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Completed Brawl For All; Starring RagnarokAlex and Texas Cloverleaf

Discussion in 'ASB' started by akela, Mar 31, 2013.

  1. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097
    Battle Rules (open)

    6v6 Brawl
    2 Day Player/3 Day ref DQ
    2 Substitutions to be used among your team
    all abilities
    1 Recover/1 Chill
    Items:Training
    ASB Arena


    Referee Cheat Sheet (open)

    Gallade [M]
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Justified (Innate): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 4.5
    SpD: 6
    Spe: 80
    Size Class: 3
    Weight Class: 4

    Hydreigon [M]
    Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 7.5
    SpD: 4.5
    Spe: 85
    -10% Evasion
    Size Class: 4
    Weight Class: 5

    Togetic [M]
    +10% Accuracy
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Hustle (Can Be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace (Innate): This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (Innate): This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
    HP: 100
    Atk: 1.5
    Def: 4.5
    SpA: 7.5
    SpD: 6
    Spe: 92
    Size Class: 3
    Weight Class: 3

    Lucario [F]
    -10% Evasion
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified (Innate): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 6
    SpD: 4.5
    Spe: 76
    Size Class: 3
    Weight Class: 4

    Golurk [-]
    -10% EVA
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
    Klutz (Can Be Disabled): The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
    No Guard (Innate): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 4.5
    SpD: 4.5
    Spe: 47
    Size Class: 5
    Weight Class: 7

    Pyroak [M]
    -10% Evasion
    Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Leaf Guard (Innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    HP: 120
    Atk: 6
    Def: 6
    SpA: 4.5
    SpD: 4.5
    Spe: 52
    Size Class: 4
    Weight Class: 5

    Dragonite [F]
    -10% Evasion
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Multiscale (Innate): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 7.5
    SpD: 6
    Spe: 69
    Size Class: 4
    Weight Class: 6

    Haxorus [M]
    +14% Accuracy
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Rivalry (Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Mold Breaker (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
    Unnerve (Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
    HP: 100
    Atk: 8.5
    Def: 4.5
    SpA: 1.5
    SpD: 4.5
    Spe: 112
    Size Class: 3
    Weight Class: 5

    Colossoil [M]
    +14% Accuracy
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.[/LIST]
    Rebound (Innate): When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
    Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Pressure (Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.[/LIST]
    HP: 120
    Atk: 7.5
    Def: 4.5
    SpA: 3
    SpD: 4.5
    Spe: 110
    Size Class: 5
    Weight Class: 10

    Revenankh [M]
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Shed Skin (Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Air Lock (Innate): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
    Infiltrator (Innate): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 3
    SpD: 6
    Spe: 65
    Size Class: 3
    Weight Class: 3

    Lucario [M]
    +12% Accuracy
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified (Innate): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    HP: 100
    Atk: 6
    Def: 4.5
    SpA: 6
    SpD: 3
    Spe: 104

    Weavile [M]
    +24% Accuracy
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    HP: 90
    Atk: 7.5
    Def: 4.5
    SpA: 1 .5
    SpD: 4.5
    Spe: 144
    Size Class: 2
    Weight Class: 3


    RagnorakAlex's Pokemon
    Ragnarok the Gallade@Amulet Coin (open)

    [​IMG]
    *Thanks to Matezoide for the sprite*
    *Gallade (Ragnarok) Male*
    Nature:
    Serious
    Type:
    Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Steadfast:
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Justified (DW):
    Type: Innate
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4
    Spe: 80
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 91 Total
    Aerial Ace
    Ally Switch
    Attract
    Body Slam
    Brick Break
    Bulk Up
    Bulldoze
    Calm Mind
    Close Combat
    Confuse Ray
    Confusion
    Cut
    Destiny Bond
    Disable
    Double Team
    Drain Punch
    Dual Chop
    Earthquake
    Encore
    Endure
    Facade
    False Swipe
    Feint
    Fire Punch
    Flash
    Fling
    Focus Punch
    Fury Cutter
    Future Sight
    Giga Impact
    Grass Knot
    Growl
    Heal Pulse
    Helping Hand
    Hidden Power (Water, 7)
    Hyper Beam
    Hypnosis
    Ice Punch
    Icy Wind
    Imprison
    Knock Off
    Leaf blade
    Leer
    Light Screen
    Low Kick
    Low Sweep
    Lucky Chant
    Magic Coat
    Magical Leaf
    Mean Look
    Night Slash
    Pain Split
    Poison Jab
    Protect
    Psychic
    Psycho Cut
    Psych Up
    Rain Dance
    Reflect
    Rest
    Retaliate
    Return
    Rock Slide
    Rock Smash
    Safeguard
    Shadow Ball
    Shadow Sneak
    Skill Swap
    Slash
    Sleep Talk
    Snatch
    Stone Edge
    Strength
    Substitute
    Sunny Day
    Swift
    Swords Dance
    Taunt
    Telekinesis
    Teleport
    Thief
    Thunder Bolt
    Thunder Punch
    Thunder Wave
    Torment
    Toxic
    Vacuum Wave
    Will o wisp
    Wish
    X-Scissor
    Zen Headbutt

