Was getting bored of only doing 1 project so doing dis.
Mega Houndoom+ Ferrothorn + Hippowdon
Houndoom-Mega @ Houndoominite
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Dark Pulse
- Nasty Plot
- Will-O-Wisp/ Sludge Bomb
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Careful Nature
- Spikes
- Thunder Wave
- Power Whip
- Iron Head
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Whirlwind
- Slack Off
The team gets fucked by Mega Houndoom if it sets up NP. With Ferrothorn it can eat the shit clefable throws at it. Hippowdon can whirlwind the cm users and since reuniclus has psyshock it doesn't do as much. Also the team has no hazard removal so its gonna have fun with a full set of hazards. And hippo does a solid job cockblocking mega manectric. Ferro is a decent check to azu.
+2 252 SpA Mega Houndoom Sludge Bomb vs. 172 HP / 0 SpD Azumarill: 498-588 (129.6 - 153.1%) -- guaranteed OHKO
252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Mega Houndoom: 260-308 (89.3 - 105.8%) -- 31.3% chance to OHKO
252 SpA Mega Houndoom Fire Blast vs. 252 HP / 8 SpD Landorus-T: 226-267 (59.1 - 69.8%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Houndoom Fire Blast vs. 252 HP / 36 SpD Clefable: 199-235 (50.5 - 59.6%) -- 84.8% chance to 2HKO after Leftovers recovery