Budew (LC Analysis)

macle

sup geodudes
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
[SET]
name: Spiker
move 1: Spikes
move 2: Energy Ball / Sludge Bomb
move 3: Stun Spore
move 4: Rest
item: Oran Berry
nature: Bold
ability: Natural Cure
evs: 196 HP / 76 Def / 36 SpA/ 196 SpDef

[SET COMMENTS]
<p>Budew is one of the select few Pokemon in Little Cup that can set up Spikes. Unlike some of the other Spikers in Little Cup, Budew possesses good typing, bulk, and decent speed that allows it to set them up effectively. Budew's access to Natural Cure allows it to adopt a sort of Spike-and-Run strategy by Spiking as much as it can, Resting, and then switching out, recovering off the status with Natural Cure. Budew isn't limited solely to providing entry hazard support; it also has access to Stun Spore and resistances to common attacking types in Little Cup such as Water and Fighting. Using these tools, Budew can easily spread paralysis throughout the opposing team and deal good damage with either of its STAB moves of choice.

[ADDITIONAL COMMENTS]
<p> Energy Ball provides Budew with a reliable STAB that possesses decent super effective coverage on the many Ground-, Rock-, and Water-types that plague Little Cup. Sludge Bomb, however, provides better neutral coverage and has higher base power. Stun Spore allows Budew to cripple its counters and either kill them with its STAB move of choice or switch to an appropriate counter. Sleep Powder may be tempting to include in the set in Stun Spore's place, but it is illegal in conjunction with Spikes. Rest is the icing on the cake; Rest paired with Natural Cure provides Budew with a reliable recovery move that restores all of its health with no real drawbacks besides the necessity of switching out.</p>

<p> This set can also work well as a lead. However, if it isn't in the lead position, Budew can switch in and set up on a variety of choiced Pokemon such as Scarfed Mankey, Scarfed Machop, and Banded Remoraid. It can also set up on some forms of Chinchou that lack Ice Beam as well as priority Croagunk that lack Ice Punch. Rest allows for a larger margin of error as you can fully heal your own health and switch out when Budew is badly hurt; however, Budew cannot endure attacks from hard hitters for long, so you must be careful to preserve it. Duskull makes for a great partner as it blocks Rapid Spin and is immune to Normal and Ground-type physical assaults. It also deals with Gligar effectively, who would otherwise trouble Budew.</p>

<p>Budew's Stun Spore allows it to cripple fast sweepers such as Houndour, Ponyta, Gligar, and Diglett whom it lures. Slow, hard-hitting Pokemon such as Aron and Omanyte enjoy having these Pokemon paralyzed and therefore make effective partners. Water-type Pokemon like Chinchou also pair well with Budew as they provide an answer to Fire-types. Chinchou also has the bonus of being able to deal with opposing Water-types sporting Ice Beam with its STAB Thunderbolt.</p>

<p>Although what is listed above is generally the most effective way to utilize Budew, there are a couple of other options that can be used. A Bold nature is advised on this set because it augments Budew's Defense stat so that it can switch in on physical Fighting-type moves more reliably; however Calm is a perfectly viable choice as it allows Budew to take special hits even better. Although Stun Spore is a great support move, it can be switched out for either Sludge Bomb if one wishes for secondary STAB, Shadow Ball if one wishes to deal with ghosts like Gastly, or Hidden Power Ice if one wishes to deal with Gligar. An alternative EV spread of 196 HP/ 36 SpA / 36 SpD/ 236 Spe with a Calm or Bold nature can be used in lieu of the one above to capitalize on Budew's higher speed stat. 236 Speed EVs with a neutral nature gives Budew 15 Speed, allowing it to outrun the cluttered 14 Speed benchmark. If you wish to utilize Budew in the lead position, this EV spread is usually a superior choice than the one displayed in the set.</p>
bold = fixes


 

Fatecrashers

acta est fabula
is a Site Content Manager Alumnusis a Top Artist Alumnusis a Senior Staff Member Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
looks like we'll have to nip this in the bud
budew that is

