Data Battle Tower (For all your Match-Seeking Needs!)

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Having recently hit 1k posts, I will celebrate by doing...nothing! Sorry, I couldn't really think of anything cool or interesting to kick off this occasion. I'm sure we'll find something when the next 1k posts come down the line. :P

Speaking of which, time to get in some new battles!

Battle #1
Battle type: 2v2 Babysitter Doubles (1 Strongmon, 1 LC Pokemon); Send only two Pokemon
DQ Time: 3 days
Restrictions: 2 recoveries/5 chills
Arena: ASB Arena
Music: Smash Mouth - Walking on the Sun

I'll get battle two up later. :P
 

Deck Knight

Tornadic Cyclohm
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Challenging Deck Knight to a 2v2 NFE doubles!

Training items
All abilities
Two day DQ


You can go ahead and choose everything else.
I accept your challenge.

One Substitution
Recovers / Chills: 2 / 5
Switch = KO

Arena: Pokemon Chess Board:

Arena: Pokemon Chess Board)
Field Type: Neutral
Complexity: Intense
Format: Multiples

Restrictions: None

Description:

The Pokemon Chess Board is an intricate arena, the effects of which change based on the Pokemon used. It is set on an artificial field consisting of alternating 8x8 black and white squares about 5 square feet each. All Attacks can be utilized, as the chess board will create any necessary element for the attack. Be warned that effects will disappear after each action and will have to generated from scratch, so the arena for example cannot be flooded out, even if Rain is summoned. Weathers still last their full duration and have all their other battle effects.

The Arena benefits or handicaps players based on the Pokemon they select in the following ways:

  • If one player has more fully evolved Pokemon than the other, each of that player's Pokemon will lose one Rank in each stat (including HP), as well as 20% of their speed. Pokemon in their second of three stages do not count as fully evolved for this purpose.
  • If a player's active Pokemon share like weaknesses, all of the shared weaknesses of that player's active Pokemon will be reduced to 2x, regardless of their ordinary severity.
  • If a player's active Pokemon share like STABs, the STAB bonus of that STAB is increased by 1.
  • If a player's active Pokemon share like Attacks, the Base Attack Power of those shared attacks is increased by 1.
 
Having recently hit 1k posts, I will celebrate by doing...nothing! Sorry, I couldn't really think of anything cool or interesting to kick off this occasion. I'm sure we'll find something when the next 1k posts come down the line. :P

Speaking of which, time to get in some new battles!

Battle #1
Battle type: 2v2 Babysitter Doubles (1 Strongmon, 1 LC Pokemon); Send only two Pokemon
DQ Time: 3 days
Restrictions: 2 recoveries/5 chills
Arena: ASB Arena
Music: Smash Mouth - Walking on the Sun

I'll get battle two up later. :P
I will accept this...but is my LC Pokemon allowed to be a Klang? It has like 14 moves...and it's a Klang...
 
SUBWAYJ IS GOING TO REF A MELEE :D


2v2v2v2 Singles
Switch = KO
5chills/2recovers
DQ time: 2 days players, 4 days ref

Arena= SUBWAYJ'S GAME EXTRAVAGANZA!!!!!

In case you hadn't noticed all of my mons names are named after GAMES. So we shall be going through many different arenas based on all sorts of games. We could have simple games like ROCK PAPER SCISSORS having you outwit the opponents. There may be more complex games like CLUE. You may find yourself flying on the back of a bird in ANGRY BIRDS. While along the way meeting some of my pokemon!

Summary: Arena will be changing between board game arenas!

Acceptors must also post their favourite game (not pokemon) so I can guarantee that one of the arena's will be that game!

Acceptor 1 chooses format: (ie LC, NFE, FE)
Acceptor 2 chooses number of substitutions
Acceptor 3 chooses Item rules
Acceptor 4 chooses number of abilities

All sorts of games await you!
 
I'm still getting over how a actually have a free battle slot so, ISSUING AN OPEN CHALLENGE!

1v1 or 2v2 LC singles (acceptor chooses which one)
Switch = KO
DQ: 1 Day
5 chills/ 2 recovers
Arena is up to the acceptor
 
Well then its a melee

I like melee

Cancelling battle with AOPSuser, sorry, taking up subwayj's first slot! Format will be NFEs, sorry i got stuff to train

Actually i guess im fine with FEs too, you guys can choose between the two.

deciding on NFEs

Also: Cards. For the sake of this game, perhaps Spoons or Poker?
 
I really like melees. sign me up. cancel my match with nyttyn (sorry bro)

training items

Edit: next time I should read through the entire post before accepting. Favorite game: Minecraft
 
Accepting WW's battle
2v2 singles
Items = Training
1Sub
Arena:

Field Type = Neutral
Complexity = Moderate
Format = Eh, whatever
No Restrictions on anything

Here at the magical type shop, Mr.Heefloot sells many strange and mystical devices. Within these seemingly ordinary devices, a great power is contained, so great that it is even capable of changing the types of Pokemon! For a meager price of less than nothing, Mr.Heefloot is glad to rent these items out to budding trainers for the duration of a battle in his yard. He just loves seeing small creatures crushed by Shieldons! His yard is rather regular, covered in grass and with a small pond nearby, so there are no move restrictions.

