Data Battle Tower (For all your Match-Seeking Needs!)

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Ok, so there are a bunch of battles in the previous couple pages that still need refs. Please check them before accepting to ref newer battles, please
I'd ref them, it's just that they're mine. :(

EDIT: Reffing this:

I'm still getting over how a actually have a free battle slot so, ISSUING AN OPEN CHALLENGE!

1v1 or 2v2 LC singles (acceptor chooses which one)
Switch = KO
DQ: 1 Day
5 chills/ 2 recovers
Arena is up to the acceptor
Accepting WW's battle
2v2 singles
Items = Training
1Sub
Arena:

Field Type = Neutral
Complexity = Moderate
Format = Eh, whatever
No Restrictions on anything

Here at the magical type shop, Mr.Heefloot sells many strange and mystical devices. Within these seemingly ordinary devices, a great power is contained, so great that it is even capable of changing the types of Pokemon! For a meager price of less than nothing, Mr.Heefloot is glad to rent these items out to budding trainers for the duration of a battle in his yard. He just loves seeing small creatures crushed by Shieldons! His yard is rather regular, covered in grass and with a small pond nearby, so there are no move restrictions.

The arena is nothing special, but Mr.Heefloot will gladly give one of his precious seventeen items away to a Pokemon at the start of a battle, adding an additional type to them! For example, if the Fairy Wings are given to a Shieldon, then it would be counted for purposes of STAB, type resistances, etc. as a Rock/Steel/Flying type! Just to clear some stuff up, Mr.Heefloot says a Rock/Steel/Dark type is considered 8x weak to Fighting attacks (for an ASB modifier of 3.0), and a Water/Ice/Fire type is 8x resistant to Ice attacks (for an ASB modifier of .29). In addition, a Pokemon may take an item of a type they already are. For example Conkeldurr can go ahead and grab a Super Karate Black Belt to gain double the STAB bonus on fighting-attacks, but also doubling his weaknesses! Only one of each item can be attached per battle, and they do not take up the regular hold item a Pokemon usually has. Here is the list of items, have fun incorporating them into your flavor refs!

Exceptionally Ordinary Something-or-other: This something-or-other has a habit of somewhat normalizing the Pokemon that somehow manages to wear or use it or something like that. Nobody really knows, its just kind of really ordinary and regular and stuff.
Super Karate Black Belt: This black belt is extremely empowering, and instantly gives any Pokemon that wears it the fighting prowess of Jet Lee, Chuck Norris, Yip-man, and Sawk combined! "Be wary of flying feet and fists," it says on the genuine label.
Fairy Wings: Though these wings may just look like they were ripped off of some five-year old's Halloween costume, they are genuine fairy wings. Easily super-glued on to even the most resistant of Pokemon, it grants them the ability to soar around like the average flying-type.
Hive Mind: A small and insectoid brain in a jar, the trainer applies this item by deftly lobotomizing their Pokemon and replacing their frontal lobes with this. The Pokemon is then conquered by a strange alien hive race, and begins acting far more buggy than usual.
Rotten Flower: With on whiff of this disgusting flower, any Pokemon becomes capable of spewing out toxic, poisonous goop like no other. It really is that disgusting. Trainers are suggested to wear gas masks around this item.
Prickly Rose: To apply the powers of this item, the trainer simply slaps their Pokemon silly with it. Eventually, the thorny flower will cause a puncture wound, and its grassy juices with enter the Pokemon's bloodstream. Often, the Pokemon will have a habit of lying around inactively in the sun shortly after being Roseified. Studies are inconclusive on whether this is due to photosynthesis or blood loss.
Scuba Flippers: Just stick these finely-crafted flippers onto any Pokemon's feet, and they'll be swiftly swimming through any drizzle! Instantly gain access to water sources like never before! Note: not proven to work on Pokemon without feet; Mr.Heefloot suggests jamming the flippers on the Pokemon's head.
Torch: Light up your favorite pal, and voila! Instant fire-type!
Mad Scientist Goggles: Equip these stereotypical goggles to a Pokemon, and watch as their fur/hair/scales/shield-faces becomes instantly frazzled by electricity! Soon, they'll be conducting dangerous experiments with Frankensteins and Tesla coils! They grow up so fast...
Refrigerator: Often used in haikus, fridges apparently have another use! Stick this smaller version on top of a Pokemon's head, and they'll be calling Blizzards down upon the battle. It's a wonder what a little bit of chilled ice can do for someone!
Bastiodon Skeleton: Unfortunately, not all Bastiodon fossils were in a good enough condition to resurrect. So, Mr.Heefloot hoarded them, and will gladly preform a rough full skeleton transplant with any brave Pokemon. The sturdy bones of the tough Bastiodon imbue the the patient with rock-hard skin.
Model Train (1:2 scale): When a Pokemon conducts this half-size train, they barely even need their own powers anymore! Honestly, do they really need to use wimpy Pokemon moves when they can just crush their opponent beneath a steel train?
Shovel: As Diglett and Dugtrio show, all you need to be a ground-type is live halfway underground! The shovel makes this unusually tough change much easier.
Gypsy Tent: A Pokemon walks into this gypsy tent a simple Pokemon, and out comes a mystical psychic mind-reader, fully equipped with spoons, crystal globes, and tarot reading skills.
Rusty Ghostbuster: Even Mr.Heefloot doesn't know he managed to acquire this antique, but he does know how it works. Just give it a little kick, and out comes a wicked ghost, eager to posses the nearest Pokemon!
Ominous Hood: When hiding behind this dark, shrouded hood, a Pokemon seems to become evil and wicked, no matter how nice it usually is. It just seems to bring out the worst in everyone. Extended exposure is not suggested.
Master Ball: Everybody knows that legendary dragons belong in Master Balls! So, Mr.Heefloot will gladly allow your Pokemon to sit in this legendary pokeball for a couple minutes, giving them the power of the dragons that used to call it home! Note: Mr.Heefloot does not guarantee the release of your Pokemon, especially if they are a well-trained strongmon.
 
