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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Objection

    Objection

    Joined:
    Sep 27, 2008
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    5,695
    I'll bring an Arghonaut if that's OK with you.

    3-day DQ
    2 recovers/5 chills
    Abilities = All
  2. Orcinus Duo

    Orcinus Duo

    Joined:
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    2,869
    Reffing above
  3. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    I'm sending out an open challenge
    Unown Soup
    2vs2 LC singles
    2 subs
    2recs/5chiils
    Training items only
  4. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Lead

    Joined:
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    I will eschew my third open challenge in favor of this one.

    Abilities = all
    switch = ok
  5. deadfox081

    deadfox081

    Joined:
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    4,133
    Alch has agreed via VM to change this to Switch=OK and hence I am taking the second of the challenges. Lets run with No items and All abilities to go along with that.

    Also if someone wants to take up the third of the matches then I'll even ref it for them. Aren't I a nice guy?
  6. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    2,958
    Reffing Alch/deadfox, PM teams.
  7. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
    1v1 singles
    1 day DQ
    NFE
    Asb Arena
    3 subs
    Infinite chills, 0 recovers
  8. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    Accepting the above.

    Switch=KO
    Items=Training
    Abilities=One

    Ref, anyone?
  9. Metal Bagon

    Metal Bagon

    Joined:
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    1,677
    Reffing now that it's the holidays. PM teams.
  10. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    OPEN CHALLENGE!!

    1v1 NFE Training
    1 day DQ
    ASB ARENA
    2 Recov/chill
    1 sub
  11. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Yeah, okay. =]

    Items = On
    Switch = KO
    1 Ability
  12. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
    Messages:
    617
    Open challenge.

    1 vs 1 FE Training Singles (Preferably 20 or less moves)
    1 day DQ (2 for ref if needed)
    ASB Arena
    0 Recoveries/5 Chills
    1 Sub
  13. EndQuote

    EndQuote

    Joined:
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    2,358
    I'll ref Temperantia vs SimonSays.
    PM teams, you two.
  14. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    I'm sending out 1 more
  15. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,972
    Wobbanaut I accept your challenge
    All abilities
    Switch=ok
    Since you didn't specify Arena, I'll say... Unown Soup?
  16. Albinoloon

    Albinoloon

    Joined:
    Apr 27, 2010
    Messages:
    1,408
    I accept a second time.
    SWITCH=KO
    ITEMS=TRAINING
    ABILITIES=ONE
  17. Orcinus Duo

    Orcinus Duo

    Joined:
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    2,869
    refff please? :)
  18. typon77

    typon77

    Joined:
    May 9, 2011
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    1,490
    Reffing Wobbanaut and Lord Jesseus. PM me your Pokemon
  19. Gerard

    Gerard

    Joined:
    Feb 16, 2011
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    4,346
    Sure, PM teams
  20. Orcinus Duo

    Orcinus Duo

    Joined:
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    2,869
    Reffing Yarnus vs Endquote, pm teams!
  21. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Challenging Typhon!

    1v1 NFE Singles
    1 Substitution
    Switch=WTF?
    ASB Arena
    Training Items

    Anything else Typhon can do/standard.

    EDIT: Sorry typon, i want in that match. Maybe another time.
  22. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    FLASHYYYYYYY!!!!!!!!

    Accepting Mr.L

    1 Day DQ Maximum (Try to be faster)
    No Recovers / 2 Chills
    One Ability
  23. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Ladies and gentlemen, allow me to present ...

