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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. XVIcaliber

    XVIcaliber

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    I'll ref the splatterfest that is the Crush the Combee Extravaganza. PM me your teams, Blast and IceBug.
  2. Lord Jesseus

    Lord Jesseus

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    edit: sorry gonna have to drop this due to unforseen circumstances
    sorry LadySalamence
  3. rickheg

    rickheg

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  4. Fire Blast

    Fire Blast

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    I will ref the above. Seems quick enough
  5. Terrador

    Terrador

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    I challenge Fire Blast to a 1v1 Singles! 2 hour DQ, no recoveries or chills.

    Arena: Hyperbolic Time Chamber.
    That's right, the hyperbolic time chamber of Dragon Ball Z fame. Here, Gravity is always in effect. A la Subway, the strange environment allows for the success of all moves like Dive, Earthquake, etc. In addition, the weather cannot be manipulated; it instead fluctuates between two weathers: Extreme Heat (about 45 degrees Celsius), which gives a +3 boost to the BAP of Fire-Type moves and deals 1 damage for every 10 Energy a Pokemon uses during the round, and Bone-Chilling Cold (about -20 degrees Celsius), which gives a +3 boost to the BAP of Water- and Ice-Type moves and has a 20% chance of inflicting Freeze on Pokemon that use less than 6 Energy in a given action. Pokemon with extraordinarily weak constitutions (ex. Ditto, Grimer) cannot battle here, as they will collapse under the intense gravity.
  6. Fire Blast

    Fire Blast

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    Items: On
    Abilities: One
  7. smashlloyd20

    smashlloyd20

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  8. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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    Issuing 2 Open Challenges

    Challenge #1

    2v2 Doubles
    2 Day DQ
    2 Recoveries/5 Chills per Pokemon
    Using FE Mons
    Arena (open)
    Arena: Terra Cage
    Field Type: Ground
    Complexity: Moderate
    Format: All

    Restrictions: All Weather moves bar Sandstorm will fail, No Water Source, no Natural Grass, Limited ceiling

    Description: Terra Cage is a rough, indoor, desolate place that despite its hard, rocky surface, can be dug into. It is about 50x50m in length & width, & it is 30m high. The main mechanic here that gives Ground Types an advantage here is that when Sandstorm is used, it randomly fuses itself with the mud that can be found in some places around the arena, & the Sandstorm turns into a Mudstorm.
    During a Mudstorm, at the end of every action, anything that isn't a Ground Type takes 3 Damage, +/- 1 for each time they are weak to/resist Ground (Flying & Levitiate is considered Neutral, Pokemon with Overcoat/Magic Guard don't take any damage). In addition, all non-Ground moves used by non-Ground Pokemon have -1 Accuracy. Any Ground-Type Pokemon that have abilities that activate under Sandstorm will activate under a Mudstorm.

    Summary: Anything mentioned in the Restrictions, plus Sandstorm will turn into a Mudstorm when used.


    Challenge #2


    3v3 Singles
    2 Day DQ
    2 Recoveries/5 Chills per Pokemon
    Using FE Mons
    Arena: Opponent's Choice, as long as it isn't either the ASB Tournament Arena, or Unown Soup, or any slight variations of the aforementioned arenas.
  9. Son_of_Shadoo

    Son_of_Shadoo

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  10. Darkamber8828

    Darkamber8828

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    Hey there, attractive male/female/other. I have this one match I need reffed, and you, my friend, are the one. I don't want any second-rate moron reffing this match, but hoo boy, I can tell. I can tell that if you ref this battle, you and I will definitely have the time of your life. Guaranteed. Seriously. Don't leave me hanging. I'll even throw in a pair of shiny, shiny Ref Counters to line your probably-stuffed pockets. Limited time offer. Don't throw yourself at me in gratitude, a simple "all hail Darkamber8828" would do.
  11. Lady Salamence

    Lady Salamence is a three-dimensional retard.
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
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    seems simple enough

    mine
  12. Leethoof

    Leethoof

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    Accepting IAR's Challenge #2.

    Switch=OK
    Abilities=All
    Items=Ok
    Arena: My gym arena:
    Arena: Mesa Verde (potential gym arena) (open)

    [​IMG]
    In the dusty deserts of the US Southwest, a strange and mystical cliff dwelling hides, carved out of the edge of a cliff. Though a major tourism spot, Leethoof has commandeered it for use of a ROCK GYM ARENA. The desert environment provides no external water, though pokemon may use their internal water sources to fill some of the kivas (underground churches basically) for use of Surf and Muddy water if they desire so. As the area is a frail overhang, any seismic activity will shake the roof a lot, causing a Rank 3 STAB Rock throw to crush all pokemon (though rock-types expect and take half damage), though it will never fully do so. In addition, the Southwest has a very fickle and dry climate (and maybe a tyranitar hiding offstage), so a Sandstorm will renew itself every other round, starting from the beggining of the battle.

