Bronzong (GP 2/2)

Threw

cohiba
[OVERVIEW]

Numerous helpful and unique resistances and two immunities give Bronzong the unique ability to hard check several relevant threats such as Abomasnow and Venusaur in one slot. It has numerous forms of utility, as access to Stealth Rock and the ability to wall every Defog user in the tier make it one of the most reliable setters in RU, and its extremely low Speed and access to Trick Room and Gyro Ball make it an ideal Trick Room setter and attacker. However, while Bronzong is a good glue Pokemon that handles several common threats, it cannot be counted on as a reliable catch-all check without cleric support, as it is easily worn down due to its total lack of recovery and offensive presence as well as a crippling weakness to the ubiquitous Knock Off and Pursuit. In addition, poor Speed and mediocre offensive stats make it setup bait for a number of threats, and it faces competition as a bulky Steel-type from Registeel due to inferior bulk and lack of access to Seismic Toss and Thunder Wave.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Toxic
move 4: Earthquake
item: Leftovers
ability: Levitate
nature: Sassy
evs: 252 HP / 72 Def / 184 SpD

[SET COMMENTS]
Moves
========

Stealth Rock allows Bronzong to support its teammates by racking up chip damage and weakening their checks and counters. Gyro Ball, backed by Bronzong's extremely low Speed, deals serious damage to many offensive threats and setup sweepers. Earthquake hits the Fire-, Electric-, and Steel-types that resist Gyro Ball super effectively as well as gaining neutral coverage on Water-types. Toxic prevents Bronzong from being setup bait for bulky sweepers such as Slowking. If you have another Stealth Rock setter, Protect can be run in the first slot, enabling Bronzong to scout and stall for Toxic damage.

Set Details
========

Leftovers constitutes Bronzong's sole form of recovery, while Levitate grants Bronzong a vital immunity to Ground-type attacks, nullifying one of its weaknesses. Near maximum investment in Special Defense along with a Sassy nature allows Bronzong to more comfortably check threatening special attackers such as Venusaur and Magneton. The Defense EVs allow it to avoid the 3HKO from Choice Band Flygon's Outrage and Mega Glalie's Double-Edge after Stealth Rock. In addition, the EV spread enables it to survive Life Orb Sneasel's Knock Off from full, allowing it to trade a one-for-one if necessary.

Usage Tips
========

Bronzong can pivot into resisted attacks liberally due to its immunity to Spikes and Toxic and resistance to Stealth Rock; however, be wary of switching it into even relatively weak neutral attacks, as it can get worn down quickly. Although special bulk is preferable for Bronzong's typing, the fact that it is one of the rare Pokemon that resist the vaunted EdgeQuake combination makes it a stellar check for dangerous physical threats such as Aerodactyl. The numerous switches Bronzong forces and the fact that it walls every Defogger in the tier bar Fire Blast or Fire Punch Flygon allow it to set up Stealth Rock multiple times throughout a match. Take care to avoid Taunt, which renders Bronzong useless against certain foes because it is unable to use Toxic, and burn, which will wear it down very quickly and make its attacks pitifully weak. Also be wary of opposing Pursuit trappers, which can prevent Bronzong from setting up Stealth Rock repeatedly.

Team Options
========

Alomomola and Aromatisse, whose typings synergize well with Bronzong's, can also relieve Bronzong's lack of recovery with Wish support. Grass-types such as Virizion appreciate Bronzong's ability to deal with Flying-types and can switch into bulky Water-types that wall it and threaten it with a Scald burn, including Blastoise, the main entry hazard remover that Bronzong loses to. Togetic, Granbull, Diancie, and other Fairy-types are vital as ways of handling Dark-types that would try to Pursuit trap Bronzong. These three can also provide Heal Bell support, which is helpful for keeping Bronzong healthy, and Diancie can free up a slot for Bronzong to run Protect by running Stealth Rock itself. Spiritomb makes for an excellent partner as well—the combination of Taunt and spinblocking ability enables it to prevent opponents from removing Bronzong's Stealth Rock, and Will-O-Wisp cripples physical attackers that Bronzong struggles to switch into. Emboar is capable of checking all of Spiritomb, Absol, and Sneasel, which seriously threaten Bronzong. Qwilfish synergizes well with Bronzong, as it switches into the Fire- and Fighting-types that pressure Bronzong while appreciating Bronzong's ability to switch easily into Ground- and Psychic-type attacks.

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Gyro Ball
move 3: Earthquake
move 4: Explosion
item: Macho Brace
ability: Levitate
nature: Brave
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Moves
========

Trick Room takes advantage of Bronzong's extremely low Speed, allowing it to punish offensive teams. Gyro Ball is incredibly powerful due to Bronzong's very low Speed and Macho Brace. Earthquake provides great coverage with Gyro Ball, hitting Fire-, Electric-, and Steel-types super effectively. Explosion allows Bronzong to deal massive damage to the opposition without killing momentum and prevent opposing hazard removal. If necessary, Stealth Rock can be run over Earthquake, although lack of Earthquake will worsen Bronzong's matchup against a large number of Pokemon.

Set Details
========

Macho Brace halves Bronzong's Speed, significantly increasing the power of Gyro Ball. A Brave nature and the given EVs maximize Bronzong's Attack and contribute to its bulk to maximize its offensive prowess while making it as slow as possible.

