry

Stats:
HP: 100
Atk+: 4
Def: 2
SpA: 3
SpD-: 1
Spe: 60
SC: 2
WC: 2
BST: 15

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Hydro Pump

Air Slash
Brine
Screech

Hidden Power Electric 7
Taunt
Ice Beam
Rain Dance
Scald
X-scissor
Work Up
Grass Knot
Waterfall


RNG Rolls For Abilities: 1/3, 2/2

"Use Static and Shell Armor!"

"Stunfisk, use Mud Bomb~Mud Shot~Mud Bomb on Gengar! Dewott partner this with a 3x Hydro Pump on Gengar! If Gengar Protects on any action, Stunfisk, use Hidden Power on Hydreigon, and Dewott use X-Scissor on Hydreigon that turn, and push the other actions back 1 turn!
 
Hydreigon: Dragon Pulse (Dewott) - Hidden Power (Dewott) - Dragon Pulse (Dewott)
Gengar: Energy Ball (Dewott) - Giga Drain (Dewott) - Giga Drain (Dewott)

Once Dewott dies, redirect your attacks onto Stunfisk
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Stunfisk@Focus Band
Static
110 HP
100 EN
3/3/3/5+/27-


Dewott@Wacan Berry
Shell Armor
100 HP
100 EN
4+/2/3/1-/60



Hydreigon (F)
100 HP
100 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
100 HP
100 EN
2-/2/6*/4*/127+
Levitate
Link Cable
+19% Acc

Round 1
Gengar used Energy Ball!
RNG Roll-To Lower SpD(<=800 yes): 5663 No
(8+7)*1.5=22.5 damage
-6 EN

Hydreigon used Dragon Pulse!
8+6=14 damage
-6 EN

Dewott used Hydro Pump!
RNG Roll-To Hit(<=1800 miss): 4568 Hit
RNG Roll-To Crit(<=725 crit): 4306 No
12+3-1.5=13.5 damage
-7 EN

Stunfisk used Mud Bomb!
RNG Roll-To Hit(<=1300 miss): 7477 Hit
RNG Roll-To Crit(<=725 crit): 3785 No
RNG Roll-To Lower Acc(<=3200 yes): 7201 No
(7+3-1.5)*1.5=12.75 damage
-5 EN

Round 2
Gengar used Energy Ball!
RNG Roll-To Lower SpD(<=800 yes): 7517 No
(8+7)*1.5=22.5 damage
-10 EN

Hydreigon used Hidden Power!
(7+2+6)*1.5=22.5 damage
-5 EN

Dewott used Hydro Pump!
RNG Roll-To Hit(<=1800 miss): 3371 Hit
RNG Roll-To Crit(<=725 crit): 2429 No
12+3-1.5=13.5 damage
-11 EN

Stunfisk used Mud Shot!
RNG Roll-To Hit(<=300 miss): 1380 Hit
RNG Roll-To Crit(<=725 crit): 2430 No
(6+3-1.5)*1.5=11.25 damage
Gengar's speed fell!
- 3 EN

Round 3
Hydreigon used Dragon Pulse!
8+6=14 damage
-6 EN

Gengar used Energy Ball!
RNG Roll-To Lower SpD(<=800 yes): 7466 No
(8+7)*1.5=22.5 damage
-14 EN

Dewott was KO'd!

Stunfisk used Mud Bomb!
RNG Roll-To Hit(<=1300 miss): 9240 Hit
RNG Roll-To Crit(<=725 crit): 5387 No
RNG Roll-To Lower Acc(<=3200 yes): 4969 No
(7+3-1.5)*1.5=12.75 damage
-5 EN




Stunfisk@Focus Band
Static
110 HP
87 EN
3/3/3/5+/27-


Dewott@Wacan Berry
Shell Armor
KO



Hydreigon (F)
100 HP
89 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
36 HP
62 EN
2-/2/6*/4*/127+
Levitate
Link Cable
-1 Spe
+19% Acc
 
Hydreigon: Earth Power - Earthquake - Earth Power
Gengar: Giga Drain - Energy Ball - Giga Drain

All at Stunfisk
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
I made an error with the RNG rolls for crits in the previous round(it was <=825 not 725), but it luckily did not make a difference.



"So when you look at this from this angle...Stunfisk use Mud Shot~Mud Bomb~Mud Bomb on Gengar!



