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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Objection

    Objection

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    2v2 doubles
    Completely unevolved, non-single-stage pokemon only
    2 day DQ
    0 recoveries/0 chills
    Arena: Unown Soup

    Unown Soup (open)
    The battlers are on a solid platform in the middle of a giant bowl filled with delicious broth. No move restrictions at all, because you can safely go seismetoad on the platform and there is plenty of broth to swampert your enemies with. In the soup, there is one of each letter unown floating in around aimlessly. They are all close enough to pick up, and a battler may use one action each round (they can't just use three unowns) to use any move that begins with that letter. Once an unown is used, it cannot be used again.
  2. Solstice

    Solstice

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    I'll take that Obection

    All abilities
    No Items
    No Switch

    Also still need someone for my challenge on the last page, already being reffed.
  3. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    So this got passed over somehow. Ref please?
  4. DarthVader317

    DarthVader317

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    I'll ref Korski and Arcanite, if they don't mind someone with a tutor.
  5. Box

    Box

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    Hey Terrador, you up for a brawl?

    Let's do this.

    3v3 NFE (preferably LC)
    2 Day DQ
    Infinite Chills, No Recoveries
    The Sky. The clouds in the sky are platforms, and the conditions are perfect for a battle any today.
  6. Terrador

    Terrador

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    Bring it on, bro.

    Items=Off for courtesy
    Switch=lewl, since this is a Brawl
    Abilities=All

    Let's dewott!
  7. Metal Bagon

    Metal Bagon

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    No-one want to fight solstice in this particurlay battle but I will ref shinyskarmory and endquote. PM me your teams.
  8. Steampowered

    Steampowered

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    will ref this, PM me teams!
  9. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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    We need a ref. Thank you.
  10. Solstice

    Solstice

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    I haven't reffed in a while but I'll give it a shot Random, send in teams.
  11. EndQuote

    EndQuote

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    Open Challenge: 2v2 Singles!
    NFE Pokémon only.
    It can be a training battle if you want.
    2 Day DQ
    1 Recovery, 5 Chills.
    Arena: WarioWare.
    WarioWare Inc. (open)

    [​IMG]
    An artificial environment with no external water source or natural grass. Digging and seismic moves are allowed. Weather is allowed.

    At the beginning of each round, the ref will give a task to the participating pokemon to perform during the round. It can be anything as long as all active pokemon can feasibly accomplish it (eg, use non-STAB moves only). Any pokemon that fail to complete the task take damage equal to 1/4 of their max HP.


    I've always wanted to try this arena.
  12. C$FP

    C$FP

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    Challenging ToastTyrant and Fire Blast each to:
    1v1
    1 Recovery/2 Chills
    1 Day DQ
    Tournament Arena
  13. ToastTyrant13

    ToastTyrant13

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    Accepting: One ability, No Items, Switch=lol
  14. Fire Blast

    Fire Blast

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    Accepting: One ability, On Items, Switch=lol
  15. XVIcaliber

    XVIcaliber

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    I will ref both of these 1v1s.

    Send me all your teams!!
  16. Objection

    Objection

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    I'll ref this once it gets an opponent.
  17. The Royal Guard

    The Royal Guard

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    Looking for a quick match.

    1vs1
    NFE pokemon only
    2 day DQ
    No Recovery/3 Chills

    Arena: Quite Meadow:

    This Arena consists of a open meadow with a large river running through it ( fairly deep around 20 feet deep and 7 feet wide) it's a beautiful day with the sun out and lazy clouds drifting in the sky. No restrictions to any move.

    As I am new to this I ask that you don't stomp me too badly.
  18. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    I'll take you on, TRG! :D

    Switch=KO
    Items=Off
    1 ability

    I probably won't stomp you since I'll be using a very fresh Pokemon.
  19. The Royal Guard

    The Royal Guard

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    Alright, sweet all we need is a ref now.(obviously..but still excited)

    Good luck
  20. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    Accepting Endquote's challenge!

    Reffing The Royal Guard vs Flora!
  21. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    CHALLENGING THAT BLIGHTER LS.

    1v1 FE
    2 Day DQ
    2 Recovery/5 Chills

    Arena: Unown Soup
  22. Lady Salamence

    Lady Salamence is a three-dimensional retard.
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
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    accepting that wanker atheno
  23. Darkamber8828

    Darkamber8828

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    reffing atheno and ladys teams kthx


    2v2 Training Battle (Doesn't count towards w/l)
    2 Day DQ
    2 Recovery/5 Chills
    Send 2 Pokemon to Ref
    Darkamber8828 goes second during first round
    Special Condition: All attacks during first round except Sketch have no effect, do no damage, and cost no energy :D

    C'mon guys an easy curbstomp, right here.
  24. Fire Blast

    Fire Blast

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    Capture the Flag in ASB
    My 2k post!

