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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Korski

    Korski Distilled, 80 proof
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    You're on, Little Battler!
  2. Fire Blast

    Fire Blast

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    Reffing the above, PM teams. M0ar RC!
  3. Its_A_Random

    Its_A_Random Solves issues recursively
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    Anyone willing to ref?
  4. TEA_DEMON

    TEA_DEMON

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    more delicious ref tokens for me.
  5. Huntofthelion

    Huntofthelion Live for the nights you can't remember
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    Match Seeker:

    Number of Pokemon per side: 3
    Singles
    Disqualification (DQ) Time: 3 Days
    Restricted Moves: None
    Arena: Circular Arena with raised walls enclosing it and a dirt floor.


    I would prefer a beginner battle as I haven't done this in forever but it is not a requirement.
  6. Its_A_Random

    Its_A_Random Solves issues recursively
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    Who's up for a Tag Battle?

    2v2+2v2 Tag Team Doubles
    2 Day DQ Time
    2 Recoveries/5 Chills per Pokemon
    One Ability
    This is not an "I want to train my Magikarp!" battle. Repeat, This is not an "I want to train my Magikarp!" battle.
    Arena (open)
    Arena: Oasis Arena
    Field Type: Neutral
    Complexity: Moderate
    Format: All

    Restrictions: No Rain or Hail

    Description: It's basically a purpose built Pokemon arena with a difference: It has an Oasis in the middle of the arena. The Surface of the arena is sand & diggable, while the actual semi-lake that the oasis is positioned near the middle of the arena, to the right of where the challenger stands. On the other side are the grandstands. The arena has the same dimensions as a normal arena. The default weather is Clear & the only Weather that can take effect is Sun & Sandstorm.

    Summary: Arena with Oasis, Diggable sandy surface, Oasis positioned near the middle of arena. Default weather: Clear, it can never hail or rain here.


    1st Person determines Switch method
    2nd Person determines Items
    3rd Person determines Teams

    Now, now. Anyone willing to battle?

    EDIT: Yes, It's a Strong-mon battle, Objection.

    DOUBLE EDIT: DFrog, by "Deciding Teams", I mean the last one to accept decides who he wants to partner with for the battle & leave the other two to form a team.
  7. Objection

    Objection

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    Well since my mine cart battle with Lord Jesseus is postponed, I'll accept. I wanted to get in a multi-trainer battle anyway.

    Switch = Man falling off of a cliff (NOOOOOOOOOOooooooooooooo...)
  8. SimonSays

    SimonSays

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    Open Challenge Time!

    3v3 Singles
    3 Day DQ
    3 Recoveries/10 Chills
    Arena: Forest without Consequence
    Forest Without Consequence (open)

    [​IMG]
    Arena: Forest Without Consequence
    Field Type: Diverse
    Complexity: Intense
    Format: All
    Restrictions: Weather moves won't work.

    Description:
    A simple little grove in the middle of a forest, with a 50m clearing in the middle. river runs silently off to the side of the arena, about 2.5m deep and 3m wide. The beautiful midday sun beams down on this picturesque scene. So, what make this arena more?

    Time Travel.

    At the end of every round, Celebi shows up (Non-catchable) and shifts everyone from the current timeline to a random alternate. The potential timelines are:

    - Natural Life: The starting arena. Call it home if you like, because it'll be the only promise of comfort you'll get. No special effects.
    - Forest Fire: Tiger, Tiger, burning bright... All Fire moves receive a Flash Fire boost, all others unused to the intense heat with have -1 Accuracy.
    - Industrialization: Welcome to the Streets. Desolate for as far as the eye can see, nothing but concrete and iron. The river and all the trees are gone, and Seismic Activity and Dig are unusable. Steel and Electric types are right at home, and have the Energy cost reduced of all their moves by 2.
    - Drought: Sunlight, so harsh it burns. The trees have lost their leaves, and offer little to no relief to wary battlers. Sunny Day is in effect, and All Grass-Types will be treated as if they have Solar Power, as well as their normal abilities. Water-types will also lose 1hp per action.
    - Storm: Thunderbolts and Lightning, very very Frightening! Due to heavy rainfall, the river has flooded, and everyone has about 25cm of water around their ankles! This impedes foot-movement, and all contact moves have negative priority. Flying types, Levitators and Water-types are able to ignore this, due to their ability to avoid/thrive in watery conditions.
    - Deadland: The river dried up, and the land died with it. Nothing but Sand as far as the eye can see, which isn't very far, with the giant Sandstorm in your face. Pokemon uncomfortable with Desert conditions have -1 Accuracy.
    - Snowbound: Welcome to a Winter Wonderland. Weather is Snowing (Hail, without the damage per Action). Pokemon unfit for Winter conditions will move slower than normal.
    - Midnight in a Perfect World: Identical to Natural Life, but during the Night. Because of the tranquility, a sense of peace befalls all Pokemon; Chilling regains 10 health as well as 18% Energy, and Recoveries are 15% more effective. This peace also affects a Pokemon's fighting prowess; All Pokemon lose 1 Rank in both Attacks for the duration of this Round.
  9. MK Ultra