    Kormahs the Hydreigon (open)

    [​IMG]
    Hydreigon (Kormahs) Male
    Nature:
    Brave
    Type:
    Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Levitate:
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 85 (-10% Evasion)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    EC: 9/9
    MC: 0

    Attacks: 31 Total
    Acrobatics
    Bite
    Crunch
    Dark Pulse
    Double Hit
    Draco Meteor
    Dragon Pulse
    Dragon Rage
    Dragonbreath
    Earth Power
    Earthquake
    Flamethrower
    Fly
    Focus Blast
    Focus Energy
    Headbutt
    Head Smash
    Hyper Voice
    Ice Fang
    Outrage
    Protect
    Reflect
    Roar
    Substitute
    Surf
    Tackle
    Taunt
    Thunder Wave
    Tri Attack
    U-Turn
    Work Up

    Azavel the Togekiss (open)

    [​IMG]
    *Thanks to Matezoide for the sprite*
    Togetic (Azavel) Male
    Nature:
    Timid
    Type:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Hustle:
    Type: Can be Enabled
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace:
    Type: Innate
    This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW):
    Type: Innate
    This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 4
    Spe: 92 (+) (+10% Accuracy & Evasion)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 50 Total
    After You
    Air Cutter
    Air Slash
    Ancient Power
    Aura Sphere
    Baton Pass
    Bestow
    Brick Break
    Charm
    Counter
    Double Team
    Encore
    Endure
    Extrasensory
    Extreme Speed
    Fire Blast
    Flamethrower
    Fly
    Follow Me
    Grass Knot
    Growl
    Heal Bell
    Heat Wave
    Helping Hand
    Hyper Beam
    Light Screen
    Magic Coat
    Magical Leaf
    Metrenome
    Mirror Move
    Morning Sun
    Nasty Plot
    Protect
    Psychic
    Psyshock
    Rain Dance
    Reflect
    Roost
    Safeguard
    Shadow Ball
    Sky Attack
    Solar Beam
    Substitute
    Sunny Day
    Sweet Kiss
    Swift
    Tailwind
    Thunder Wave
    Toxic
    Tri Attack
    Yawn
    Wish

    Aerza the Lucario@Exp Share (open)

    [​IMG]
    *Thanks to Simonsays for the sprite*
    Lucario (Aerza) Female
    Nature:
    Brave
    Type:
    Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel: STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Steadfast:
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Inner Focus:
    Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified (DW):
    Type: Innate
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 76 (-) (-10% Accuracy & Evasion)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    DC: 5/5
    MC: 0


    Attacks: 36 Total
    Aura Sphere
    Blaze Kick
    Bone Rush
    Bullet Punch
    Close Combat
    Counter
    Dark Pulse
    Detect
    Dig
    Dragon Pulse
    Drain Punch
    Earthquake
    Endure
    Extreme Speed
    Feint
    Focus Punch
    Force Palm
    Foresight
    Heal Pulse
    Helping Hand
    Hi Jump Kick
    Ice Punch
    Magnet Rise
    Metal Claw
    Metal Sound
    Payback
    Protect
    Quick Attack
    Reversal
    Screech
    Sky Uppercut
    Substitute
    Swagger
    Swords Dance
    Thunder Punch
    Zen Headbutt

    Armstrong the Golurk@Exp Share (open)

    [​IMG]
    Golurk [Armstrong]
    Nature:
    Quiet
    Type:
    Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Iron Fist:
    Type: Trait
    The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
    Klutz:
    Type: Can be Disabled
    The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
    No Guard (DW):
    Type: Innate
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 47 (-)
    Size Class: 5
    Weight Class: 7

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks: 32 Total
    Brick Break
    Bulldoze
    Curse
    Defense Curl
    Drain Punch
    Dynamicpunch
    Earthquake
    Earth Power
    Fire Punch
    Focus Blast
    Focus Punch
    Grass Knot
    Gravity
    Gyro Ball
    Hammer Arm
    Ice Beam
    Ice Punch
    Iron Defense
    Magnitude
    Mega Punch
    Mud Slap
    Pound
    Protect
    Psychic
    Rest
    Rock Slide
    Rollout
    Shadow Ball
    Shadow Punch
    Sleep Talk
    Stone Edge
    Toxic


    Garakesh the Pyroak@Exp Share (open)

    [​IMG]
    *Thanks to Toast Tyrant for the sprite*(When i find it again.....)
    Pyroak (Garakesh) Male
    Nature:
    Brave
    Type:
    Grass: STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Leaf Guard:
    Type: Innate
    In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor:
    Innate
    This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW):
    Innate
    During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


    Stats:
    HP: 120
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-) (-10% Evasion)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20


    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks: 27 Total
    Aromatherapy
    Block
    Bullet Seed
    Counter
    Earth Power
    Ember
    Endure
    Fire Spin
    Flamethrower
    Flame Wheel
    Flare Blitz
    Giga Drain
    Growth
    Heat Wave
    Lava Plume
    Leech Seed
    Light Screen
    Pound
    Protect
    Sand Tomb
    Stealth Rock
    Sunny Day
    Sweet Scent
    Synthesis
    Toxic
    Will o Wisp
    Wood Hammer