GP CHECK 1/2

delete
add

[OVERVIEW]
<p>When one first looks at Budew, the first thing that comes to mind is how cute it is with its endearing sleepy eyes and adorable stature. But then once one takes a look at its stats, and that love quickly turns into to disappointment. However, with great assets such as Spikes, Stun Spore, Leaf Storm, and Natural Cure, backed up by an efficient stat distribution, Budew can make quite the splash in Little Cup. Although it does suffer from frailty issues, Budew can be great if it is backed up by good teammates and used correctly.</p>

[SET]
name: Spiker
move 1: Spikes
move 2: Energy Ball / Sludge Bomb
move 3: Stun Spore
move 4: Rest
item: Oran Berry
nature: Bold
ability: Natural Cure
evs: 196 HP / 76 Def / 36 SpA / 196 SpD

[SET COMMENTS]
<p>Budew is one of the select few Pokemon in Little Cup that can set up Spikes. Unlike some of the other Spikers in Little Cup, Budew possesses good typing, bulk, and decent Speed that allows it to set them up effectively. Budew's access to Natural Cure allows it to adopt a sort of Spike-and-Run strategy, by Spiking as much as it can, Resting off any damage, and then switching out, recovering off the status with Natural Cure. Budew isn't limited solely to providing entry hazard support; it also has access to Stun Spore and resistances to common attacking types in Little Cup, such as Water and Fighting. Using these tools, Budew can easily spread paralysis throughout the opposing team and deal good damage with either of its STAB moves of choice.

[ADDITIONAL COMMENTS]
<p> Energy Ball provides Budew with a reliable STAB that possesses decent super effective coverage on the many Ground-, Rock-, and Water-types that plague inhabit Little Cup. Sludge Bomb, however, provides better neutral coverage and has higher Base Power. Stun Spore allows Budew to cripple its counters and either kill them with its STAB move of choice or switch to an appropriate counter. Sleep Powder may be tempting to include in the set in Stun Spore's place, but it is illegal in conjunction with Spikes. Rest is the icing on the cake; Rest paired with Natural Cure provides Budew with a reliable recovery move that restores all of its health with no real drawbacks besides the necessity of switching out.</p>

<p> This set can also work well as a lead. However, if it isn't in the lead position, then Budew can switch in and set up on a variety of Choiced Pokemon such as Scarfed Mankey, Scarfed Machop, and Banded Remoraid. It can also set up on some forms variants of Chinchou that lack Ice Beam, as well as priority Croagunk that lack Ice Punch. Rest allows for a larger margin of error as you can fully heal your own Budew's health and switch out when it's Budew is badly hurt; however, Budew cannot endure attacks from hard hitters for long, so you must be careful to preserve it. Duskull makes for a great partner as it blocks Rapid Spin and is immune to Normal and Ground-type physical assaults. It also deals with Gligar effectively, who would otherwise trouble Budew.</p>

<p>Budew's Stun Spore allows it to cripple the fast sweepers that it lures, such as Houndour, Ponyta, Gligar, and Diglett whom it lures. Slow, hard-hitting Pokemon such as Aron and Omanyte Omastar enjoy having these Pokemon paralyzed, and therefore make effective partners. Water-type Pokemon like Chinchou also pair well with Budew as they provide an answer to Fire-types. Chinchou also has the bonus of being able to deal with opposing Water-types that sport sporting Ice Beam with its STAB Thunderbolt.</p>

<p>Although what is listed above is generally the most effective way to utilize Budew, there are a couple of other options that can be used. A Bold nature is advised on this set because it augments Budew's Defense stat so that it can switch in on physical Fighting-type moves more reliably; however, Calm is a perfectly viable choice as it allows Budew to take special hits even better. Although Stun Spore is a great support move, it can be switched out for either Sludge Bomb if one wishes for secondary STAB, Shadow Ball if one wishes to quickly deal with Ghosts like Gastly, or Hidden Power Ice if one wishes to deal with Gligar. An alternative EV spread of 196 HP / 36 SpA / 36 SpD / 236 Spe with a Calm or Bold nature can be used in lieu of the one above in order to capitalize on Budew's higher Speed stat. 236 Speed EVs with a neutral nature gives Budew 15 Speed, allowing it to outrun the cluttered 14 Speed benchmark. If you wish to utilize Budew in the lead position, then this EV spread is usually a superior choice than the one displayed in the set.</p>