    MK Ultra BOOGEYMAN
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    Switch=KO
    No Items
    All Abilities
  10. DFrog

    DFrog

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    Fuck it, I'm in! No items lalala

    Also how are team decided?
  11. Leethoof

    Leethoof

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    I'm in the tag battle!
    Me and Its_A_random vs Objection and DFrog!
  12. Fire Blast

    Fire Blast

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    Ive probably gone mad from rrffig so much, but I'll take the Tag Doubles.

    PM me teams!
  13. danmantincan

    danmantincan

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    Rewindman and I (3v3 Doubles) and Leethoof and I (4v4 Doubles) still need a ref.
  14. Flamestrike

    Flamestrike

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    Taking dan's match with rewindman, PM teams please.
  15. Rediamond

    Rediamond

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    I'll ref SimonSays v Ultra
  16. Flamestrike

    Flamestrike

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    Alright, time to fill up my battle slots again. Two challenges, here we go!

    EDIT: Glacier is taking this one
    3v3 Doubles
    3 day DQ
    Unlimited recovers/chills
    Switch=OK
    His arena choice
    NFE only (no FE, no single stage, second out of three is fine)

    4v4 Doubles
    3 day DQ
    Unlimited recovers/chills
    Switch=OK
    ASB Tournament Arena
    FE only
  17. Glacier Knight

    Glacier Knight

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    yup yup i am

    Taking Flamestrike's NFE challenge
    no items, all abilities

    area is this:


    Field Type- Neutral
    Complexity- Simple
    Format- All
    Restrictions- Little water sources

    No Man’s Land: the only remnants of a war taking place on this lonely plane are craters from cannons and two hastily made trenches opposite of one another. This place is perfect for an intense brawl of epic proportions because unlike domes, gyms, or protected forests this place is dying to be torn apart again. There are no trees or grass, just mounds of dirt and dust, with some puddles here and there from past storms. The air is stale, and you can feel the tension that was strained here years ago. Yes, this already forgotten area is perfect for rough housing and playing dirty. Summary: Dig/earthquake is allowed. Weather is allowed.
  18. Gerard

    Gerard

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    Will be reffing Flamestrike's & Glacier's battle :3
  19. rewindman

    rewindman

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    I'll take this one then, got some new things I wanna try out.
    Items = Off
  20. danmantincan

    danmantincan

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    I'll take Flame Vs rewindman
  21. Rising_Dusk

    Rising_Dusk
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    Open challenge time!

    Training Battle
    (This battle acts as if it never happened; it will not go on the profile or W/L/T of either player)
    Format: 2v2 Doubles
    DQ: 2 days
    Limits: ∞ Recovers / ∞ Chills
    Arena: Particularly Normal Place
    This arena is particularly normal. The strange thing about it is that it's so normal that anything not normal is nigh-rejected by the arena. Normal-type moves cost 50% less energy, while anything not Normal-type costs 50% more energy for all Pokemon. Furthermore, everything is so normalized that all Pokemon pick up Normalize as an ability in addition to their own. Thus, even in a no abilities battle, they must have it. The arena also doesn't like Ghost-types because they're mean and scary. Really.

    Summary:

    • Normal-type moves cost 50% less energy.
    • Non-Normal-type moves cost 50% more energy.
    • All Pokemon get the Normalize ability no matter what, even in no abilities battles.
    • No Ghost-type Pokemon allowed.
  22. LightWolf

    LightWolf lightwoof
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    Accepting Rising Dusk's if possible(The normalize is like the real ability, as in it is possible to deactivate it? Does the bonus also work for Normalized moves?)

    No items
    Switch=Riiiight...
    All Abilities
  23. Rising_Dusk

    Rising_Dusk
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    Normalize as in ASB Normalize! (Meaning it can be deactivated) Looking for a ref now.
  24. rickheg

    rickheg

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    If you guys don't mind having an apprentice ref, I'll take this, with GoldenKnight as my tutor ref. PM me teams, if you please!
  25. Maxim

    Maxim

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    I'll issue my own challenge

    2v2 Doubles
    1 Day DQ/ 2 Days for Ref
    2 Recoveries/5 Chills
    Challenger chooses the arena
    No evolved mons at all (i.e. Gastly is allowed, but not Haunter or Gengar)
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