Gym [BUG] Leader Rediamond vs Challenger Engineer Pikachu

#1

"Heh. Two gym leaders have arrived. Great to be back. Great to be back..."

3 vs 3 Gym Singles
Arena=Relic Castle
2 Recovers/5 Chills
Switch=OK
Abilities=All
Substitutions: 2 Per Pokemon
Items=On
Arena: Relic Castle

Hidden away for centuries, a monster resides at the bottom of the ancient castle. And he is not happy to be disturbed.

Sand pours down from the higher levels in the gigantic throne room of the Relic Castle in Unova. But, that is not nearly so impressive as the set of columns and stone stairs leading up to the ancient throne, or the scope of the chamber. And those fail to capture the potential danger of the angry Volcarona hovering above you.

The arena revolves around both the natural layout of the room, and Volcarona intimidating non-bugs and assisting bug-types in his home.

-No natural water
-Hail, Rain Dance, and Sunny Day may not naturally be used
-Sandstorm costs three less energy to summon
-Trapping moves cost two less energy and last for an additional round
-Any rock move that requires natural rocks used by a non-bug type will result in Volcarona (neutral nature) attacking the user with Fire Spin. This shall be interpreted as Rock Throw, Rock Slide, Rock Tomb, Stone Edge, and Stealth Rock.
-Swarm is automatically active for all Pokemon who have it
-Fly and Bounce will only evade contact moves during their semi-invulnerable phase



Hello ladies and gentlemen! We are gathered here today to watch yet another tough challenge on the Bug Gym! The Poison Gym Leader is now the challenger, aiming to get his third badge!

Our Gym Leader is a man like the waves. Comes and goes. He is around ever since the begining and is active on most parts of this game, so he knows how is works. But sometimes RL calls and he goes, which means that his team may not be as well-trained as one would expect. This leaves Red to be usually very understimated, which is good, since he will surprise the challenger most of the time. BUT, a challenger that takes this seriously, treads lightly and has a trained team will give the leader a tough time.

Pay close attention to Titania the Escavalier. I will probably bite my tongue here, but I would say that being a steel-type and hitting 2/3 pokemon SE with good power goes a long way. Also, Titania's good bulk will make Senpo's flamethrowers less devastating. but not much <_>.

The challenger is one of the few Gym Leaders (together with jas and atheno, all with only 1 or less finished challenge) that didn't go berserk against fellow gym leaders. Like how it goes on the gym. Maybe he likes to take it slow? Either way, his sole challenger ended with pretty much a landslide on his favour, which is more than enough to make him dangerous.

Pay close attention to Senpo the Stratagem. Aside from Heracross and, to some extent, Titania, it doesn't seem to have any problem facing Red's bugs, hitting them x2 or x4 with his STAB Rock Attacks. Which means that we will probably see a lot of fire spins around it haha.

Team Gym Leader


Volcarona [Flare] (F)
Nature: Bold (+Def, -Att)

Type:
Bug/Fire: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 100
Atk-: Rank 1
Def+: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 1
DC: 5/5

Abilities:
Flame Body: (Passive) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks: 59/65
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Double Edge
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power Water (7)
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Round
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-Turn
Whirlwind
Wild Charge
Will-o-Wisp
Zen Headbutt


Armaldo (M) [Diego Armaldo]
Nature: Careful (+SpD, -SpA)

Type: Bug/Rock
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 2
DC: 5/5

Abilities:
Ability 1: Battle Armor: (Passive) This Pokemon’s thick armor prevents it from taking critical hits.
Ability 2 (DW): Swift Swim: (Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Total Moves: 49/74

Aerial Ace
Ancientpower
Aqua Tail
Attract
Block
Body Slam
Brick Break
Bug Bite
Bulldoze
Captivate
Cross Poison
Crush Claw
Curse
Cut
Dig
Double Edge
Double Team
Earth Power
Earthquake
Endure
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Harden
Headbutt
Hidden Power Ice 7
Hone Claws
Hyper Beam
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Natural Gift
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sandstorm
Scratch
Screech
Secret Power
Seismic Toss
Slash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor


Syclant (F) [Scadi]
Type: Ice/Bug
Nature: Mild (+SpAtt, -Def)

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

EC: 6/6
MC: 2
DC: 5/5

HP: 100
Atk: Rank 4
Def-: Rank 2
SpA+: Rank 5
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Total moves: 55/72

Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Captivate
Counter
Cut
Dig
Double Team
Earthquake
Earth Power
Echoed Voice
Endure
Facade
False Swipe
Fling
Focus Blast
Focus Energy
Focus Punch
Frost Breath
Frustration
Giga Impact
Hail
Hidden Power Rock 6
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Natural Gift
Pin Missile
Protect
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash
Sleep Talk
SolarBeam
Spikes
Stone Edge
Strength
String Shot
Substitute
Superpower
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-Turn
Venoshock
Water Pulse
X-Scissor