    Texas Cloverleaf's Pokemon
    Dragonite (open)

    [​IMG]
    Dragonite, Tempest, Female
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Dragon
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

    Dragonite
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 69 (-)
    Size Class: 4
    Weight Class: 6
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: 5/5

    Fire Punch
    Thunderpunch
    Wrap
    Roost
    Leer
    Thunder Wave
    Twister
    Agility
    Dragon Rage
    Slam
    Aqua Tail
    Dragon Rush
    Dragon Tail
    Safeguard
    Dragon Dance
    Wing Attack
    Outrage
    Hyper Beam
    Hurricane

    Aqua Jet
    Body Slam
    Dragon Pulse
    Extremespeed
    Light Screen
    Whirlwind

    Aerial Ace
    Air Cutter
    Attract
    Bide
    Bind
    Blizzard
    Brick Break
    Bulldoze
    Cut
    Defog
    Detect
    Dive
    Double Team
    Draco Meteor
    Dragon Claw
    Dynamicpunch
    Earthquake
    Endure
    Facade
    Fire Blast
    Flamethrower
    Fling
    Fly
    Focus Blast
    Focus Punch
    Frustration
    Giga Impact
    Hail
    Heal Bell
    Heat Wave
    Hidden Power Grass (7)
    Hone Claws
    Hydro Pump
    Ice Beam
    Ice Punch
    Icy Wind
    Incinerate
    Iron Head
    Iron Tail
    Mimic
    Protect
    Rain Dance
    Razor Wind
    Reflect
    Return
    Rest
    Roar
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Sandstorm
    Shock Wave
    Sky Drop
    Sleep Talk
    Snore
    Stone Edge
    Strength
    Substitute
    Sunny Day
    Superpower
    Supersonic
    Surf
    Swagger
    Swift
    Tailwind
    Toxic
    Thunder
    Thunderbolt
    Water Gun
    Waterfall
    Whirlpool
    Zap Cannon
    Total Moves: 98/117

    Yet To Get:
    Egg (3 MC): Dragon Breath, Haze, Mist, Water Pulse (Subtotal: 12)
    Past-Gen Tutor (3 MC): Double-Edge, Fury Cutter, Headbutt, Mud-Slap, Ominous Wind (Subtotal: 15)
    Past-Gen TM (3 MC): Bubblebeam, Captivate, Curse, Horn Drill, Take Down, Natural Gift, Rage, Secret Power, Skull Bash, Steel Wing (Subtotal: 30)


    Haxorus (open)

    [​IMG]
    Haxorus, Slasher (M)
    Nature: Jolly (plus Speed, minus Special Attack, +14% Accuracy)
    Type: Dragon
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
    Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:
    Haxorus
    HP: 100
    Atk: Rank 6
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 112 (+)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Scratch
    Leer
    Assurance
    Dragon Rage
    Dual Chop
    Scary Face
    Slash
    False Swipe
    Dragon Claw
    Dragon Dance
    Taunt
    Dragon Pulse
    Swords Dance
    Guillotine
    Outrage
    Giga Impact

    Counter
    Endeavor
    Endure
    Focus Energy
    Harden
    Iron Tail
    Night Slash
    Razor Wind
    Reversal

    Aqua Tail
    Draco Meteor
    Low Kick
    Sleep Talk
    Snore
    Superpower

    Aerial Ace
    Attract
    Brick Break
    Bulldoze
    Cut
    Dig
    Double Team
    Dragon Tail
    Earthquake
    Grass Knot
    Facade
    Payback
    Poison Jab
    Protect
    Rain Dance
    Rest
    Return
    Roar
    Rock Slide
    Rock Smash
    Shadow Claw
    Substitute
    Sunny Day
    Surf
    Swagger
    Toxic
    X-Scissor
    Total Moves: 58/68

    Yet To Get:
    2 MC (TM): Fling, Focus Blast, Frustration, Hidden Power, Hone Claws, Hyper Beam, Incinerate, Rock Tomb, Round, Strength (Subtotal: 20)


    Colossoil (open)
    [​IMG]
    Colossoil Sucker (M)

    Type: Dark/Ground
    • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    • Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Abilities: Rebound, Guts, Pressure
    • Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
    • Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    • Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Nature: Jolly (+15% Speed, +14% Accuracy, -1 SpA)

    Stats:

    HP: 120
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 110 (+)

    Size Class: 5
    Weight Class: 10
    Base Rank Total: 22

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks (62):

    Drill Run
    Leer
    Tackle
    Peck
    Mud Shot
    Horn Attack
    Bite
    Bubblebeam
    Rapid Spin
    Mud Bomb
    Magnitude
    Pursuit
    Body Slam
    Bounce
    Stockpile
    Swallow
    Spit Up
    Horn Drill
    Crunch
    Megahorn

    Aqua Tail
    Encore
    Fake Out
    Fissure
    Flail
    Iron Tail
    Sucker Punch
    Water Spout

