First off: I'm back peeps! :D
Anyway, this is a Sun Team that I've been working on. I have posted this in the past, but with the change in the forums I don't know if it's around or not so I figured I'd post it again. Anyway, here you go. Please give me helpful hints on how to improve my team as this is my first major OU team.
Import
Anyway, this is a Sun Team that I've been working on. I have posted this in the past, but with the change in the forums I don't know if it's around or not so I figured I'd post it again. Anyway, here you go. Please give me helpful hints on how to improve my team as this is my first major OU team.
First Look
Team Overview
@ Leftovers
Ability: Drought
EVs: 176 Spd / 252 HP / 80 SDef
Timid Nature
IVs: 30 Atk / 30 Def
- Overheat
- Protect
- Will-O-Wisp
- Safeguard
The sun star of the team. This is your typical defensive Ninetales as I need it to survive and win the weather war. Overheat is there to give Ninetales a very powerful option to hit other Pokemon hard while Protect is there for scouting. Safeguard is there to give my team protection against status effects.
@ Leftovers
Ability: Sturdy
EVs: 20 HP / 252 Atk / 236 Def
Adamant Nature
- Ice Shard
- Rapid Spin
- Stealth Rock
- Earthquake
While I could have used Forretress for the role of a spinner and trap layer, I figured that to keep up with the offensive nature of Sun teams Donphan was the better choice. Anyway, standard set with the EVs leaning more towards being as offensive as possible. Opted Ice Shard to help revenge kill Dragons.
@ Light Clay
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Reflect
- Light Screen
- Healing Wish
I needed some way to boost the defenses of my Pokemon as most of them were fragile enough as it is, so I opted for a Dual Screener, and Latias fit the bill perfectly (I was thinking of Celebi, but felt it wasn't the best choice for the job). Anyway, standard Dual Screen set with Draco Meteor for a reliable STAB and Healing Wish to help give one of my sweepers a second chance at sweeping. Not much more to say really.
@ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Psyshock
- Calm Mind
- Baton Pass
- Hidden Power [Fire]
Espeon oh Espeon. Why are you so stupidly good? Can't stop loving ya. Anyway, I added Espeon to give me a second defense against status effects and entry hazards. She's also my Baton Passer for Venusaur. Psyshock is there to deal with Blissey (who is freaken annoying) while HP Fire deals with Steel types and what not while taking advantage of the Sun for extra power. The EV spread is to make Espeon as fast and bulky as possible so that she can get a Calm Mind or two in.
@ Flame Plate
Ability: Victory Star
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- V-create
- U-turn
- Bolt Strike
- Brick Break
My Fire type and physical sweeper of the team. I opted for Victini because V-Create is so stupidly powerful when under the Sun. Standard Physical moveset save for the use of a Flame Plate, which gives V-Create extra power without sacrificing health in the process.
@ Life Orb
Ability: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- SolarBeam
- Synthesis
- Sludge Bomb
- Hidden Power [Fire]
Team Overview
@ Leftovers
Ability: Drought
EVs: 176 Spd / 252 HP / 80 SDef
Timid Nature
IVs: 30 Atk / 30 Def
- Overheat
- Protect
- Will-O-Wisp
- Safeguard
The sun star of the team. This is your typical defensive Ninetales as I need it to survive and win the weather war. Overheat is there to give Ninetales a very powerful option to hit other Pokemon hard while Protect is there for scouting. Safeguard is there to give my team protection against status effects.
@ Leftovers
Ability: Sturdy
EVs: 20 HP / 252 Atk / 236 Def
Adamant Nature
- Ice Shard
- Rapid Spin
- Stealth Rock
- Earthquake
While I could have used Forretress for the role of a spinner and trap layer, I figured that to keep up with the offensive nature of Sun teams Donphan was the better choice. Anyway, standard set with the EVs leaning more towards being as offensive as possible. Opted Ice Shard to help revenge kill Dragons.
@ Light Clay
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Reflect
- Light Screen
- Healing Wish
I needed some way to boost the defenses of my Pokemon as most of them were fragile enough as it is, so I opted for a Dual Screener, and Latias fit the bill perfectly (I was thinking of Celebi, but felt it wasn't the best choice for the job). Anyway, standard Dual Screen set with Draco Meteor for a reliable STAB and Healing Wish to help give one of my sweepers a second chance at sweeping. Not much more to say really.
@ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Psyshock
- Calm Mind
- Baton Pass
- Hidden Power [Fire]
Espeon oh Espeon. Why are you so stupidly good? Can't stop loving ya. Anyway, I added Espeon to give me a second defense against status effects and entry hazards. She's also my Baton Passer for Venusaur. Psyshock is there to deal with Blissey (who is freaken annoying) while HP Fire deals with Steel types and what not while taking advantage of the Sun for extra power. The EV spread is to make Espeon as fast and bulky as possible so that she can get a Calm Mind or two in.
@ Flame Plate
Ability: Victory Star
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- V-create
- U-turn
- Bolt Strike
- Brick Break
My Fire type and physical sweeper of the team. I opted for Victini because V-Create is so stupidly powerful when under the Sun. Standard Physical moveset save for the use of a Flame Plate, which gives V-Create extra power without sacrificing health in the process.
@ Life Orb
Ability: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- SolarBeam
- Synthesis
- Sludge Bomb
- Hidden Power [Fire]
The Grass Chlorophyll abuser of the team. I followed Delko's set for this Venusaur as I was curious about how it played, and I must say it works really well. Solarbeam is a powerful STAB move while under the Sun while Synthesis gives Venusaur a recovery option to stay healthy. Sludge Bomb and HP Fire are standard for this set.
Credit
I would like to thank everyone for their suggestions and helping me make this team possible, and I hope you can continue to help me with future teams.
Credit
I would like to thank everyone for their suggestions and helping me make this team possible, and I hope you can continue to help me with future teams.
Import
Ninetales (F) @ Leftovers
Ability: Drought
Shiny: Yes
EVs: 252 HP / 156 SDef / 100 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Flamethrower
- Roar
- Will-O-Wisp
- Sunny Day
Donphan (F) @ Leftovers
Ability: Sturdy
EVs: 20 HP / 252 Atk / 236 Def
Adamant Nature
- Ice Shard
- Rapid Spin
- Stealth Rock
- Earthquake
Latias @ Light Clay
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Reflect
- Light Screen
- Healing Wish
Espeon (F) @ Leftovers
Ability: Magic Bounce
Shiny: Yes
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Psyshock
- Calm Mind
- Baton Pass
- Hidden Power [Fire]
Victini @ Flame Plate
Ability: Victory Star
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- V-create
- U-turn
- Bolt Strike
- Brick Break
Venusaur (M) @ Life Orb
Ability: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- SolarBeam
- Synthesis
- Sludge Bomb
- Hidden Power [Fire]
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