1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

Thread Status:
Not open for further replies.
  1. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Open Challenge
    1vs1 FE
    1day DQ
    all abilities
    2/5 recoveries, chills
    1 sub
    Items on
    no switch

    Arena:
    Pure Chill (open)

    Field Type: Ice
    Complexity: Moderate
    Format: All
    Restrictions: see mechanics

    *Ten Years Ago*

    "Mommy!"
    "Yes my dear child? What's the matter, why are you crying?"
    "Mommy, truffles was battling a staryu and got hurt by a water attack!"
    "Yes baby, He's part ground, that means-"
    "But mommy! He's Ice too! doesn't ice resist water?"
    "Sorry hun, but that's not how it works."
    "WHA? but mommy it makes sens-"
    "Perhaps dear. but it just doesn't work that way. Now go draw mommy a picture."
    "Sniff. Okay...."

    As he grew, that little boy also found that Ice did not resist anything besides itself. It was also weak to things that the boy couldn't even believe. It was his favorite type, and the boy thought to himself, "Why is this so? Ice should resist certain things. It makes sense!"

    That boy was me. And i promised to find a way to allow Ice types the justice they deserved. i traveled the globe for proof and clues, and ingredients to enact my master plan. Finally, with enough supplies and money, i created an artificial habitat that would allow Ice types to experience what they deserve.

    This is the Pure Chill Experiment.

    Mechanics
    The Pure Chill Experiment is taken place in a large square room, 500 feet long and 500 feet wide. The ceiling is 20 feet high. The walls are lined with steel, but most of the steel has ice formed on it. Even if a section does not have ice on it, it is extremely cold to touch. The Floor is coated in ice as well, though it is not very thick. The room acts as freezer, keeping the cool in and pulling the heat out. This Area is quite simple and plain-jane, but I have created the perfect conditions for ice types. The exact temperature (kept classified), alongside key substances and elements in the air (also kept classified), give Ice the ability to resist certain types they weren't able to before! This arena gives Ice pokemon the resists they deserve. its only natural, after all.

    -The Ice Type now resists Grass, Water, and Ground. Also, Rock is not super-effective against Ice. Ice is super-effective against Rock. Rock attacks do neutral damage to Ice Types.
    -The floor has ice, so every action non-ice pokemon have a 5% chance to slip and take 10 damage (Pokemon with Levitate/Suction Cups/Anchor Body are not effected)
    -Because the room is lined with steel, Dig cannot be used
    -Weather does not work here and cannot be summoned
    -Scald is the only water attack that Ice Types do not resist

  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    accepting glaciers match
  3. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,491
    Reffing Alex and Glacier
  4. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    1v1 [Don't care on level I'm bringing NFE though] (Only Send one)
    1 sub
    Asb Arena
    ∞ Chills/Recovers
    1 Ability
    Items: On
    Switch: = Glaciers mind (A place where all good things die)
    1 Day DQ
  5. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    Still need a ref for rick and me
  6. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
    Messages:
    2,116
    BRING FORTH THY JESTING

    FOR I SHALL DEFEAT YOU IN THE ESTEEMED MANOR OF A WARRIOR RETURNING TO THE BATTLEFIELD FOR THE FIRST TIME IN THE HALF OF AN EARTH-ROTATION CYCLE!
  7. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Taking that God among men's match^
  8. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Challenging ToastTyrant to a babysitter match!

    2v2 dubs
    DQ 2days
    ∞ Chills/Recovers
    All abilities
    Training items only
    Switch=Death from above
    1 Sub
    ASB Arena unless Toast has a different one
  9. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
    Messages:
    2,116
    Sounds good to me, sir!