    Dive
    Foul Play
    Knock Off
    Superpower

    Roar
    Toxic
    Taunt
    Protect
    Knock Down
    Earthquake
    Dig
    Brick Break
    Double Team
    Sandstorm
    Torment
    Facade
    Rest
    Attract
    Thief
    Snatch
    Endure
    Quash
    Embargo
    Payback
    Giga Impact
    Stone Edge
    Bulldoze
    Rock Slide
    Sleep Talk
    Dragon Tail
    Poison Jab
    Swagger
    U-turn
    Substitute


    Revenankh (open)

    [​IMG]
    Revenankh, Anubis (Male)
    Nature: Adamant (+1 Attack, -1 Special Attack)
    Type: Ghost/Fighting
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:

    Shed Skin:
    (Innate)
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Air Lock:
    (Innate)
    This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

    Infiltrator (Dream World):
    (Innate)
    Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 65
    Size Class: 3
    Weight Class: 3

    MC: 0
    DC: 5/5

    Attacks:

    Wrap
    Bide
    Sand Tomb
    Wring Out
    Rock Tomb
    Arm Thrust
    Vital Throw
    Mean Look
    Glare
    Shadow Punch
    Revenge
    Power Whip
    Hammer Arm
    Punishment
    Grudge
    Moonlight

    Counter
    Destiny Bond
    Mach Punch
    Shadow Sneak
    Wide Guard

    Drain Punch
    Dual Chop
    Helping Hand
    Ice Punch
    Pain Split
    Sleep Talk
    Sucker Punch
    Superpower
    Vacuum Wave

    Earthquake
    Taunt
    Torment
    Protect
    Telekinesis
    Safeguard
    Rock Slide
    Brick Break
    Focus Punch
    Rest
    Toxic
    Total Moves: 41


    Lucario (open)

    [​IMG]
    Lucario, Rob Van Dam (Male)
    Nature: Naive (+15% Speed, -1 Special Defense, +12% Accuracy)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:

    Steadfast:
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Inner Focus:
    Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Justified (Dream World):
    Type: Innate
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 104 (+)
    Size Class: 3
    Weight Class: 4

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:

    Quick Attack
    Foresight
    Endure
    Counter
    Copycat
    Force Palm
    Feint
    Reversal
    Copycat
    Screech
    Dark Pulse
    Metal Claw
    Detect
    Quick Guard
    Bone Rush
    Me First
    Metal Sound
    Heal Pulse
    Aura Sphere
    Close Combat
    Dragon Pulse
    ExtremeSpeed
    Final Gambit

    Agility
    Blaze Kick
    Circle Throw
    Follow Me
    Hi Jump Kick
    Crunch
    Bullet Punch

    Dual Chop
    Ice Punch
    Helping Hand
    Thunder Punch
    Drain Punch

    Roat
    Toxic
    Protect
    Earthquake
    Dig
    Psychic
    Endure
    Shadow Claw
    Focus Blast
    Substitute

    Total Moves: 44


    Weavile (open)
    [​IMG]
    Weavile (M)
    Nature: Jolly (+15% Speed, +24% Accuracy, -1 Special Attack)
    Type: Dark/Ice
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off anopponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item isstolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.


    Stats:
    HP: 90
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 144 (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC: 6/6
    MC: 2
    DC: 1/5

    Attacks:
    Embargo
    Revenge
    Assurance
    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint Attack
    Fury Swipes
    Agility
    Nasty Plot
    Hone Claws
    Beat Up
    Metal Claw

    Counter
    Fake Out
    Feint
    Ice Punch
    Reflect

    Dig
    Brick Break
    Torment
    Snatch
    Low Sweep
    X-Scissor


    Active Pokemon:
    [​IMG]
    Gallade
    100|100

    [​IMG]
    Hydreigon
    100|100

    [​IMG]
    Togetic
    100|100

    [​IMG]
    Lucario
    100|100

    [​IMG]
    Golurk
    100|100

    [​IMG]
    Pyroak
    120|80


    [​IMG]
    Dragonite
    100|100

    [​IMG]
    Haxorus
    100|100

    [​IMG]
    Colossoil
    120|100

    [​IMG]
    Revenankh
    100|100

    [​IMG]
    Lucario
    100|100

    [​IMG]
    Weavile
    90|100

    Orders:
    Ragnarokalex and Texas Cloverleaf PM me equipped items and orders
    I spend a few hours reffing

    Payout Notes (open)

    Pyroak will receive 1 EC and 1 DC, and will not receive the maxed out EC/DC bonus
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    posting so i can find this easier later/bump
  3. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,359
    akela, brawls use PM orders
    i'll edit my items in here after alex does

    Dragonite @ Exp. Share
    Haxorus @ Exp. Share
    Colossoil
    Revenankh
    Lucario @ Exp. Share
    Weavile
  4. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    my items are in the OP
  5. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097
    Active Pokemon:
    [​IMG]
    Gallade
    100|100

    [​IMG]
    Hydreigon
    100|100

    [​IMG]
    Togetic
    100|100

    [​IMG]
    Lucario
    100|100

    [​IMG]
    Golurk
    100|100

    [​IMG]
    Pyroak
    120|80


    [​IMG]
    Dragonite
    100|100

    [​IMG]
    Haxorus
    100|100

    [​IMG]
    Colossoil
    120|100

    [​IMG]
    Revenankh
    100|100

    [​IMG]
    Lucario
    100|100

    [​IMG]
    Weavile
    90|100

    Battle Calculations (open)

    Action 1
    T.Lucario's Helping Hands on Colossoil
    EN Check: 98 before the combination penalties. KO after the penalties.

