Project Monotype Break This Team

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maroon

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RMT & Mono Leader
USM Week 2: Ghost

Blacephalon @ Choice Specs
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Shadow Ball
- Hidden Power [Ice]
- Trick

Sableye-Mega @ Sablenite
Ability: Prankster
EVs: 248 HP / 112 Def / 148 SpD
Careful Nature
- Will-O-Wisp
- Knock Off
- Protect
- Recover

Golurk @ Focus Sash
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Dynamic Punch
- Stone Edge

Mimikyu @ Mimikium Z
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Claw
- Shadow Sneak

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 176 SpD / 84 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Taunt
- Recover
- Toxic

Gengar @ Choice Scarf
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Shadow Ball
- Focus Blast
- Trick

Core types not allowed:

Submission Phase ends on Wednesday November 29 @ 11 pm PST
 
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mushamu

God jihyo
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steel
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 HP / 76 Atk / 180 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost

Heatran @ Leftovers
Ability: Flash Fire
EVs: 212 HP / 44 Def / 252 Spe
Timid Nature
- Magma Storm
- Stone Edge
- Toxic
- Earth Power

Bisharp @ Darkinium Z
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head

Bisharp breaks Ghost by using Knock Off and having a Z-Move to kill Mega Sableye if needed, as well as having Sucker Punch for Gengar. Mega Scizor sets up all over Mimikyu Gengar, and walls Golurk. Heatran takes fire attacks from blacephalon while absorbing Mega Sableye's will o wisp.
 
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Rock Core



Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Diamond Storm
- Moonblast
- Earth Power
- Calm Mind

Shuckle @ Mental Herb
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Stealth Rock
- Sticky Web
- Knock Off
- Encore

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 48 HP / 252 Atk / 208 Spe
Jolly Nature
- Stone Edge
- Crunch
- Pursuit
- Fire Punch


This core is almost exactly like the one I submitted just before USUM, and honestly it's doing the same exact thing for the most part. Mega Diancie can find opportunities to Calm Mind in front of Mega Sableye as well as Gengar under sand. Once Sticky Web can go up, Mega Diancie will outspeed the entire team and after a Calm Mind everything is either OHKOed or 2HKOed:

+1 252 SpA Diancie-Mega Moonblast vs. 248 HP / 148+ SpD Sableye-Mega: 386-456 (127.3 - 150.4%) -- guaranteed OHKO
+1 252 SpA Diancie-Mega Moonblast vs. 0 HP / 0 SpD Golurk: 327-385 (102.5 - 120.6%) -- guaranteed OHKO
4 Atk Diancie-Mega Diamond Storm vs. 0 HP / 0 Def Blacephalon: 542-638 (219.4 - 258.2%) -- guaranteed OHKO
4 Atk Diancie-Mega Diamond Storm vs. 248 HP / 0 Def Jellicent: 219-258 (54.3 - 64%) -- guaranteed 2HKO after Leftovers recovery
+1 252 SpA Diancie-Mega Moonblast vs. 0 HP / 4 SpD Mimikyu: 259-306 (103.1 - 121.9%) -- guaranteed OHKO
4 Atk Diancie-Mega Diamond Storm vs. 0 HP / 4 Def Gengar: 246-289 (94.2 - 110.7%) -- guaranteed OHKO after Stealth Rock

And here are some calcs of it taking damage:

252 SpA Gengar Sludge Wave vs. +1 0 HP / 0- SpD Diancie-Mega in Sand: 72-85 (29.8 - 35.2%) -- 20.2% chance to 3HKO
252 Atk Mimikyu Let's Snuggle Forever vs. +2 0 HP / 0 Def Diancie-Mega: 111-132 (46 - 54.7%) -- 58.6% chance to 2HKO
0 SpA Jellicent Scald vs. +1 0 HP / 0- SpD Diancie-Mega in Sand: 68-84 (28.2 - 34.8%) -- 3.2% chance to 3HKO