Heracross [Corpus] (M)
Nature: Adamant (+1Att, -1SpAtt)

Type:
Bug/Fight: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk+: Rank 6
Def: Rank 3
SpA-: Rank 1
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 2
DC: 5/5

Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Swarm: (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Moxie:(Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks: 64/82
Aerial Ace
Attract
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Captivate
Chip Away
Close Combat
Counter
Curse
Cut
Detect
Dig
Double Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Focus Blast
Focus Punch
Frustration
Flail
Fling
Fury Attack
Fury Cutter
Giga Impact
Harden
Headbutt
Helping Hand
Hidden Power
Horn Attack
Hyper Beam
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Natural Gift
Night Slash
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Take Down
Thief
Toxic
Vacuum Wave
Venoshock
Work Up


Karrablast [Titania] (F)
Nature: Brave (+Att, -Spe, -10% evasion)
Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Swarm: (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shell Armor: (Passive) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 2
SpD: 4
Spe: 17 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5

Moves: 33/53

Aerial Ace
Attract
Bug Bite
Bug Buzz
Counter
Cut
Double-Edge
Double Team
Endure
Energy Ball
Facade
Faint Attack
False Swipe
Flail
Focus Blast
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Headbutt
Hidden Power
Horn Attack
Hyper Beam
Iron Defense
Iron Head
Knock Off
Leer
Megahorn
Peck
Poison Jab
Protect
Pursuit
Quick Guard
Rain Dance
Rest
Return
Reversal
Rock Smash
Round
Scary Face
Screech
Slash
Sleep Talk
Snore
Struggle Bug
Substitute
Swagger
Swords Dance
Take Down
Toxic
Twinneedle
X-Scissor



Galvantula [Arachna] (F)
Nature: Modest (+SpA, -Att)
Type: Bug/Electric
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm (Locked): (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 5
SpD: 2
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 4/5

Attacks: 32
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Electroweb
Bug Bite
Gastro Acid
Agility
Discharge
Bug Buzz
Sucker Punch
Electroball
Fury Cutter

Disable
Pursuit
Pin Missile

Giga Drain
Sleep Talk
Bounce
Magnet Rise

Light Screen
Volt Switch
Thunderbolt
Hidden Power Water 7
Rest
Rain Dance
Energy Ball
Substitute
Attract
Double Team
Protect


Team Challenger


Stratagem (Senpo) (U)
NATR: Modest (+1 SpA, -1 Atk)

TYPE: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

ABILITIES
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (Unlocked): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

STATS: 90 / 60 / 65 / 120 / 70 / 130

HP: 100
Atk-: * (1)
Def: *** (3)
SpA+: ****** (6)
SpD: *** (3)
Spe: 130

SC: 2
WC: 3
BRT: 21

EC: 9 / 9
MC: 1
DC: 5 / 5

ATTACKS [56]:
Acupressure
AncientPower
Defense Curl
Disable
Earth Power
Electro Ball
Giga Drain
Head Smash
Magnet Rise
Metal Sound
Mud Shot
Paleo Wave
Power Gem
Rock Blast
Rock Polish
Rollout
Tackle
Vacuum Wave
Weather Ball

Headbutt
Heat Wave
Mud-Slap
Ominous Wind
Sleep Talk
Snore
Trick

Aerial Ace
Calm Mind
Double Team
Earthquake
Embargo
Energy Ball (#)
Explosion
Fire Blast (#)
Flamethrower
Flash Cannon
Frustration
Hidden Power [Flying 6]
Hone Claws
Hyper Beam
Knock Down
Protect
Rain Dance
Rest
Return
Rock Tomb
Sandstorm
Shadow Ball (#)
Smack Down
Substitute
Sunny Day
Swagger
Toxic
Volt Switch

Endure
Stealth Rock

Dispel [R]

Aerodactyl (Malcolm) (M)
NATR: Jolly (+15% Speed, +26% [25.86%] Acc, -1 SpA)

TYPE: Rock / Flying
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

ABILITIES
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (Unlocked): (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

STATS: 80 / 105 / 65 / 60 / 75 / 130

HP: 100
Atk: **** (4)
Def: *** (3)
SpA-: * (1)
SpD: *** (3)
Spe+: 150 (130 * 1.15)

SC: 4
WC: 4
BRT: 20

EC:
MC: 1
DC: 5 / 5

ATTACKS [52]:
Agility
Ancientpower
Bite
Crunch
Fire Fang
Giga Impact (#)
Hyper Beam
Ice Fang
Iron Head
Roar
Rock Slide (#)
Scary Face
Sky Drop
Supersonic
Take Down
Thunder Fang
Wing Attack