    Weavile's Fake Out on Hydreigon
    Crit Check (625): 8 (CRIT)
    Damage: (4 + 3 + 7.5 - 4.5) = 10
    EN Check: 4

    Togekiss's Follow Me
    EN Check: 9 - 1 = 8

    Revenankh's Wide Guard
    EN Check: 7

    Haxorus's Dragon Claw on Togekiss
    Crit Check (625): 8021 (NO)
    Damage: (8 + 3 + 8.5 - 4.5) = 15
    EN Check: 6 - 1 = 5

    Hydreigon Flinched

    Gallade's Close Combat on Weavile
    Crit Check (625): 5729 (NO)
    Damage: (12 + 3 + 7.5 - 4.5) * 2.25 = 40.5
    EN Check: 8 + 2 - 1 = 9

    R.Lucario's Close Combat on Weavile
    Crit Check (625): 6310 (NO)
    Damage: (12 + 3 + 7.5 - 4.5) * 2.25 = 40.5
    EN Check: 8 + 2 - 1 = 9

    Dragonite's Tailwind on Dragonite, Haxorus, and Revenank
    EN Check: 10 - 1 = 9

    Pyroak's Flare Blitz on Weavile
    Crit Check (625): 4639 (NO)
    Damage: (10 + 5 + 3 + 6 - 4.5) * 1.5 = 29.25
    Recoil: 29.25 * (1/3) = 9.75
    EN Check: 7 + 5/2 + 2 - 1 = 10.5

    Golurk's Dynamic Punch that misses
    EN Check: 8

    Colossoil's Earthshake, rattle, and roll
    BAP: 10*2.25*2*2 = 90 *0.75 = 67.5
    -On Gallade
    Crit Check (625): 215 (CRIT)
    Damage: (67.5 + 3 + 3 + 7.5 - 4.5) + 1.75 = 78.25

    -On R.Lucario
    Crit Check (625): 2873 (NO)
    Damage: (67.5 + 3 + 7.5 - 4.5) * 1.5 + 1.75 = 112

    -On Golurk
    Crit Check (625): 7471 (NO)
    Damage: (67.5 + 3 + 7.5 - 4.5) = 73.5

    -On Pyroak
    Crit Check (625): 223 (CRIT)
    Damage: (67.5 + 3 + 3 + 7.5 - 6) = 75
    EN Check: (10 + (10 + 4)) * 1.75 = 42

    Action 2
    Togekiss' Follow Me
    EN Check: 9 + 4 - 1 = 12

    Haxorus' Dragon Claw on Togekiss
    Crit Check (625): 9449 (NO)
    Damage: (8 + 3 + 8.5 - 4.5) = 15
    EN Check: 6 + 4 - 1 = 9

    Dragonite's Light Screen on Dragonite, Haxorus, Revenankh
    EN Check: 10

    Revenankh's Drain Punch on Togekiss
    Crit Check (625): 7215 (NO)
    Damage: (8 + 3 + 7.5 - 4.5) = 14
    Heal: 14 / 2 = 7
    EN Check: 12 - 1 = 11

    Colossoil Cools Down

    Hydreigon's Flamethrower misses
    EN Check: 7

    Gallade's Close Combat
    EN Check: 8 + 4 - 1 = 11

    Pyroak's Flamethrower
    EN Check: 7 - 1 = 6

    Golurk's Toxic on Dragonite
    EN Check: 7

    -1 HP Dragonite




    Stat Calculations (open)

    Active Pokemon:
    [​IMG]
    Gallade
    HP: 100 - 78.25 = 21.75 rounded to 22
    EN: 100 - (9 + 11) = 80
    Status: -2 DEF for 2 more actions
    -2 SPD for 2 more actions

    [​IMG]
    Hydreigon
    HP: 100 - 10 = 90
    EN: 100 - 7 = 93

    [​IMG]
    Togekiss
    HP: 100 - (15 + 15 + 14) = 56
    EN: 100 - (8 + 12) = 80

    [​IMG]
    Lucario
    HP: 100 - 112 = -12
    EN: 100 - 9 = 91
    Status: KO

    [​IMG]
    Golurk
    HP: 100 - 73.5 = 26.5 rounded to 26
    EN: 100 - (7 + 8) = 85

    [​IMG]
    Pyroak
    HP: 120 - 75 = 45
    EN: 80 - (10.5 + 6) = 63.5 rounded to 63
    Status: 1 KOC


    [​IMG]
    Dragonite
    HP: 100 - 1 = 99
    EN: 100 - (9 + 10) = 81
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions
    Badly Poisoned (2DPA)

    [​IMG]
    Haxorus
    HP: 100
    EN: 100 - (5 + 9) = 86
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions

    [​IMG]
    Colossoil
    HP: 120
    EN: 100 - 42 = 58
    Status: 1 KOC

    [​IMG]
    Revenankh
    HP: 100
    EN: 100 - (7 + 11) = 82
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions

    [​IMG]
    Lucario
    HP: 100
    EN: ???
    Status: KO

    [​IMG]
    Weavile
    HP: 90 - (40.5 + 40.5 + 29.25) = -20.25 rounded to -20
    EN: 100 - 4 = 96
    Status: KO


    Active Pokemon:
    [​IMG]
    Gallade
    22|80
    Status: -2 DEF for 2 more actions
    -2 SPD for 2 more actions

    [​IMG]
    Hydreigon
    90|93

    [​IMG]
    Togekiss
    56|80

    [​IMG]
    R.Lucario
    -12|81
    Status: KO

    [​IMG]
    Golurk
    26|85

    [​IMG]
    Pyroak
    45|63
    Status: 1 KOC


    [​IMG]
    Dragonite
    99|81
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions
    Badly Poisoned (2DPA)

    [​IMG]
    Haxorus
    100|86
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions

    [​IMG]
    Colossoil
    120|58
    Status: 1 KOC

    [​IMG]
    Revenankh
    100|82
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions

    [​IMG]
    Lucario
    100|???
    Status: KO

    [​IMG]
    Weavile
    -20|96
    Status: KO


    Orders:
    You order
    I spend a few hours reffing
  6. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097
    Active Pokemon:
    [​IMG]
    Gallade
    22|80
    Status: -2 DEF for 2 more actions
    -2 SPD for 2 more actions

    [​IMG]
    Hydreigon
    90|93

    [​IMG]
    Togekiss
    56|80

    [​IMG]
    R.Lucario
    -12|81
    Status: KO

    [​IMG]
    Golurk
    26|85

    [​IMG]
    Pyroak
    45|63
    Status: 1 KOC


    [​IMG]
    Dragonite
    99|81
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions
    Badly Poisoned (2DPA)

    [​IMG]
    Haxorus
    100|86
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions

    [​IMG]
    Colossoil
    120|58
    Status: 1 KOC

    [​IMG]
    Revenankh
    100|82
    Status: Tailwind for 4 more actions
    Light Screen for 5 more actions

    [​IMG]
    Lucario
    100|???
    Status: KO

    [​IMG]
    Weavile
    -20|96
    Status: KO

    Battle Calculations (open)

    Action 1
    Pyroak's Obamacare
    EN Check: (7 + ((15.75 + 11.25 + 15.75 + 11.25) / 2.5) + 5) * 1.5 = 50.4

    Togekiss' Helping Hand on Golurk
    EN Check: 4 + ((8 * 2.25 * 2) / 2) - 1 = 21

    Gallade's Stealth Sneak on Dragonite
    Crit Check (625): 7554 (NO)
    Damage: (4 * 2.25 + 7.5 - 4.5) = 12
    EN Check: (4 + 4 + 4) * 1.75 = 21

    Haxorus' Rock Slide
    -On Pyroak
    Crit Check (625): 2611 (NO)
    -I-Damage: (8 * 0.75 + 8.5 + 2 - 6) * 1.5 = 15.75

    -On Togekiss
    Crit Check (625): 7921 (NO)
    Damage: (8 * 0.75 + 8.5 + 2 - 4.5) * 1.5 = 18

    -On Gallade
    Crit Check (625): 5452 (NO)
    Damage: (8 * 0.75 + 8.5 + 2 - 4.5) + (2 * 1.75) = 15.5
    EN Check: 6

    Dragonite's Rock Slide
    -On Pyroak
    Crit Check (625): 5740 (NO)
    -I-Damage: (8 * 0.75 + 7.5 - 6) * 1.5 = 11.25

    -On Togekiss
    Crit Check (625): 8646 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) * 1.5 = 13.5

    -On Gallade
    Crit Check (625): 8484 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) + (2 * 1.75) = 12.5
    EN Check: 6

    Revenankh's Rock Slide
    -On Pyroak
    Crit Check (625): 99 (CRIT)
    -I-Damage: (8 * 0.75 + 3 + 7.5 - 6) * 1.5 = 15.75

    -On Togekiss
    Accuracy Check (9000): 1836 (HIT)
    Crit Check (625): 8011 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) * 1.5 = 13.5

    -On Golurk
    Crit Check (625): 1655 (NO)
    Effect Chance (3000): 6679 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) = 12.5
    EN Check: 6

    Colossoil's Rock Slide
    -On Pyroak
    Crit Check (625): 9850 (NO)
    -I-Damage: (8 * 0.75 + 7.5 - 6) * 1.5 = 11.25

    -On Togekiss
    Crit Check (625): 6451 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) * 1.5 = 13.5

    -On Golurk
    Crit Check (625): 436 (NO)
    Effect Chance (3000): 4811 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) = 9
    EN Check: 6

    Hydreigon's Dragon Pulse on Haxorus
    Crit Check (625): 6636 (NO)
    Damage: (9 + 3 + 7.5 - 4.5) * 1.5 = 22.5
    EN Check: 7 - 1 = 6

