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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Paradoxus


    Apr 3, 2011
    Taking on DFrog

    Switch= Nyan nyan nyan nyan nyan nyan nyan nyan nyan
    Items: No
    Abilties: 1

    NFEs only

  2. Lord Jesseus

    Lord Jesseus

    Jul 2, 2009
    I want a battle with real Pokemon, as opposed to pissy little NFEs.

    3v3 Doubles
    1 Day DQ
    Unlimited Recs/Chills
    Arena: Your choice

    And sure, another battle WITH pissy little NFE's (and a shuckle; you don't have to use nfes if you dont want to)

    3v3 Doubles
    1 Day DQ
    Unlimited Recs/Chills
    Arena: Earthen Crater (open)

    Field Type: Ground/Rock
    Complexity: Moderate
    Format: All

    Restrictions: No Rain Dance or Hail, No Water Source


    A dry, hollowed out crater in the middle of the desert. The sun is always shining on this desolate wasteland, immortalized in time with a rocky stillness. The large arena is pockmarked with multiple meteor impacts, creating a craggy, difficult terrain. The crater forms a bowl that sharply inclines toward the center. The crater itself is about 50 feet in diameter. Rain and Hail may not be summoned in the arena, and its natural state is bright, but not particularly hot.

    edit: ok Temp has accepted one (i don't know which :p) and i'm withdrawing the other for now


    May 19, 2009
    i will.
  4. Temperantia


    Mar 9, 2011

    Accepting the second one.

    All abilities
    No Items
  5. Metal Bagon

    Metal Bagon

    May 27, 2011

    Me and Simon Says are suffering rom close-to-last-post-on-a-page sundrone. Soooooo BUMP for a ref.
  6. Darkamber8828


    Dec 28, 2009
    reffing rickheg and deadfox
  7. Lord Jesseus

    Lord Jesseus

    Jul 2, 2009
    Which one are you accepting? :P
    I'd guess the second one since you didn't choose an arena, but I'd like to be certain since you didn't specify.
  8. Lord Jesseus

    Lord Jesseus

    Jul 2, 2009
    Challenging iiMKUltra to:

    4v4 singles
    1 Day DQ
    2 Recs/5 Chills
    Arena: His choice, or the ref if he doesn't care
  9. MK Ultra

    is a Forum Moderator Alumnus

    Aug 20, 2010
    No Items
    All Abilities
    Also don't care about arena.
  10. Objection


    Sep 27, 2008
    Will ref Lord Jesseus vs iiMKUltra.

    EDIT: And the arena will be WarioWare, Inc. (the stage from SSBB)

    WarioWare (open)
    An artificial environment with no external water source or natural grass. Digging and seismic moves are allowed. Weather is allowed.

    At the beginning of each round, the ref will give a task to the participating pokemon to perform during the round. It can be anything as long as all active pokemon can feasibly accomplish it (eg, use non-STAB moves only). Any pokemon that fail to complete the task take damage equal to 1/4 of their max HP.
  11. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Feb 7, 2009
    Sorry Little Battler 9.9

    Switch = Your heart goes on
    All abilities
    No items

    Now we just need a ref :)
  12. Leethoof


    Feb 23, 2011
  13. Elevator Music

    Elevator Music still not a girl, sry
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Jan 25, 2008
    Format: 2v2 Singles
    DQ: 1 Day (2 for ref)
    Restricted Moves: 2 Recovers/5 Chills
    Arena: Rising_Dusk's Ageless Sanctum (We'll pretend the sanctum belongs to me though!)
    This sanctuary is a paradox of reality trapped away in a pocket universe, much like the reverse world. This sanctum only benefits one person, however, and that's its owner: Rising_Dusk Elevator Music. Within this sanctuary, Rising_Dusk's Elevator Music's Pokemon will never faint, but will instead revive immediately when KOed to continue facing whatever unlucky opponent he faces! Fortunately for his opponent, said opponent is a close friend, so Rising_Dusk Elevator Music has chosen to be a sporting fellow. He will use one Pokemon that revives three one times as his Pokemon of choice, while his opponent can choose exactly three two of his own Pokemon to face Rising_Dusk's Elevator Music's. He considers this good training for both parties involved.

    For training purposes, when my Pokemon is revived the first time, the pokemon that would have fainted it will still get KOc. That being said, I don't really care what you bring as long as it isn't some fully evolved or anything that would be a boring match.
  14. Arcanite


    Jun 21, 2010
    IF it's 2 v 2, shouldn't it revive once?

    I accept

    Switch = Nope
    Items = Nope
    All abilities!

