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Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.
OK I'm back so I can take this. PM me mons etc.
Could i get a subref for this fight here? Ive only got one Action left in this fight, and i really need the counters from this fight, so if someone could step in and finish this up for me i would be forever grateful.
One action? I'm in. Not sure how the counters work for that though ref wise.
my standard togepi training challenge
1 day dq
2 recoveries/5 chills
Items=On because EM doesn't mind
QC rejected 1/3. Abandon all neglect of the rules, ye who enter here.
Anyways, let's see about our own challenge...
3v3 Triples (note: Please bring not-much-trained FE's, 2nd stage NFE's, or mons that will evolve upon being sent out. PReferably the latter category)
2 recoveries/5 chills
2 days DQ, 3 days ref DQ (please hurry...)
Arena: The City of Gold
A city made entirely out of well...24 karat gold! It's incredibly soft, and you'll leave footprints with every step, but it's incredibly reflective, so moves that are light-based have an additional 30% accuracy, doubled stat change effects, and 1.5x damage. The floor, strangely enough to those who don't realize this is pure, 24 karat gold, is malleable enough for Ground-types to dig through! However, nobody else can dig through the metal. It conducts electricity VERY well, preventing Electric-type attacks from being used-it simply acts as a giant grounding device. If a Fire-type move that has more than 12 base power or inflicts burn more than 30% of the time strikes the gold, it will melt, creating a pool of molten gold that burns anyone who steps in it-even Fire-types-and deals 5 damage on contact.
Issuing a really specific OPEN CHALLENGE.
6 vs 6 Singles (LC Legal)
2 recoveries / 5 chills
2 Day Player DQ / 3 Day Ref DQ
Arena: Abilities Testing Site
This is a specially constructed arena where all moves are allowed and the only catch is, well, that it tests abilities. When you send out a Pokemon, you may give it 3 abilities of your choosing (none of them have to be its actual abilities). The only restrictions on this are: 1) you can't choose an ability more than once over the ENTIRE match (e.g., Rattata gets Stench/Contrary/Wonder Guard, Pidgey cannot have any of those three abilities), 2) you can only choose one "really good" ability per Pokemon (Wonder Guard, Magic Guard, Multiscale, etc.), and 3) you may not give a Pokemon any ability combination that renders it immune to every attack type (e.g., you can give Tynamo Wonder Guard, but, if you do, you can't also give it Levitate).
(I would prefer to face a mono-type team, but that's up to you. I will be using one.)
Acepting challenge, I guess MonoGrass vs MonoPsyquic should be interesting
3 Abilities (lol)
Okay people. We need more refs. To prove it's not hard to ref but a single match each, I'll take some of the ones on page 178.
I will likely regret taking this much at once, but maybe this will encourage more people to get involved. I'll VM all combatants. Although be aware these matches may lack flavor due to the load I'm taking.
EDIT: screw it, I'll ref the above match, too. PM me teams, Dummy, Gerard.
Elevator music and Terrador PM me your teams. However, this will be my first match without TravelLog tutoring me so could you please increase refs DQ to two days. I probably won't need it but I just want it as a safety precaution.
hmmm fun, can i get a subref for this match as well? Been a couple days and ive no idea where the ref went, so a quick reffing would be infinitely appreciated.
I wanna match
MATCH: 3 vs 3 Doubles
DQ: 3 Days
RESTRICTIONS: 2 Recoveries, 5 Chills
POKEMON: I will use NFE and mid-evo mons, and maybe Pokemon that don't evolve (like Lapras, Dunsparce, Heracross, etc.), so please use similar Pokemon.
ARENA: A Mario Kart stadium!
Will post round in a couple hours.
Postin up a 3v3 Singles match
2 recovers/5 chills
Arena: Unstable energy plant- every turn all pokemon on the field will be hit for 5 points of damage by the energy that is pouring out from the plant. also theres a 5% chance the plant will explode and deal half of the hp of both pokemon.
will ref Zeo vs Korski(If they want an apprentice ref under the guidance of Alchemator)
I have entirely too many NFE's to pick from, so I'll take you on.
Items=we're given them, so let's not bring our own
Yeah I'll ref this one. PMs...
Switch = Forget about it!
Items = Forget about it!
Abilities = Forget about it! All
Everybrought their pokemon to the battle for a battle in the Tournament arena. However, when everybody was showing off their pokemon, Groudoun was awakened!! Nobody really cared about Groudon, their pokemon were so much better. But, the rumbling of the earth casued all of them to drop their pokeballs. In the middle of the arena, lay 4 pokeballs, and each person confused about which one was theirs. None of the battlers wanted to show that they were unaware of which ball was theirs, so they confidently piked up a random pokeball, hoping to show that they could tell which one was theirs. However, a nearby Revenankh was watching, and decided to put a curse on them, so that the ball they picked would never be theirs. Everybody picked up the ball, when Groudon walked onto the Tourney arena. Everybody immediately tried to catch the Groudon, and they simply used the pokemon they picked up. Every sends out the wrong pokemon, but they still try to catch the Groudon. However, they just end up fighting with each other, showing that they are worthy to catch the Groudon.
DQ: 2 Days
Moves: 2 Recoveries/5 Chills
Arena: Tournament Arena with a giant Groudon in the middle and a Revenankh wathing. The Revenankh can effect the pokemon in whatever way the ref wants, as long as it is not extremly significant, and is logical. The Groudon in the middle acts as a blockade, and his Drought ability causes it to constantly be sunny. If the Groundon takes a total of 50 damage, he will let lose an Earthquake that hits *everyone (even pokemon that would normally be immune).* (Groudon takes damage from missed attacks and multi-target attacks. To calculate the power of attacks hitting him, or attacks he uses, use the stats listed in the Data Audit thread.)
Btw, I am battler #1, the person who joins second is #2, and so on. These numbers will be used later.
Due to the nature of this battle, it does not affect W/L/T. Additionally, everybody *must bring* a strong FE pokemon so that it is fair. Everybody PMs the ref one pokemon.
Note to ref: Please use the arena
Hmm. For Blast's challenge...in.
1 vs 1, BST under 300 only
0 recover, 5 chills
DQ: 24 hours player and ref
Arena: A field filled with tall grass.
I'm in for Fire Blast's melee!
2 Recovers / 5 Chills
Arena: ASB Tournament Arena
Come train your young'in!
in, guess that makes me #4
also: how do counters work for this battle 9.9