    Golurk's BruIce Punchlee on Dragonite
    Crit Check (625): 4449 (NO)
    Effect Chance (2000): 5070 (NO)
    Damage: (8 * 2.25 * 2 + 7.5 + 2 - 4.5) * 2.25 = 92.25
    EN Check: (6 + 6 + 4) * 1.75 = 28

    Action 2
    Haxorus' Dragon Claw on Hydreigon
    Crit Check (625): 2054 (NO)
    Damage: (8 + 3 + 2 + 8.5 - 4.5) * 1.5 = 25.5
    EN Check: 6 - 1 = 5

    Revenankh's Hammer Arm on Hydreigon
    Crit Check (625): 5848 (NO)
    Damage: (10 + 3 + 7.5 - 4.5) * 1.5 = 24
    EN Check: 7 - 1 = 6

    Colossoil's Crunch on Golurk
    Crit Check (625): 7624 (NO)
    Effect Chance (2000): 8621 (NO)
    Damage: (8 + 3 + 7.5 - 4.5) * 1.5 = 21
    EN Check: 6 - 1 = 5

    Pyroak cools down

    Hydreigon's Dragon Sephiroth and Jenova on Haxorus
    Accuracy Check (8100): 4669 (HIT)
    Crit Check (625): 4696 (NO)
    Damage: (14 * (2/3) * 2.25 + 3 + 7.5 - 4.5) * 1.5 = 40.5
    EN Check: (10 + 10 + 4) * 1.75 - 1 = 41


    Stat Calculations (open)

    Active Pokemon:
    [​IMG]
    Gallade
    HP: 22 - (15.5 + 12.5) = -7
    EN: 80 - 21 = 59
    Status: KO

    [​IMG]
    Hydreigon
    HP: 90 - (25.5 + 24) = 40.5 rounded to 40
    EN: 93 - (6 + 41) = 46
    Status: -4 SPA

    [​IMG]
    Togekiss
    HP: 56 - (18 + 13.5 + 13.5 + 13.5) = -2.5 rounded to -3
    EN: 80 - 21 = 59

    [​IMG]
    Lucario
    HP: -12
    EN: 91
    Status: KO

    [​IMG]
    Golurk
    HP: 26 - (12.5 + 9 + 21) = -16.5 rounded to -17
    EN: 85 - 28 = 57
    Status: 1 KOC
    KO

    [​IMG]
    Pyroak
    HP: 45
    EN: 63 - 50.4 = 12.6 rounded to 13
    Status: 1 KOC


    [​IMG]
    Dragonite
    HP: 99 - (21 + 92.25) = -14.25 rounded to -14
    EN: 81 - 6 = 75
    Status: 1 KOC
    KO

    [​IMG]
    Haxorus
    HP: 100 - 40.5 = 59.5 rounded to 59
    EN: 86 - (6 + 5) = 75
    Status: Tailwind for 2 more actions
    Light Screen for 3 more actions

    [​IMG]
    Colossoil
    HP: 120
    EN: 58 - (6 + 5) = 47
    Status: 1 KOC

    [​IMG]
    Revenankh
    HP: 100
    EN: 82 - (6 + 6) = 70
    Status: Tailwind for 2 more actions
    Light Screen for 3 more actions

    [​IMG]
    Lucario
    HP: 100
    EN: ???
    Status: KO

    [​IMG]
    Weavile
    HP: -20
    EN: 96
    Status: KO



    Active Pokemon:
    [​IMG]
    Gallade
    -7|59
    Status: KO

    [​IMG]
    Hydreigon
    40|46
    Status: -4 SPA

    [​IMG]
    Togekiss
    -3|59
    Status: KO

    [​IMG]
    R.Lucario
    -12|81
    Status: KO

    [​IMG]
    Golurk
    -17|57
    Status: 1 KOC
    KO

    [​IMG]
    Pyroak
    45|13
    Status: 1 KOC


    [​IMG]
    Dragonite
    -14|75
    Status: 1 KOC
    KO

    [​IMG]
    Haxorus
    59|75
    Status: Tailwind for 2 more actions
    Light Screen for 3 more actions

    [​IMG]
    Colossoil
    120|47
    Status: 2 KOC

    [​IMG]
    Revenankh
    100|70
    Status: Tailwind for 2 more actions
    Light Screen for 3 more actions

    [​IMG]
    Lucario
    100|???
    Status: KO

    [​IMG]
    Weavile
    -20|96
    Status: KO


    Orders:
    You order
    I spend a few hours reffing
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    awww you were sposed to finish it up that round >.<

    oh well, i got to evoke the power of obamacare, so its alright
  8. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097
    Active Pokemon:
    [​IMG]
    Gallade
    -7|59
    Status: KO

    [​IMG]
    Hydreigon
    40|46
    Status: -4 SPA

    [​IMG]
    Togekiss
    -3|59
    Status: KO

    [​IMG]
    R.Lucario
    -12|81
    Status: KO

    [​IMG]
    Golurk
    -17|57
    Status: 1 KOC
    KO

    [​IMG]
    Pyroak
    45|13
    Status: 1 KOC


    [​IMG]
    Dragonite
    -14|75
    Status: 1 KOC
    KO

    [​IMG]
    Haxorus
    59|75
    Status: Tailwind for 2 more actions
    Light Screen for 3 more actions
    -1 Spe

