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Data Battle Tower MkII (For all your Match-Seeking Needs!) [POST THE QUEUE]

Discussion in 'Network Center' started by Its_A_Random, Jan 2, 2013.

  1. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,937
    Two FE one LC challenge LGI

    1v1
    Items: Training
    asb arena for FE, Unown Soup for LC.
    1 day DQ
    All Abilities
    2 Subs
  2. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Still need a ref for this one. AOPS took it.
  3. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Accepting 1 of Espyowner (Lc)
  4. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,365
    We need a referee for this!
  5. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Flavour (open)
    [​IMG]
    "It would be best if we honour our neighbours and repay our favours."


    Taking. I got my laptop back, so PM me and I'll get it done.
  6. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    "I am Zero! I require a testing grounds that will strengthen my troops!"

    3v3 Doubles/Singles (acceptors choice)
    1 weak FE (less than 25 moves) + 2 weak LC (prefer freshmons, but less than 25 moves will do)
    All abilities
    Training Items
    5 Chills / 0 recovers
    Arena:
    Let's try the Soup. ​
  7. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    I'll take this. I'm assuming by Soup you mean Unown Soup…
    Let's make it Singles.
    Switch=KO
    2 substitutions
    2 Day DQ
  8. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Dropping all my challenges and sending out 3 new challenges.

    1v1 Singles NFE
    Switch = okay?
    All abilities
    Training Items
    2 Day DQ
    5/5 Chills/recovers
    ASB arena

    Twinkletoes the Lombre (open)
    *
    [​IMG]
    Lombre "Twinkletoes" (M)
    *
    Nature: Naughty (+Atk -SpD)
    *
    Type: Water/Grass
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    *
    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
    Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
    [dw] Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    *
    Stats
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2 (-)
    Spe: 50
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13
    *
    EC: 5/9
    DC: 5/5
    MC:
    *
    Moves
    Astonish
    Growl
    Absorb
    Nature Power
    Mist
    Natural Gift
    Mega Drain
    Bubble Beam
    Rain dance
    Zen Headbutt
    Fake Out
    Fury Swipes
    Water Sport
    *
    Ice beam
    Protect
    Toxic
    Scald
    Giga drain
    Substitute
    *
    Leech Seed
    Synthesis
    Teeter Dance
    Counter
    Moves: 22


    He's in all o the matches so feel free to post mon when you accept. (Easier for ref)
  9. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    Taking Classical.

    Tyrogue (open)

    [​IMG][​IMG]
    Tyrogue (M)
    Impish nature (+1 Def, -1 SpA)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, & Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3+
    SpA: Rank 1-
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Fake Out
    Helping Hand
    Foresight

    Toxic
    Protect
    Earthquake
    Brick Break
    Rock Slide

    Bullet Punch
    Endure
    Hi Jump Kick
    Mach Punch
    Vacuum Wave
  10. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    Reffing Classical and Geodude, PM me mons.

    Nvm. Expect a thread shortly.
  11. lionrt60

    lionrt60

    Joined:
    Jul 1, 2011
    Messages:
    119
    3v3 Singles LC
    ASB Arena
    3 Day DQ
    Switch OK

    Acceptor chooses rest
  12. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    808
    "I'll gladly accept!"
    [​IMG]

    Figure 8 (open)


    [​IMG]
    Gastly [Figure 8] (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


    Stats
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 80
    Size Class: 3
    Weight Class: 1
    Base Rank Total: 15

    EC: 2/6
    MC: 0

    Attacks:

    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Confuse Ray
    Sucker Punch

    Disable
    Ice Punch
    Fire Punch
    ThunderPunch
    Will-O-Wisp

    Taunt
    Sludge Bomb
    Shadow Ball
    Venoshock
    Psychic
    Thunderbolt
  13. topher4167

    topher4167

    Joined:
    May 5, 2013
    Messages:
    279
    Still have one open but this one

    Needs a ref!
  14. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    I shall ref

    don't like making newbies have to wait until they are no longer interested, so I shall ref.
  15. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Still need a ref!
  16. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    Reffing this, expect a thread shortly.

    Reffing this too. Houndoom and CoffeeFLux, PM mons.
  17. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Reffing Espyowner and Maserato as agreed on IRC.
  18. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Challenging complications to a 1v1 flash match FE
    Singles
    Switch = Leedleleedle
    Field=ASB arena
  19. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,937
    Challenging namington to a 1v1 LC Flashmatch

    Items training
    all abilities
    Unown Soup
    1 day DQ

    also accepting Comp vs Maserato when accepted
  20. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Yes.
    1 recov/1 chill
  21. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    I accept!
    Training items, 2 subs

    Oh and reffing Espy/Namington

    Pm
  22. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributoris a Battle Server Admin Alumnus
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,815
    Alex has decided to take up my nightly flashie.

    1v1 FE
    1 Hour DQ
    2 Substitutions
    2 Recover/Chills
    Training Items
    All Abilities
    ASB Arena
  23. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
  24. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    reffing that I guess
    expect more than an hour :/
  25. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Challenging Lou to a 1v1 FE match

    1day DQ
    All Abilities
    Training Items
    1 sub
    Arena: Lou picks(any barring Unknown Soup)

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