[SET]
name: Choice Scarf
move 1: Leaf Storm
move 2: Sludge Bomb
move 3: Hidden Power Fire / Hidden Power Ground / Shadow Ball
move 4: Sleep Powder / Rest
item: Choice Scarf
nature: Modest / Timid
ability: Natural Cure
evs: 36 HP / 200 SpA / 240 Spe

[SET COMMENTS]
<p>Although Budew's Special Attack attacking stat may seem low, its good Speed when Scarfed and a ridiculous 140 Base Power move in Leaf Storm make up for this. Using Thanks to its helpful resistances to Fighting and Water, Budew can find many instances opportunities to switch in and fire off full-powered Leaf Storms. Sleep Powder makes countering Budew even more difficult, as it lets Budew easily take one of its counters out of commission. Budew's access to Natural Cure helps it not only to remove status ailments, but also to fully recover itself with Rest without the drawback of sleeping in one so chooses.</p>

[ADDITIONAL COMMENTS]
<p>Bulbasaur is Budew's main competition for a team slot when using this set, as it possesses one more point in Special Attack and access to Sleep Powder as well. The reason to use Budew over Bulbasaur is simple: Budew has higher Speed and has Natural Cure. Budew reaches base 22 Speed with a Modest nature and base 24 Speed with a Timid nature. This lets it outrun the coveted 21 Speed benchmark that many Scarfers aim for since there are no non-Scarfers Pokemon that are able to exceed 20 points in Speed without a Scarf.</p>

<p>Budew's dual STABs in Leaf Storm and Sludge Bomb are a potent duo combo and pack quite a punch, while Sleep Powder allows Budew to take out incapacitate its counters as well as Pokemon that pose a threat to the team. If a sleep-inducing move is unnecessary, then Rest can be utilized to abuse Natural Cure and prolong Budew's life span. Budew's dual STABs leave it vulnerable to Steel and Poison-types. Hidden Power Fire is an option to hit Bronzor and Magnemite super effectively, as well as Dry Skin Croagunk pseudo-super effectively. Hidden Power Ground is another option to hit a wider range of Poison-types like Grimer and Stunky harder; It also has the bonus of hitting Magnemite and Rock/Steel-types x4 super effectively. Shadow Ball provides good neutral coverage and hits Ghost-types like Gastly; however it does leave you a bit more vulnerable to Magnemite and Stunky. Extrasensory is another option in the third slot, but it is generally inferior to the aforementioned options.</p>

<p>Running Budew with a Timid nature allows it to outrun 22 Speed Scarfers such as Adamant Eevee, Adamant Cranidos, +Speed Bulbasaur, and +Speed Krabby. Since many of these Pokemon are threatening when Scarfed, they are generally worth outrunning if you don't mind the drop in Special Attack. Running Shadow Ball allows Budew to run a more efficient EV spread of 36 HP / 196 SpA / 40 SpD / 236 Spe since it isn't losing any IVs for Hidden Power; the added bulk this spread provides lets Budew switch in on a wider variety of attacks.</p>

[TEAM OPTIONS]
<p>Budew partners exceptionally well with Aron both defensively and offensively. Budew resists Water- and Fighting-type assaults and also has the ability to provide the paralysis, sleep, and Spikes support that Aron enjoys so much. Aron can also switch into Flying-, Ice-, and Psychic-type moves with ease and Head Smash the potentially paralyzed or sleeping opponent to death. Omanyte is also a great partner as it resists Flying-, Ice-, and Fire-type attacks and can deal with paralyzed Gligar, although it cannot switch into Earthquake.</p>

<p>Water-type sweepers like Remoraid and Chinchou greatly enjoy Spikes support as it helps whither wittle down their counters. They also enjoy the great defensive synergy that Budew provides, as well as Budew's Grass-type STAB, which can help deal with their Water-type counters. These Water-type sweepers also help Budew deal with troubling Fire-types such as Houndour, Growlithe, and Ponyta that trouble it. Although these Fire-type Pokemon are counters to Budew, they also, ironically, pair well with it as they tend to force switches often, thus wracking racking up Spikes damage; and they also take care of Steel-types like Bronzor that resist both of Budew's STABs.</p>