Pursuit
Roost (#)
Steel Wing (#)
Tailwind (#)
Whirlwind

Air Cutter
Aqua Tail
Endure
Heat Wave
Sky Attack

Aerial Ace
Attract
Bulldoze
Double Team
Dragon Claw
Earthquake
Facade
Fly
Frustration
Incinerate
Payback
Protect
Rest
Roar
Sandstorm
Smack Down
Stone Edge
Substitute
Sunny Day
Taunt (#)
Torment

Bide
Razor Wind
Reflect
Sleep Talk
Stealth Rock

Camerupt (Fuji) (M)
NATR: Quiet (+1 SpA, -15% Speed, -10% Eva)

TYPE:
Fire / Ground
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

ABILITIES
Magma Armor: (Passive) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Passive) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (Unlocked): (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

STATS:
70 / 100 / 70 / 105 / 75 / 40

HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 34 (40 / 1.15)

SC: 4
WC: 6
BRT: 19

EC: 6 / 6
MC: 0
DC: 5 / 5

ATTACKS [49]:
Amnesia
Curse
Double-Edge
Earth Power
Earthquake
Ember
Eruption
Fissure
Flame Burst
Flamethrower
Focus Energy
Growl
Lava Plume
Magnitude
Rock Slide
Tackle
Take Down
Yawn (#)

AncientPower (#)
Endure (#)
Heat Wave
Mud Bomb

Iron Head
Sleep Talk
Snore

Bulldoze
Dig
Double Team
Explosion
Fire Blast (#)
Flame Charge
Flash Cannon
Giga Impact
Hidden Power [Ice 7]
Hyper Beam
Incinerate
Protect (#)
Rest
Roar
Rock Polish
Sandstorm
SolarBeam
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp (#)

Stealth Rock

Order of Operations:
Heads: Gym Leader starts
Tails: Challenger starts


(tails)

Engineer Pikachu sends out pokemon with item
Rediamond sends out pokemon with item and orders
Engineer Pikachu gives orders
I Ref
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#2

"I... probably should not have brought that one Pokemon... bah. Fuji, start us off strong!"

Fuji (M)
ABIL: Anger Point, Magma Armor, Solid Rock
ITEM: Focus Sash
 
#3

"Welcome, challenger, to the Relic Castle. My friend here has watched the rise and decline of empires in this room, as well as some of the most spectacular matches in history. But, it has been some time since this castle was the seat of a kingdom. Perhaps we might revive some of the glory here, if but for a minute."

"Flare, you were a great asset in the last battle. I now call upon your strength again.

@Brightpowder

"Let's start strong!"

Fire Spin~Psychic~Hidden Power
IF Protect Action One, use Light Screen that action and Fire Spin on Action Two
IF Double Team, use Heat Wave on the following action
 
#5

Hp: 100
En: 100
1/4/5/4/100
Other:
Item: Brightpowder


Hp: 100
En: 100
4/3/5/3/34
Other:
Item: Focus Sash​

Round 1

Forgive me, but I won't flavor this round.

Volcarona: Fire Spin: (4+3-+3+2-1)*0.67= 4.68 damage for 2 energy
Hit: 64
Crit: 12

Camerupt: Stealth Rock for 12 energy

Stray Volcarona: Fire Spin: (4+3-2-1)*0.67 = 4.68 damage
Hit: 90
Crit: 6

Camerupt lost 2hp due to fire spin

Volcarona: Psychic: (6+6-2-1+3) = 12 damage for 8 energy
Crit: 8
Effect: 6

Camerupt: Roar for 7 energy
Hit: 82 (yes)

Camerupt lost 2hp due to fire spin

Volcarona: Hidden Power Water: (7+3-2-1-2) = 11.25 damage for 5 energy
Crit: 12

Camerupt: Rest for 15 energy
+12hp

Camerupt lost 2hp due to fire spin

Sends out (1=Armaldo, 2=Syclant, 3=heracross, 4=escavalier, 5=syclant): 2 (Syclant)


STEALTH ROCK

Hp: 100
En: 100
4/2/5/3/121
Other:
Item: to be specified


Hp: 100
En: 85
1/4/5/4/100
Other:
Item: Brightpowder



Hp: 73
En: 63
4/3/5/3/34
Other: fire spin for 2a, asleep for 2a
Item: Focus Sash​

Rediamond specifies Syclant's item
Engineer gives orders
Rediamond gives orders
I Ref
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#7

"...and let's continue massacring our energy levels... aim for that Occa Berry if you can; I'll take destroying that berry quickly over some damage anytime."

