Wue, the system has changed to accommodate ties (i.e. self destruct, destiny bond, LO damage, other recoil damage), so that's no longer an issue. Chinese Dood is absolutely right about destiny bond for gengar, and about energy ball.
Snorlax's nature should definitely be adamant, and I'd recommend maxing attack along with def. EVs (as Chinese dood said). Last move should be return/ rock slide/ brick break. I'd run brick break for the dark- and steel- types that pseudo-wall the Gengar/ snorlax combo. I'd also run with silk scarf or leftovers. Probably leftovers, because it's Snorlax.
I don't really like Accelgor personally, but again Energy ball is better than Giga drain. Final gambit probably necessitates endure (egg move), and sludge bomb may be an option. I'd be tempted by me first. But Accelgor isn't good enough for the role you're trying to assign (which is a fast, bulky, special attacker) I think I'd choose Latias (bad synergy admittedly)/ something else.
Staraptor doesn't need jolly, 252 and a choice scarf. I really dislike the choice scarf too, it's too limiting. What happens if you need to clutch the situation ? Would you lock yourself into final gambit? eh, doesn't really work. I'd run flying gem or life orb. Retaliate could have some potential.
Overall, I like the first two, but the last two doesn't seem to work. They are both weak to rock, which is a concern considering that currently they both lack ridiculous power or great bulk. A vital part of a doubles team is something that can come in and clean everything else up. I like the creativity but I'd suggest making staraptor run jolly 252 spd./ 252 att. focus sash with endeavor/ brave bird/ close combat/ retaliate. Then swap out Accelgor for something similar to Latias, but obviously not Latias as a double ice- and double dark- ghost- weakness is asking for trouble. E.g. Haxorus w/ choice scarf'ed outrage or even Scizor (nice synergy with thick fat) with choice band'ed bullet punch/ superpower, etc. Accelgor really does lack both offensively and defensively. True, speed is more important in doubles, but so is bulk.
fabsmg68 said:
i don't know in black/white, but, about the gengar with giga-drain, i was wondering if, coupling such a gengar with focus sash, and supposing that gengar was hit and survived a previous hit, will focus sash activate if gengar recovers full-hp with a giga drain (supposing that the sash wasn't consumed in the previuos turn ?)
focus sash is one use only, which is another reason to forget giga-drain. Giga drain is useless; it's a pathetic compromise between attack and recovery. It doesn't work well for either; the base attack is too weak (and it's grass- bad coverage) and the recovery depends on damage, so very often you're not going to recover more than 1/4 hp. In which case it's better to either smash the opponent or just use a recovery move. Giga drain is also very inconsistent in this sense.
chinese dood said:
Bulk Up Scrafty (Bulk Up / Drain Punch / Crunch / Sub) ... just not bulky enough. I guess I could give Bulk Up / Amnesia / Crunch / Sub a try. Almost totally outclassed by Registeel though other than having more speed and Shed Skin. With Drain Punch + Crunch STAB, coverage is pretty good and most things are OHKO'd after set up. I thought about giving a bit more speed and then have ankle sweep + crunch instead. Never tried that yet. Not sure if I will.
Careful Prankster Whimsicott (Double Team / Sub / Leech Seed / Attack Move) -> actually works really well. At first I had Return as last move which did basically nothing, but at least provided some way of attacking grass types, but I figured I might as well not even bother cuz that takes forever. I'm just using Flash as last move right now. If Whimsicott is fully set up (i.e. +6 Evasion) facing a grass type that it can't do anything to, Whimsicott can fairly easily Flash opponent 6 times for another team mate to set up.
No good streak to show for any of this though.
I'm thinking of maybe trying a Jolly Hone Claws Hustle Durant, but... ... I doubt that will turn out very well given its frailty.
EDIT: Testing Jolly Hustle Durant @ Razor Fang with Hone Claws / Iron Head / Rock Slide / Sub ... Pretty strong as Hustle stacks with Hone Claws.
That's a strange durant set up, I think I'd go with X scissor over iron head, and 58/48 special defensively is going to hurt a little. I'd normally cut the line at 70 average just because of things like Garchomp 4
Outside of using a weird trick room set up, the new set-ups are overall quite disappointing. Cofagrigus w/ calm mind may work, Haxorus w/ DD will work, I want to try mixed Hyrdreigon, I also want to try Darmanitan w/ belly drum but I think it's too inconsistent unfortunately. On the note of inconsistent, I badly want to try that out on smeagle. But smeagle breeding is so ugh. Perhaps there are some new buffs for older pokes I've missed. (Sheer force OR study 252 sp. def Steelix with autotomise/ curse/ eq/ rock slide is tempting)
Also, game freak need to release Keldeo officially so I can use CM/ sub/ surf/ secret sword off 108 base speed. And Keldeo/ TTar is sexy.