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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. Dogfish44

    Dogfish44 ^_^
    is a Forum Moderator

    Jan 1, 2009
    Nope, 2 per person. 4 in total per team.
  2. Solstice


    Oct 4, 2008
    Throwing a challenge out to the world.

    4v4 Doubles
    DQ: 2 Days (5 Days for Ref)
    Basic Stages Only
    5 Chills, 3 Recover

    Arena: Aisenfield, Ivalice

    Welcome to Ivalice! The sun is high over the Aisenfield, flat except for a few bumps and bushes. Prepare for a fun battle, but look now, we seem to have a Judge! The giant armored knight shows up on his chocobo to wreak some havoc! We have some laws to be followed, but don't worry too much, there are some recommended actions as well!

    Laws: No Mind Altering Effects (Confusion or Attraction)
    No hurting the Judge
    No healing allies (No Healing Wish, Wish, Heal Pulse, Heal Bell, or Aromatherapy)

    Recommended Actions: Evasion Increasing Moves
    Ghost Type Moves
    Multi-Hit Moves

    Whenever anyone breaks a law the judge will hit them for 10 damage! But whenever anyone uses a recommended action there is no energy penalty!
  3. Lord Jesseus

    Lord Jesseus

    Jul 2, 2009
    Ok I was meant to do this a while back, however...

    Challenging Frosty.
    6v6 Singles
    1 Day DQ - let's make it snappy.
    3 Recoveries, 5 Chills
    Arena: Frozen Lake
    A large lake with a number of small rocky platforms in various places. Due to cold conditions during Winter, it is currently covered a layer of ice, thick in some places but thin in others. The water below is icy cold, but most Water andIce Pokemon should be able to tolerate it. Above the surface is relatively warm; the sky is clear and the sun is bright, but not enough to melt the ice on its own.
  4. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Mar 13, 2010
    I'll take you Solstice. I have some new Pokemon I'd like to level up. Switch = KO, No items, All abilities.

    Can we have a ref?
  5. mewtwo15026


    Nov 4, 2009
    2v2 Doubles
    DQ: 3 days (4 for refs)
    Pokemon in battle must be able to evolve but unevolved. No Pokemon may evolve at any time.

    Arena: Cardboard Cell

    An overturned cardboard box. The box covers an area of 15ft by 20ft, with the ceiling 10 feet off the ground. Bright light streams through the handles of the box and through a 1-square-foot hole in the ceiling. The floor is dirt, diggable up to 10 feet, and any attack at all may be used.

    The walls cannot be destroyed or damaged. The ceiling can be, but a giant screen door is lying on top of the box; removing the ceiling would only allow weather to pass through.

    Rising Dusk accepted. WE NEED A REF.
  6. Its_A_Random

    Its_A_Random A distant memory
    is a Forum Moderator Alumnusis a Community Contributor Alumnus

    Mar 19, 2010
    Reffing Solstice vs. Athenodoros on request. Send me your squads, don't expect me to be quick, though.
  7. RitterCat

    is an Artistis a Forum Moderatoris a Smogon Media Contributoris a Contributor Alumnus

    Aug 28, 2010
    Will ref mewtwo15025 and Rising Dusk. PM teams etc. Might take a little while to get the battle up. Also, switch, abilities and all that jazz?
  8. Rising_Dusk

    is a Site Staff Alumnusis a Team Rater Alumnusis a Battle Server Admin Alumnusis a Programmer Alumnusis a Super Moderator Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Dec 27, 2009
    I'll PM you my team now.
  9. Flora

    Flora Yep, that tasted purple!
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Feb 8, 2008
    zarator vs DA (open)

    Was this forgotten in the midst of posts? I'll ref if so.
  10. Frosty

    Frosty =_=
    is a Forum Moderator Alumnusis a Community Contributor Alumnus

    Mar 25, 2008
    I accept

    Switch = KO
    One Ability
    No Items

    Anyone willing to ref this?
  11. MK Ultra

    is a Forum Moderator Alumnus

    Aug 20, 2010

    oh dear 6v6 is a lot

    PM teams please.
  12. DarthVader317


    Aug 28, 2008
    Open Challenge
    3v3 Doubles
    3 Day DQ
    No Recover/Rest, 5 chills

