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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
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    I'll accept this. Will be using 2 mid stage and 2 1st stage pokemon.

    if possible can the DQ be extended to 3 days over weekends?

    Switching/Items=no
    All unlocked abilities
  2. Frosty

    Frosty
    is a Community Contributor

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    Willing to ref the above (anomaly one) and this one:


    PM teams.
  3. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    fite me littel_GK

    switching: 9.9
    items: nope dont got any??
    abilities: lets use 'em all
  4. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
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    836
    I really like this arena, so i'm gonna issue an open challenge.

    2v2 Singles
    3 day DQ
    2 Recoveries no chills
    Arena: A Random Desert

    A Random Desert (open)

    Basically, everyone has a Thirst Counter. If the Thirst Counter for a pokemon goes to 10, then that pokemon di-i mean faints. There are 5 cacti in the general vicinity. At anytime you can break a cactus using a move (counts as an action) and drink the water from it, which is the same as using a Chill.

    There is a 5% chance of rain at the beginning of a round. If it rains, rain is in effect for that round and the Thirst Counter for all pokemon out drops back to zero.

    Surf cannot be used since there isn't any water. Dig uses 5 more energy than usual, since the sand keeps coming down when you dig through it. Pokemon that thrive in the sand have their Thirst Counter drop every even round. They also don't spend as much energy using Dig.


    To the ref, i would suggest putting thirst counters at the end of the Rounds.
  5. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
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    Issuing a challenge!

    5v5 Doubles
    2 Day DQ
    2 recoveries, 5 chills
    Arena: Industrial Automation

    Industrial Automations (open)

    Description:
    One of the world's foremost manufacture and production facilities, Industrial Automations prides itself on top of line technology. The facility is large enough for any conceivable need, and is filled with massive varieties of machinery, enhancing the senses of Steel-types and lowering the energy cost of Steel-type moves by 1 while raising their BP by the same amount. As a manufacturing facility, fire is a serious concern. Because of this, the use of a Fire-type move with BP greater than or equal to 10 will cause the Sprinker System to activate, acting like Water Sport for 2-3 rounds. Seismic activity and digging are possible, and pipes carrying water allow for powerful water attacks. However, seismic activity and digging can have unpredictable consequences:
    10% chance of a blown gasket, resulting in heated steam pumping throughout the facility, lowering the accuracy of all non-Steel, Ghost, and Poison types and necessitating greater exertion, increasing energy costs by 1.
    10% chance of a short circuit, leaving the offending pokemon fully paralyzed.
    10% of a chemical spill, Badly Poisoning all non-Steel or Poison types.
    5% chance of an explosion, dealing damage equal to (15-[def rank x 2]) to all pokemon, regardless of typing.
  6. Ragnarokalex

    Ragnarokalex

    Joined:
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    Alright ill ref this bad boy, PM me teams
  7. Paradoxus

    Paradoxus

    Joined:
    Apr 3, 2011
    Messages:
    802
    Taking Nightmare Jgglypuff

    NFEs only
    Switch: Massacre
    Item: Never
    Abilities: 1
  8. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
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    2,067
    Time to try out my new pokemon :D

    1v1 Singles
    0 Recoveries, 3 Chills
    DQ: 2 Day DQ (Note: My internet is having a few problems right now)
    Arena: A blazing hot desert, with a few cactuses around. Permanent sunny day.

    idc what you use
  9. Le Quack

    Le Quack

    Joined:
    Jul 6, 2011
    Messages:
    20
    I accept:
    Switch = KO(Switch in 1x1, wtf)
    No items
    All Abilitys(gonna abuse my little and noob pokes mwuahauhauahua)

    ref plz :D
  10. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,532
    Let's try and actually get some counters.

    1v1 Weakmon Singles
    2 Recovers, 5 Chills
    DQ 2 Days, 3 Days Ref

    Pinnicle Ruins
    Sized for - 3 Pokémon per side. (Large)
    Water Depth - Shallow (Surf, Muddy Water, and Dive can be used by drawing on the water source. Small Pokémon can submerge themselves, larger Pokémon can simply wade through the water with little difficulty.)
    Seismic Activity - Allowed (The arena is sufficiently far from unprotected structures, or is properly insulated against this sort of punishment. Earthquake, Magnitude, Fissure, and Dig are permitted.)
    A ruined complex from a bygone age, these crumbling pillars and walls bask in the high-altitute sunlight. The air is fridgid in this altitutes, but the sun alleviates this.
    Pinnicle Ruins has the following traits:
    Traits (open)
    • The long trek up to reach this arena takes its toll on even the hardiest traveler - both players' lead Pokémon (or only Pokémon as the case may be) have one less rank in Attack and Special Attack for the first three rounds of battle.
    • Weather affinity (Sun) and Weather affinity (Hail). The appropriate weathers last an additional two (2) rounds.
    • Seismic attacks, while not forbidden, are hazardous. Each time one is used, the user risks a 10% chance that a nearby pillar or old wall will crumple onto them; dealing damage as a R5 user of non-STAB Rock Slide.
  11. pimpgangster

    pimpgangster

    Joined:
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    Ill ref FB vs Le Quack PM teams
  12. Metal Bagon

    Metal Bagon

    Joined:
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    1,659
    I accept

    Switch= Your the Pikachu (aka KO)[​IMG]

    No items
    All abilities.