<p>Budew has trouble dealing with repeated physical assaults, most notably from the likes of Gligar and Munchlax. Because of this, physically defensive Pokemon like Duskull and Bronzor make good teammates. Bronzor counters most physical attackers, while setting up Stealth Rock as a complement to Budew's Spikes. However, Bronzor and Budew share a Fire-type weakness, which must be taken into consideration. Duskull sports 3 immunities to some of the most common attacking types in Normal, Fighting, and Ground.</p>

<p>Budew enjoys being teamed up with spin-blocking Ghost-types if it is packing Spikes. Duskull, again, is a great partner to Budew for the reasons stated above. Gastly, despite sharing a weakness in to Psychic-type moves, also makes for a good partner as it greatly benefits from the Spikes support that Budew provides</p>

[OPTIONAL CHANGES]
<p>Budew doesn't really have many other options besides the ones listed above, but it does have a few other things it can abuse. A Life Orb set with three attacks and Rest is an option, but Budew's frailty usually lets it down. Synthesis is an option over Rest on the Spikes set, but due to the prevalence of rain, but it is usually a bad idea since it only heals 25% of Budew's health in the rain, which is fairly common in Little Cup conditions. Although Budew also has access to Swords Dance, it lacks the Attack stat and the physical movepool to abuse it.</p>

[COUNTERS]
<p>Although Budew is easily countered, it is still fairly hard to switch into due to its access to Stun Spore and Sleep Powder. However, if you can avoid the potential status ailments, Fire-types like Ponyta and Houndour can easily take care of Budew with their STAB attacks, despite possibly taking a hefty amount of damage from Sludge Bomb. Gligar with Aerial Ace also counters Budew easily.</p>

<p>Diglett is Budew's worst nightmare if it switches in on Rest. Due to its ability, Arena Trap, Diglett can prevent Budew from switching out, effectively making it a sitting duck. Munchlax doesn't mind paralysis and can easily tank most of Budew's attacks while KOing with its STAB move of choice. Offensively-oriented Water-types that pack Ice Beam also cause Budew trouble, but they are hit super effectively by Budew's STAB and therefore are not notable threats. Strong Psychic-type attacks from the likes of Abra and friends utterly destroy Budew; however, most Psychic Pokemon abhor paralysis and are 1-2HKOed by either of Budew's STABs. Grimer and Croagunk resist both of Budew's STABs and can heavily damage it if they pack super effective coverage moves like Fire Punch and Ice Punch, respectively.</p>


for a first analysis write-up this is excellent
remember to capitalise Speed in most cases
and watch out for the set format

 
lol thanks for the complement, Fatecrashers. I made your changes as well as one small change that you missed when i said "x4 super effective" instead of "4x super effective". SHAME ON YOU (lol-just kiddin).
 

uragg

Walking the streets with you in your worn-out jeans
is a Contributor Alumnus
removals in red
additions in bold

[OVERVIEW]
<p>When one looks at Budew, the first thing that comes to mind is how cute it is, with its endearing, sleepy eyes and adorable posture. But take one look at its stats, and that love quickly turns into disappointment. However, with great assets such as Spikes, Stun Spore, Leaf Storm, and Natural Cure, backed up by an efficient stat distribution, Budew can make quite a splash in Little Cup. Although it does suffer from frailty issues, Budew can be great if it is backed up by good teammates and used correctly.</p>

[SET]
name: Spiker
move 1: Spikes
move 2: Energy Ball / Sludge Bomb
move 3: Stun Spore
move 4: Rest
item: Oran Berry
nature: Bold
ability: Natural Cure
evs: 196 HP / 76 Def / 36 SpA / 196 SpD

[SET COMMENTS]
<p>Budew is one of the select few Pokemon in Little Cup that can set up Spikes. Unlike some of the other Spikers in Little Cup, Budew possesses good typing, and bulk, as well as decent Speed, which allows it to set up effectively. Budew's access to Natural Cure allows it to adopt a sort of Spike-and-run strategy; it does this by Spiking as much as it can, Resting off any damage, and then switching out, recovering off the status from sleep automatically due to Natural Cure. However, Budew isn't limited solely to providing entry hazard support; it also has access to Stun Spore and sports resistances to common attacking types in Little Cup, such as Water and Fighting. Using these tools, Budew can easily spread paralysis throughout the opposing team and deal good damage with either of its STAB moves of choice.