Usage Tips
========

This set should be primarily played as a powerful late-game sweeper, catching offensive teams off guard and smashing any foes of 186 Speed or greater with a STAB 150-Base Power attack. While Bronzong should be kept relatively healthy, it is still bulky enough to use its numerous resistances to switch into certain threats until the optimal time to set up Trick Room and sweep. Before you even attempt a sweep, any Sucker Punch users absolutely must be taken care of, as they can circumvent being slower in Trick Room, and common users of it such as Absol can OHKO Bronzong. Similarly, avoid setting up and revealing your set until Bronzong's hard counters, including other Bronzong, have been dispatched and the opposing team as a whole has been weakened.

Team Options
========

Slower attackers such as Emboar, Rhyperior, and Mega Camerupt are ideal partners for this set. Granbull in particular is very slow and has good type synergy with Bronzong. Alomomola enjoys excellent defensive synergy with Bronzong and can pass it Wishes to cover its total lack of recovery. Slowking and Diancie can serve well as secondary Trick Room setters due to their good defensive synergy with Bronzong, as the former sets up on Fire-types and the latter sets up on Fire- and Dark-types, including most Taunt users.

[STRATEGY COMMENTS]
Other Options
=============

A Colbur Berry can be equipped over Leftovers to give Bronzong a leg up on Dark-types if it's not weakened, although this removes its only form of recovery. Bronzong can also be used as a suicide screens lead with a moveset of Reflect / Light Screen / Earthquake / Explosion. Stealth Rock can also be used over Earthquake to maximize utility. Bronzong has the bulk and typing ideal for a setter for rain teams, although it faces considerable competition from Uxie due to this Pokemon's access to Thunder Wave as well as momentum moves such as U-turn and Memento. Hypnosis can cripple opposing switch-ins, preventing them from setting up and freeing up turns for teammates to do so. Grass Knot is an option that 2HKOes Rhyperior and Seismitoad; however, its damage output is pitiful against foes that do not take 4x super effective damage. Using Trick with a Toxic Orb or an Iron Ball can surprise and cripple offensive and defensive Pokemon alike. Psywave allows Bronzong to put out semi-consistent damage on Pokemon that it normally could not touch, such as opposing Bronzong.

Checks and Counters
===================

**Dark-types**: Absol, Spiritomb, and other Dark-types seriously threaten Bronzong with their STAB attacks and are capable of Pursuit trapping it, virtually guaranteeing a KO if they manage to come in for free on an even slightly weakened Bronzong.

**Fire-types**: Although they must be wary of switching directly into Bronzong due to Earthquake, every Fire-type in the tier outspeeds Bronzong and deals it massive damage. Fire-type coverage, particularly from Pokemon such as Flygon and Druddigon that Bronzong typically switches into, is also problematic.

**Burn**: Although Bronzong is immune to Toxic and not particularly bothered by paralysis, a burn from Scald or a Will-O-Wisp from Ghost-types such as Cofagrigus will seriously hinder its defensive capabilities and make its attacks even less threatening.

**Taunt**: Taunt prevents Bronzong from setting Stealth Rock or Trick Room, which prevents it from supporting its team, and using Toxic, which makes it easy setup bait for bulky sweepers. Jellicent is an extremely threatening Pokemon that often carries Taunt and also has Will-O-Wisp.

**Levitate Users**: Rotom and Weezing in particular completely wall Bronzong, as both take minimal damage from Gyro Ball, can burn Bronzong with Will-O-Wisp, and can easily avoid Toxic (the former with Substitute, the latter with an immunity).

**Offensive Pressure**: Offensive teams will often not have a hard time wearing Bronzong down, even with Pokemon it's supposed to check such as Registeel, because it fails to threaten back anything that it cannot hit for good damage with Gyro Ball and cannot recover. Furthermore, Knock Off is not uncommon on certain Pokemon such as Venusaur that it normally switches into, and even if it does not do a massive amount of damage, it removes Bronzong's only form of recovery.
 
Last edited by a moderator:

EonX

Battle Soul
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Fix the formatting for the first set to match that of the 2nd set (set name should be defensive)

[Defensive]

- Make sure to note that Grass-types also beat Blastoise, the main hazard remover that Bronzong isn't able to beat 1v1
- Make mention of Diancie somewhere for cleric support and solid Dark resist. Diancie can also free up a moveslot for Protect on Zong by running Rocks herself.
- Mention Emboar beats Spiritomb and can check Absol and Sneasel.

[Offensive Trick Room]

- Slowking is also a very good setter alongside Bronzong since it can setup on Fire-types that scare Zong (especially if it lacks EQ)
- I don't like Scrafty for TR considering it needs a boost to do a lot of damage. More immediately threatening mons like Druddigon, Rhyperior, and Mega Camerupt feel better due to limited turns. Keep Emboar tho. It's fine
- Diancie is another great setter since it threatens most Taunt users and mons that threaten Zong in general (Fire and Dark mons primarily)

[Other Options]

- This is so damn shallow. At least mention Rain Dance as an option for rain teams and state the competition from Uxie

[Checks and Counters]

- In the Fire-types section, note Fire-type coverage moves from stuff Zong usually likes to switch into (Flygon and Druddigon are key examples)
-
 

Threw

cohiba
Think I got all that, thanks Eon. Also added a ton of stuff to OO, if any of that is displeasing let me know. QC 1/3?
 