    Since EM told me Via VM that he/she would use Togepi (which i guessed anyway), I'll use Snivy, Machop and Tirtouga

    Hint to ref: you can now get the thread up without waiting for PMs. (Researching Tower: Me, EM)
  15. Dogfish44

    Dogfish44 z_z
    is a Forum Moderator

    Jan 1, 2009
    Reffing the above!
  16. Glacier Knight

    Glacier Knight

    May 12, 2011

    i will do it


    PM the mons, alch and little battler
  17. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Feb 7, 2009
    I think I'll set up two more battles also, both in the same arena:

    2v2 Singles
    Only 1 FE
    The first Pokémon the battlers send to the ref are sent out automatically, then the challenger issues actions as normal.
    2 Recovers / 5 Chills
    3 Day DQ
  18. Galladiator


    Sep 5, 2010
    I'll take you on, Alch!

    No Items
    1 Ability

    It's too bad my Gallade is in a Raid at the moment...
  19. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Battle Server Moderator

    Sep 30, 2010
    Alchemator, I'll take the other challenge.

    No Items
    All Ability
  20. Elevator Music

    Elevator Music still not a girl, sry
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Jan 25, 2008
  21. Albinoloon


    Apr 27, 2010
    Issuing an open challenge after my retreat from ASB.

    2v2 Doubles
    2 Recoveries/Unlimited Chills
    2 day DQ
    Only NFE's
    Only the first two pokemon sent to the ref participate.
    Arena: The Nether

    As in Minecraft, the Nether is a hellish environment. The Netherrack below the combatants' feet is highly combustable- and will be caught aflame by fire attacks, increasing the attacker's teams's accuracy by 5%. There are four patches of glowstone on the ceiling. Being the only solid light scource, if they are broken(attacked), the accuracy for all pokemon decreases 20% At the start of the battle, all pokemon's accuracy is decreased by 10%. Ghasts roam freely, here and will atttempt to hit them with fireballs of their own, which end up missing due to their large distance between them and the battlefield. Because of this occurence, there is a 5% chance, every action that a fireball will hit earth and ignite the Netherrack. Accuracy cannot fall below 5% regardless.
  22. Frosty

    Frosty =_=
    is a Community Contributoris a Forum Moderator Alumnus

    Mar 25, 2008
    me me me pick me!

    Switch = yeah right
    1 Ability
    No Items
  23. Glacier Knight

    Glacier Knight

    May 12, 2011
    Attention ASB!

    i have a challenge :D

    But it is not an ordinary challenge, for it is located in a new and mystical arena!

    The Temple of Crypt-Myth-Zoo

    The information is in the hidden tags. please check it out! i worked really hard on it and i hope other people will enjoy it! if you ever want to use this arena, or any of the other arenas I've made, check them out here!
    Show Hide

    Field Type- Neutral
    Complexity- Intense
    Format- All
    Restrictions- No water source

    The Temple is open and stretches across the side of a mountain. Four hundred feet below, down an 80 degree slope, lies a forest and a large lake, making around the Temple very peaceful. The area itself looks like an ancient Temple-yard, with the floor and everything standing being built of a worn yellow-brown stone.

    On the ground there are also worn out pictures of mythical and supernatural beasts that glow dimly at night time. At night, the cracks and lines that separate and run through the stones glow bright green, giving the area a mystical (and TRON-like) feel. The battle area is two hundred feet long and one hundred feet wide, making a rectangle. The left side of the arena is facing the forest and lake, making that side dangerous. Pokemon can fall off the side, even though there is a two foot ancient guard rail. The right side of the arena meets the side of the mountain, and the mountain doesn’t slope, it juts upward at a 90 degree angle.

    Also in the Temple there are large totem pole- like columns that rise from the ground in ten different places. Each one is three feet thick and twenty feet tall. Each column has a mythical/supernatural creature on it (e.g one has only pegasi on it, one has only minotaurs on it, etc).

    As soon as a pokemon enters this arena, the powers of the gods alter the pokemon randomly. There are ten ways the Pokemon could be altered, either making your partner a terrifying beast or a bad excuse for a sci-fi monster. (when a dual-typed pokemon is transformed and it gains a type (e.g Aggron with Pegasus transformation), the pokemon loses its second type and gets the type said in the description of the transformation)

    Descriptive list of creatures

    · Pegasus: A Mythical Beast originating from Greek culture, the Pegasus stood for beauty and grace, And with the gods crafting its wings onto your pokemon, surely it will be graceful too! The wings will spurt from the back of the pokemon, and grow proportional to the pokemon (12 feet long wings won’t be crafted onto a Pikachu). The pokemon will gain the flying type, and learns the moves whirlwind, wing attack, and aerial ace. The pokemon’s speed will increase by 20 (e.g a Mamoswine with 80 speed would become a ground/flying with 100 speed). The pokemon gains the ability Serene grace.

