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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
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    Need a ref please!
  2. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
    Messages:
    2,116
    Bumping for the new page and disregarding the underlined section. I'm still awaiting for a certain pokemon to evolve, so until then, only first stage 'mons.
  3. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    i'll accept that, toasttyrant.

    switch = ko
    no items
    all abilities
  4. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Gonna throw up my first Strongmon battle!

    Open Challenge
    2v2 Doubles
    1 Day DQ/2 Days Ref
    Arena: Accepter's Choice

    I will be using FE mons, you may choose do do the same, though it isn't TECHNICALLY required.
  5. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
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    4,133
    Sure, why not?

    We'll go with the tourney arena to continue the balls to the wall, no restrictions motif.

    All abilities, no items.
  6. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
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    2,618
    Here to find a first battle to kick-start my ASB time.

    Open Challenge
    2v2 Doubles
    2 Day DQ / 3 Days Ref
    Arena: Standard Close-Quarters Training Room
    Arena Properties (open)
    • Due to the proximity of combatants; it is more difficult to defend one's own vital areas. All critical hit rates are increased by one (1) stage due to this difficulty of defense. The use of Substitute or other moves that redirect attacks away from one's body are not subject to this increased critical hit rate; the bonus only applies if a vital joint or opening can be attacked.
    • The heat and humidity of this poorly-ventilated room aggravates status conditions. Any major status ailments, such as Burn and Paralysis, inflicted in this arena are boosted to their maximum stage of effectiveness, but they deteriate at twice the normal rate.
    • In this cramped area, sudden attacks are even harder to anticipate than normal. Moves that strike with increased priority cannot miss and gain an additional stage bonus to critical hit rate. Again, this bonus is ignored by protections such as Substitute. In addition, this bonus is denied to Pokémon who have been outspeed this action by a higher-priority damaging move. For example, a user of Quick Attack (+1) would recieve this bonus against most targets, but not against a user of Fake Out (+3) who had attacked them that action.
    • Lastly, the small maximum distance means that mobility is a very slight concern; Pokémon who normally perform poorly on land or who favor swimming can go toe-to-toe with adroit runners and agile fliers on relatively even ground. Water and stones are provided for such moves as Surf and Rock Slide; other such concessions can be generally assumed.

    • Accepter may choose who issues commands first.
    • Each side must have one (1) basic evolving Pokémon (Dratini, Nidoran); and either a mid-stage (Machoke, Ivysaur) or non-evolving (Tauros, Lapras) member. One of each category only.
    • Switching is impossible due to lack of a bench.
    • Items are at the Accepter's option.
    • All abilities are active.
  7. Paradoxus

    Paradoxus

    Joined:
    Apr 3, 2011
    Messages:
    802
    Taking LouisCyphre's match

    You command first

    No Items
    Need dat ref
  8. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    I'll do it!

    PM me your teams of 3 ... or 2 if you only have 2 available mons.
  9. loudkirbyking

    loudkirbyking

    Joined:
    Apr 18, 2009
    Messages:
    407
    Well, I've been out of battles for a while, got no slots filled up... time for a new one, eh?

    2 vs 2 doubles
    2 recovers, 5 chills
    3 day DQ for players, 4 for ref.
    Arena: Referee training grounds

    This sacred arena is where expert refs train their not-so-good refs. In here is a blank, computer arena in which the ref gets to decide how it all goes down. The referee gets to change any settings, from weather to random effects, to what the stage looks like. It's all up to the ref in this matter. This arena is so awesome with that, that the ref managers and prize approvers may post what the arena should be instead!

    General details on arena.

    - Blank, open room unless specified
    - Ref chooses everything that happens in the arena (Weather, random effects, stage look, obstacles etc.)
    - Ref managers and Prize Approver's may post an arena or effect to use, and it will auto-be used next time. If multiple post an arena or effect of the same kind, it's up to the ref on which to use.