    Arena: Warehouse 51- A very large government storehouse full of crates (think the end of Indiana Jones). It's a mystery as to what are inside the crates, some say tax documents, some say the Ark of the Covenant, and some say alien bodies. A few of the guards have snuck in and pushed the crates around to make a rectangular space for Pokemon battles. They say it's okay if any of the crates get broken open as long as the trainers help clean up after the match (in other words, the crates can be opened to reveal an object/item/nothing, up to the ref).
    Summary: Indoor arena full of breakable crates that may or may not contain objects.
  13. LupusAter


    Apr 19, 2009
    Taking on Vader's challenge!

    All abilities
    No items
  14. DarkSlay

    DarkSlay Guess who's back? Na na na! *breakdances*
    is a CAP Contributor Alumnus

    Aug 12, 2009


    2 & 2 V 2 & 2
    Tag Battle
    2 Recovers / 5 Chills
    Arena: Team Unbeatable Arena

    Welcome to the TEAM UNBEATABLE ARENA! This arena is constructed specifically for the unbeatable team that is the best ever. It's a large boxing ring-like platform surrounded by hundreds of Team Unbeatable fans in the crowd! There is a large symbol in the center of the platform with two large heads, one a Drapion and the other an Aggron. The platform is made of dirt, so it's stable for Earthquakes and there are places to Dig. There is a water source for Water moves like Surf.

    Note: You MUST have a partner to participate in this battle.
  15. HD


    Jun 29, 2008
    i accept

    need partner

    btw switch=ko, no items, all abilities
  16. Pallas Athena

    Pallas Athena formerly Rediamond

    Aug 9, 2010
  17. shuckles my hero

    shuckles my hero

    Aug 26, 2009
    Hi I would like to battle now that I have a reliable computor.


    I will leave the choice of stadium up to the challenger as the rules say I can. In return for this I move last.

    (btw if you can't find my team its the fith post on the first page, will get a link shortly)
  18. SilvanRaptor

    SilvanRaptor formerly Doran Dragon

    Apr 8, 2010
    Ill accept Shackles my nemises, I mean shuckle my hero :D

    one ability
    no items
  19. Rolf


    Jun 26, 2008
    I'll take the tag doubles, pm teams.
  20. mewtwo15026


    Nov 4, 2009
    I can ref Doran Dragon vs. shuckles my hero. PM teams...

    ...Doran, you need to send me a stage as well.
  21. Gerard


    Feb 16, 2011
    Looking for my first battle
    3 vs 3 singles
    DQ: I think 1 day (can be changed if needed)
    2 recovers, 5 chills
    Swich = KO

    Arena: The Valley of the Dolls

    A green alley in the afternoon, the sun is beginning to fall down the trees and the light of the afteroon creates long shadows in the ground whit long strings shadows and things hanging from them, there are dolls hanging from some trees, looking at the battlers and judging them from the shadows, the woods are near but there is a big clear in the midle, the trees are surrounding the battlefield, still there are no noises to be heard, so don't worry, mischiveous pokemons are not gonna ruin your fun... probably
  22. Banryu


    Feb 26, 2009
    Right, I have a match that I hope promises to be interesting...

    6v6 Singles/Doubles/Triples (challenger's choice)
    - Switching is ENABLED
    - Items are OFF
    - 3 Recoveries, no Chills (disputable)
    - DQ Time is 3 Days for battlers, 5 days for the ref (grace periods may be given)
    - Combined Rarity rating for all Pokemon cannot be exceed 20
    Arena: Pokemon Stadium
    Incredibly Detailed Description (open)

