Not actually taking the match, just putting this here for blob's convenience: TELEPORTATION! (Move your mouse to reveal the content) TELEPORTATION! (open) TELEPORTATION! (close) Arena: TELEPORTATION! Field Type: Variable Complexity: Variable Format: Variable Restrictions: Weather Effects, Room Effects, Entry Hazards, & Gravity only last until the end of a round, unless the same arena is rolled twice in a row, otherwise, Variable Description: Yes, you better believe it! At the end of every round (And at the beginning of the match), the referee will roll a number between 0* & however many arena's there are in the arena compendium thread (Each representing an arena in the Arena Compendium Thread in chronological order). Whichever number you roll, for the next round, the battle will take place on that arena. Its as simple as that. *0 represents the ASB Tournament Arena. Concept Arenas don't count, either...Neither does TELEPORTATION! itself. Summary: A new arena every round. From IAR's Arena Compendium.