Ullar
card-carrying wife-guy
Challenging Simon
1v1 Singles
12 hours DQ
Items = Training
Switch = Really?
Abilities = All
2 Recovers, 5 Chills
Arena: ASB
"I suppose I can referee this...let's look at the two Pokemon brought to this duel."
SimonSays said:Thanks for reffing, man. =]
Scratchet (Marquis) [M]
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal / Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 5/6
MC: 0
DC: 4/5
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Superpower
Baton Pass
Rapid Spin
Stealth Rock
Toxic
Brick Break
Rock Slide
Snatch
Bounce
Roost
After You
Drain Punch
Moves: 18
Gerard said:Yue (Darumaka) {}
Nature:Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Hustle: (Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Inner Focus (DW): (Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Stats:
HP: 100
Atk: 4 (+)
Def: 2
SpA: 1
SpD: 2
Spe: 43 (-)
SC: 1
WC: 3
BST: 13
EC: 5/6
MC: 0
DC: 4/5
Attacks: 28
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Work Up
Superpower
Taunt
Flare Blitz
Encore
Endure
Focus Energy
Heat Wave
Endeavour
Sleep Talk
Flamethrower
Fire Blast
Will-O-Wisp
Brick Break
Dig
U-turn
Grass Knot
Rock Slide
"Yes, I did just go there...in any case...
SimonSays equips item and orders
Gerard equips item and orders
Colress refs using his pimped-out iPad