Shuckle's role is pretty self explanatory, just setting up hazards either if Sableye hasn't Mega Evolved yet or after it's gone down. For Tyranitar, the spread allows it to outspeed the Golurk and either break its Sash or just Pursuit trap it. It's basically meant to remove some of the primary threats to Mega Diancie in Golurk and Jellicent. It can also potentially OHKO everything on the team barring Mega Sableye with a Banded Crunch. Here are the calcs:

252 Atk Choice Band Tyranitar Crunch vs. 252 HP / 0 Def Jellicent: 540-636 (133.6 - 157.4%) -- guaranteed OHKO
252 Atk Choice Band Tyranitar Crunch vs. 4 HP / 0 Def Golurk: 482-570 (150.6 - 178.1%) -- guaranteed OHKO
252 Atk Choice Band Tyranitar Crunch vs. 0 HP / 0 Def Blacephalon: 666-786 (269.6 - 318.2%) -- guaranteed OHKO
252 Atk Choice Band Tyranitar Crunch vs. 0 HP / 0 Def Mimikyu: 241-285 (96 - 113.5%) -- guaranteed OHKO after Stealth Rock
252 Atk Choice Band Tyranitar Crunch vs. 0 HP / 4 Def Gengar: 602-710 (230.6 - 272%) -- guaranteed OHKO
252 Atk Choice Band Tyranitar Crunch vs. 248 HP / 112 Def Sableye-Mega: 151-178 (49.8 - 58.7%) -- guaranteed 2HKO after Stealth Rock(Mega Diancie always comes in on this so it really doesn't matter)


Hopefully I can do an Ice core at one point :)
 
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Even though the good ol' poison core of Venu+pex+muk easily counters ghost core but I wanted to inculcate the new beast naganadel and so here I am.

Naganadel @ Dragonium Z
Ability: Beast Boost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Dragon Pulse
- Sludge Wave
- Fire Blast

Golbat @ Eviolite
Ability: Infiltrator
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk
- Toxic
- Defog
- Roost
- Haze

Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- Poison Jab
- Shadow Sneak
- Pursuit

Naganadel can easily set up against the passive mons ie Sableye and Jellicent and with a single Beast Boost, it is capable of outspeeding the entire team the entire team.

Next up is Muk-Alola to the core because both blacephalon and gengar have great SpA but are both just Muk-A pursuit baits so it really eases of pressure as naga won't have to worry about gengar switch and can just set up. Knock Off also comes in handy to put pressure on Jellicent.

Mimikyu and Golurk were still huge threats as both Naga and Muk-A are neutral to Mimi's fairy STAB and weak to Golurk's EQ who would surley get one of them with its sash on so it was time to get bat into the team and golbat came because it can snuggle with Mimikyu forever. The passive set because it outspeeds Jellicent so it can easily Toxic before the Taunt and also break Golurk's sash with Toxic while just roosting off Stone Edge damage which is a 3HKO and being slower than Golurk it is in a safe place wrt EQ on roost.Haze avoids setup.

Also as Draco Meteor has SpA fall, Golbat+Muk-A completely run over the offensive portion of the team and can easily deal once the walls are gone.

+2 252 SpA Naganadel Devastating Drake (195 BP) vs. 252 HP / 176+ SpD Jellicent: 463-546 (114.6 - 135.1%) -- guaranteed OHKO
+2 252 SpA Naganadel Draco Meteor vs. 248 HP / 148+ SpD Sableye-Mega: 297-349 (98 - 115.1%) -- 87.5% chance to OHKO
+2 252 SpA Naganadel Sludge Wave vs. 0 HP / 4 SpD Mimikyu: 292-345 (116.3 - 137.4%) -- guaranteed OHKO
+2 252 SpA Naganadel Draco Meteor vs. 0 HP / 0 SpD Blacephalon: 508-598 (205.6 - 242.1%) -- guaranteed OHKO
+2 252 SpA Naganadel Fire Blast vs. 4 HP / 0 SpD Gengar: 299-352 (114.1 - 134.3%) -- guaranteed OHKO
+2 252 SpA Naganadel Fire Blast vs. 0 HP / 0 SpD Golurk: 283-334 (88.7 - 104.7%) -- 31.3% chance to OHKO