    [​IMG]
    Colossoil
    120|47
    Status: 2 KOC

    [​IMG]
    Revenankh
    100|70
    Status: Tailwind for 2 more actions
    Light Screen for 3 more actions

    [​IMG]
    Lucario
    100|???
    Status: KO

    [​IMG]
    Weavile
    -20|96
    Status: KO


    Battle Calculations (open)

    Action 1
    Haxorus' Rock Slide
    -On Hydreigon
    Crit Check (625): 9963 (NO)
    Effect Chance (3000): 4316 (NO)
    Damage: (8 * 0.75 + 2 + 8.5 - 4.5) = 12

    -On Pyroak
    Crit Check (625): 5947 (NO)
    Effect Chance (3000): 2454 (FLINCH)
    Damage: (8 * 0.75 + 2 + 8.5 - 6) * 1.5 = 15.75
    EN Check: 6

    Colossoil's Rock Slide
    -On Hydreigon
    Crit Check (625): 2470 (NO)
    Effect Chance (3000): 6532 (NO)
    Damage: (8 * 0.75 + 7.5 - 4.5) = 9

    -On Pyroak
    Crit Check (625): 225 (CRIT)
    Damage: (8 * 0.75 + 3 + 7.5 - 6) * 1.5 = 15.75
    EN Check: 6

    Revenankh's Rock Slide
    -On Hydreigon
    Crit Check (625): 1770 (NO)
    Effect Chance (3000): 168 (FLINCH)
    Damage: (8 * 0.75 + 7.5 - 4.5) = 9

    -On Pyroak
    Crit Check (625): 4746 (NO)
    Damage: (8 * 0.75 + 7.5 - 6) * 1.5 = 11.25
    EN Check: 6

    Hydreigon flinched

    Pyroak flinched

    Action 2
    Haxorus' Dragon Claw on Hydreigon
    Crit Check (625): 651 (NO)
    Damage: (8 + 3 + 2 + 8.5 - 4.5) * 1.5 = 25.5
    EN Check: 6 - 1 = 5

    Colossoil's Rock Slide On Pyroak
    Crit Check (625): 57 (CRIT)
    Effect Chance (3000): 7915 (NO)
    Damage: (8 * 0.75 + 3 + 7.5 - 6) * 1.5 = 15.75
    EN Check: 6 + 4 = 10


    Stat Calculations (open)

    Active Pokemon:
    [​IMG]
    Hydreigon
    HP: 40 - (12 + 9 + 9 + 25.5) = -15.5 rounded to -16
    EN: 46
    Status: KO

    [​IMG]
    Pyroak
    HP: 45 - (15.75 + 15.75 + 11.25 + 15.75) = -13.25 rounded to -13
    EN: 13
    Status: 1 KOC
    KO


    [​IMG]
    Haxorus
    HP: 59
    EN: 75 - (6 + 5) = 64
    Status: 1 KOC

    [​IMG]
    Colossoil
    HP: 120
    EN: 47 - (6 + 10) = 31
    Status: 2 KOC

    [​IMG]
    Revenankh
    HP: 100
    EN: 70 - 6 = 64
    Status:



    Active Pokemon:
    [​IMG]
    Gallade
    -7|59
    Status: KO

    [​IMG]
    Hydreigon
    -16|46
    Status: KO

    [​IMG]
    Togekiss
    -3|59
    Status: KO

    [​IMG]
    R.Lucario
    -12|81
    Status: KO

    [​IMG]
    Golurk
    -17|57
    Status: 1 KOC
    KO

    [​IMG]
    Pyroak
    -13|13
    Status: 1 KOC


    [​IMG]
    Dragonite
    -14|75
    Status: 1 KOC
    KO

    [​IMG]
    Haxorus
    59|54
    Status: 1 KOC

    [​IMG]
    Colossoil
    120|31
    Status: 3 KOC

    [​IMG]
    Revenankh
    100|64
    Status:

    [​IMG]
    Lucario
    100|???
    Status: KO

    [​IMG]
    Weavile
    -20|96
    Status: KO

    Texas Cloverleaf wins!

    Payout:
    Ralex: 5 CC
    -Gallade: 3 MC
    -Hydreigon: 3 MC
    -Togekiss: 3 MC
    -R.Lucario: 4 MC
    -Golurk: 4 MC + 1 (Dragonite) KOC
    -Pyroak: 4 MC + 1 (Weavile) KOC
    Texas Cloverleaf:
    -Dragonite: 4 MC + 1 (Gallade) KOC
    -Haxorus: 4 MC + 1 (Hydreigon) KOC
    -Colossoil: 3 MC + 4 (Lucario, Togekiss, Golurk, Pyroak) KOC
    -Revenankh: 3 MC
    -Lucario: 4 MC
    -Weavile: 3 MC
    akela: 12 + 2 + (9/6) = 15.5 floored to 15

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