    Accepting. Ref?
  10. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Need a ref

    And Aweshucks and Rickheg, send me the mons for that babysitter!
  11. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,928
    Challenging Classy
    2v2 Singles NFE
    asb arena
    One ability
    Switch = FUCK YOU NO SWITCHING.
    Items = Classy is a whiny bitch so he gets to choose.
    2 subs
    2 chill/no recover
    1 day DQ
  12. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    ^ accepting.
    All abilities
  13. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,168
  14. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,928
    I'll take this, I need more matches.
  15. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,527
    Open challenge:

    1v1 NFE training singles
    1 Sub
    Asb Arena
    2 Recoveries/5 chills
    Training items only

    Acceptor decides the rest.
  16. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    3v3 FE triples
    2 day DQ
    2 substitutions per mon
    Training Items
    0 chills/recoveries
    Unown Soup
    All abilities

    Whoever accepts this, know that I'll be using three Water types, so please don't bring more than one Electric or Grass type, but you probably shouldn't bring a couple of Fire types either (do that if you want, though)
  17. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    AOPS I'll accept your battle

    All abilities
    rest standard idk what else their would be.
  18. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,928
    Well, I'll take this one too. I really need more UC to be able to have my mons on par with everyone else's :|
  19. dinosaurdan

    dinosaurdan

    Joined:
    Mar 14, 2012
    Messages:
    200
    Open Challenge

    2 vs 2 singles NFE
    2 recoveries/5 chills
    ASB arena
    all abilities
  20. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Sure, I'll take this one.

    Items=Training
    Switch=KO
  21. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    I Will be your ref, go ahead and send me the mons.
  22. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Looks like this doesn't have a ref. I'll take it. PM me teams, please!
  23. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Challenging GLACIER to a Swinub battle!

    1v1 Freshmon Swinub battle
    Coinflip turn order.
    2 substitutions
    All abilities
    Items On
    V - The Rift (open)
    The Rift
    [​IMG]
    Field Type: Grass, Flying
    Complexity: Complex
    Format: Singles
    Traits: No Digging, No Seismic Attacks, No Water Source

    Description:
    An open arena, with a large central castle surrounded by several smaller turrets and towers floating in the air. The castle's structure will randomly shift around, drastically changing the environment: turrets will appear in mid-air upside down, towers will stack up on each other, and some buildings will vanish altogether. Only the central castle's base will remain unchanged, though the keep in the center of the base and the bridges around it will still shift.

    Omega Shift - At the end of each round, the referee will roll for three properties from the list below. Those three properties will be in effect during the next round, and stack with themselves. Each round, the effects are wiped clean and replaced with three new properties.

    Resplendence - Increases effect chances by 10% flat, after Serene Grace and Oaths.
    Inversion - The type chart is inverted; weaknesses become resistances and vice-versa. On a second helping of Inversion, battlers trade En totals, and on a third helping of Inversion they trade HP totals.
    Incitement - Each mon's Attack and Sp. Attack stages increases by 2.
    Hippocratics - Damage is decreased by 10 after all other modifiers. If this makes the damage dealt negative, the attacker instead regains that much HP. E.g, instead of dealing 7 damage, the attacker recovers 3 HP. Only direct damage is affected.
    Fire Sale - Attacks don't cost Energy, but combinations become disallowed for the duration. On a second helping of Fire Sale, indirect damage is halted, and on a third helping combinations become permitted.
    Body Swap - The mons swap bodies, and use each others' attacks, stats, HP, and so on, and may not use combinations. They swap back at rounds' end, making attacking a risk vs. reward decision. They may use combinations on a second helping, and they are restored 20 En on a third helping.
  24. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    SimonSays' 1k! The Throwback!

    Nearly a year ago, I joined ASB. Although I frequently have my ass handed to me, I still find this to be a fun sport. A lot has changed since then. But I, for one, want to take it back to where we started, if not how.

    And I do believe somebody promised me a rematch, when I was stronger.

    I Challenge Deck_Knight! Again!
    5v5 Singles
    5 Day DQ
    2 Recoveries / 5 Chills per 'Mon
    2 Subs
    Arena:
    Sky Tower (open)


    After the harsh sporadic weather, ascending the Tower again seems unwise. However, the area around the base provides a safe place to battle. A 30-foot grassy field littered with Boulders and rocks, with the ocean crashing against the beach nearby. But why here? Because the weather cannot be tamed.

    At the end of every round, the weather will change. (Sunny, Rainy, Clear Skies).
    - 40% the Sunlight is Harsh...
    - 40% Rain is Pouring...
    - 20% The weather reverts back to normal.

    If a Weather is called twice in a row, it will intensify (as per decision of the ref how this will be).


    Glacier agreed to ref this, however if he is unable, I encourage the ref to be creative.
  25. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Reffing above when accepted if Glacier is unusable
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)