EonX

Battle Soul
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- Remove Heal Block. Waaaay to gimmicky
- Mention that the Dual Screens set can also use Stealth Rock over EQ if it's warranted.
Looks ok otherwise, so

QC Approved 1/3
 
  • Mention it's one of the best Abomasnow answers in the tier. Also mention that it's a decent answer to Venusaur.
  • Mention Qwilfish as a good partner to Bronzong. Qwilfish and Bronzong aren't that great, but they happen to synergize well as they deal with a lot of Pokemon the other has trouble with.
  • I'd put a disclaimer in Overview that Bronzong shouldn't be relied on to check a lot things without Alomomola support, as it's really easy to wear down and overcome it with its poor offensive presence and no recovery. However, Bronzong is a decent choice for teams if you don't need to rely on it for everything.
  • I think [Offensive Pressure] should be added to C&C. In many matches, it's pretty easy to wear down Bronzong through repeated attacks (even stuff it's supposed to beat like Mega Steelix) because it doesn't actually do that much back to anything it can't hit hard with Gyro Ball, and it can't recover without a teammate. Knock Off should be included in this section because knocking off Bronzong's Leftovers makes a huge difference, and it can be Knocked Off by Pokemon it wants to switch into like Venusaur. Also Pursuit should be included, as even though it doesn't OHKO, doing ~50% to Bronzong as it switches out can make a big difference in the longrun.

I'm kind of unsure about the OTR set but I guess it's alright. QC 2/3
 

Threw

cohiba
Implemented everything except Pursuit in the Offensive Pressure section, since it's already mentioned prominently in Dark-types. Thanks, man n_n
 

Threw

cohiba
Removed mentions of banned mons. At this point I think the spread should just be max SpDef Calm but I'll wait for approval on that
 

Threw

cohiba
ok this is written up and ready for QC 3/3. sftw

i'll flesh out set details on the first set once i get a consensus on the spread
 
okay otr bronzong owns, i think it might be worth making it the first set (want other qc input on this)

also mental herb seems pretty bad on otr bronzong, macho brace is way too important to increase gyro ball damage output vs relevant pokemon like rhyperior and flygon. taunt isn't super common aside from jellicent who you do very little to anyways.
 
"This set is quite versatile and can be played in one of two ways. The first way is as a suicide lead of sorts - the optimal order of moves is Stealth Rock, Trick Room, Explosion in order to get the maximum number of turns out of Trick Room and bring in slower sweepers safely. "

This is confusing because the set you're referring to doesn't actually have Stealth Rock? Usage tips need to be revised.

Fix the usage tips for that section and I'll QC approve this.
 

Threw

cohiba
"This set is quite versatile and can be played in one of two ways. The first way is as a suicide lead of sorts - the optimal order of moves is Stealth Rock, Trick Room, Explosion in order to get the maximum number of turns out of Trick Room and bring in slower sweepers safely. "

This is confusing because the set you're referring to doesn't actually have Stealth Rock? Usage tips need to be revised.

Fix the usage tips for that section and I'll QC approve this.
ok that's fixed

I'm also waiting on approval of the first set being changed to max hp max spdef before fleshing out those set details :3
 

phantom

Banned deucer.
psywave should be mentioned in other options

you need to actually explain what the ev spread/nature does in set details. you need to do that before it gets the third check
 

Threw

cohiba
psywave should be mentioned in other options

you need to actually explain what the ev spread/nature does in set details. you need to do that before it gets the third check
As I've mentioned a couple times already, the EV spread currently listed isn't relevant anymore because it's for T-trum, so I'm thinking it should be max Spdef sassy now, but I'm waiting for approval on that

Put in Psywave
 
AMCHECK
This does not count as one of the two required checks unless stamped by a GP member.
remove add comments
[OVERVIEW]

Numerous helpful and unique resistances and two immunities give Bronzong the unique (you just used "unique" earlier in the sentence; I'd suggest replacing this one with a synonym) ability to hard check counter numerous relevant threats such as Abomasnow and Venusaur in one slot with just one Pokemon (some might not know what "slot" means). It has numerous several ("numerous" started off the previous sentence) forms of utility, as access to Stealth Rock and the ability to wall every Defog user in the tier makes it one of the most reliable setters in RU, and its extremely low Speed and access to Trick Room and Gyro Ball makes it an ideal Trick Room setter and abuser ideal for setting up Trick Room and taking advantage of it. However, while Bronzong is a good glue (I don't know whether this is an accepted term or not, but I'm inclined to think not) Pokemon that handles several common threats, it cannot be counted on as a reliable ("counted on" already implies reliable) catch-all check without cleric support, as it is easily worn down due to its total lack of recovery and offensive presence as well as a crippling weakness to the ubiquitous Knock Off and Pursuit. In addition, poor Speed and mediocre offensive stats make it setup bait for a number of threats, and it faces competition as a bulky Steel-type from Registeel due to inferior bulk and lack of access to Seismic Toss and Thunder Wave.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Toxic
move 4: Earthquake
item: Leftovers
ability: Levitate
nature: Sassy
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========

Stealth Rock allows Bronzong to support its teammates by racking up chip damage and weakening their checks and counters. Gyro Ball, backed by Bronzong's extremely low Speed, deals serious damage to many offensive threats and setup sweepers. Earthquake hits the Fire-, Electric-, and Steel-types that resist Gyro Ball super effectively as well as gaining neutral coverage on Water-types and provides neutral coverage for Water-types. Toxic prevents Bronzong from being setup bait for bulky sweepers such as Slowking. If you have another Stealth Rock setter, Protect can be run in the first slot, enabling Bronzong to scout and stall for Toxic damage.