Stunfisk@Focus Band
Static
110 HP
87 EN
3/3/3/5+/27-




Hydreigon (F)
100 HP
89 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
36 HP
62 EN
2-/2/6*/4*/127+
Levitate
Link Cable
-1 Spe
+19% Acc

Round 1
Hydreigon used Earth Power!
RNG Roll-To Crit(<=425 crit): 4644 No
RNG Roll-To Lower SpD(<=800 yes): 2798 No
(9+2)*1.5=16.5 damage
-7 EN

Gengar used Giga Drain!
RNG Roll-To Crit(<=425 crit): 1795 No
(8+1)*1.5=13.5 damage
Gengar restored 6 HP!
-12 EN

Stunfisk used Mud Shot!
RNG Roll-To Hit(<=300 miss): 1753 Hit
RNG Roll-To Crit(<=825 crit): 2430 No
(6+3-1.5)*1.5=11.25 damage
Gengar's speed fell!
- 3 EN

Round 2
Hydreigon used Earthquake!
RNG Roll-To Crit(<=425 crit): 9824 No
(10+2+1.5)*1.5=20.25 damage
-7 EN

Gengar used Energy Ball!
RNG Roll-To Crit(<=425 crit): 6275 No
RNG Roll-To Lower SpD(<=800 yes): 6011 No
(8+1)*1.5=13.5 damage
-6 EN

Stunfisk used Mud Bomb!
RNG Roll-To Hit(<=1300 miss): 3152 Hit
RNG Roll-To Crit(<=725 crit): 6083 No
RNG Roll-To Lower Acc(<=3200 yes): 6780 No
(7+3-1.5)*1.5=12.75 damage
-5 EN

Round 3
Hydreigon used Earth Power!
RNG Roll-To Crit(<=425 crit): 8852 No
RNG Roll-To Lower SpD(<=800 yes): 1766 No
(9+2-2)*1.5=13.5 damage
-7 EN

Gengar used Giga Drain!
RNG Roll-To Crit(<=425 crit): 347 Yes
(8+1+3-2)*1.5=15 damage
Gengar restored 7 HP!
-12 EN

Stunfisk used Mud Bomb!
RNG Roll-To Hit(<=1300 miss): 3759 Hit
RNG Roll-To Crit(<=725 crit): 8641 No
RNG Roll-To Lower Acc(<=3200 yes): 744 Yes
(7+3-1.5)*1.5=12.75 damage
-9 EN




Stunfisk@Focus Band
Static
18 HP
70 EN
3/3/3/5+/27-



Hydreigon (F)
100 HP
68 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
12 HP
32 EN
2-/2/6*/4*/127+
Levitate
Link Cable
-1 Spe, -1 Acc
+19% Acc



"A well-fought battle with a clear end! I salute you!"

"Stunfisk, keep using Mud Bomb on Gengar!"
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Stunfisk@Focus Band
Static
18 HP
70 EN
3/3/3/5+/27-



Hydreigon (F)
100 HP
68 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
12 HP
32 EN
2-/2/6*/4*/127+
Levitate
Link Cable
-1 Spe
+19% Acc

Round 1
Hydreigon used Earth Power!
RNG Roll-To Crit(<=425 crit): 8089 No
RNG Roll-To Lower SpD(<=800 yes): 8056 No
(9+2-2)*1.5=13.5 damage
-11 EN

Gengar used Giga Drain!
RNG Roll-To Crit(<=425 crit): 7224 No
(8+1-2)*1.5=10.5 damage
Gengar restored 5 HP!
-16 EN

Stunfisk was KO'd!


Stunfisk@Focus Band
KO


Hydreigon (F)
100 HP
57 EN
4/3/5/2-/113+
Levitate
Expert Belt
+15% Acc


Gengar (M)
12 HP
16 EN
2-/2/6*/4*/127+
Levitate
Link Cable
-1 Spe
+19% Acc
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"Well well young man! So you have come onto this train once more! Let's see how your second challenge proceeds! Speed up the train!"


Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW):
(Innate) This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Ability:
Hustle

Item:
Occa Berry

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109
SC: 1
WC: 3
BST: 18

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Bug Bite
Crunch
Iron Head
Dig
Entrainment
X-Scissor
Iron Defense
Guillotine
Metal Sound

Baton Pass
Faint Attack
Endure
Rock Slide
Screech
Thunder Fang

Hone Claws
Toxic
Hidden Power Fire 7
Protect
Frustration
Return
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Energy Ball
Shadow Claw
Retaliate
Giga Impact
Rock Polish
Stone Edge
Thunder Wave
Struggle Bug
Rock Slide
Swagger
Substitute
Flash Cannon
Rock Smash
Cut
Strength

Galvantula (F)

Nature: Mild
+1 SpA, -1 Def

Type: Bug / Electric
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
CompoundEyes:
(Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Unnerve:
(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Swarm (DW):
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Ability:
CompoundEyes

Item:
Zoom Lens

Stats:
HP: 100
Atk: 3
Def-: 1
SpA+: 5
SpD: 2
Spe: 108
SC: 2
WC: 2
BST: 16

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Slash
Electro Ball
Signal Beam
Agility
Sucker Punch
Discharge
Bug Buzz

Cross Poison
Disable
Faint Attack
Pin Missile
Poison Sting
Pursuit
Rock Climb

Toxic
Hidden Power Ice 7
Hyper Beam
Light Screen
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Double Team
Facade
Rest
Attract
Thief
Round
Energy Ball
Charge Beam
Giga Impact
Flash
Volt Switch
Struggle Bug
X-Scissor
Poison Jab
Swagger
Substitute
Wild Charge
Cut

Eelektross (M)

Nature: Brave
+1 Atk, -15% Spe, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Ability:
Levitate

Item:
Expert Belt

Stats:
HP: 100
Atk+: 5
Def: 3
SpA: 4
SpD: 3
Spe-: 42
SC: 4
WC: 4
BST: 19

Attacks:
Tackle
Thunder Wave
Spark
Charge Beam
Bind
Thunderbolt
Acid Spray
Coil
Wild Charge
Gastro Acid
Zap Cannon
Thrash
Crush Claw
Headbutt
Acid
Discharge
Crunch

Hone Claws
Dragon Claw
Roar
Toxic
Hidden Power Ice 7
Hyper Beam
Light Screen
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Brick Break
Double Team
Flamethrower
Rock Tomb
Facade
Rest
Attract
Round
Charge Beam
Acrobatics
Giga Impact
Flash
Volt Switch
Rock Slide
Dragon Tail
Grass Knot
Swagger
U-turn
Substitute
Flash Cannon
Rock Smash
Cut
Strength

Archeops (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Rock / Flying
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Defeatist:
(Innate) The Pokemon tires from prolonged battles easily, and deals 3 less damage once below 50% of its maximum HP. Once Faint-Hearted is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Faint-Hearted's effects will dissapear.

Ability:
Defeatist

Item:
Sitrus Berry

Stats:
HP: 100
Atk+: 6
Def: 3
SpA-: 3
SpD: 3
Spe: 110
SC: 3
WC: 3
BST: 22

Attacks:
Quick Attack
Leer
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
AncientPower
Agility
Quick Guard
Acrobatics
DragonBreath
Crunch
Endeavor
U-turn
Rock Slide
Dragon Claw
Thrash

Bite
Defog
Dragon Pulse
Earth Power
Head Smash
Knock Off
Steel Wing

Hone Claws
Roar
Toxic
Hidden Power Grass 7
Taunt
Hyper Beam
Protect
Frustration
Smack Down
Earthquake
Return
Dig
Sandstorm
Rock Tomb
Aerial Ace
Torment
Facade
Rest
Attract
Round
Focus Blast
Shadow Claw
Giga Impact
Rock Polish
Stone Edge
Bulldoze
Dragon Tail
Swagger
U-turn
Substitute
Rock Smash
Cut
Fly


"Send out your Pokemon, and then we shall proceed!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"Ah, that Ghetsis, who lacks dressing sense!"

"Go Galvantula and Durant!"

"Galvantula, my pride: Bug Buzz Hydreigonx3!"
IF Hydreigon uses Protect successfully, THEN use Thunderbolt on Gengar the first time and Thunder the second time.
IF Gengar Disables Bug Buzz, THEN replace remaining actions with Signal Beam Hydreigon unless the conditions for the first substitution are satisfied.

"Let us duke it out Durant! Hone Claws~Bug Bite Hydreigon~X-Scissor Hydreigon!"
IF Hydreigon uses Protect successfully but Gengar does not on A2 or A3, replace the action that turn with Crunch Gengar.
IF Gengar and Hydreigon both successfully Protect on A2 or A3, replace that action with Hone Claws"
 

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