1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

Thread Status:
Not open for further replies.
  1. Fanal

    Fanal

    Joined:
    Nov 17, 2011
    Messages:
    108
    ability=1
    switching is impossible annyways

    Accepting.
    Now we just need a ref.
  2. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    I'll ref lucarioisawesome and Fanal, pm me Pokemon
  3. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,602
    Open Challenge:
    4Vs4 Doubles (FE)
    ASB Arena
    2 Day DQ
  4. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Mine Arcanite

    Items=OK
    Abilities=All
    Switch=Ok
  5. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    BUMP

    EDIT: Please turn items on so I can use my lucky egg.
  6. The Reptile

    The Reptile ...
    is a Pre-Contributor

    Joined:
    Sep 16, 2011
    Messages:
    1,071
    I'll take this challenge.

    No Switch
    All Abilities
    Items Enabled
  7. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    3v3 Triples
    3 Day DQ, 4 for Ref
    Infinite Chills/No Recoveries
    Arena: Unown Soup
    The battlers are on a solid platform in the middle of a giant bowl filled with delicous broth. No move restrictions at all, because you can safely go seismetoad on the platform and there is plenty of broth to swampert your enemies with. In the soup, there is one of each letter unown floating in around aimlessly. They are all close enough to pick up, and a battler may use one action each round (they can't just use three unowns) to use any move that begins with that letter. Once an unown is used, it cannot be used again.

    And I'll issue 2 4v4 Doubles
    Infinite Chills and Recoveries
    3 Day DQ
    Tourny Arena
  8. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    I'll take 1 of the 4v4 doubles matches!

    Switch=OK
    Items=Nah
    Abilities=1

    Also I still need 1 more person to make one of these matches!
  9. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,751
    Dropping the tag team battle with luc and assorted people. Sorry, but this is taking way too long to set up.

    Open challenge
    2v2 Doubles, 1 FE and 1 NFE
    Training Items on
    All abilities
  10. Its_A_Random

    Its_A_Random Returns true
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,147
    Issuing an Open Challenge for anyone who want's to accept.

    4v4 FE Doubles
    2 Day DQ
    2 Recoveries/5 Chills per Pokemon
    Arena (open)
    Arena: Dimensional Fissure
    Field Type: Neutral
    Complexity: Moderate
    Format: Multiples

    Restrictions: No Restrictions

    Description:
    [​IMG]
    The battle takes place next to a massive fissure. Players need to be careful, as if their Pokemon suffers a Critical Hit from a non-auto crit move, they will be sucked into the fissure & will be considered "Removed from play".
    While Removed from play, Then Pokemon will not be able to make any actions, nor they can be attacked. At the end of a round after a Pokemon is removed from play, the fissure will spit out the Pokemon, returning them to the arena, but will take 5 Damage upon return. Only one Pokemon can be Removed from play from either side at a time, & if a player only has one Pokemon & it gets dealt a a Critical Hit, it will not be removed from play.

    Summary: Big Fissure, don't get sucked inside.


    Who wishes to accept this...
  11. lucarioisawesome

    lucarioisawesome

    Joined:
    Jul 17, 2011
    Messages:
    467
    Challenging Flamestriker
    2v2 Doubles
    NFE only
    Training Items on
    All abilities
    areana: ref picks
  12. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Reposting this due to Dummy007's failure to send a team and lucarioisawesome and Orcinus Duo dropping out due to it taking too long to start
  13. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,283
    I guess I'm reffing the above (luc v Flamestrike). PM teams!

    EDIT: FLAMESTRIKE HURRY UP AND ACCEPT IT.
  14. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    801
    Flamestrike. No r. Anyway, I accept! (Doubles ;_;)
    Switch=KO
    2 recovers/5 chills
    2 day DQ
  15. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,761
    Two challenges of this kind:

    3v3 FE Triples [Training]
    2 Day DQ
    2 Recoveries / 5 Chills
    ASB Arena
  16. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,730
    Alch, it seems that I have a slot that has just opened up. I'll take you if you'll have me again.

    Items, Abilities and Switches.
  17. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    I guess I'll drop my triples challenge and take on Alch in his second.

    Items On
    All Abilities
  18. TheMogRunner

    TheMogRunner

    Joined:
    May 4, 2011
    Messages:
    625
    I need a sub ref for this.

    It is a one vs one and shouldn't many more rounds. thx in advance
  19. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,602
    Can we have a ref please?
  20. shinyskarmory

    shinyskarmory

    Joined:
    Jul 12, 2011
    Messages:
    1,548
    I'll take this!