The arena is nothing special, but Mr.Heefloot will gladly give one of his precious seventeen items away to a Pokemon at the start of a battle, adding an additional type to them! For example, if the Fairy Wings are given to a Shieldon, then it would be counted for purposes of STAB, type resistances, etc. as a Rock/Steel/Flying type! Just to clear some stuff up, Mr.Heefloot says a Rock/Steel/Dark type is considered 8x weak to Fighting attacks (for an ASB modifier of 3.0), and a Water/Ice/Fire type is 8x resistant to Ice attacks (for an ASB modifier of .29). In addition, a Pokemon may take an item of a type they already are. For example Conkeldurr can go ahead and grab a Super Karate Black Belt to gain double the STAB bonus on fighting-attacks, but also doubling his weaknesses! Only one of each item can be attached per battle, and they do not take up the regular hold item a Pokemon usually has. Here is the list of items, have fun incorporating them into your flavor refs!

Exceptionally Ordinary Something-or-other: This something-or-other has a habit of somewhat normalizing the Pokemon that somehow manages to wear or use it or something like that. Nobody really knows, its just kind of really ordinary and regular and stuff.
Super Karate Black Belt: This black belt is extremely empowering, and instantly gives any Pokemon that wears it the fighting prowess of Jet Lee, Chuck Norris, Yip-man, and Sawk combined! "Be wary of flying feet and fists," it says on the genuine label.
Fairy Wings: Though these wings may just look like they were ripped off of some five-year old's Halloween costume, they are genuine fairy wings. Easily super-glued on to even the most resistant of Pokemon, it grants them the ability to soar around like the average flying-type.
Hive Mind: A small and insectoid brain in a jar, the trainer applies this item by deftly lobotomizing their Pokemon and replacing their frontal lobes with this. The Pokemon is then conquered by a strange alien hive race, and begins acting far more buggy than usual.
Rotten Flower: With on whiff of this disgusting flower, any Pokemon becomes capable of spewing out toxic, poisonous goop like no other. It really is that disgusting. Trainers are suggested to wear gas masks around this item.
Prickly Rose: To apply the powers of this item, the trainer simply slaps their Pokemon silly with it. Eventually, the thorny flower will cause a puncture wound, and its grassy juices with enter the Pokemon's bloodstream. Often, the Pokemon will have a habit of lying around inactively in the sun shortly after being Roseified. Studies are inconclusive on whether this is due to photosynthesis or blood loss.
Scuba Flippers: Just stick these finely-crafted flippers onto any Pokemon's feet, and they'll be swiftly swimming through any drizzle! Instantly gain access to water sources like never before! Note: not proven to work on Pokemon without feet; Mr.Heefloot suggests jamming the flippers on the Pokemon's head.
Torch: Light up your favorite pal, and voila! Instant fire-type!
Mad Scientist Goggles: Equip these stereotypical goggles to a Pokemon, and watch as their fur/hair/scales/shield-faces becomes instantly frazzled by electricity! Soon, they'll be conducting dangerous experiments with Frankensteins and Tesla coils! They grow up so fast...
Refrigerator: Often used in haikus, fridges apparently have another use! Stick this smaller version on top of a Pokemon's head, and they'll be calling Blizzards down upon the battle. It's a wonder what a little bit of chilled ice can do for someone!
Bastiodon Skeleton: Unfortunately, not all Bastiodon fossils were in a good enough condition to resurrect. So, Mr.Heefloot hoarded them, and will gladly preform a rough full skeleton transplant with any brave Pokemon. The sturdy bones of the tough Bastiodon imbue the the patient with rock-hard skin.
Model Train (1:2 scale): When a Pokemon conducts this half-size train, they barely even need their own powers anymore! Honestly, do they really need to use wimpy Pokemon moves when they can just crush their opponent beneath a steel train?
Shovel: As Diglett and Dugtrio show, all you need to be a ground-type is live halfway underground! The shovel makes this unusually tough change much easier.
Gypsy Tent: A Pokemon walks into this gypsy tent a simple Pokemon, and out comes a mystical psychic mind-reader, fully equipped with spoons, crystal globes, and tarot reading skills.
Rusty Ghostbuster: Even Mr.Heefloot doesn't know he managed to acquire this antique, but he does know how it works. Just give it a little kick, and out comes a wicked ghost, eager to posses the nearest Pokemon!
Ominous Hood: When hiding behind this dark, shrouded hood, a Pokemon seems to become evil and wicked, no matter how nice it usually is. It just seems to bring out the worst in everyone. Extended exposure is not suggested.
Master Ball: Everybody knows that legendary dragons belong in Master Balls! So, Mr.Heefloot will gladly allow your Pokemon to sit in this legendary pokeball for a couple minutes, giving them the power of the dragons that used to call it home! Note: Mr.Heefloot does not guarantee the release of your Pokemon, especially if they are a well-trained strongmon.
 
Having recently hit 1k posts, I will celebrate by doing...nothing! Sorry, I couldn't really think of anything cool or interesting to kick off this occasion. I'm sure we'll find something when the next 1k posts come down the line. :P

Speaking of which, time to get in some new battles!

Battle #1
Battle type: 2v2 Babysitter Doubles (1 Strongmon, 1 LC Pokemon); Send only two Pokemon
DQ Time: 3 days
Restrictions: 2 recoveries/5 chills
Arena: ASB Arena
Music: Smash Mouth - Walking on the Sun

I'll get battle two up later. :P
I suppose I'll ref this match. It seems simple.

Send the goats...I mean sacrifices...I mean mons...there we go >.>
 
Getting back into the swing of things after exploding.
Battle Type: 4v4 LC Singles
DQ: 2 Days
Restrictions: Standard (2 Recoveries/5 Chills)
Arena: ASB Arena
Items: Nope
Abilities: 1
No Switching
 
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