Binge
Hey guys Gengarnemisis here. Im just showing you guys a team I made that has brought me alot of success on the ladder and also is alot of fun to play. My goal with this team when I first started was to make a balanced offense of team with no weather. Balanced offense is my favorite team type, even though rain offense and hyper are probably easier to ladder with.
Team at a Glance
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Team In Depth
Hydreigon @
Trait: Levitate
EVs: 252 SpAtk / 252 Spd / 4 Atk
Mild Nature
- Draco Meteor
- Fire Blast
- Superpower
- Roost
First we start out with the best wall breaker in the OU metagame, and my personal mid-game hole opener. Hydreigon is also my win condition when facing a stall team, as most stall teams hate to see this guy on the oppostion. Draco Meteor kills anything and everything that doesnt resist, not a single offense mon isn't getting k0'd by it. Fire Blast is for downing steels who think they can switch in and than get roasted, especially usefull for the pesky scizor. Superpower is great for getting rid of ttar and letting me hit heatran and the pink blobs reasonably hard. Roost allows me to stay around pretty much forever. This guys wall breaking abilities really helps tear holes in the oppositon.
Terrakion @
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Stealth Rock
- Taunt
- Close Combat
- Stone Edge
Terrakion is great at getting rocks up fast and efficiently which is what I like about this set. I needed to put rocks on this guy because Jirachi without protect makes me vulnerable to tornadus-t, and terrakion does an amazaing job at setting rocks anyways. Taunt is good for keeping rocks from being set up on me, especially usefull against deoxys-d teams. Close Combat and stone miss obviously for tearing through steels and just about anything. Terrakion is needed for checking fire types like heatran and disposing of steels.
Garchomp @
Trait: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Outrage
- Dragon Claw
- Earthquake
- Fire Fang
Garchomp is an all around great pokemon in my eyes, and Choice Band Garchomp is just a beastly set. I don't see cb chomps too often and I dont see why, garchomp seems like a perfect cb'r, with his great bulk and decent speed, backed up by sky high attack and great stab. This thing can break through anything, 2hk0ing even gliscor. Garchomps typing comes and handy too, helping me especially against sun teams, killing everything with extremely strong earthquakes. Garchomp is great for breaking up teams mid-game and with his pretty good speed I clean even pull off some late game sweeps with his powerful outrage.
Jirachi @
Trait: Serene Grace
EVs: 252 Hp / 224 SpDef / 32 Spd
Careful Nature
- Wish
- Protect
- Iron Head
- Body Slam
This guys mainly here for 2 reasons, the lati twins and tornadus-t. Without him Im pretty much getting 6o'd otherwise. He works great with my "slower" dragons checking the lati's who are the most common switch in after Hydreigon or chomp score a kill. A easy switch into jirachi and than a chance to threatan with paralysis. Paralysis also really helps me out as my team is a bit slow and it makes running over teams even easier. This guy serves as a essential specially defensive back bone to the team, protecting me from many threats, his wish passing is also greatly appreciated by my frailer sweepers. This guy and thundy-t give rain teams complete nightmares!
Alakazam @
Trait: Magic Guard
EVs: 252 SpAtk / 252 Spd / 4 HP
Timid Nature
- Psyshock
- Shadow Ball
- Focus Blast
- Hidden Power Ice
Looking at my team I was kind of scared because I was missing not only priority but also a scarfer, I needed a reliable revenge killer. Alakazam with a focus sash was the perfect guy for the job. He can seriously check so many threats its amazaing, like venusaur, salamence, garchomp, dragonite, gengar, terrakion, keldeo, landorus, toxicroak and so many more that I can't even think of. And when hes not revenge killing a threat hes either cleaning up a team late game or absorbing a predicted status. The only thing I dislike about zam is he offers no synergy what so ever with his low defenses, but since hes a revenge killer and amazaing what he does hes a very good team member.
Thunderus-T @
Trait: Volt Absorb
EVs: 252 SpATk / 4 SDef / 252 Spd
Modest Nature
- Thunderbolt
- Focus Blast
- Hidden Power Ice
- Agility
On every team I make I need a sweeper that can end the game in a bang, and thunderus-t is my main choice. This thing tears rain teams right in half, single-handly. After Hydreigon and the rest of my team have blown enough holes its easy to set up an agility and plow right through a offenseive team in a matter of seconds. I chose thundy-t over something like landorus mainly because of his resistances are great, and his offenseive typing allows me to just tear through a rain team. Not much can stop this guy from cleaning up a team late game.
Final Glance
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Thanks for reading, all rates are greatly appreciated!Importable
Alakazam @ Focus Sash
Trait: Magic Guard
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Hidden Power [Ice]
- Shadow Ball
- Psyshock
- Focus Blast
Garchomp @ Choice Band
Trait: Rough Skin
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
- Dragon Claw
- Earthquake
- Fire Fang
- Outrage
Terrakion @ Focus Sash
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Close Combat
- Stealth Rock
- Stone Edge
- Taunt
Thundurus-Therian (M) @ Life Orb
Trait: Volt Absorb
EVs: 252 SAtk / 252 Spd / 4 Def
Modest Nature
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
- Agility
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 224 SDef / 252 HP / 32 Spd
Careful Nature
- Protect
- Wish
- Iron Head
- Body Slam
Hydreigon @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 Atk
Mild Nature
- Fire Blast
- Draco Meteor
- Roost
- Superpower
Trait: Magic Guard
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Hidden Power [Ice]
- Shadow Ball
- Psyshock
- Focus Blast
Garchomp @ Choice Band
Trait: Rough Skin
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
- Dragon Claw
- Earthquake
- Fire Fang
- Outrage
Terrakion @ Focus Sash
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Close Combat
- Stealth Rock
- Stone Edge
- Taunt
Thundurus-Therian (M) @ Life Orb
Trait: Volt Absorb
EVs: 252 SAtk / 252 Spd / 4 Def
Modest Nature
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
- Agility
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 224 SDef / 252 HP / 32 Spd
Careful Nature
- Protect
- Wish
- Iron Head
- Body Slam
Hydreigon @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 Atk
Mild Nature
- Fire Blast
- Draco Meteor
- Roost
- Superpower