Set Details
========

Leftovers constitutes Bronzong's sole form of recovery, while Levitate grants Bronzong a vital immunity to Ground-type attacks, nullifying one of its weaknesses. Maximum investment in Special Defense along with a Sassy nature allows Bronzong to more comfortably check threatening special attackers such as Venusaur and Magneton. (Why the 8 Def investment?)

Usage Tips
========

Bronzong can pivot into resisted attacks liberally due to its immunity to Spikes and Toxic and resistance to Stealth Rock; however, be wary of switching it into even relatively weak neutral attacks, as it can get worn down quickly. Although special bulk is preferable for Bronzong's typing, the fact that it is one of the rare few Pokemon that resists the vaunted EdgeQuake combination makes it a stellar check for dangerous physical threats such as Aerodactyl. The numerous switches Bronzong forces and the fact that it walls every Defogger in the tier bar Fire Blast or Fire Punch Flygon allow it to set up Stealth Rock numerous times throughout a match. Take care to avoid Taunt, which renders Bronzong useless against certain foes because it is unable to use Toxic, and burn status, which will wear it down very quickly and make its attacks pitifully weak. Also be wary of opposing Pursuit trappers, which can prevent Bronzong from setting up Stealth Rock repeatedly.

Team Options
========

Alomomola and Aromatisse, whose typings synergize well with Bronzong's, can also relieve Bronzong's lack of recovery with Wish support. Grass-types such as Virizion appreciate Bronzong's ability to deal with Flying-types and can switch into bulky Water-types that wall it and threaten it with a Scald burn, including Blastoise, the main hazard remover that Bronzong loses to. Togetic, Granbull, Diancie and other Fairy-types are vital as ways of handling Dark-types that would try to Pursuit trap Bronzong. These The aforementioned three can also provide Heal Bell support, which is helpful for keeping Bronzong healthy, and Diancie can free up a slot for Bronzong to run Protect by running Stealth Rock itself. Spiritomb makes for an excellent partner as well - the combination of Taunt and spinblocking ability enable it to prevent opponents from removing Bronzong's Stealth Rock, and Will-O-Wisp cripples physical attackers that Bronzong struggles to switch into. Emboar is capable of checking all of Spiritomb, Absol, and Sneasel, all of which seriously threaten Bronzong. Qwilfish synergizes well with Bronzong, as it switches into the Fire- and Fighting-types that pressure Bronzong while appreciating Bronzong's ability to switch easily into Ground- and Psychic-types attacks.

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Gyro Ball
move 3: Earthquake
move 4: Explosion
item: Macho Brace
ability: Levitate
nature: Brave
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Moves
========

Trick Room takes advantage of Bronzong's extremely low Speed, allowing it to punish offensive teams. Gyro Ball is made incredibly powerful due to Bronzong's very low Speed and Macho Brace. Earthquake provides great coverage with Gyro Ball, hitting Fire-, Electric-, and Steel-types super effectively. Explosion allows Bronzong to deal massive damage to the opposition without killing momentum and prevents (it was technically fine before, but this is more obviously correct) opposing hazard removal. If necessary, Stealth Rock can be run over Earthquake, although lack of access to Earthquake it will worsen Bronzong's matchup against a large number of Pokemon.

Set Details
========

Macho Brace halves Bronzong's Speed, significantly increasing the power of Gyro Ball. A Brave nature and the given EVs maximize Bronzong's Attack and contribute to its bulk to maximize its offensive prowess its offensive prowess and contribute to its bulk while making it as slow as possible .

Usage Tips
========

This set should be primarily played as a powerful late-game sweeper, catching offensive teams off-guard and smashing any foes of 186 Speed or greater with a STAB base 150 Base Power attack. While Bronzong should be kept relatively healthy, it is still bulky enough to use its numerous resistances to switch into certain threats until the optimal time to set up Trick Room and sweep. Before even attempting a sweep, any Sucker Punch users absolutely must be taken care of, as they can circumvent being slower in Trick Room, and common users of it such as Absol can OHKO Bronzong. Similarly, avoid setting up and revealing your the set until Bronzong's hard counters, including other Bronzong, have been dispatched, and the opposing team as a whole has been weakened.

Team Options
========

Slower attackers such as Emboar, Rhyperior, and Mega Camerupt are ideal partners for this set. Granbull in particular is very slow and has good type synergy with Bronzong. Alomomola enjoys excellent defensive synergy with Bronzong and can pass it Wishes to cover its total lack of recovery. Slowking and Diancie can serve well as secondary Trick Room setters due to their good defensive synergy with Bronzong, as the former sets up on Fire-types and the latter sets up on Fire- and Dark-types, including most Taunt users.