[ADDITIONAL COMMENTS]
<p>Both Energy Ball and Sludge Bomb are viable options for the second moveslot. Energy Ball provides Budew with a reliable STAB move that possesses decent super effective coverage on the many Ground-, Rock-, and Water-types that inhabit Little Cup. Sludge Bomb, on the other hand, provides better neutral coverage and has higher Base Power. Stun Spore allows Budew to cripple its counters and either KO them with its STAB move of choice or switch to an appropriate counter. Sleep Powder may be tempting to include in the set in Stun Spore's place, but it is illegal in conjunction with Spikes. Rest is the icing on the cake; Rest, paired with Natural Cure, provides Budew with a reliable recovery move that restores all of its health with no real drawbacks, besides the necessity of switching out.</p>

<p> This set can also work well as a lead. However, if Budew isn't in the lead position, then it can switch in and set up on a variety of Choiced Pokemon, such as Choice Scarf Mankey, Scarfed or Machop, and Choice Band Remoraid. Budew can also set up on some variants of Chinchou that lack Ice Beam, as well as priority Croagunk that lack Ice Punch. Rest allows for a larger margin of error when using Budew, as you can fully heal Budew's health and switch out when it's badly hurt; however, Budew cannot endure attacks from hard hitters for long, so it must be carefully to preserved it. Duskull makes for a great partner, as it blocks Rapid Spin and is immune to Normal- and Ground-type physical assaults. It also deals with Gligar effectively, which would otherwise trouble Budew.</p>

<p>Budew's Stun Spore allows it to cripple the fast sweepers that it lures in, such as Houndour, Ponyta, Gligar, and Diglett. Slow, hard-hitting Pokemon such as Aron and Omanyte enjoy having these Pokemon paralyzed, and therefore make effective partners. Water-type Pokemon like Chinchou also pair well with Budew, as they provide an answer to Fire-types. Chinchou, thanks to its strong STAB Thunderbolt, also has the bonus of being able to deal with opposing Water-types that sport Ice Beam with its STAB Thunderbolt.</p>

<p>Although what is listed above is generally the most effective way to utilize Budew, there are a couple of other options. A Bold nature is advised on this set because it augments Budew's Defense stat, allowing Budew to so that it can switch in on physical Fighting-type moves more reliably; however, a Calm nature is a perfectly viable choice, as it allows Budew to take special hits even better. Although Stun Spore is a great support move, it can be switched out for either Sludge Bomb, if you wish for Budew to have a reliable secondary STAB, Shadow Ball, if you want Budew to be able to quickly deal with Ghost-types like Gastly, or Hidden Power Ice, if you wish for Budew to deal with Gligar. An alternative EV spread of 196 HP / 36 SpA / 36 SpD / 236 Spe with a Calm or Bold nature can be used in lieu of the one above in order to capitalize on Budew's high Speed stat. Running 236 Speed EVs with a neutral nature gives Budew 15 Speed, allowing it to surpass the cluttered 14 Speed benchmark. If you wish to utilize Budew in the lead position, then this EV spread is usually a superior choice than the one displayed in the set.</p>

[SET]
name: Choice Scarf
move 1: Leaf Storm
move 2: Sludge Bomb
move 3: Hidden Power Fire / Hidden Power Ground / Shadow Ball
move 4: Sleep Powder / Rest
item: Choice Scarf
nature: Modest / Timid
ability
: Natural Cure
evs: 36 HP / 200 SpA / 240 Spe

[SET COMMENTS]
<p>Although Budew's Special Attack stat may seem low, its good Speed when Scarfed and access to the ridiculously strong140 Base Power move in Leaf Storm allow it to function quite effectively as a Choice Scarf user make up for this. Thanks to its helpful resistances to Fighting- and Water-type attacks, Budew can find many opportunities to switch in and fire off full-powered Leaf Storms. Sleep Powder makes countering Budew even more difficult, as it lets Budew easily put one of its counters out of commission. Budew's access to Natural Cure helps it not only to remove status ailments, but also to fully recover its HP with Rest while waking up immediately after it switches out in one so chooses.</p>

