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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. deadfox081

    deadfox081

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    Ok, I might as well accept this one for another shot at it. Hopefully we get it finished this time.

    Switch = OK
    Items = Off
    All abilities
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
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    3,994
    Accepting both of Engineers challenges

    Items: Counter items only (Amulet Coin, Exp Share, etc)
    Abilities: All
    Switch: KO
  3. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    Grats on 1k, deadfox!

    Anyways, reffing Dummy vs. deadfox on request. PM Teams, please.
  4. C$FP

    C$FP

    Joined:
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    4,715
    Reffing both matches between Engineer Pikachu and Ragnarokalex, PM me teams.

    EDIT:
  5. Tortferngatr

    Tortferngatr

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    2,628
    Bump.
  6. Fire Blast

    Fire Blast

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    Challenging smashllyod!

    Training Battle
    Format: 1v1 Singles
    DQ: 36 Hours
    Recoveries/Chills: ∞
    Arena: Krusty Krab

    [​IMG]

    At the end of the round, Spongebob hands out Krabby Pattys, healing 5 HP on each mon. To stop the customers from getting hurt, a single attack cannot do more than 20 damage.

    NFEs only.
  7. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    I thought something was up... I'm only in 2 battles xD

    Training Battle
    6 v 6 Brawl - I'm hoping to lose quickly and claim counters, so yeah.
    DQ: 1 Day Per Player, 3 Per Ref
    Banned: Bide / Rest / Max 5 Chills / Max 1 Recovery
    Arena: ASB Tourney Arena.
  8. Fire Blast

    Fire Blast

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    2,093
    Reffing this.
  9. smashlloyd20

    smashlloyd20

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    EDIT: Right I accept both

    No Items
    Switch=Troll
    All Abilities
  10. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

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    reffin it
  11. Metal Bagon

    Metal Bagon

    Joined:
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    1,677
    Accepting dogfishes brawl and dropping my second battle with dan!

    Switch=KO
    No Abilitie's
    All items

    EDIT: Dogfish, would you consider changing the arena to the cloning room. I need to get a couple of pokemon evolved and fast!
  12. Paradoxus

    Paradoxus

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    Apr 3, 2011
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    802
    Dogfish i am in
  13. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    6 v 6 Street Brawl, meaning 2 trainers (I'd have put 6 v 6 v 6 or more for a 3 player + Brawl).

    Also... new match!

    3 v 3 Triples
    DQ: 1 Day Per Player, 3 Per Ref
    Banned: Bide / Rest / Max 5 Chills / Max 1 Recovery
    Arena: ASB Tourney Arena.
  14. Mr.L

    Mr.L

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    I'll ref this once you get an opponent.
  15. Leethoof

    Leethoof

    Joined:
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    I'll take that battle Dogfish. Incoming rock-types, FE I assume?.

    Switch=lol
    Abilities=One
    Items=no
  16. hoblaph

    hoblaph

    Joined:
    Jun 11, 2008
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    Seeking two battles.

    NFE Battle
    2v2 Doubles
    2 Day DQ
    0 recovers/0 chills
    Arena: ASB Tournament Arena

    NFE Battle
    2v2 Doubles
    2 Day DQ
    2 recovers/5 chills
    Arena: ASB Tournament Arena

    Though they are both NFE battles, they are not LC battles, so middle Pokemon are fine to be used.

    ~hoblaph
  17. levren

    levren

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    I'll ref the match witch 0 recoveries and 0 chills when you get an opponent hoblaph
  18. Metal Bagon

    Metal Bagon

    Joined:
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    1,677
    I challenge deck knight!
    2v2 Singles
    2 Day DQ
    2 recovers/5 chills
    Arena: ASB Tournament Arena at night!
    One FE and one NFE is to be used.
  19. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
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    3,172
    Accepting both battles of hoblaph's challenges
    Switch=KO
    All items
    No chills/recovers: all abilities
    5Chills/2recovers: One ability

    Will PM teams for the first battle to levren.

    And I'm dropping my earlier battles. Sorry, a few days without anyone picking it up is past my waiting time.
  20. Deck Knight

    Deck Knight DK! DK! Donkey Kong is here!
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
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    If you insist. Lets make this interesting though.

    Switch = OK
    All Abilities
    No Items
  21. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
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    Seeking two battles!!

    Battle One: TAKEN
    2v2 Singles NFE
    1 recov/1 chill
    1 Day DQ
    Arena: Challenger's Choice


    Battle Two: CANCELLED
    4v4 Doubles NFE
    2 Recov/2 chill
    1 Day DQ
    Arena: Challenger's Choice
  22. Leethoof

    Leethoof

    Joined:
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    Refereeing Deck vs Metal Bagon. PM teams plz

    Also DANMAN AND MAXIM
  23. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    I'll battle, Temperantia :)
    Switch = Nope
    One Ability
    No Items

    Arena:
    Windswept Meadow (open)

    Arena: Windswept Meadow
    Field Type: Grass
    Complexity: Moderate
    Format: All

    Restrictions:
    Weather only lasts one round before being blown away or canceled out.
    Digging costs 1 less energy.
    Surf is limited. (plus one energy, stacks per use)
    See each wind direction for specific details.

    Description:

    The Windswept meadow would be paradise for grass-types, if it weren't for the ever-changing wind. This expansive meadow's location means that winds change rapidly and without warning, bringing different effects to the battlefield. The wind also means that weather-causing moves only last one round, as the storms are blown away or scudding clouds block the sun. The soft earth means that digging costs one less energy, but water sources are limited and get harder to summon each time.

    The arena starts out with no wind. There is a 1/5 chance, each round, of each of the following effects:

    1) No Wind: Without wind, grass types can relax and enjoy the sunny meadow. Grass-type moves take 2 less energy to execute, and all grass-type attacks gain 2 BAP. Sunny Day is in effect, though it can be canceled out by another weather.
    2) Wind from the North: To the north is a howling wasteland of snow and ice. Northern winds bring hail, so all non-ice-type pokemon suffer normal hail damage. The biting cold means that recovery moves are half as effective.
    3) Wind from the East: To the east lies a large rose garden, so the scent is sweet. All pokemon relax, and evasion is reduced by one stage.
    4) Wind from the South: To the south, a large group of Bellossum and Vileplume are enjoying the sunshine. The wind carries their spores to the battlefield, causing a 10% chance for 10% paralysis and a 10% chance for poison for each pokemon. (Normal poison, not bad.)
    5) Wind from the West: To the west is a desert, with a raging sandstorm. The wind brings with it choking dust and grit, causing accuracy to drop one stage for all Pokemon unused to sandstorm. All non-steel/rock/ground types suffer normal sandstorm damage.

    The wind direction can be changed with the moves Gust, Whirlwind, and Razor Wind.


    Let's find ourselves a ref!
  24. jas61292

    jas61292 used substitute
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    I'll ref you guys. PM teams please
  25. rickheg

    rickheg

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    I believe you guys still need a ref for this? PM me teams.
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