As Doubles seasonal got further deep in rounds, and I started to get good opponents, I figured it was time that I start making less standard teams that can beat common play styles. I built this team during round 5, when I realized I had a good opportunity to go further in seasonal. This team was saved in the back, but in my round 6 series versus Silverwhiteblue, I decided that it finally needed its debut in the third game. Now that I am out from round 7, its time that I reveal the team I built.
I decided to use an under appreciated mega, Mega Charizard X, which could be used to throw my opponents off guard thinking its the more common Mega Charizard Y.
Clefairy helps out by redirecting moves away from Charizard, such as from status moves that hinder Charizards ability to sweep, and weakening spread moves thanks to Friend Guard. This makes it easier for Charizard to sweep.
Cube and Aegislash pair with Charizard well, Kyurem is able to form an offensive duo with Charizard and Aegislash is able to scare off fairies, as well as use Wide Guard, protecting it from moves such as Diancie's Diamond Storm. Kyurem also deals with Heatran, which can be troublesome to Charizard.
Azumarill appreciates Clefairy redirecting attacks, as well as Charizard beating up Grass types, and in return, can chip off threats to Charizard, such as Diancie, and act as another win condition.
Finally, I added Thundurus to spread around Thunder Wave, as well as having a fast offensive presence.
In-Depth
AOEMICA (Charizard-Mega-X) @ Charizardite X | Tough Claws
EVs: 48 HP / 216 Atk / 16 Def / 228 Spe | Adamant
Dragon Dance / Dragon Claw / Flare Blitz / Protect
The main focus of this team was Charizard X. I went with a standard spread, that is able to live a Landorus-T's Earthquake after spread damage. Dragon Claw and Flare Blitz are only walled by Heatran, which is not a dominant threat to my team as it gets defeated by Kyurem-B and Azumarill, so I have no reason to run Earthquake. Dragon Dance is able to sweep late game, especially with a strong Flare Blitz to back it up. With Clefairy's support, status from Thundurus, as well as offensive support from Kyurem-B, Aegislash, and Azumarill, zard is able to get an easier sweep. Protect helps scouting for moves, as well as letting the teammate potentially kill something.
Charizard is used more late game, when its checks have been weakened or taken out. If threats such as Landorus-T or Diancie are still present, try to get them gone with the other Pokemon first (Cube beating Landorus-T, Flash Cannon Thundurus or Azumarill checking Diancie.)
XASTIFY (Clefairy) @ Eviolite | Friend Guard
EVs: 252 HP / 192 Def / 64 SpD | Bold
Follow Me / Heal Pulse / Icy Wind / Protect
Clefairy is the glue of this team, as with redirection support as well as weakening spread moves that hurt Charizard (Earthquake, Rock Slide, Diamond Storm), Clefairy proves its worth as support. Thunder Wave is also taken away from Prankster Thundurus, so it cannot paralyze a set up Charizard. However, Clefairy also support the whole team, as it can handle Dragon threats for Kyurem, Dark-types for Aegislash, and making an Azumarill sweep easier. Heal Pulse grants another opportunity for Charizard or Azumarill to set up, and potentially putting them out of KO ranges. Icy Wind helps Kyurem-B and Aegislash too, as they are a bit slower but have great wall breaking power.
Bring in Clefairy on a predicted attack that is weak against Clefairy, and then use it as a support to the Pokemon next to you. Try to KO Taunt users, such as Thundurus, before getting into a supporting role otherwise Clefairy is next to useless.
AJNA (Kyurem-Black) @ Leftovers | Teravolt
EVs: 108 HP / 252 SpA / 148 Spe | Modest
Substitute / Ice Beam / Earth Power / Protect
Wallbreaker #1, Kyurem-B, is able to punch holes through many teams, and helping out Charizard. Substitute is for making Kyurem-B a bigger threat, having to use more hits to knock it out, and making it easier to dish out damage. Ice Beam is the STAB of the set, handling Ground-type threats, such as Landorus-T, for Charizard. Earth Power is the coverage, hitting Heatran which can otherwise wall Charizard, as well as dealing with Rotom forms, to not pester Azumarill, Aegislash, or Thundurus. The EV spread allows Kyurem-B to outspeed Breloom, while getting max Special Attack.
Use Kyurem to weaken the opponent, and making it easier for Charizard or Azumarill to sweep. With Clefairys support, it can get its check's attacks redirected, such as Latios' Draco Meteor, or Keldeo's Secret Sword. Aegislash can scare fairy types, so they form a powerful wall breaking core.
BASED SCYTHE (Aegislash) @ Weakness Policy | Stance Change
EVs: 252 HP / 252 SpA / 4 SpD | Quiet
King's Shield / Shadow Ball / Substitute / Wide Guard
Aegislash is the other wallbreaker of the team, hitting ridiculously hard with Shadow Ball. While it is odd that it lacks Steel STAB, Nido-Rus and I have concluded that having Wide Guard support is more helpful for dealing with Earthquakes and other spread moves for Charizard, and, Shadow Ball still hits hard even and Aegislash still poses a threat on most fairies are they are not able to do much damage back. King's Shield is standard, putting Aegislash back into Shield form to wall attacks. And, Substitute makes Aegislash a bigger threat, as it can change into Blade form without much fear, and last much longer with changing back and forth between forms. Weakness Policy along with Aegislash's bulk means it will live a hit most of the time and boost its Special Attack, and makes it even a bigger threat.
