Data Battle Tower (For all your Match-Seeking Needs!)

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RODAN

viva namida
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a 2 for 1
ganna challenge my eternal rival alchemator

an ornate modern art gallery that specialises in phalluses

2v2 doubles niggas

all abilities/no items/2 recoveries/2 chills/no subbing
 

RODAN

viva namida
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ANOTHER??? BUT THIS TIME OPEN

Beginner Battle
Training Battle
1v1
DQ Time: 1 day
No Chills
on a beach filled with landmines
Training Items only
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus
a 2 for 1
ganna challenge my eternal rival alchemator

an ornate modern art gallery that specialises in phalluses

2v2 doubles niggas

all abilities/no items/2 recoveries/2 chills/no subbing
Yeah.

E: Since it hasn't been mentioned, I guess we'll go with 2-day DQ.
 
2v2 NFE Doubles
36 Hour DQ.
2 Recoveries / 2 Chills / 2 Subs

Arena: The Mosh Pit of Hell - your monsters will battle surrounded on all sides by a heaving mass of intoxicated teenagers (they have space to fight though).
 
CHALLENGING THE KING OF SERPERIORS
He can choose the kind of battle (1v1 singles, 2v2 doubles, etc.)
2 day DQ
infinite recovers/ chills
2 subs per team
Items = Nope.
Arena- Glacier Knight's Library of Abilities!
Field Type- Neutral
Complexity- Moderate
Format- Singles/Doubles/Triples
Restrictions- Artificial arena, low ceiling, no seismic acitivity, always all abilities

Library of Abilites:
Somewhere deep in the empirical city (no not the famous one, the lesser known empirical city), lies a forgotten place of magical literature, The Etheral Libraries. This majestic palace of a place is getting older due to no one taking care of it, but it still holds a pwerful secret; The books! they hold descriptive passages of every known ability of man and pokemon. and since this place is magic, when you battle here the books come alive! they miss being used (refer to the kitchen ware fom beauty and the beast), and they will willignly let you use their power! As you send a pokemon in, two random books will soar straight into your pokemon, and with a flash of power, they will be incapable of using their original abilites! but fret not, they will have two new abilites! weather its for good or worse, we know not, but it sure does make for an intersting battle!

Ref RNGs two abilites for each pokemon. If a pokemon is FE then they get 3 RNG'd abilities.

The arena is 200 feet by 200 feet, square shaped. the walls of this arena are tall and dusty book shelves, and the floor is covered in a deep pruple and gold carpet, giving the place an old but magical feel. there are some lights, not too much though. every pokemon can see just fine though
 
Open Challenge
Training Battle (No W/L/T)
1v1 Singles
1 Day DQ/2 for Ref
No Recoveries or chills
1 Substitution
Challenger Chooses Arena

Also, this match still needs a subref

Also, Subreffing C$FP's battle.
 
I'll take you on, Max.

Arena: Let's go for the arena for WWarriors and KS's battle. Here's the info:

Field Type- Neutral
Complexity- Moderate
Format- Singles/Doubles/Triples
Restrictions- Artificial arena, low ceiling, no seismic acitivity, always all abilities

Library of Abilites:
Somewhere deep in the empirical city (no not the famous one, the lesser known empirical city), lies a forgotten place of magical literature, The Etheral Libraries. This majestic palace of a place is getting older due to no one taking care of it, but it still holds a pwerful secret; The books! they hold descriptive passages of every known ability of man and pokemon. and since this place is magic, when you battle here the books come alive! they miss being used (refer to the kitchen ware fom beauty and the beast), and they will willignly let you use their power! As you send a pokemon in, two random books will soar straight into your pokemon, and with a flash of power, they will be incapable of using their original abilites! but fret not, they will have two new abilites! weather its for good or worse, we know not, but it sure does make for an intersting battle!

Ref RNGs two abilites for each pokemon. If a pokemon is FE then they get 3 RNG'd abilities.