[ADDITIONAL COMMENTS]
<p>Bulbasaur is Budew's main competition for a team slot when using this set, as it possesses one more point in Special Attack and access to Sleep Powder as well. The reasons to use Budew over Bulbasaur are simple: higher Speed and Natural Cure. Budew reaches 22 Speed with a Modest nature and base 24 Speed with a Timid nature, which This lets it outpace the coveted 21 Speed benchmark that many Scarfers aim for since there are no Pokemon that are able to exceed 20 points in Speed without a Choice Scarf.</p>

<p>Budew's dual STABs in Leaf Storm and Sludge Bomb form a potent combo and pack quite a punch, while Sleep Powder allows Budew to incapacitate both its counters as well as and any Pokemon that pose a threat to the team. If you feel that Sleep Powder is unnecessary, then Rest can be utilized to abuse Natural Cure and prolong Budew's life span. Budew's dual STABs leave it vulnerable to Steel- and Poison-types. Hidden Power Fire is an option to hit Bronzor and Magnemite super effectively, as well as Dry Skin Croagunk for increased damage. Hidden Power Ground is another option that hits a wider range of Poison-types such as Grimer and Stunky harder; it also has the bonus of hitting Magnemite and Rock/Steel-types 4x super effectively. Shadow Ball provides good neutral coverage and hits Ghost-types like Gastly; however, it does leave Budew a bit more vulnerable to Magnemite and Stunky. Extrasensory is another option in the third slot, but it is generally inferior to the aforementioned options.</p>

<p>Running Budew with a Timid nature allows it to outrun 22 Speed Scarfers such as Adamant Eevee, Adamant Cranidos, positive-natured Bulbasaur, and positive-natured Krabby. Since many of these Pokemon are threatening when Scarfed, they are generally worth outrunning if you don't mind the drop in Budew's Special Attack. Running Shadow Ball allows Budew to run a more efficient EV spread of 36 HP / 196 SpA / 40 SpD / 236 Spe, since it isn't losing any IVs for Hidden Power; the added bulk that this spread provides lets Budew switch in on a wider variety of attacks.</p>

[TEAM OPTIONS]
<p>Budew partners exceptionally well with Aron both defensively and offensively. Budew resists the Water- and Fighting-type assaults that trouble Aggron and also has the ability to provide the paralysis, sleep, and Spikes support that Aron enjoys so much. In return, Aron can switch into Flying-, Ice-, and Psychic-type moves with ease and take advantage of any paralyzed or sleeping opponents, KOing them with Head Smash before they can act the potentially paralyzed or sleeping opponent to death. Omanyte is also a great partner, as it resists Flying-, Ice-, and Fire-type attacks and can deal with paralyzed Gligar, although it cannot switch into Earthquake.</p>

<p>Water-type sweepers like Remoraid and Chinchou greatly enjoy Spikes support, as it helps whittle down their counters. They also enjoy the have great defensive synergy with that Budew provides, as well as benefitting from Budew's ability to eliminate Water-types with its Grass-type STAB attacks, which can help deal with their Water-type counters. These Water-type sweepers also help Budew deal with troubling Fire-types such as Houndour, Growlithe, and Ponyta. Although these Fire-type Pokemon are counters to Budew, they also, ironically, pair well with it, as they tend to force switches often, thus racking up Spikes damage; they also take care of Steel-types like Bronzor that resist both of Budew's STABs.</p>

<p>Budew has trouble dealing with repeated physical assaults, most notably from the likes Gligar and Munchlax. Because of this, physically defensive Pokemon like Duskull and Bronzor make good teammates. Bronzor counters most physical attackers, while setting up Stealth Rock as a complement to Budew's Spikes. However, Bronzor and Budew share a Fire-type weakness, which must be taken into consideration. Duskull sports three immunities to some of the most common physical attacking types in Normal, Fighting, and Ground.</p>