252 Atk Golurk Stone Edge vs. 252 HP / 252+ Def Eviolite Golbat: 128-152 (36.1 - 42.9%) -- guaranteed 3HKO
+2 252 Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Eviolite Golbat: 144-171 (40.6 - 48.3%) -- guaranteed 3HKO
+2 252 Atk Mimikyu Shadow Claw vs. 252 HP / 252+ Def Eviolite Golbat: 108-127 (30.5 - 35.8%) -- 40.2% chance to 3HKO
+3 252 Atk Mimikyu Shadow Claw vs. 252 HP / 252+ Def Eviolite Golbat: 135-159 (38.1 - 44.9%) -- guaranteed 3HKO
252 SpA Choice Specs Blacephalon Fire Blast vs. 252 HP / 252+ SpD Assault Vest Muk-Alola: 144-171 (34.7 - 41.3%) -- guaranteed 3HKO
 
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Dharma

komorebi
is a Top Artist
I vote for my favorite user smub purely because of his skill at Monotype. I feel like despite being an Other Metagame at heart, Monotype has what it takes to put out great Ice users like smub and Romanticist. Whether or not Monotype is actually an Official Tier or not is another story. But being a tier as it is, I feel like it has gotten good representation through users like smub as well as through tournaments like Monotype Winter Premier, Monotype Seasonal, and Monotype Premier League. Hence, my vote goes to smub.
 

truedrew

Banned deucer.
I vote for my favorite user smub purely because of his skill at Monotype. I feel like despite being an Other Metagame at heart, Monotype has what it takes to put out great Ice users like smub and Romanticist. Whether or not Monotype is actually an Official Tier or not is another story. But being a tier as it is, I feel like it has gotten good representation through users like smub as well as through tournaments like Monotype Winter Premier, Monotype Seasonal, and Monotype Premier League. Hence, my vote goes to smub.
 
I vote for my favorite user Ghost Cream purely because of his skill at Monotype. I feel like despite being an Other Metagame at heart, Monotype has what it takes to put out great Ice users like Ghost Cream and aGroove. Whether or not Monotype is actually an Official Tier or not is another story. But being a tier as it is, I feel like it has gotten good representation through users like Ghost Cream as well as through tournaments like Monotype Winter Premier, Monotype Seasonal, and Monotype Premier League. Hence, my vote goes to Ghost Cream.
 
I vote for my favorite user Ghost Cream purely because of his skill at Monotype. I feel like despite being an Other Metagame at heart, Monotype has what it takes to put out great Ice users like Ghost Cream and aGroove. Whether or not Monotype is actually an Official Tier or not is another story. But being a tier as it is, I feel like it has gotten good representation through users like Ghost Cream as well as through tournaments like Monotype Winter Premier, Monotype Seasonal, and Monotype Premier League. Hence, my vote goes to Ghost Cream.
 
I vote for my favorite user smub purely because of his skill at Monotype. I feel like despite being an Other Metagame at heart, Monotype has what it takes to put out great Ice users like smub and Romanticist. Whether or not Monotype is actually an Official Tier or not is another story. But being a tier as it is, I feel like it has gotten good representation through users like smub as well as through tournaments like Monotype Winter Premier, Monotype Seasonal, and Monotype Premier League. Hence, my vote goes to smub.
 

roman

Banned deucer.
I vote for my favorite user smub purely because of his skill at Monotype. I feel like despite being an Other Metagame at heart, Monotype has what it takes to put out great Ice users like smub and Romanticist. Whether or not Monotype is actually an Official Tier or not is another story. But being a tier as it is, I feel like it has gotten good representation through users like smub as well as through tournaments like Monotype Winter Premier, Monotype Seasonal, and Monotype Premier League. Hence, my vote goes to smub.
 