    (Specifying things you forgot, too)

    Switch= a Sheer Cold to the face
    DQ: 36 hours (3 days for the ref) (No DQs between the 22nd and 27th)
    Arena: Realgam Colosseum

    An open-air ASB substitute, with hundreds of cheering fans that cause each pokemon to take damage from a 2 Base SpA Uproar at the end of each round.

    Need a Ref!
  21. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    All right, it's time for a TEAM FORTRESS 2 TEAM TRIPLES BATTLE!
    I will not be participating; instead, I will be refereeing.
    Format: 3+3+3v3+3+3 Triples
    DQ: 3 days, 1 week for referee starting New Year's Day
    Three players will be RED; the other three, BLU. RED, once it has been formed, will be able to select
    - Move restrictions (recoveries/chills, namely)
    - Strength of Pokemon (I'd highly recommend anyone who takes this match to have Pokemon of varying power; however, Midmons is a banned category, due to the relative lack of them)
    - Arena

    BLU, on the other hand, will be able to select
    - Switching: OK or KO
    - Positioning: On or Off
    - Items: On, Off, or Training
    - Abilities allowed

    I'd like to note that I will have fiat power over all of this if I think it's unreasonable; biased arenas, stupid move restrictions, so forth.

    Now, I bet you're wondering why this is a TF2 Team Triples. Well, the answer is that each Pokemon in the battle will embody the spirit of a TF2 cast member - one of each cast member will be present on each team. The abilities are as followed.

    Scout: The Pokemon is treated as having a permanent 250% Speed; this new number is used to calculate a new accuracy/dodge boost, even if the Pokemon doesn't have a +Speed nature. In addition, all of the Pokemon's attacks have +3 BAP (applied after Technician and so forth).

    Soldier: The Pokemon deals splash damage with all of its attacks, calculated with 1/4 of the normal BAP. In addition, the Pokemon gets a +1 to all stats upon reaching 50% HP, and another +1 to all stats at 25%.

    Pyro: The Pokemon has a 100% chance of burning the opponent with any Special attack. In addition, the Pokemon's physical attacks do Super Effective damage against any burned Pokemon (note: this is applied to the original modifier. ex. 2.25x resist becomes 1.5x resist, immunities remain, and 2.25x SE becomes 3.375x SE).

    Demoman: The Pokemon gains +1 to all of its stats upon KOing another Pokemon; this stacks with multiple KOs. In addition, the Pokemon can use entry hazards for half of their normal EN cost, even if they are not in the Pokemon's movepool.

    Heavy: The Pokemon has an additional 40% HP. However, the Pokemon's Spe is reduced to 75% of its original value in any action in which the Pokemon uses an attacking move.

    Engineer: The Pokemon can use Substitute for half of its normal energy cost, even if the move is not in the Pokemon's movepool. In addition, the Pokemon's Substitutes have Energy equal to their HP, and can use any move that its creator knows (note: the Substitute cannot use Substitute). The Substitute is considered a fourth Pokemon, identical to the first, for the purposes of substitutions, but orders are still given in the thread (and not by PM).

    Medic: This Pokemon projects a healing aura that heals its teammates for 3 HP per action, and itself for 2 HP per action. In addition, this Pokemon may use Heal Pulse for half of its Energy Cost, even if the move is not in the Pokemon's movepool.

    Sniper: The Pokemon's Critical Hits are treated as adding a Super Effective multiplier in addition to their normal effects. In addition, this Pokemon's physical hits have a 50% chance of covering the opponent in Jarate for 6 Actions, increasing the Pokemon's chance of being Critically Hit by two stages.

    Spy: The Pokemon is treated as if it had the ability Illusion in addition to its other abilities. In addition, the Pokemon's physical attacks have their Critical Hit stage boosted by two.

    These abilities are declared on sendout, and must be decided on amongst the team (read: sent to me/confirmed pre-battle). Finally, IRC IS ABSOLUTELY MANDATORY. If I haven't seen you on IRC several times before, you cannot play; in addition, you risk DQ if it's clear that you're not communicating well with your teammates (I require IRC to facilitate this!). This is about playing as a team - I expect good teamwork here, fellows.

    RED
    1. Dummy007 Leethoof
    2. Texas Cloverleaf
    3. Glacier Knight

    BLU
    1. Tortferngatr
    2. Ragnarokalex
    3. MrcRanger97
  22. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,056
  23. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    733
    Bumpity doo dah~
  24. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,741
    My recently-opened battle slot compels me to participate! RED TEAM ALL THE WAY

    EDIT: Crap, I guess I was too late sending my team in for the Christmas battle. I'd like to re-join, if possible, with the same 'mons I sent in.
  25. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,360
    I'll take Terradors. Red.
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)