[STRATEGY COMMENTS]
Other Options
=============

A Colbur Berry can be equipped over Leftovers to give Bronzong a leg up on Dark-types if it's not weakened, although this removes its only form of recovery. Bronzong can also be used as a suicide Screens lead with a moveset of Reflect / Light Screen / Earthquake / Explosion. Stealth Rock can also be used over Earthquake on this set to maximize utility. Bronzong has the bulk and typing ideal for a setter for rain teams, although it faces considerable competition from Uxie due to this Pokemon's its access to Thunder Wave as well as momentum moves such as U-Turn and Memento. Hypnosis can cripple opposing switch-ins, preventing them from setting up and freeing up turns for teammates to do so. Grass Knot is an option that 2HKOes Rhyperior and Seismitoad; however, its damage output is pitiful against foes that do not take 4x super effective damage. Using Trick with a Toxic Orb or an Iron Ball can surprise and cripple offensive and defensive Pokemon alike. Psywave allows Bronzong to put out semi-consistent damage on Pokemon that it normally could not touch, such as opposing Bronzong.

Checks and Counters
===================

**Dark-Types types**: Absol, Spiritomb, and other Dark-types seriously threaten Bronzong with their STAB atacks attacks and are capable of Pursuit trapping it, virtually guaranteeing a KO if they manage to come in for free on an even slightly weakened Bronzong.

**Fire-Types types**: Although they must be wary of switching directly into Bronzong due to Earthquake, every Fire-types in the tier outspeeds Bronzong and deals it massive damage (technically, uninvested Mega Camerupt doesn't outspeed, but I'm guessing that isn't common). Fire-type coverage, particularly from Pokemon such as Flygon and Druddigon that it typically switches into, is also problematic.

**Burn Status**: Although it is immune to Toxic and not particularly bothered by paralysis, a burn from Scald or a Will-O-Wisp from Ghost-types such as Cofagrigus will seriously hinder Bronzong's defensive capabilities as well as making make its attacks even less threatening.

**Taunt**: Taunt prevents Bronzong from setting Stealth Rock or Trick Room, which prevents it from supporting its team, and using Toxic, which makes it easy setup bait for bulky sweepers. Jellicent, (comma) for one, (comma) is an extremely threatening Pokemon that often carries Taunt and also has Will-O-Wisp.

**Levitate Users**: Rotom and Weezing in particular completely wall Bronzong, as both take minimal damage from Gyro Ball, can burn Bronzong with Will-O-Wisp, and can easily avoid Toxic (the former with Substitute, the latter with an immunity).

**Offensive Pressure**: Offensive teams will often not have a hard time wearing Bronzong down, even with Pokemon it's supposed to check such as Registeel, because it cannot recover reliably and fails to threaten back anything that it cannot hit for good damage with Gyro Ball and cannot recover. Furthermore, Knock Off is not uncommon on certain Pokemon such as Venusaur that it normally switches into, and even if it does not do a massive amount of damage, it removes Bronzong's only form of recovery.
 

Lumari

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also grabbed cryo's good changes, some of the repetitiveness changes were kinda over the top, hard check =/= counter, but p. good check otherwise



remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Numerous helpful and unique resistances and two immunities give Bronzong the unique ability to hard check numerous several relevant threats such as Abomasnow and Venusaur in one slot. It has numerous forms of utility, as access to Stealth Rock and the ability to wall every Defog user in the tier makes make it one of the most reliable setters in RU, and its extremely low Speed and access to Trick Room and Gyro Ball make it an ideal Trick Room setter and abuser attacker. However, while Bronzong is a good glue Pokemon that handles several common threats, it cannot be counted on as a reliable catch-all check without cleric support, as it is easily worn down due to its total lack of recovery and offensive presence as well as a crippling weakness to the ubiquitous Knock Off and Pursuit. In addition, poor Speed and mediocre offensive stats make it setup bait for a number of threats, and it faces competition as a bulky Steel-type from Registeel due to inferior bulk and lack of access to Seismic Toss and Thunder Wave.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Toxic
move 4: Earthquake
item: Leftovers
ability: Levitate
nature: Sassy
evs: 248 HP / 8 Def / 252 SpD (252 HP hits an HP stat of 338, taking the same amount of damage from all passive damage sources, so probs just make it max / max)

[SET COMMENTS]
Moves
========

Stealth Rock allows Bronzong to support its teammates by racking up chip damage and weakening their checks and counters. Gyro Ball, backed by Bronzong's extremely low Speed, deals serious damage to many offensive threats and setup sweepers. Earthquake hits the Fire-, Electric-, and Steel-types that resist Gyro Ball super effectively as well as gaining neutral coverage (Cryo's change is okay too) on Water-types. Toxic prevents Bronzong from being setup bait for bulky sweepers such as Slowking. If you have another Stealth Rock setter, Protect can be run in the first slot, enabling Bronzong to scout and stall for Toxic damage.

Set Details
========

Leftovers constitutes Bronzong's sole form of recovery, while Levitate grants Bronzong a vital immunity to Ground-type attacks, nullifying one of its weaknesses. Maximum investment in Special Defense along with a Sassy nature allow allows Bronzong to more comfortably check threatening special attackers such as Venusaur and Magneton.