The arena is 200 feet by 200 feet, square shaped. the walls of this arena are tall and dusty book shelves, and the floor is covered in a deep pruple and gold carpet, giving the place an old but magical feel. there are some lights, not too much though. every pokemon can see just fine though
 
Back from an unannounced Hiatus, would like to start back again.

Seeking a 2v2 Doubles and 3v3 triples, both training battles (I plan on using my NFE pokemon).
 
Since I have a third open slot, I'mma set up an Open NFE Battle, preferably with waterwarrior reffing since I still feel bad for denying him playing as a hideous severed head a day or two ago.

3v3 Singles
1 Substitution
2 days DQ
2 recoveries/3 chills
And the arena is...
this! said:
Moat of Burnedbless (♫Protectors)
Field Type: Fire
Complexity: Intense
Restrictions: Limited Ceiling (about 20m high) and thus no weather, No water source, Surrounded by lava, Ref tries to kill all of you

A large expanse in a lava cave, about 30m in diameter and 20m in height. At the edges of the arena are boiling hot magma, and any pokemon that touches it not only gets burned, but takes 5 damage for every action it spends in the lava. Fire-types will not be burned, and pokemon with flash fire will gain the power boost, but will still take damage from the lava.

Despite being in a cave, the walls are sturdy enough to withstand seismic activity. You can dig if you want, but there's a 2 in 3 chance you'll be harmed by the aforementioned lava. There's no water source, but a couple of herbs here and there, so grass knot is usable.

Oh yeah, you also have to fight this handsome fellow...

Gelaldy (Genderless)
*Emits a squelching noise that sounds uncomfortably similar to the word "food"*
A truly hideous severed head that guards Burnedbless. Its fighting prowess is just as monstrous as it looks.

Nature: Hardy (No effects on stats)
Type: Fire/Poison
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities: Liquid Ooze, Intimidate, Cursed Body
Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Intimidate: (Can be Enabled) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Cursed Body: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100 * total pokemon in the battle (if a battle between 2 players), 150 * total pokemon in the battle (if a triple battle or a brawl). Gelaldy does not count as a pokemon toward this purpose.
Atk: Rank 7
Def: Rank 7
SpA: Rank 7
SpD: Rank 7
Spe: 40
Size Class: 7
Weight Class: 12
Base Stat Total: 47

Attacks:
Crunch
Fire Fang
Ice Fang
Thunder Fang
Poison Fang
Earthquake
Outrage
Body Slam
Zen Headbutt
Flamethrower
Fire Blast
Dark Pulse
Shadow Ball
Focus Blast
Psychic
Sludge Bomb
Toxic
Thunder Wave
Yawn
Will-o-Wisp
Here's a few pointers about this abomination...
-Gelaldy is controlled by the ref. Show no mercy!
-Gelaldy cannot use items, has infinite energy, and is immune to all status ailments.
-Gelaldy always posts last. ALWAYS.
-Gelaldy does not need to be defeated to win the battle - just the other trainer(s). However, defeating him will earn each trainer in the battle a nice reward - this is up to the ref, though.
-If Gelaldy uses an attack that defeats all remaining trainers, the battle is considered a draw.
EDIT: Wan moah thing!
Back from an unannounced Hiatus, would like to start back again.

Seeking a 2v2 Doubles and 3v3 triples, both training battles (I plan on using my NFE pokemon).
Taking the 2v2 Doubles.
I'll ref this. Do you want to go into any specifics of the battle? Or should I just decide as I see fit?
 
I'm not sure what to do with this, so I'm going to put out a Mega-Battle of sorts. When I can figure out a speech, it'll be here.

5v5v5v5 Melee Singles
Condition: At Least 1 'Mon must be LC, and must be the first out.
3 Day DQ, 7 Days for Ref
2 Recoveries / 5 Chills per team.
2 Substitutions
Arena: Objection (who agreed to ref)'s pick.
 
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