    · Zombie: If you enter the battlefield and find your prized pokemon is now moldy and green, you sir have been the victim of a horrible prank played by the gods. Actually the zombification process does not hurt the pokemon, but it leaves the poor beast looking disgusting and hideous. Because of its vile look (and smell), the accuracy of all moves launched at the pokemon is decreased by 25% (if sleep powder was used on a pokemon that was zombified, the base accuracy would be 50% instead of 75%).The pokemon’s speed will decrease by 20 (a Mamoswine with 80 speed would become a zombie Mamoswine with 60 speed). The pokemon also gains the poison type (if it doesn’t already have it), and learns the moves toxic, sludge bomb, and screech. The pokemon gains the ability Poison touch.

    · Abominable Snowman: When the gods mix part of this dangerous beast into your pokemon’s configuration, they will grow four feet taller and gain immense strength. They will have a pale blue coloration, and will emit a chilling aura from their body, and the chilly atmosphere will make a hailstorm appear for the whole battle! If the pokemon has no fur they will find themselves coated in a small layer of the wooly substance; If they do then the fur will lengthen until the pokemon looks shaggy. The Pokemon gains the ice type, and learns blizzard, rock climb, and ice fang. The pokemon gains the ability snow warning. The pokemon’s attack becomes rank 4.

    · Squonk: a most ugly and depressing creature, when parts of the squonk enter your pokemon, it will turn a most unnerving shade of gray and green, and boils and warts of all sizes will grow on every inch of its body. This drastic change will sadden said pokemon, and make it very conscious about itself. In fact, it will not want to battle at all! Your pokemon will try to avoid all attacks and avoid battling itself (all opponents attacks have a fifty-fifty chance they will hit, and there is a fifty-fifty chance that your pokemon will not use a move when you command it to). Also if your pokemon’s health gets lower than 20 HP, The squonk inside will activate its last form of escape; melting. Before your eyes, your pokemon will melt and form a large puddle on the battle field! It is not gone however, it can still use water moves! The pokemon gains the water type when it becomes part Squonk, and learns the moves surf, muddy water, and aqua ring. The pokemon will gain the ability Storm drain and gain 30 speed.

    · Chupacabra: The goat sucker’s viciousness and bizarre appearance has been merged with your pokemon! The partner you own loses all its hair and fur (if it had any), and turned a deep mottled grey, with blood red claws protruding from its hands (if the pokemon has hands). Also spikes jut from the pokemon’s back, the same blood-red color. Finally if the pokemon had fangs they turn the same dreaded color, but if not two large canine teeth burst from the mouth. Primed up and ready for battle, the chupacabra like pokemon can now jump, climb, and move very agilely, with its speed and evasiveness increasing. The pokemon gains the dark type, and learns crunch, leech life, and night slash. The pokemon’s speed will be increased by 25, and gain 15% evasion. The pokemon gains the ability intimidate

    · Minotaur: The beast from Crete flows within your pokemon and transforms it into a wild and raging monster! Its head becomes bull-like, spurting horns, growing thick black fur all around the neck and face, and even a ring through the bottom of the nose forms! The pokemon gets the trait of the minotaur most feared; its anger. Fury courses through your Pokemon’s body, strengthening all its attacks. However, the rage makes the minotaurish pokemon only use attacks. The pokemon gains the fight type and learns brick break, head smash, and Head charge. The pokemon’s attack will become rank 5. The pokemon gains the ability sheer force.

    · Mongolian Death Worm: The pokemon resembles the most feared in-vertebrate in Asia! Your pokemon will turn bright red, and lose its appendages (and grow slightly chubby). It will also gain amazing stamina! However it will get amazing digging powers, able to tunnel faster than dugtrios and excadrills. The pokemon will gain the type ground and learn the moves dig, gunk shot, and earthquake. Speed increases by 20 underground. The pokemon’s health will become 120. The pokemon gains the ability Arena trap.

    · Chimera: An ancient beast from Greek and middle eastern mythology, your pokemon will gain fire breath, and grow a long scorpion tail that can poison your enemies! The pokemon’s face will also grow lionish, and if the pokemon has multi heads they will take the shape of a goat. The pokemon will gain the fire type and learn the moves flamethrower, poison fang, and roar. pokemon gains the ability flame body. The chimera is very skilled at fighting, so the pokemon gets rank 3 attack and rank 4 special attack.