Usage Tips
========

Bronzong can pivot into resisted attacks liberally due to its immunity to Spikes and Toxic and resistance to Stealth Rock; however, be wary of switching it into even relatively weak neutral attacks, as it can get worn down quickly. Although special bulk is preferable for Bronzong's typing, the fact that it is one of the rare Pokemon that resists resist the vaunted EdgeQuake combination makes it a stellar check for dangerous physical threats such as Aerodactyl. The numerous switches Bronzong forces and the fact that it walls every Defogger in the tier bar Fire Blast or Fire Punch Flygon allow it to set up Stealth Rock numerous times throughout a match. Take care to avoid Taunt, which renders Bronzong useless against certain foes because it is unable to use Toxic, and burn status, which will wear it down very quickly and make its attacks pitifully weak. Also be wary of opposing Pursuit trappers, which can prevent Bronzong from setting up Stealth Rock repeatedly.

Team Options
========

Alomomola and Aromatisse, whose typings synergize well with Bronzong's, can also relieve Bronzong's lack of recovery with Wish support. Grass-types such as Virizion appreciate Bronzong's ability to deal with Flying-types and can switch into bulky Water-types that wall it and threaten it with a Scald burn, including Blastoise, the main entry hazard remover that Bronzong loses to. Togetic, Granbull, Diancie, (AC) and other Fairy-types are vital as ways of handling Dark-types that would try to Pursuit trap Bronzong. These three can also provide Heal Bell support, which is helpful for keeping Bronzong healthy, and Diancie can free up a slot for Bronzong to run Protect by running Stealth Rock itself. Spiritomb makes for an excellent partner as well—the combination of Taunt and spinblocking ability enable enables it to prevent opponents from removing Bronzong's Stealth Rock, and Will-O-Wisp cripples physical attackers that Bronzong struggles to switch into. Emboar is capable of checking all of Spiritomb, Absol, and Sneasel, which seriously threaten Bronzong. Qwilfish synergizes well with Bronzong, as it switches into the Fire- and Fighting-types that pressure Bronzong while appreciating Bronzong's ability to switch easily into Ground- and Psychic-types attacks.

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Gyro Ball
move 3: Earthquake
move 4: Explosion
item: Macho Brace
ability: Levitate
nature: Brave
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Moves
========

Trick Room takes advantage of Bronzong's extremely low Speed, allowing it to punish offensive teams. Gyro Ball is made incredibly powerful due to Bronzong's very low Speed and Macho Brace. Earthquake provides great coverage with Gyro Ball, hitting Fire-, Electric-, and Steel-types super effectively. Explosion allows Bronzong to deal massive damage to the opposition without killing momentum and prevent opposing hazard removal. If necessary, Stealth Rock can be run over Earthquake, although lack of access to Earthquake will worsen Bronzong's matchup against a large number of Pokemon.

Set Details
========

Macho Brace halves Bronzong's Speed, significantly increasing the power of Gyro Ball. A Brave nature and the given EVs maximize Bronzong's Attack and contribute to its bulk to maximize its offensive prowess while making it as slow as possible.

Usage Tips
========

This set should be primarily played as a powerful late-game sweeper, catching offensive teams off guard (RH) and smashing any foes of 186 Speed or greater with a STAB base 150-Base Power attack. While Bronzong should be kept relatively healthy, it is still bulky enough to use its numerous resistances to switch into certain threats until the optimal time to set up Trick Room and sweep. Before you even attempting a sweep, any Sucker Punch users absolutely must be taken care of, as they can circumvent being slower in Trick Room, and common users of it such as Absol can OHKO Bronzong. Similarly, avoid setting up and revealing your set until Bronzong's hard counters, including other Bronzong, have been dispatched (RC) and the opposing team as a whole has been weakened.

Team Options
========

Slower attackers such as Emboar, Rhyperior, and Mega Camerupt are ideal partners for this set. Granbull in particular is very slow and has good type synergy with Bronzong. Alomomola enjoys excellent defensive synergy with Bronzong and can pass it Wishes to cover its total lack of recovery. Slowking and Diancie can serve well as secondary Trick Room setters due to their good defensive synergy with Bronzong, as the former sets up on Fire-types and the latter sets up on Fire- and Dark-types, including most Taunt users.

[STRATEGY COMMENTS]
Other Options
=============

A Colbur Berry can be equipped over Leftovers to give Bronzong a leg up on Dark-types if it's not weakened, although this removes its only form of recovery. Bronzong can also be used as a suicide screens lead with a moveset of Reflect / Light Screen / Earthquake / Explosion. Stealth Rock can also be used over Earthquake to maximize utility. Bronzong has the bulk and typing ideal for a setter for rain teams, although it faces considerable competition from Uxie due to this Pokemon's access to Thunder Wave as well as momentum moves such as U-turn and Memento. Hypnosis can cripple opposing switch-ins, preventing them from setting up and freeing up turns for teammates to do so. Grass Knot is an option that 2HKOes Rhyperior and Seismitoad; however, its damage output is pitiful against foes that do not take 4x super effective damage. Using Trick with a Toxic Orb or an Iron Ball can surprise and cripple offensive and defensive Pokemon alike. Psywave allows Bronzong to put out semi-consistent damage on Pokemon that it normally could not touch, such as opposing Bronzong.

Checks and Counters
===================

**Dark-types**: Absol, Spiritomb, and other Dark-types seriously threaten Bronzong with their STAB atacks attacks and are capable of Pursuit trapping it, virtually guaranteeing a KO if they manage to come in for free on an even slightly weakened Bronzong.

