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Completed Blazikenmaster-Zeo vs Kaxtar! Yet another late-night duel!

Discussion in 'ASB' started by Terrador, Aug 10, 2011.

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  1. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Now that I've paid my debt to the forum, I can do this myself. Da rules:

    And the teams...

    Team BZM (open)
    [​IMG]
    Heracross(Sapdrinker)(Male)
    Type: Bug/Fighting
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Fighting:Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Nature: Adamant (+1 atk, -1 SpA)

    Stats:
    HP: 100
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 85

    MC:0
    DC:0/5

    Level Up Moves:
    Night Slash
    Tackle
    Leer
    Horn Attack
    Endure
    Fury Attack
    Aerial Ace
    Brick Break
    Counter

    Egg Moves:
    Bide
    Double-Edge
    Mega Horn

    TM/HM Moves:
    Earthquake
    Shadow Claw
    Stone Edge

    Abilities

    Swarm:
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Guts:
    Type: Innate
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Moxie:
    Type: Innate
    This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.


    Team Kaxtar (open)
    [​IMG]
    Gallade [Demi Gravidon] (Male)
    Nature: Jolly (+15% Sped, +10% Accuracy, -1 Rank Special Attack)

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 92 (+)

    EC: 9/9
    MC: 0
    DC: 5/5

    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Justified (DW-UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Leaf Blade
    Night Slash
    Growl
    Leer
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind
    Fury Cutter
    Slash
    Swords Dance
    Psycho Cut
    Protect
    Hypnosis
    Close Combat
    Psychic
    Imprison

    Disable
    Encore
    Confuse Ray

    Thunderbolt
    Will-o-Wisp
    Reflect
    Taunt
    Substitute
    Light Screen
    Thunder Wave
    Earthquake

    Ice Punch
    Magic Coat


    Blazikenmaster-Zeo sends out his Pokemon (No post necessary)
    Kaxtar sends out his Pokemon + equips his item
    Blazikenmaster-Zeo equips his item + orders
    Kaxtar orders
    And the rest should be uber-obvious.
  2. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Use a Life Orb, Gallade!
  3. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Using Oran Berry

    Mega Horn - Shadow Claw - Earthquake

    Use Counter if he uses Psycho cut
  4. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Psycho Cut~Reflect~Disable (Counter)
  5. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Before Round 1:
    [​IMG]@ Oran Berry
    HP: 100
    Energy: 100
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 85
    Boosts/Drops: None
    Status Conditions: None

    [​IMG]@ Life Orb
    HP: 100
    Energy: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 92 (+)
    Boosts/Drops: None
    Status Conditions: None

    Other: None

    Gallade opens with a Reflect, blunting Heracross's Megahorn; he then follows with a Psycho Cut, which is annihilated by a Counter. Finally, Gallade uses Disable to stop future counters as it eats an Earthquake.

    After Round 1:
    [​IMG]@ Oran Berry
    HP: 76
    Energy: 69
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 85
    Boosts/Drops: None
    Status Conditions: Counter Disabled (5 Actions)

    [​IMG]@ Life Orb
    HP: 32
    Energy: 82
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 92 (+)
    Boosts/Drops: None
    Status Conditions: None

    Other: Reflect (Gallade, 3 Actions)
  6. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Psycho Cut~Psycho Cut+Night Slash Combo
  7. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Brick Break- Megahorn+Megahorn Combo- Rest.
  8. Terrador

    Terrador

    Joined:
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    Messages:
    3,079
    Before Round 2:
    [​IMG]@ Oran Berry
    HP: 76
    Energy: 69
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 85
    Boosts/Drops: None
    Status Conditions: Counter Disabled (5 Actions)

    [​IMG]@ Life Orb
    HP: 32
    Energy: 82
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 92 (+)
    Boosts/Drops: None
    Status Conditions: None

    Other: Reflect (Gallade, 3 Actions)

    I hate you both. Combos appear to be emerging as extraordinarily dominant finishers in the more-offensive matches... That being said, it was fairly close. Both combos wound up scoring Critical Hits! Good game to you both.

    After Round 2:
    [​IMG]@ Zilch
    HP: 18
    Energy: 28
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 85
    Boosts/Drops: None
    Status Conditions: Counter Disabled (3 Actions)

    [​IMG]@ Life Orb
    HP: -36
    Energy: 64
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 92 (+)
    Boosts/Drops: None
    Status Conditions: KO

    Other: None

    Rewards:
    Blazikenmaster-Zeo: 2 TC
    Heracross: 2 MC/1 DC/1 KOC
    Kaxtar: 2 TC
    Gallade: 3 MC
    Terrador: 2 RC

    kthxbaigottapee
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