    · Gargoyle: Your pokemon will become like the stone beasts of the city that watch the helpless humans down below. The pokemon affected will become stone, literally! And they will not be able to speak or use any moves dealing with sound! Its defenses will increases greatly, but it will move very little whatsoever! The pokemon will gain the type rock and learn the moves rock throw, glare, and rock wrecker. Its defense will become rank 6, and special defense rank 4, but it will gain the ability Truant.

    · Wyvern: A medium sized breed of dragon, The blood of the royal heir of dragons will be placed inside your pokemon! It will turn pale blue-green, and grow scales. Wings will spurt from the back, and it will be able to breath out dragon fire, more potent and deadly than regular fire. The pokemon will gain the dragon type and learn the moves dragon breath, dragon claw, and hone claws. The pokemon will also gain the ability cursed body. The pokemon will also be able to fly.

    Summary for Mythical/Supernatural beasts:

    able to fly​
    flying type​
    Whirlwind, wing attack, and aerial ace​
    +20 speed​
    Serene Grace

    Opponent’s accuracy -25%​
    -20 Speed​
    Poison type​
    Toxic, sludge bomb, and screech​
    Poison Hand

    Abominable Snowman:
    Rank 4 attack​
    Ice type​
    Blizzard, Rock climb, and ice fang​
    Snow warning

    Opponent’s attacks have a 50/50 chance to hit​
    There is a 50/50 chance your pokemon will not attack​
    Melts into water when HP is lower than 20​
    +30 speed​
    Water type​
    Surf, Muddy water, and Aqua ring​
    Storm drain

    +25 Speed​
    +15% evasion​
    Dark type​
    Night slash, Crunch, Leech life​

    Can only use attacks​
    Rank 5 Attack​
    Fight type​
    Brick break, Head smash, and head charge​
    Sheer force

    Mongolian Death Worm:
    No appendages​
    120 HP​
    +20 speed when in the ground​
    Ground type​
    Dig, gunk shot, and Earthquake​
    Arena Trap

    Grow a snake for a tail​
    Fire type​
    Flamethrower, Poison fang, and Roar​
    Flame Body​
    Rank 3 attack and rank 4 special attack

    Cannot use moves dealing with sound​
    Rock type​
    Rock Throw, Glare, Rock Wrecker​
    Rank 6 defense and rank 4 special defense

    Able to fly​
    Dragon type​
    Dragon Breath, Dragon Claw, Hone Claws
    Cursed body

    The Ref will Roll the RNG to decide what mythical creature is mixed with the battling pokemon. Pokemon are morphed as soon as they enter the battlefield and cannot be changed for the rest of the battle, even if they switch out and come back in.

    I will be the ref (i know how the arena is supposed to work :P)

    2vs2 singles
    2 day DQ
    2 recoveries and 5 chills
    You know where its at :)

    Please, i need two willing battlers! i want to ref and see how the arena is. please don't be shy! :)
  24. Its_A_Random

    Its_A_Random Master of None
    is a Forum Moderatoris a Community Contributor

    Mar 19, 2010
    Its_A_Random wants a battle.


    6v6 Singles
    2 Day DQ Time
    2 Recoveries, 5 Chills per Pokemon
    Will be using a mix of NFE's & FE's
    Arena: Stolen from one Glacier Knight (open)
    Obsidian Badlands
    Field Type- Rock/Ground
    Complexity- Simple/Moderate
    Format- All
    Restrictions- All weather can be used except Sunny Day, No water source

    Obsidian Badlands: One of the harshest places out there, the Obsidian Badlands used to be a chain of volcanoes. One day a Heatran erupted from its slumber underneath the volcanoes. Enraged for some unknown reason, the Heatran released an explosive amount of power. The beast channeled the power through its home, and without warning all of the Volcanoes burst open, lava and flames searing the surface. Water types from near and far quickly extinguished the lava, hardening it to the point of transformation. Because of the rapid cooling the lava became obsidian, a black glassy rock. Also the lava went everywhere, so area is coated here and there with thick plates or spikes of obsidian. The black rock gives the already daunting place a dark demeanor, and only the most fearless of trainers train and battle here. In the center of this craggy place is Obsidian Pillar, the only remains of the largest volcano. Its sheer size disheartens the bravest pokemon, and its sharp edges and spikes could fall onto unsuspecting victims at anytime. The weather here is always stormy, though it only rains once every few months. Because of this the place is always in a severe drought. The ground is able to be dug up, but you must be careful; the obsidian is unsteady in some places.
    Weather is always stormy, though it rarely rains. Rain, sandstorms, and hail can be summoned. Digging and using earthquake is okay, but at your own risk.
  25. TravelLog


    Mar 11, 2011
    @Glacier Knight, I am so down. However, I am currently in 3 battles, so if one finishes soon, count me in.
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