**Fire-types**: Although they must be wary of switching directly into Bronzong due to Earthquake, every Fire-types in the tier outspeeds Bronzong and deals it massive damage. Fire-type coverage, particularly from Pokemon such as Flygon and Druddigon that it Bronzong typically switches into, is also problematic.

**Burn Status**: Although it is immune to Toxic and not particularly bothered by paralysis, a burn from Scald or a Will-O-Wisp from Ghost-types such as Cofagrigus will seriously hinder Bronzong's defensive capabilities as well as making and make its attacks even less threatening.

**Taunt**: Taunt prevents Bronzong from setting Stealth Rock or Trick Room, which prevents it from supporting its team, and using Toxic, which makes it easy setup bait for bulky sweepers. Jellicent, for one, is an extremely threatening Pokemon that often carries Taunt and also has Will-O-Wisp.

**Levitate Users**: Rotom and Weezing in particular completely wall Bronzong, as both take minimal damage from Gyro Ball, can burn Bronzong with Will-O-Wisp, and can easily avoid Toxic (the former with Substitute, the latter with an immunity).

**Offensive Pressure**: Offensive teams will often not have a hard time wearing Bronzong down, even with Pokemon it's supposed to check such as Registeel, because it fails to threaten back anything that it cannot hit for good damage with Gyro Ball and cannot recover. Furthermore, Knock Off is not uncommon on certain Pokemon such as Venusaur that it normally switches into, and even if it does not do a massive amount of damage, it removes Bronzong's only form of recovery.
 
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P Squared

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GP 2/2

[OVERVIEW]

Numerous helpful and unique resistances and two immunities give Bronzong the unique ability to hard check several relevant threats such as Abomasnow and Venusaur in one slot. It has numerous forms of utility, as access to Stealth Rock and the ability to wall every Defog user in the tier make it one of the most reliable setters in RU, and its extremely low Speed and access to Trick Room and Gyro Ball make it an ideal Trick Room setter and attacker. However, while Bronzong is a good glue Pokemon that handles several common threats, it cannot be counted on as a reliable catch-all check without cleric support, as it is easily worn down due to its total lack of recovery and offensive presence as well as a crippling weakness to the ubiquitous Knock Off and Pursuit. In addition, poor Speed and mediocre offensive stats make it setup bait for a number of threats, and it faces competition as a bulky Steel-type from Registeel due to inferior bulk and lack of access to Seismic Toss and Thunder Wave.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Toxic
move 4: Earthquake
item: Leftovers
ability: Levitate
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Stealth Rock allows Bronzong to support its teammates by racking up chip damage and weakening their checks and counters. Gyro Ball, backed by Bronzong's extremely low Speed, deals serious damage to many offensive threats and setup sweepers. Earthquake hits the Fire-, Electric-, and Steel-types that resist Gyro Ball super effectively as well as gaining neutral coverage on Water-types. Toxic prevents Bronzong from being setup bait for bulky sweepers such as Slowking. If you have another Stealth Rock setter, Protect can be run in the first slot, enabling Bronzong to scout and stall for Toxic damage.

Set Details
========

Leftovers constitutes Bronzong's sole form of recovery, while Levitate grants Bronzong a vital immunity to Ground-type attacks, nullifying one of its weaknesses. Maximum investment in Special Defense along with a Sassy nature allows Bronzong to more comfortably check threatening special attackers such as Venusaur and Magneton.

Usage Tips
========

Bronzong can pivot into resisted attacks liberally due to its immunity to Spikes and Toxic and resistance to Stealth Rock; however, be wary of switching it into even relatively weak neutral attacks, as it can get worn down quickly. Although special bulk is preferable for Bronzong's typing, the fact that it is one of the rare Pokemon that resist the vaunted EdgeQuake combination makes it a stellar check for dangerous physical threats such as Aerodactyl. The numerous switches Bronzong forces and the fact that it walls every Defogger in the tier bar Fire Blast or Fire Punch Flygon allow it to set up Stealth Rock numerous (feels a little weird having numerous in the sentence twice, unless you did that for effect) times throughout a match. Take care to avoid Taunt, which renders Bronzong useless against certain foes because it is unable to use Toxic, and burn, which will wear it down very quickly and make its attacks pitifully weak. Also be wary of opposing Pursuit trappers, which can prevent Bronzong from setting up Stealth Rock repeatedly.

Team Options
========

Alomomola and Aromatisse, whose typings synergize well with Bronzong's, can also relieve Bronzong's lack of recovery with Wish support. Grass-types such as Virizion appreciate Bronzong's ability to deal with Flying-types and can switch into bulky Water-types that wall it and threaten it with a Scald burn, including Blastoise, the main entry hazard remover that Bronzong loses to. Togetic, Granbull, Diancie, and other Fairy-types are vital as ways of handling Dark-types that would try to Pursuit trap Bronzong. These three can also provide Heal Bell support, which is helpful for keeping Bronzong healthy, and Diancie can free up a slot for Bronzong to run Protect by running Stealth Rock itself. Spiritomb makes for an excellent partner as well—the combination of Taunt and spinblocking ability enables it to prevent opponents from removing Bronzong's Stealth Rock, and Will-O-Wisp cripples physical attackers that Bronzong struggles to switch into. Emboar is capable of checking all of Spiritomb, Absol, and Sneasel, which seriously threaten Bronzong. Qwilfish synergizes well with Bronzong, as it switches into the Fire- and Fighting-types that pressure Bronzong while appreciating Bronzong's ability to switch easily into Ground- and Psychic-types Psychic-type attacks.