Aegislash wards off fairies, so it goes well with Kyreum-B. It supports Charizard by not being hit by spread moves, so it can be used alongside Charizard as well. Clefairy helps when Dark-types are present, such as Hydreigon, which do minimal damage to Clefairy. Clefairy can also heal up Aegislash after Substituting, as it does take away health.
TIDAL WALTZ (Azumarill) @ Sitrus Berry | Huge Power
EVs: 164 HP / 252 Atk / 92 Spe | Adamant
Belly Drum / Aqua Jet / Play Rough / Protect
Azumarill is mostly another win condition, but it can handle weakened threats to Charizard, such as Diancie or Talonflame, because of Aqua Jet. However, it can get an easier sweep thanks to the team mates, Aegislash being able to check Steel-types such as Metagross, and Kyurem-B handling the Rotom forms makes it easier for Azumarill to break the opposing team further. Play Rough with a Belly Drum hits hard, and kills most non resisted Pokemon. Protect helps scout, and letting a team mate handle threats that can use status on Azumarill.
Azumarill handles Fighting-type threats for Kyurem-B, like Keldeo, so they form a good pair together. Kyurem-B in return handles Electric type Pokemon for Azumarill. Use Clefairy's Follow Me to be able to redirect attacks, making it easier to Belly Drum and potentially sweep, or do serious damage to the opposing team.
KABLEYE (Thundurus) @ Life Orb | Prankster
EVs: 252 SpA / 4 SpD / 252 Spe | Timid
Thunder Wave / Thunderbolt / Hidden Power [Ice] / Flash Cannon
Offensive Thundurus is a fast threat off the bat, as well as providing more speed control with yellow magic. Thunderbolt is the main STAB, hitting hard with Life Orb, and beating threats such as Keldeo. HP Ice is for slower ground types, as they pose a threat to Charizard and Aegislash. And, Flash Cannon was picked to be able to handle Diancie (and other weakened Fairies), so that it is out of the way for Charizard. Max Speed to be able to outspeed Diancie, as well as having a speed tie with other offensive Thundurus'.
Thundurus, while being an offensive set, helps support the team with another way of speed control. Since Clefairy may not be using Icy Wind often, having a stop for the rest of the game in Thunder Wave helps the wall breakers on the team not have to worry about getting outspeed and taking damage.
Conclusion
Although my Seasonal run has come to an end, I had a lot of fun in the rounds that I played up to, and had a good time making this team. I have tested it on many play styles, such as Rain, or just standard offense, and has done well. I do not have many replays, as I had kept the team a secret until I used it in Seasonal. Thanks for reading!http://replay.pokemonshowdown.com/doublesou-283296746 - Where I debut the team, Game 3 in Round 6 versus Silverwhiteblue using a Mega Metagross team
AOEMICA (Charizard-Mega-X) @ Charizardite X
Ability: Blaze
EVs: 48 HP / 216 Atk / 16 Def / 228 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Protect
XASTIFY (Clefairy) @ Eviolite
Ability: Friend Guard
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
- Follow Me
- Heal Pulse
- Icy Wind
- Protect
AJNA (Kyurem-Black) @ Leftovers
Ability: Teravolt
EVs: 108 HP / 252 SpA / 148 Spe
Modest Nature
- Substitute
- Ice Beam
- Earth Power
- Protect
BASED SCYTHE (Aegislash) @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- King's Shield
- Shadow Ball
- Substitute
- Wide Guard
TIDAL WALTZ (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Protect
KABLEYE (Thundurus) @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Flash Cannon
Ability: Blaze
EVs: 48 HP / 216 Atk / 16 Def / 228 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Protect
XASTIFY (Clefairy) @ Eviolite
Ability: Friend Guard
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
- Follow Me
- Heal Pulse
- Icy Wind
- Protect
AJNA (Kyurem-Black) @ Leftovers
Ability: Teravolt
EVs: 108 HP / 252 SpA / 148 Spe
Modest Nature
- Substitute
- Ice Beam
- Earth Power
- Protect
BASED SCYTHE (Aegislash) @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- King's Shield
- Shadow Ball
- Substitute
- Wide Guard
TIDAL WALTZ (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Protect
KABLEYE (Thundurus) @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Flash Cannon
Kableye - probably my best friend on PS, thanks for being chill and spreading the use of twave!
aoemica - best memer god at ru
xastify - i ll miss u
Ajna - realest user
Nido-Rus real g for being there when i need dou help, thanks for sets and teams c:
Natural Talent - dank user
Scythe. - based french user and next uu open winner
Capteon - gl in ur annual 6 month retreat
Lyto Feliburn Heydude:D MainEvent ajernejcic Twix Psynergy atomicllamas Diogo Tidal Waltz MrAldo Ping_Pong_Along galbia Arikado Lord Death Man Oma Corporal Levi H&MBerkeley Shrug trash Lord Alphose Mysteria ZANBAKUResh Yagura Austin DKFirelord bludz Schaff The Leprechaun
aoemica - best memer god at ru
xastify - i ll miss u
Ajna - realest user
Nido-Rus real g for being there when i need dou help, thanks for sets and teams c:
Natural Talent - dank user
Scythe. - based french user and next uu open winner
Capteon - gl in ur annual 6 month retreat
Lyto Feliburn Heydude:D MainEvent ajernejcic Twix Psynergy atomicllamas Diogo Tidal Waltz MrAldo Ping_Pong_Along galbia Arikado Lord Death Man Oma Corporal Levi H&MBerkeley Shrug trash Lord Alphose Mysteria ZANBAKUResh Yagura Austin DKFirelord bludz Schaff The Leprechaun
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