Battling 101: Winterr

Rules said:
2v2 LC/Babysitter Singles
2 Recoveries, 5 Chills per mon
Substitutions: 2
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
Pupil sends first
Ooraloo

Resetti (M) Snorunt
Type:
Ice
Ability: Inner Focus/Ice Body/Moody (H)
Nature: Brave

Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 43 (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang

Egg
Avalanche
Bide
Block
Disable
Spikes

TM/HM
Substitute
Ice Beam
Frustration
Return
Endure

Tortimer (M) Squirtle
Type:
Water
Ability: Torrent/Rain Dish (H)
Nature: Quiet (+SpA, -Spe, -10% Evasion)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Tackle
Tail Whip
Bubble
Water Gun
Withdraw
Bite
Rapid Spin
Protect
Water Pulse

Egg
Fake Out
Mirror Coat
Water Spout
Brine
Aura Sphere

TM/HM
Substitute
Waterfall
Surf
Scald
Ice Beam


Winterr

Vulpix-A (F)

Nature
Modest (+1 SpA, -1 Atk)

Type
Ice

Abilities
Snow Cloak / Snow Warning (Locked)

Stats
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
AC: 0/5
MC: 0

Attacks
Level-Up
Powder Snow
Tail Whip
Roar
Baby-Doll Eyes
Ice Shard
Confuse Ray
Icy Wind
Payback
Mist
Feint Attack​

Egg
Disable
Encore
Freeze-Dry
Hypnosis
Moonblast​

TM
Hail
Ice Beam
Protect
Aurora Veil
Dark Pulse
-----
20 Moves

Zorua (M)

Nature
Naïve (+15% Speed, +13% Accuracy, -1 SpD)

Type
Dark

Abilities
Illusion

Stats
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 75 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
AC: --
MC: 0

Attacks
Level-Up
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Feint Attack
Scary Face
Taunt​

Egg
Counter
Dark Pulse
Extrasensory
Snatch
Sucker Punch
TM
Protect
Dig
Grass Knot
U-turn
Snarl​

-----
18 Moves



"Welcome to your first battle in ASB. I'll do my best to guide you through, so you should do your best too. Let's have some fun. You'll start off by sending out one of your Pokemon. Don't forget to give it a training item!"

Winterr sends out a Pokemon and equips it
I send, equip, and order
Winterr issues orders
I ref
 

"It's time to start the fight! You order by selecting three moves, one for each action in the round. The player who orders first usually makes use of substitutions to anticipate and try to counter their opponent's potential strategies. For example, Snorunt's substitution allows me to avoid getting hit by Counter, a potentially devastating move. Because of the substitution, on an action that you order Zorua to use Counter, Snorunt replaces its normal action with Icy Wind, making Counter fail. Substitutions are powerful tools for players."

Snorunt @ Heart Scale
Avalanche | Ice Beam | Avalanche
If Zorua uses Counter, then use Icy Wind that action.

Winterr orders
 
Sorry for the delay. I've been busy lately handling a family emergency.
---
Round One

Winterr

Zorua (M) @ Amulet Coin
HP: 90
EN: 100
Type: Dark
Ability: Illusion
Stats: 3/2/3/1/75 (+13% Accuracy)
S/W/BRT: 1/2/15

Ooraloo

Snorunt (M) [Resetti] @ Heart Scale
HP: 90
EN: 100
Type: Ice
Ability: Inner Focus/Ice Body
Stats: 3/2/2/2/43 (-10% Evasion)
S/W/BRT: 1/2/12

Action One
Zorua used Dark Pulse! (5 EN)
Crit: 7/16 NO
Damage: (8 + 3 + 4.5 - 3) = 12.5

Snorunt used Avalanche! (7 EN)
Crit: 10/16 NO
Damage: (12 + 3 + 4.5 - 3) = 16.5

Action Two
Zorua dug underground. (6 EN)

Snorunt used Ice Beam! (6 EN)
But it missed.

Zorua used Dig! (4 EN)
Crit: 3/16 NO
Damage: (8 + 4.5 - 3) = 9.5

Action Three
Zorua used Dark Pulse! (5 EN)
Crit: 15/16 NO
Damage: (8 + 3 + 4.5 - 3) = 12.5

Snorunt used Avalanche! (7 EN)
Crit: 6/16 NO
Damage: (12 + 3 + 4.5 - 3) = 16.5


Round One

Winterr

Zorua (M) @ Amulet Coin
HP: 57
EN: 80
Type: Dark
Ability: Illusion
Stats: 3/2/3/1/75 (+13% Accuracy)
S/W/BRT: 1/2/15

Ooraloo

Snorunt (M) [Resetti] @ Heart Scale
HP: 55
EN: 80
Type: Ice
Ability: Inner Focus/Ice Body
Stats: 3/2/2/2/43 (-10% Evasion)
S/W/BRT: 1/2/12
---

"Nice moves! I can't complain at all. Now it's your turn to order first. Take a look at Snorunt's most threatening or disrupting moves and try to write substitutions to counter them."

Winterr orders
 

"Let's keep it up Zorua!"


"Cold ... so cold ..."

Dark Pulse ~ Faint Attack ~ Dark Pulse
If Snorunt is biding then use Fake Tears.
If Dark Pulse is disabled then replace it with Snarl.
 

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