Accepted, Items OFF, Switch = KO.Well I've had it up to hear with updates, I want to join the fun.
2vs2 Singles
DQ Time: 3 Days
Restricted Moves: 2 Direct Recovery Moves / 5 Chills per Pokemon.
Arena: The Bosses' Way
The arena is in a darkened, concrete indoor Gym with a large throne chair placed on top of a stone balcony with two flanking concrete brickwork stairwells on either side. In front of this lies a standard Gym floor pattern, with a twist. The arena is lined by 6 surrounding blue orbed poles that generate an electric field that keeps the Pokemon inside the 20 W x 40 L X 15 H (feet) arena. If any Pokemon other than an Electric or Ground type hits the barrier, they will suffer 4 HP damage. Resistance to electricity will reduce this damage by 2, while Weakness to electricity will increase it by 2.
Because it is enclosed, weather moves will not work in this arena. It has no water sources and the concrete is too thick and musty to be dug through. The arena has fairly low natural lighting, but most Pokemon can see just fine, and if the electric field is hit it will generate light.
With All Abilities per our IRC back and forth.Accepted, Items OFF, Switch = KO.Deck Knight said:Well I've had it up to hear with updates, I want to join the fun.
2vs2 Singles
DQ Time: 3 Days
Restricted Moves: 2 Direct Recovery Moves / 5 Chills per Pokemon.
Arena: The Bosses' Way
The arena is in a darkened, concrete indoor Gym with a large throne chair placed on top of a stone balcony with two flanking concrete brickwork stairwells on either side. In front of this lies a standard Gym floor pattern, with a twist. The arena is lined by 6 surrounding blue orbed poles that generate an electric field that keeps the Pokemon inside the 20 W x 40 L X 15 H (feet) arena. If any Pokemon other than an Electric or Ground type hits the barrier, they will suffer 4 HP damage. Resistance to electricity will reduce this damage by 2, while Weakness to electricity will increase it by 2.
Because it is enclosed, weather moves will not work in this arena. It has no water sources and the concrete is too thick and musty to be dug through. The arena has fairly low natural lighting, but most Pokemon can see just fine, and if the electric field is hit it will generate light.
All (unlocked) abilities.Seeking Battle
Standard Battle (3v3)
Singles
DQ: 3 Days
2 Recovery/Rest moves and 5 chills
Arena:
Desert Oasis (Day)
This oasis is used as a refuge for thirsty, weary travelers traversing the hot desert. This arena features a small pool of water in the center surrounded by a handful of tropical trees and a small grass patch surrounding the body of water. The oasis is surrounded by a vast sandy desert with no obstacles in sight. The sun is quite bright, but the oasis makes the surrounding area fairly comfortable for all Pokemon. However, it's nearly impossible to set up a Rain or Hail storm in this hot desert during the day. The ground is made up of a pliable sand material, meaning that Pokemon can Dig here.
Summary of Restrictions: No Rain Dance/Drizzle, no Hail/Snow Warning.
will ref this match2v2 Singles
2 days
Two uses of Recover/Rest and 5 chills
Deep in a dark forest with tall trees and a clearing with a good sized pond.
Reffing. PM teams please.Ice-eyes, let's go.
One ability
No items
Switch=trolling
I accept.3v3 Singles
3 days dq
Two uses of Recover/Rest and 5 chills
arena: a lake beach surrounded by mountains. serene save for the occasional sandstorm.