    Ref who wants some quick counters, this match is for you!
  13. pimpgangster

    pimpgangster

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    Also taking MB vs Louis
  14. MK Ultra

    MK Ultra BOOGEYMAN
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    Refs who don't look at the last page are bad people :(
  15. Jealous

    Jealous

    Joined:
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    I am fairly sure this hasn't been accepted yet, so i'll take it.

    switch = KO
    No items
    All abilities
  16. LightWolf

    LightWolf lightwoof
    is a Forum Moderator
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    Open Challange, Beginner Battle
    3 vs 3 Doubles
    2 Recoveries, 5 Chills
    2 Day DQ, 3 Day Ref DQ

    Arena: Random things

    Show Hide
    Every move is allowed. There are randomly positioned spikes on the field, which deal damage on contact(I leave it up to the ref how much this damage will be). There are also a couple of balloons floating around which can be grabbed, to avoid seismic attacks for that action, this action has a +1 priority. The balloon is destroyed at the end of the action it was used on and the mon takes small fall damage. There is a 10% chance to fall on a spike and take additional damage. Wind based attacks, and weak blasts can be used to send a balloon at your opponent, and get them lifted into the air, making them unable to use contact moves for the same action. When the balloons are destroyed there is a chance they have a chance to release different effects: Poison Powder 10%, Stun Spore 10%, Sleep Powder 10%, Leech Seed 5%. If a multi target attack is used to attack balloons near someone, there can be 1, 2 or 3 next to them, each with equal chance to happen, which are all destroyed by multi target attacks. Multi target attacks can also be used to destroy a balloon near someone and hit two opponents.
  17. rickheg

    rickheg

    Joined:
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    I've got an open battle slot, and 5 unevolved pokemon to pick from. I'll accept this.

    1 Ability each
    No items
    Switch=KO
  18. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a Community Contributoris a CAP Contributor
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    I'm still a bad person, but I'll ref!

    Objection vs. iiMKUltra is a go as soon as I get PMs!
  19. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
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    1,602
    Open Challenge!
    1Vs1 Singles

    Moogle Villiage:
    The Moogles don't like:
    Attacks of Power 10+ (inclusive, not including multi hits)
    Fighting Pokemon
    Or Fully evolved Pokemon
    Each round they will pelt any pokemon with stones, doing 5, 10 and 20 damage respectively for each condition.
    The Moogle villiage also like rest and relaxation, so you can heal 10 HP and 10 energy for free twice in the game, using an action [Command: Moogle Hotel] (does not count towards rests/Chills.

    2 Day DQ - This goes for ref too!
    2 Recoveries, 5 Chills
  20. Chieliee

    Chieliee

    Joined:
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    1,813
    Seeking my first match :D

    Beginner Battle
    1v1 Singles
    DQ time: 2 days
    2 recovery moves, 4 chills

    Arena:

    Stormy Beach: Water on one side, sand on the other side. Can't have any weather apart from Rain.
  21. Nightmare Jigglypuff

    Nightmare Jigglypuff

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    Arcanite, why does if cost 5 energy to recover 10 energy?

    But accepted nonetheless. I will have my revenge!

    Switch = Insert something funny here
    Items off
    One ability

    Final fantasy loving refs, the time to act is now!
    (^Terrible.)
  22. nEsp

    nEsp

    Joined:
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    99
    Accepting Chieliee

    No switch, no items, one ability
  23. Lyris1035

    Lyris1035

    Joined:
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    Messages:
    423
    Open Challenge!
    2 VS 2 Singles
    1 day DQ time, 60 hour ref DQ time
    2 recoveries/5 chills/1 Ice-Type move use
    No more than 1 Fighting-type Pokemon per team
    Arena: Stargazer Colosseum
    Stargazer Colosseum summary (open)
    [​IMG]
    Field Type: Dragon/Psychic
    Complexity: Moderate
    Restrictions: Psychic and Dragon moves get +2 BAP, all legendaries and pseudo-legendaries get +1 to their SpA and Atk, No digging.

    This colosseum is the real deal. If you have reached this point, you know you're good. You can even feel the legend in the air. This arena is a dome with stars projected on it to make it look like a night sky. There is a circular arena designed in the titanium in the floor. This arena is too intense for any Pokemon that can still evolve. Any weather the Pokemon try to make will be simulated through certain resources to not be unfair to Pokemon with certain strategies. For the same reason, a pool of water is next to the arena and will be refilled instantly after water is taken from it. Seismic activity is allowed, but the crowd has heavily padded seats in case an Earthquake takes place. The one thing not allowed is digging, because the floor is solid titanium. All pseudo-legendaries and real legendaries get one extra rank added to their Attack and Special Attack stats (this is not a "boost" like Work Up, but like actually increasing their stats). Psychic and Dragon type moves get two added to their base attack power because of the legend in the air.

    List of pseudo-legendaries and legendaries that get a boost (PM/VM me if this list should be changed at all)[Pokemon currently available in ASB bolded]: Articuno, Moltres, Zapdos, Dragonite, Mewtwo, Raikou, Entei, Suicune, Tyranitar, Lugia, Ho-oh, Celebi, Salamence, Metagross, Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Garchomp, Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran, Regigigas, Giratina (both forms), Cresselia, Phione, Manaphy, Darkrai, Shaymin (both forms), Arceus (all forms), Victini, Hydreigon, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta (both forms), Genesect
  24. Tortferngatr

    Tortferngatr

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    ...Wait, are we allowed to use mons of types other than Dragon or not?
  25. Arcanite

    Arcanite

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