So my boy Breloom got a pretty major upgrade in the Dream World. Instead of having to rely on Sub Punching and Sub Seeding to compliment his Poison Heal ability, he can now use Technician to work as a more all out sweeper. Obviously he loses the recovery that all his previous sets relied on, but with the boost to Mach Punch and Bullet Seed the older sets are pretty much obsolete. Breloom (F) @ Life Orb Trait: Technician EVs: 252 Atk / 4 SDef / 252 Spd or 232 HP / 252 Atk / 24 Spd Adamant Nature (+Atk, -SAtk) - Spore - Swords Dance/Stone Edge - Bullet Seed - Mach Punch This is the main set you are going to see this bad boy running. You got the power of Bullet Seed, the priority of Mach Punch, and the boosting move Swords Dance all mixed together in a cocktail of kickass power, with Spore on the side to mess up anything that tries to wall you. This set is basically the most reliable Excadrill checks you can get, always OHKOing with Mach Punch. If you want it is possible to forgo the boosting move to instead utilize some rock coverage with Stone Edge. This allows you to better damage some of the common checks and counters to Swords Dance Breloom, such as Dragonite, Xatu, and Zapdos. When using this set it is important to watch out for Chandelure switching in and trapping you, since they will outspeed and KO with Fire Blast. It is possible to hit them on the switch with Bullet Seed for a good chunk of damage, but its something to definitely keep your eye out for. Breloom (F) @ Choice Band Trait: Technician EVs: 252 Atk / 4 SDef / 252 Spd or 232 HP / 252 Atk / 24 Spd Adamant Nature (+Atk, -SAtk) - Spore - Stone Edge - Bullet Seed - Mach Punch The other premier option that Breloom has is the Choice Band set. While this may look extremely similar to the Swords Dance set, it works extremely different in practice. When you don't have the Life Orb you will have to be even more carefully when your opponent has a Chandelure since, if you got locked into something like Mach Punch it is Good Game Breloom. This set relies a lot more on prediction so it is important to be able to judge your opponent. The main strategy used is to come out and spore something first, then next time you come in start firing off Bullet Seeds and Mach Punches with the occasional Stone Edge if you predict an incoming flier. Counters: Dragonite resists both STABs and can either setup or KO. Xatu can reflect back Spore and resists both STABs. Skarmory can tank a hit and either KO with brave bird or WW out. Chandelure can trap and KO quite easily.