    A classic Pokemon battling arena: the typical lengthwise field of sod decorated with a Pokeball in the middle, as well as starting and boundary lines. The platforms shown in the picture are for the trainers, and will be situated along the outside of the arena, rather than the center. At the end of every round, the arena changes to one of 8 elemental fields (non-repeating). This type-based field lasts for two full rounds (6 turns) before returning to normal. The field will always remain in the normal state for one full round (including the beginning of the match) before changing again. The layout and effects of the different elemental fields are as follows:
    - Rock: Enables the use of Rock-based moves such as Rock Slide and Rock Tomb. The movement and maneuverability of Flying or airborne Pokemon is greatly reduced by the towering rock masses. The cacti in the arena mimic the move Spikes, causing damage to any Pokemon that hits them (acts as a field/movement hazard, NOT an entry hazard).
    - Grass: Grass-type and Bug-type Pokemon feel very at home in this foresty stage. Grass-type attacks have their base damage boosted by 1 and their energy cost reduced by 1, while Bug-type Pokemon have the energy cost of all Bug-type attacks and Dodge commands reduced by 1.
    - Water: Allows unlimited use of all Water-moves. Environmental moves such as Surf are enabled, and the energy cost of Water-type moves is reduced by 2. Swift Swim is active for all Pokemon that reside in the pond at one end of the stage. Electric-type attacks aimed at Pokemon in the water have perfect accuracy (akin to Aura Sphere or Swift).
    - Fire: The arena blazes with intense heat; Fire-type attacks have their damage output boosted by 25%, while Water-type moves have their damage reduced by 25%. The likelihood of Pokemon recieving burns from moves that inflict Burn is raised by 10%.
    - Electric: The spinning turbines in the arena cause a lot of static electricity buildup in the area, boosting the damage output of all Electric-type moves by 25%. Additionally, any Pokemon attempting to remain on the treadmills must spend 3 energy per turn to stay there without falling off the stage or to move across it, but being on the treadmill doubles the static electricity buildup, boosting the chance of paralysis for all Electricity-based paralyzing moves by 15%.
    - Flying: Fans blow upward from underneath the stage, reducing gravity for all Pokemon present. The energy penalty for remaining airborne with Fly is eliminated altogether, and the Jump command is much easier to use; Pokemon using it may remain airborne for a little while depending on the Pokemon's weight. The energy cost of all wind-based attacks is reduced by 1.
    - Ground: The ground is extremely soft and malleable here, reducing Ground-type attacks' energy cost by 1, and lowering the energy cost for consecutive Digging by 2. Electric-type attacks have their power greatly reduced here, as if Mud Sport were in effect.
    - Ice: Ice-type moves become more powerful due to the frosty air. All Ice-type moves have their base damage boosted by 1, and the Freeze chance of all moves is boosted by 5%. The effect of burns is neutralized while this stage is in effect (though it will resume after the stage's duration is complete). Additionally, the ground is very slippery, restricting movement and making Dodge commands very difficult (according to the ref's discretion) for any non-Ice type Pokemon on the ground.

    Also, each trainer will be given the option to switch Pokemon when the stage shifts; this will proceed in the same turn order as it would if the trainers were attacking, and it does NOT take up a turn in the round. After both trainers decide whether or not to switch, attack orders proceed normally.

    NOTE: The field is not to the scale that it is in Super Smash Bros, but rather about twice that size for ample maneuverability.

    I would like to be one of the people to participate in this match, however, I will be more than willing to ref it instead if no refs decide they are up for the task, or MAYBE if two people decide they specifically want to duke it out here. This promises to be a very long match, ye be warned!
  23. elDino

    elDino Deal With It.
    is a Contributor Alumnusis a Battle Server Moderator Alumnus

    Jan 9, 2010
    Gerard, Ill take your challenge.

    All abilities
    No items
  24. JBCWK


    May 3, 2010
    If elDino wants it to be a singles match I guess I could ref (If you're fine with a new ref), but if it's doubles or triples I'll let someone else take it.

    Also, gonna look for a match as well.

    2v2 Singles
    DQ: 2 days
    2 Recovers/5 chills


    A small island with a large wall around the centre of it, surrounded by deep water. Battles can be held within the island or in the water, but if a Pokemon drifts too far away from the main island (up to the ref's discretion) it will get lost and take one action to swim back to the battle area.
  25. elDino

    elDino Deal With It.
    is a Contributor Alumnusis a Battle Server Moderator Alumnus

    Jan 9, 2010
    Yeh, it's singles it says in the challenge.
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