I owe AOPS a favor soo...

Issuing three identical challenges:

4v4 Training Babysitter (2 FE, 2 NFE) Doubles
2 Day DQ
Items=Off
Abilities=All
2 Subs per mon
Arena=ASB arena
Taking AOPSUser's challenge!
Switch=OK

I think that's it?
Reffing this, PM mons! Would take more, but I'm already reffing 7 matches/halls, not including this one. @_@

Possible queue coming later nope, don't have time. There's still waaay too much backup from a few pages ago.
 
I owe AOPS a favor soo...





Reffing this, PM mons! Would take more, but I'm already reffing 7 matches/halls, not including this one. @_@

Possible queue coming later, as there's waaay too much backup from a few pages ago.
If you didn't notice, Orcinus canceled this battle. The two I have left are vs. Imanalt and Aweshucks. Same challenge.
 
Challenging MrcRanger97!

1v1 Singles
2 Subs
1 Day DQ
Switch=KO
All Abilities
Items On
ASB Arena

EDIT: Also open challenge that Orcinus has agreed to ref (see his post above)

6v6 Singles FE Only
2 Subs
Switch=OK
I'll leave everything else up to the challenger
 
Challenging Kevin to a babysitter match!

2v2 Babysitter Doubles
1 Day DQ
2 Recover/2 Chill/1 Sub
Items:Training
Abilities:All
Switch:lolwatrudointhar
Arena:ASB Arena
 
Getting back into the swing of things after exploding.
Battle Type: 4v4 LC Singles
DQ: 2 Days
Restrictions: Standard (2 Recoveries/5 Chills)
Arena: ASB Arena
Items: Nope
Abilities: 1
No Switching
This still stands. Is nobody interested? :foreveralone:
 
FLAMESTRIKE, FLASHY ME

1v1 Singles. Bring whatever
1 Hour DQ
One Ability for lulz
Switch = OK for lulz
No Recovers or Chills
ASB Arena

Requesting Training Items = On
 

Orcinus Duo

Banned deucer.
Getting back into the swing of things after exploding.
Battle Type: 4v4 LC Singles
DQ: 2 Days
Restrictions: Standard (2 Recoveries/5 Chills)
Arena: ASB Arena
Items: Nope
Abilities: 1
No Switching
This still stands. Is nobody interested? :foreveralone:
Will ref when accepted
My last ref for a long while. Rotom and Mollux and (not yet obtained) camerupt, this is for you
 
Getting back into the swing of things after exploding.
Battle Type: 4v4 LC Singles
DQ: 2 Days
Restrictions: Standard (2 Recoveries/5 Chills)
Arena: ASB Arena
Items: Nope
Abilities: 1
No Switching
You're on, DFrog!
You seem to have decided everything, so I'll just say One Substitution and leave it at that.
 
I'm not sure who else doesn't have a ref that has been waiting for a while (I think nyttyn does), but I still have some

Aweshucks said:
Ok, so I still need a ref for my match against AOPSUserand my match against Nyttyn. I also need a subref for this match (still on round 1)
Aweshucks said:
I really like melees. sign me up
In response to SubwayJ's melee (we still need one more participant as well. info here.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
CHALLENGING GLACIER KNIGHT

1v1 Singles
Training match (No count towards W/L/T)
1 Day DQ Time
2 Substitutions
2 Recoveries/5 Chills per mon
ASB Arena
 
ACCEPTING IAR

No switchies
All abilities
Items are usable

i'm only on for tonight <3

TONIIIIIIIIIIIIIIIIIIIIIIIIIGHT. I AM YOUUUUUUUUUNG. SO LETS TRAMPLE DIS BITCH OH YEAAAAAAAAAAAAAH. WE CAN GO HIIIIIIGHEEEEEEEEEEER. THAN THE SUUUUUUUUUUUUUUUUUUUUUUUUN.
 
Challenging Glacier to a Dragonair vs. Swinub showdown

1v1 Training Singles
1 Hour DQ
ASB Arena
All Abilities
No Recs/Chills
Training Items
Arena: Its the ASB Arena, but if you arent a Swinub or a Dragonair, you are automatically KO'd
 
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