    Might as well let our hard working folks have some fun, right?
  10. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
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    I'll accept above
    Items:No
    Ability: All
    Switch= you can't
  11. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
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    2,116
    Woot! Could we get a ref for this awesome battle? :D
  12. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,084
    I'll ref Tea vs Toast (you've made me hungry...). PM teams.
  13. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,133
    I'll pick this one up. Send me up to 3 Pokes via PM, please, you two.
  14. Paradoxus

    Paradoxus

    Joined:
    Apr 3, 2011
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    802
    me and LouisCyphre need a ref
  15. Lady Salamence

    Lady Salamence is a three-dimensional retard.
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
    Mentor

    Joined:
    Aug 4, 2010
    Messages:
    3,889
  16. VonGentlemen

    VonGentlemen

    Joined:
    Jul 7, 2011
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    2
  17. Metal Bagon

    Metal Bagon

    Joined:
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    VonGentleman, is it doubles or singles?

    If it's singles I'll accept.

    EDIT: No answer, dropping acception.
  18. Tortferngatr

    Tortferngatr

    Joined:
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    Challenging Terrador14.

    1v1 singles
    2 days DQ
    2 recoveries/5 chills
    Arena:
    Ice Canyon

    Field Type, Complexity, Format, and Restrictions:
    Field Type: Ice (Ice-type moves take less energy, Hail costs less to summon, while Sandstorm costs more, and Sun does not boost Fire-type moves, although other effects still apply.)
    Complexity: Moderate (all moves available, but several restrictions, mostly weather-based, still apply.)
    Format: All
    Restrictions:
    • Ice-type moves other than Hail cost 1 less energy.
    • Hail, whether by move or by Snow Warning, costs 2 less energy to summon.
    • Sandstorm, whether by Sand Stream or by move, costs 2 more energy to summon.
    • Sun does not boost Fire-type attacks. All other effects, such as ability activation and SolarBeam having 0 priority, still work properly.
    • Rain faces no restrictions.
    • Dig is considered to be an Ice-type move.
    • Through various loopholes, all other moves are available.
    Flavor

    A hollow, symmetric depression in a glacier, 25 feet wide at the bottom, 35 at the top, and 50 feet high. It extends too far away to exit. There's a water source in the form of an icy brook or stream flowing through, but Dig deals Ice-type damage; the glacier is too deep to hit soil. If you need more water, you can always melt some of the wall. Stones and plant matter have been brought in from god-knows-where, and they can be used for attacks like Rock Slide and Grass Knot. Earthquake, Bulldoze, and Magnitude will still inflict seismic damage. Earth Power can pierce the ice long enough to deal Ground-type damage. The walls are surprisingly stable; no avalanches can be triggered here. All Ice-type moves but Hail cost 1 energy less to execute here, and Hail costs 2 less energy to summon, whether through Snow Warning or the move Hail. Sandstorms, on the other hand, cost 2 extra energy to summon for want of material, whether through Sand Stream or the move Sandstorm, and the Sun's rays bounce off the reflective ice, preventing its heat from boosting Fire-type moves. (However, SolarBeam and Sun-based abilities still trigger.)
  19. Terrador

    Terrador

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    Bring it, broseph. All abilities, no items. Switch=Bugs Bunny
  20. Fire Blast

    Fire Blast

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    Reffing above
  21. LouisCyphre

    LouisCyphre heralds disaster.

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    Objection said he'd do it; scroll up a bit!
  22. Paradoxus

    Paradoxus

    Joined:
    Apr 3, 2011
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    802
    nah, that was for Arcanite's match
  23. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
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    oh snap

    Well, that's awkward; hopefully I can get the message back.
  24. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
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    I'd actually like to retract my acceptance of Little king kirby's challenge. I have too much stuff going on right now lol
  25. Ragnarokalex

    Ragnarokalex

    Joined:
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    3,996
    well since my last fight appears to have fallen thru, im reposting my strongmon fight

    3v3 Strongmon Triples
    1 Day DQ
    3 Recoveries/6 Chills
    ASB Standard Arena for convenience/speed

    looking to do the match as quickly as possible, also ill be using 1 FE and 2 2/3 Mons but the match is open to any pokes.
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