    Okay, so I have implemented a kind of battle for Capture the Flag. Basically, pokemon move around the field and attempt to get the flag and return it to their side. For those of you who don't know the details, you can go here.

    I know that it looks like a lot, but it really isn't. A lot of it is what the ref does, or the basic rules of Capture the Flag.

    Rules:

    • Try to capture the flag my moving to the spot where it is and then return to your side.
    • The amount of squares a pokemon can move in on turn is based on its speed after all modifiers. Pokemon with speed between 1 and 30 can move 1 sqaure per turn. Pokemon with speed between 30 and 50 can move 2 sqaures per turn. Pokemon with speed between 60 and 90 can move 3 sqaures per turn. Pokemon with speed between 90 and 120 can move 4 sqaures per turn. Everything else can move 5 squares per turn.
    • Pokemon cannot move diagonally.
    • Pokemon lose energy by using attack or moving. A pokemon loses energy using the formula: 1.5 x squares moved. When a pokemon runs out of energy, it must Chill. Chills restore 25 energy.
    • If a pokemon is on the opposing team's side and takes 20 damage from an opposing pokemon, it must go to jail. This is known as being tagged.
    • A pokemon can only target a pokemon that is within three sqaures of them. For example, a pokemon can only target a square in which a 70 speed pokemon could go to in one turn.
    • A pokemon is rescued from jail if another pokemon on the same team reaches the jail without getting tagged.
    • A pokemon rescued from jail and the rescuer go to square P22 or Q12.
    • The location of the jail is chosen by the player. For red, it can be: K28-L29 or U28-V29. For yellow, it can be: K5-L6 or U5-L6.
    • A pokemon cannot come within 2 squares of their own flag or jail.
    • Each pokemon can use the command "Sprint" once to move twice as many squares as they normally would for 5 x squares moved energy.
    • The squares: D8 - J15, W8 - AC15, D19 - J26, and W19 - AC26 are special terrain.
    • At the start of a game, the 4 areas are randomly assigned one of the following terrains: sea, forest, mountain, desert. Each of the terrains has a special effect.
    • Sea: All Water-type pokemon move one square faster. All other pokemon use 6 extra energy while in the sea. Always raining.
    • Forest: All pokemon move 1 square slower unless they have a cutting move. If the pokemon has a cutting move, then they must use the energy to move and use the cutting move.
    • Desert: All pokemon who stay in the desert for more than two turns lose 5 HP and 5 Energy each turn until they get out of the desert. Always sunny.
    • Mountain: All pokemon alternate between moving 1 sqaure slower (uphill) and 1 square faster (downhill). Pokemon who take more than 25 damage in the mountain fall off and lose 30 HP.
    • Pokemon who move one square per turn naturally are not affected my the limited movement allowed in the special terrain.
    • A pokemon who loses all HP is re-spawned at their flag. The pokemon moves one square slower. If they were already moving at one square per turn, they are eliminated.
    Playing the Game:

    • On any turn, a pokemon may either move or attack another pokemon in the vicinity.
    • When in jail, a pokemon may Idle or Chill.
    • 'Weather' moves affect the entire field for 4 turns.
    • When on the opponent's side, you cannot attack them. However, you can use non-attacking moves.
    • There are no combos.
    • Moves can be used creatively if they are sensible and not overpowering.
    • Most moves/attacks/abilities have the same effect. Some have been specifically changed:
    Example Orders:

    • Move North 4 squares.
    • Move South 1 square and then go East 2 squares into the Forest.
    • Idle.
    • Chill.
    • Attack Machamp with Fire Blast.
    • Slow down Ninetales with a Thunder Wave.
    • Spore Gyarados.
    • Place a Light Screen on K12.
    • Brick Break the Light Screen on K12 so that Ninetales can send Scrafty to jail with a Flamethrower.
    Map:

    • The Excel spreadsheet can be found here.
    • A screenshot can be found here.
    • Yellow is the flag the Red team is trying to obtain.
    • Red is the flag the Yellow team is trying to obatain.
    • Peach is the desert.
    • Light Blue is the sea.
    • Gray is the mountains.
    • Dark Green is the forest.
    • Dark Blue/Purple is the options for where the jail can be.
    • Light Green is simply the field.
    Okay, those are the rules for ASB CtF in general. This specific game will either be a 4v4 Brawl or a 2+2 vs 2+2 tag team.

    4 vs. 4 Brawl or 2+2 vs. 2+2 Tag Team
    3 Chills, 3 Recoveries
    2 Day DQ players, 3 Day DQ ref
    Items On
    Switch Irrelevant
    All Abilities

    I'll be reffing this!
  25. Metal Bagon

    Metal Bagon

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    I'll play Fire Blast, reserving a spot!
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