<p>Budew enjoys being teamed with up spinblocking Ghost-types if it is packing Spikes. Duskull, again, is a great partner to Budew for the reasons stated above. Gastly, despite sharing a weakness to Psychic-type moves, also makes for a good partner, as it greatly benefits from the Spikes support that Budew provides.</p>

[OPTIONAL CHANGES]
<p>Budew doesn't really have many other options besides the ones listed above. A Life Orb set with three attacks and Rest is an option, but Budew's frailty usually lets it down. Synthesis is an option over Rest on the Spikes set, but it is usually a bad idea since it only heals 25% of Budew's health in rain, which is fairly common in Little Cup. Although Budew also has access to Swords Dance, it lacks the Attack stat and the physical movepool to abuse it.</p>

[COUNTERS]
<p>Although Budew is easily countered, it is still fairly hard to switch into due to its access to Stun Spore and Sleep Powder. However, if you can avoid the potential status ailments, Fire-types like Ponyta and Houndour can easily take care of Budew with their STAB attacks, despite taking a hefty amount of damage from Sludge Bomb. Gligar with Aerial Ace also counters Budew easily.</p>

<p>Diglett is Budew's worst nightmare if it manages to switch in while Budew is using Rest. Due to its ability, Arena Trap, Diglett can prevent Budew from switching out, effectively making it a sitting duck. Munchlax doesn't mind paralysis and can easily tank most of Budew's attacks while KOing Budew with its STAB move of choice. Offensively oriented Water-types that pack Ice Beam also cause Budew trouble, but they are hit super effectively by Budew's Grass-type STAB and therefore are not notable threats. Strong Psychic-type attacks from the likes of Abra and friends utterly destroy Budew; however, most Psychic-type Pokemon abhor paralysis and are OHKOed or 2HKOed by either of Budew's STABs. Grimer and Croagunk resist both of Budew's STABs and can heavily damage it if they pack super effective coverage moves like Fire Punch and Ice Punch.</p>


GP CHECK 2/2
 
Thanks for the check Uraag. I implemented most of the suggestions, however I disagree with the following changes.


; however, Budew cannot endure attacks from hard hitters for long, so it must be carefully to preserved it.
to be careful to preserve it =/= must be carefully preserved
"to be careful to preserve" informs about how you must play to preserve Budew
"carefully preserved" only tells you that you need to carefully preserve it
I did add "in order" before "to" to make it more clear though.

with its endearing, sleepy eyes and adorable posture.
Posture=method of standing
Stature=proportions and size (plus IMO opinion it kinda sounds better, but that's not relevant)

Budew's high Speed stat.
I don't disagree with this change I only changed it to above-average Speed stat because I don't consider Budew's speed to be very "high" per se

Budew resists the Water- and Fighting-type assaults that trouble Aggron
Explanation not needed

Again, thanks!

EDIT: This bitch is doooone.
 

Fatecrashers

acta est fabula
is a Site Content Manager Alumnusis a Top Artist Alumnusis a Senior Staff Member Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
this sentence should be changed like so to make your idea as clear as possible

however, Budew cannot endure attacks from hard-hitters for long, so you must play carefully in order to preserve it.
my 2 cents
 

uragg

Walking the streets with you in your worn-out jeans
is a Contributor Alumnus
uragg*

I just found it awkward to describe its stature as 'adorable', since it's a measure of size that usually isn't described in other terms. I think 'adorably petite stature' would work better there. You don't really have to post when you don't agree with some GP team changes , but I appreciate you explaining them and it certainly helps a lot when you do. I agree with Fatecrashers's change to the sentence above, though I think it should be either 'hard hitters' or 'hard-hitting Pokemon'.
 
K guys I changed it to what you guys mentioned except instead of "carefully" I put "cautiously" because I think it sounds cooler :-{ (wow I just made a Hitler smiley).

@Uragg--I wrote down what I didn't agree with because I thought you guys deserved to know so you could tell me I'm wrong so I wouldn't just make an ass out of myself and act like I'm smarter than you guys. :D

Doooooooooooooooone.

Oh and uragg I fixed your name in the OP too lol.
 

Dubulous

I look just like Buddy Holly.
is a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
Boy it's a shame that sensible was banned because this is a great analysis.

Uploaded.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top