shoutouts pdt for the team
also shoutout me for getting the best record should be 28-0 but i choked one game :(
Shoutouts to the best bh player I have actually ever seen DG9 for teaching me everything I know
PD this is very important that team you have dubbed needs to be PDT's BH Team because it is mine. I am very triggered over this minor misunderstanding and require lots of attention.
So that this post isn't complete garbage I'll post my team here because apparently the entire world and his mother is using it. http://pastebin.com/gBS5LQbb
It's a fairly standard balance team that uses Solgaleo + Zygarde to check a majority of its threats with Magic Bounce Xern to check comaphaze and Desolate Land Scarf PDon to check Deo-A spam with scarf U-turn, and check Water Bubble Pokemon. Imposter Chansey + Aerilate Rayquaza help with revenge killing and wallbreaking. It's a fun team and I encourage everyone to steal it. It's a very good representation of how a standard team that isn't Deo-A spam can adapt to the CFZ oriented meta and still thrive.
Like 5-6 people got reqs with it so yea
I am going to vote in favor of banning the use of crystal free moves specifically Genisis supernova. It gives fast strong pokemon (cough cough deoxys A) an unfair advantage and can be impossible to counter for un prepared teams. You also know its bad when players are getting wins with teams of 4 or more Deoxys Attacks and actually winning. I had to change two of my pokemon to specificly counter the genisis supernova strat to not get sweeped.
So I'm actually kinda unsure. I used to think deo-a teams were the most broken shit and then i found they're kinda fun to play against. Maybe it's because I have good prediction and play stall but w/e.
Still undecided, but currently leaning towards no ban. I can see why CFZ moves are unhealthy, but yes they can be countered, and no you don't need to run shit like pin missile ninjask. Just up your stall game.
Here's what CFZ moves let you do
- Let you create one-time lures
- Force advantageous one-time 50-50s
- Completely prevent Poison Heal from going up on non-Electric Immune mons
- Act as a balance breaker
Here are the opportunity costs of running CFZ moves
- You have to use a moveslot for a 1 PP move
While that may not seem like much, it means that
- You have to give up reliable stab or a slot for coverage
- OR you have to run leppa berry with or without Harvest
- Imposters can use your CFZ move with impunity knowing that they can replenish PP by switching out and back in
Do the benefits outweigh the opportunity cost? For fast-paced teams, like Deo-A spam, the answer is obviously YES. However, for teams that rely on other Pokemon, it's a gray area, and you have to think "Is it worth it for my Mewtwo to be able to get past Yveltal if and only if I predict correctly?" For that reason, it's obviously Deo-A/Mewtwo Y/Pheromosa spam teams that are the problem, and CFZ-moves are actually perfectly healthy without using 6 of those mons. While there are some Z-moves that are obviously completely unbalanced (specifically Guardian of Alola), those can be banned separately. Since non-Deospam teams would rarely use several Pokemon with CFZ-moves, I'm proposing a compromise option: Ban CFZ-moves on more than one Pokemon.
Got 1 loss to cd but I actually enjoyed the extra games so didn't really mind.
My opinion on CFZ:
CFZs created a strategy that revolved around trying to OHKO all of your opponent's mons in six turns without requiring any hazards on the board. Fighting for board control and battles between mons make an overall game of Balanced Hackmons more fun and compelling, but taking 100%+ damage in one turn is not particularly fun or interactive. This was occurring when Deoxys-Attack was used in combination with other mons like Deoxys-Attack, Deoxys-Attack, Deoxys-Attack, Deoxys-Attack, and Deoxys-Attack, among others.
Vote: BAN. Z-moves make the meta so 50/50 and most of the teams are not prepared for Z-move Spam. A lot of coverage high-powered moves can be quite broken as CFZ-Deoxys spam teams can show. CFZ spam is unpredictable, and too much powerful moves that requires no skill at all to use. Let's ban this thing please.
Did a bit of quick laddering with what should be quite a normal looking team containing 2 CFZs. Since my first try at BH this gen I never felt these moves as being more broken than say gen6 -ates, and to me limiting them to one per mon is probably more than enough. We have got a whole lot of new emergency sweep checks this gen compared to the past where we only had a select number of walls against priority sweepers and very few offensive checks if any.
Voting for no ban this time.