    Objection's 4000-post melee extravaganza

    Objection is going to ref the following:

    2v2v2v2v2v2 (that's 6 people) singles melee
    3-day DQ for players, 7-day DQ for ref
    2 actions per round
    Orders are PM'd to the ref
    As for the rest ...
    • First person to accept decides whether FE, NFE, weakmons, strongmons, etc.
    • Second person to accept decides number of recoveries and chills
    • Third person to accept decides number of subs
    • Fourth person to accept decides whether switch = OK or switch = KO
    • Fifth person to accept decides whether items are on, training only or off
    • Sixth person to accept decides how many abilities

    Arena: #onion

    This is the IRC channel owned by Onion_Bubs. His arena is a futuristic, metallic, 100ft-by-100ft square room with all sorts of neon lights and machinery and other futuristic stuff in the background. The room has a small pool of water that can be used as a water source and there are some exotic plants and rocks beside this pool that can be used as an external grass source and rock source respectively. The ceiling has been fitted with weather simulation technology so weather moves and other moves that require an outdoors arena can be used. Onion_Bubs will be using some of his functions in this battle:

    !rate

    At the end of every round, Onion_Bubs will rate one move used during that round, including commands like Chill but not including any arena-specific commands. The more a move is used during the round, the more likely it is to be rated; however, each move will only ever be rated once. The usability of that move will be determined by Onion_Bubs' rating:
    • If Onion_Bubs' rating for that move is between 0 and 3, the move will be banned for the rest of the battle and no pokemon may use it.
    • A rating between 4 and 6 has no effect.
    • If the rating is between 7 and 9, the move will be impossible to prevent by any means, including but not limited to Taunt, Torment, Disable and even Encore on a different move.
    • If Onion_Bubs rates the move 10 out of 10, then as well as the effect of a rating between 7 and 9, the move can be used even by pokemon that don’t know it.

    !bombgame

    Onion_Bubs has brought his bomb with him so everyone can play the bomb game. At the end of the first round, one active pokemon will be chosen at random to hold the bomb. The pokemon may then pass the bomb to another pokemon with the !give command, which never costs energy, has 0 priority and cannot be locked into with Encore or prevented by Taunt, Torment, Disable and similar effects.

    At the end of each action, the bomb has a chance of exploding. This chance starts at 2%. If the bomb does not explode, the chance of it exploding increases by a flat 2% and the pokemon regains energy equal to the number of rounds the bomb has been in play for. If the bomb does explode, the pokemon holding it takes damage equal to half its maximum HP and, at the end of the round, Onion_Bubs will conjure up a new bomb and choose a pokemon at random to hold this new bomb.

    If the pokemon holding the bomb switches out, the replacement automatically takes the bomb.

    !no

    During the battle, pokemon may use the !no command. This may only be used on the first action of a round, costs 20 energy, has higher priority than everything else and cannot be locked into with Encore or prevented by Torment, Disable and similar effects, with the exception of Taunt.

    If the !no command is successfully used, the entire round is rendered null and void, except that every pokemon that used this command pays the energy cost. This command cannot be used if it was successfully used in the previous round, and once a pokemon successfully uses the !no command, it cannot be used again by any pokemon on that team.

    !summon

    Pokemon may use the !summon command if the player is in trouble. Like the !no command, the !summon command can only be used on the first action of a round. It costs 30 energy, has higher priority than everything else except the !no command and cannot be locked into with Encore or prevented by Torment, Disable and similar effects, with the exception of Taunt.

    When a pokemon uses the !summon command, the player must choose a pokemon from their ASB profile that is not involved in the battle. If the player has no pokemon to choose from, then the !summon command fails. If the command is used successfully, the chosen pokemon is summoned to the arena with 30 energy at the end of the round and can be controlled by its owner. The summoned pokemon is granted immunity to everything except energy KO. However, summoned pokemon cannot regain energy by any means and cannot get EC, MC or DC, but they can get KOC. Once a pokemon successfully uses the !summon command, it cannot be used again by any pokemon on that team.

    Update

    Perish Song has been banned from the battle.
  24. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

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    I'm in for the above (will decide rules once I figure which number I am)

    EDIT: hey look I'm #1. Let's go FE Pokemon.
  25. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
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    1,267
    I'm in as well, Objection.

    2Recoveries/5Chills per mon.
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