    Summary: No external water, semi-permenant sandstorm renews itself at the start of every other round, seismic attacks cause STAB Rank 3 Rock Throw to hit all pokemon (half-damage to rock-types)



    Prepare to get owned (read: free win).
  13. ToastTyrant13

    ToastTyrant13

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    Accepting IAR's Challenge #1

    One Ability
    No Items
    Switch=lol
  14. Orcinus Duo

    Orcinus Duo

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    Right then...
    NFE, doubles or triples, your choice. (if FE, requesting match be made training)
    1 Day DQ
    Arena: Your choice. As long as it's not ridiculously biased and it's not the soup. ASB is fine.
  15. Arcanite

    Arcanite

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    ^Doubles ASB Arena (2 or 3 pokes?)
    No Items
    All abilities!
  16. Steampowered

    Steampowered

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    bumping for lack of ref
  17. TalkingLion

    TalkingLion

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    Open challenge:
    3v3 Singles
    3 Day DQ
    NFE mons only
    Unlimited recoveries/chills
    Opponent chooses arena
  18. Son_of_Shadoo

    Son_of_Shadoo

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    Mine.

    Switch = OK
    Items = Off.
    All abilities.
    Editing with arena now.

    Arena: The Thunderstorm (potential Gym)
    Field Type: Electric
    Complexity: Moderate
    Format: All

    Restrictions: All Weather moves will fail, permanent rain, no seismic activity, no Digging, but Diving allowed, no plant-life.

    Description: High above the land, there is an aerial platform, held in midair by jets. This platform is surrounded by a black thundercloud, and if it weren't for the floodlights, it would be in pitch black. This is SoS' domain. The platform is 50 feet by 50 feet in area, with each trainer at one end. It is nothing more than a metal platform, meaning moves that require a natural environment like Grass Knot will fail. The exception to this is moves that require a water source - as the cloud itself is made of water, it can be used for Surf, etc. Pokémon can even dive into it, as nonsensical as that sounds. At the end of each round, there's a 30% chance of a lightning strike, essentially a STAB Thunderbolt from rank 3 SpA. There's an even chance of it hitting each Pokémon, but it can only hit ONE target. (ie there's a 50% chance for each if there's 2, 25% if it's 4, etc.)

    Summary: Anything mentioned in the Restrictions, plus potential lightning strike at the end of each round.
  19. Galladiator

    Galladiator

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    Mid-stage battle time. Giving out two challenges, both with the same specifics.

    2v2 doubles
    1 day DQ
    No recover or chill
    Arena: Anything that isn't ASB or Unown Soup

    Also, I'd like to request that Items be turned on, and that whoever accepts this will be able to wait until my prize claim has been approved. Never mind, accept whenever.
  20. Steampowered

    Steampowered

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    Accepting

    switch=lol
    items=on
    abilities all

    ref needed
  21. Elevator Music

    Elevator Music
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    open challenge

    2v2 singles
    1 day DQ, 2 for refs
    2 recovers / 5 chills per mon
    arena: surprise me?
  22. rickheg

    rickheg

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    I'm issuing two identical challenges;

    1v1 Strongmon
    1 Day DQ
    2 recovers/5 chills
    Arena; I'll go with ASB Arena.

    You can pick a different arena if you must.
  23. ToastTyrant13

    ToastTyrant13

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  24. Korski

    Korski Distilled, 80 proof
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    CHALLENGING USER FIRE BLAST

    6vs6 Brawl
    2-day Player-DQ / 4-day Ref-DQ (DQ time starts with each reffing post)
    Infinite Recovers / Infinite Chills
    Arena: Fire Blast's Arena
  25. Fire Blast

    Fire Blast

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    Lolz I have a lot of items.

    All Abilities
    Items On
    No Switching

    Arena: Several pillars above a volcano. The pillars are big enough for a pokemon to easily stand on one pillar with enough space. A pokemon cannot fall into the lava below because there is glass to stop them. However, falling will limit what the pokemon can do until it gets back up. Since each pokemon is separated by space between the pillars, slower bulky pokemon like Blastoise might have a hard time swiftly moving across the pillars to reach the other pokemon. On the on the other-hand, agile pokemon such as Infernape would have an easier time swiftly moving across the pillars. The heat from the volcano does not allow Rain or Hail to be started.
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