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Gyro Ball
move 3: Earthquake
move 4: Explosion
item: Macho Brace
ability: Levitate
nature: Brave
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Moves
========

Trick Room takes advantage of Bronzong's extremely low Speed, allowing it to punish offensive teams. Gyro Ball is incredibly powerful due to Bronzong's very low Speed and Macho Brace. Earthquake provides great coverage with Gyro Ball, hitting Fire-, Electric-, and Steel-types super effectively. Explosion allows Bronzong to deal massive damage to the opposition without killing momentum and prevent opposing hazard removal. If necessary, Stealth Rock can be run over Earthquake, although lack of Earthquake will worsen Bronzong's matchup against a large number of Pokemon.

Set Details
========

Macho Brace halves Bronzong's Speed, significantly increasing the power of Gyro Ball. A Brave nature and the given EVs maximize Bronzong's Attack and contribute to its bulk to maximize its offensive prowess while making it as slow as possible.

Usage Tips
========

This set should be primarily played as a powerful late-game sweeper, catching offensive teams off guard and smashing any foes of 186 Speed or greater with a STAB 150-Base Power attack. While Bronzong should be kept relatively healthy, it is still bulky enough to use its numerous resistances to switch into certain threats until the optimal time to set up Trick Room and sweep. Before you even attempt a sweep, any Sucker Punch users absolutely must be taken care of, as they can circumvent being slower in Trick Room, and common users of it such as Absol can OHKO Bronzong. Similarly, avoid setting up and revealing your set until Bronzong's hard counters, including other Bronzong, have been dispatched and the opposing team as a whole has been weakened.

Team Options
========

Slower attackers such as Emboar, Rhyperior, and Mega Camerupt are ideal partners for this set. Granbull in particular is very slow and has good type synergy with Bronzong. Alomomola enjoys excellent defensive synergy with Bronzong and can pass it Wishes to cover its total lack of recovery. Slowking and Diancie can serve well as secondary Trick Room setters due to their good defensive synergy with Bronzong, as the former sets up on Fire-types and the latter sets up on Fire- and Dark-types, including most Taunt users.

[STRATEGY COMMENTS]
Other Options
=============

A Colbur Berry can be equipped over Leftovers to give Bronzong a leg up on Dark-types if it's not weakened, although this removes its only form of recovery. Bronzong can also be used as a suicide screens lead with a moveset of Reflect / Light Screen / Earthquake / Explosion. Stealth Rock can also be used over Earthquake to maximize utility. Bronzong has the bulk and typing ideal for a setter for rain teams, although it faces considerable competition from Uxie due to this Pokemon's access to Thunder Wave as well as momentum moves such as U-turn and Memento. Hypnosis can cripple opposing switch-ins, preventing them from setting up and freeing up turns for teammates to do so. Grass Knot is an option that 2HKOes Rhyperior and Seismitoad; however, its damage output is pitiful against foes that do not take 4x super effective damage. Using Trick with a Toxic Orb or an Iron Ball can surprise and cripple offensive and defensive Pokemon alike. Psywave allows Bronzong to put out semi-consistent damage on Pokemon that it normally could not touch, such as opposing Bronzong.

Checks and Counters
===================

**Dark-types**: Absol, Spiritomb, and other Dark-types seriously threaten Bronzong with their STAB attacks and are capable of Pursuit trapping it, virtually guaranteeing a KO if they manage to come in for free on an even slightly weakened Bronzong.

**Fire-types**: Although they must be wary of switching directly into Bronzong due to Earthquake, every Fire-type in the tier outspeeds Bronzong and deals it massive damage. Fire-type coverage, particularly from Pokemon such as Flygon and Druddigon that Bronzong typically switches into, is also problematic.

**Burn**: Although it Bronzong is immune to Toxic and not particularly bothered by paralysis, a burn from Scald or a Will-O-Wisp from Ghost-types such as Cofagrigus will seriously hinder its Bronzong's defensive capabilities and make its attacks even less threatening.

**Taunt**: Taunt prevents Bronzong from setting Stealth Rock or Trick Room, which prevents it from supporting its team, and using Toxic, which makes it easy setup bait for bulky sweepers. Jellicent is an extremely threatening Pokemon that often carries Taunt and also has Will-O-Wisp.

**Levitate Users**: Rotom and Weezing in particular completely wall Bronzong, as both take minimal damage from Gyro Ball, can burn Bronzong with Will-O-Wisp, and can easily avoid Toxic (the former with Substitute, the latter with an immunity).

**Offensive Pressure**: Offensive teams will often not have a hard time wearing Bronzong down, even with Pokemon it's supposed to check such as Registeel, because it fails to threaten back anything that it cannot hit for good damage with Gyro Ball and cannot recover. Furthermore, Knock Off is not uncommon on certain Pokemon such as Venusaur that it normally switches into, and even if it does not do a massive amount of damage, it removes Bronzong's only form of recovery.
 
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