maroon

free palestine
is a Site Content Manageris a Top Team Rateris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Social Media Contributor Alumnus
RMT & Mono Leader
Congratulations to smub for winning this cycle of break this team!

smub - 9
ghost cream - 3
grimsley - 1


Tagging Acast to merge this with the main thread
 

maroon

free palestine
is a Site Content Manageris a Top Team Rateris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Social Media Contributor Alumnus
RMT & Mono Leader
USM Week 3: Semi-Room HO Steel

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Toxic
- Taunt

Skarmory @ Focus Sash
Ability: Weak Armor
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Spikes
- Taunt
- Brave Bird

Stakataka @ Rockium Z
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpD
Lonely Nature
IVs: 15 Def / 0 Spe
- Gyro Ball
- Stone Edge
- Earthquake
- Trick Room

Bisharp @ Dread Plate
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]

Bronzong @ Light Clay
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Reflect
- Light Screen
- Explosion
- Trick Room

Core types not allowed:

Submission phase ends on Friday December 8th @ 11 pm pst
 
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Dragon Core



Kommo-o @ Fightinium Z
Ability: Bulletproof
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Close Combat
- Dragon Dance
- Earthquake

Hydreigon @ Expert Belt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Flamethrower
- Earth Power
- Taunt

Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Earthquake
- Fire Blast
- Stealth Rock
- Brick Break


It isn't Rock, but I guess it's still pretty good. This Dragon core revolving specifically around DDance Z-move Kommo-o does a great job breaking through the team. Starting with Kommo-o, it's capable of setting up with Dragon Dance in front of an unboosted Bisharp or Magnezone, since it can live a single hit from either one. After a single Dragon Dance it'll be outspeeding the entire team and will score a KO with Close Combat on nearly everything, while also picking up KOs with Earthquake to avoid some unnecessary Defense drops, as seen here:

+1 252 Atk Kommo-o All-Out Pummeling (190 BP) vs. 252 HP / 0 Def Bronzong: 364-429 (107.6 - 126.9%) -- guaranteed OHKO
+1 252 Atk Kommo-o Earthquake vs. 252 HP / 0- Def Stakataka: 348-412 (106.7 - 126.3%) -- guaranteed OHKO
+1 252 Atk Kommo-o Earthquake vs. 0 HP / 4 Def Magnezone: 516-608 (183.6 - 216.3%) -- guaranteed OHKO
+1 252 Atk Kommo-o Earthquake vs. 0 HP / 4 Def Bisharp: 290-342 (107 - 126.1%) -- guaranteed OHKO
+1 252 Atk Kommo-o Close Combat vs. 0 HP / 0 Def Heatran: 498-588 (154.1 - 182%) -- guaranteed OHKO
+1 252 Atk Kommo-o Close Combat vs. 0 HP / 0 Def Skarmory: 195-231 (71.9 - 85.2%) -- guaranteed 2HKO(this will have to be chipped beforehand by the other 2 mons)

And here are some calcs of Kommo-o absorbing hits:

252 Atk Dread Plate Bisharp Sucker Punch vs. -1 0 HP / 0 Def Kommo-o: 83-98 (28.5 - 33.6%) -- 0.2% chance to 3HKO
252 SpA Magnezone Flash Cannon vs. 0 HP / 4 SpD Kommo-o: 126-148 (43.2 - 50.8%) -- 4.7% chance to 2HKO


And now for Hydreigon. It's honestly not that bad of a lead choice, being able to Taunt Skarmory to keep away hazards and to make sure Kommo-o stays healthy. If it chooses to Brave Bird, it's just wearing itself down for the Kommo-o sweep late-game. Additionally, Hydreigon outspeeds everything on the team that isn't named Magnezone, and with Expert Belt Flamethrower+Earth Power+Dark Pulse, it can pick up some important KOs/2HKOs:

252 SpA Expert Belt Hydreigon Earth Power vs. 0 HP / 0 SpD Magnezone: 504-595 (179.3 - 211.7%) -- guaranteed OHKO
252 SpA Expert Belt Hydreigon Earth Power vs. 252 HP / 4 SpD Stakataka: 456-538 (139.8 - 165%) -- guaranteed OHKO
252 SpA Expert Belt Hydreigon Flamethrower vs. 0 HP / 0 SpD Bisharp: 307-362 (113.2 - 133.5%) -- guaranteed OHKO
252 SpA Expert Belt Hydreigon Flamethrower vs. 4 HP / 0 SpD Skarmory: 307-362 (112.8 - 133%) -- guaranteed OHKO
252 SpA Expert Belt Hydreigon Earth Power vs. 0 HP / 0 SpD Heatran: 437-518 (135.2 - 160.3%) -- guaranteed OHKO(needs to use Dark Pulse first)
252 SpA Expert Belt Hydreigon Dark Pulse vs. 252 HP / 252+ SpD Bronzong: 202-238 (59.7 - 70.4%) -- guaranteed 2HKO after Leftovers recovery(it can also just use Taunt to keep it from getting up TR 100% of the time)

And here are some calcs of Hydreigon taking hits:

252 SpA Heatran Magma Storm vs. 0 HP / 4 SpD Hydreigon: 89-105 (27.3 - 32.3%) -- guaranteed 3HKO after trapping damage(assuming Magma Storm even hits lol)
252 Atk Dread Plate Bisharp Sucker Punch vs. 0 HP / 0 Def Hydreigon: 73-87 (22.4 - 26.7%) -- 25.5% chance to 4HKO
252 SpA Magnezone Flash Cannon vs. 0 HP / 4 SpD Hydreigon: 144-169 (44.3 - 52%) -- 14.1% chance to 2HKO


I mean Garchomp isn't even entirely necessary but I felt like having a 3rd mon just cuz. Garchomp can also apply heavy offensive pressure between Earthquake, Fire Blast, and Brick Break, as well as setting up Stealth Rock to break Skarmory's Focus Sash. Brick Break in particular can be spammed against Bronzong to make sure it can never have screens up. Realistically Kommo-o and Hydreigon are the only ones that are ever gonna come out against the team, so I don't think the calcs for Garchomp are necessary.

remember: rock=autowin
 
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Dark-type Core


Sableye @ Sablenite
Ability: Magic Bounce
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
- Will-O-Wisp
- Knock Off
- Recover
- Protect

Mandibuzz @ Rocky Helmet
Ability: Overcoat
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- Defog
- Roost
- U-turn
- Foul Play

Hydreigon @ Expert Belt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Fire Blast
- Earth Power
- Taunt

M-Sableye blocks Skarmory's hazard stacking strategy (no MB Toxic Excadrill), burns both Stakataka and Bisharp (if TR is activated while against the former, change moves between Protect and Recover to waste its PP and its TR turns, and even possibly its Z-move), doesn't care much about Bronzong and isn't 2HKOed by either Magnezone or Heatran (well, most of the time against the latter, that is).

Mandibuzz completely counters Bronzong by Defogging its screens, 2HKOing it with Foul Play and receiving minimal damage by Explosion. It's also very helpful against Bisharp, which cannot do very against it due to its great physical bulk.

Finally, once Bronzong is gone and Heatran has lost its Balloon, Hydreigon cleanly sweeps this team by outspeeding (outside of TR, of course) and OHKOing every single member of said team. It can even Taunt Bronzong and refrain it from setting up its screens or, more importantly, TR. Now, Magnezone does outspeed Hydreigon, but it doesn't deal enough damage to it to be considered a real threat.
 
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maroon

free palestine
is a Site Content Manageris a Top Team Rateris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Social Media Contributor Alumnus
RMT & Mono Leader
Announcement: The OP has been updated with all current cycles and their cycle winners. Break this team starting cycle 4 will be posted in the Index thread rather than a new thread. :toast:
 
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