Sleep Talk [Heat Wave | Lava Plume | Flame Burst | Incinerate] – Sleep Talk [Heat Wave | Lava Plume | Flame Burst | Incinerate] – Fire Blast
IF (Syclant is under effects of Damaging Evasive Action) THEN (Use Earthquake instead)
IF (You are awake on your Sleep Talk) THEN (Use Incinerate the first instance, Heat Wave the second)
 
#8
Taunt~Toxic~U-Turn

EDIT: This is what I get for ordering on a mobile device, and not fully checking everything... Although I'm curious how Camerupt intends to aim for the berry asleep
 
#9
STEALTH ROCK

Hp: 100
En: 100
4/2/5/3/121
Other:
Item: Occa Berry


Hp: 73​
En: 63​
4/3/5/3/34​
Other: fire spin for 2a, asleep for 2a​
Item: Focus Sash​
ROUND 2
DATA:
Syclant: Taunt for 10 energy​
But it failed!​
Camerupt: Sleep Talk: Heat Wave: (10+3+3)*1.5 = 24 damage for 10 energy​
NOTE: As far as aiming is concerned I agree with Red.​
RNG for move: 1/4 (Heat Wave)​
-2hp due to fire spin​
Syclant: Toxic for 7 energy​
Camerupt: Sleep Talk: Incinerate: (4+3+3)*1.5 = 15 damage for 11 energy​
RNG: 4/4 (Incinerate)​
-2hp due to fire spin​
-1hp due to toxic​
Syclant's occa berry was burned to ashes!​
Syclant: U-Turn: (7+3+1.5-2)*0.67= 6.36 damage for 4 energy​
Crit: 2 (no)​
Camerupt: Fire Blast: (12+3+3)*2.25= 40.5 damage for 7 energy​
Hit: 79 (yes)​
Crit: 16 (no)​
Burn: 1 (adding insult to injury)​
-1hp due to toxic​
Syclant is burned!​
-2hp​
- - - -​
STEALTH ROCK

Hp: 18
En: 79
4/2/5/3/121
Other:
Item: Occa Berry


Hp: 61​
En: 35​
4/3/5/3/34​
Other: Toxic (2hp)​
Item: Focus Sash​
Rediamond sends out pokemon with orders.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#15
"Rest will cure any new status received on an action it is still resting." This is sort of late but Camerupt should've been cured of BPSN immediately (or at the end of A2, same effect). Shouldn't really affect too much, but if Red wants to reorder he's more than welcome to.

EDIT:

"In that case, let's take this advantage and run with it!"

OLDBAG BEAM [AncientPower + Hyper Beam] – cooldown / OLDBAG BEAM AGAIN – chill

AncientPower (energy ball-orb-sphere) and Hyper Beam (energy beam) should go together but if they don't tell me please?
 
#17

Hp: 100
En: 85
1/4/5/4/100
Other:
Item: Brightpowder


Hp: 63​
En: 35​
4/3/5/3/34​
Other: Toxic (2hp)​
Item: Focus Sash​
Round 3!
Data:
Pointy rocks dug on Volcarona! (-18hp)​
Volcarona used Psychic! (-8en)​
Crit: 12​
Effect: 8​
Damage: 6+6+3-2-1 = 12hp​
Camerupt used Ancientpower + Hyper Beam! (-21en)​
Hit: 37 (yes)​
Crit: 10 (no)​
Goodies: 4 (no)​
Damage: ((15+6)+1.5)*2.25= 50.62hp (OUCH)​
Volcarona used Hidden Power Water! (-5en)​
Crit: 13​
Damage: (7+3-1-2)*2.25= 13.5hp​
Camerupt cools down!​
Volcarona used Psychic! (-8en)​
Crit: 3 (no)​
Effect: 4 (no)​
Damage: 6+6+3-1=14hp​
Camerupt chills! (+12en)​
- - -​
Hp: 31​
En: 64​
1/4/5/4/100​
Other:​
Item: Brightpowder​
Hp: 23​
En: 26​
4/3/5/3/34​
Other:​
Item: Focus Sash​

Engineer Pikachu's turn!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#20

"Cool. Now let's hope we haven't forgotten anything..."

AncientPower – Paleo Wave – AncientPower
[ONCE] IF (Endure) THEN (Toxic)
[ONCE] IF (Giga Drain) AND (Endure has been used) THEN (Use Double Team [3])
 
#22

Hp: 31
En: 64
1/4/5/4/100
Other:

Item: Brightpowder
Hp: 100​
En: 100​
1/3/6/3/130​
Other:​
Item: Expert Belt​


ROUND 4!
ACTION 1!
Volcarona used Endure! (-15en)​
Stratagem used Toxic! (-7en)​
Hit: 47/100 (yes)​
Volcarona lost 1hp due to toxic​
ACTION 2!
Stratagem used Double Team 3 Clones! (-12en)​
Volcarona used Giga Drain! (-12en)​
Clone (1=real): 4/4 (clone)​
A Clone faded!​
-1hp due to toxic​
ACTION 3!
Stratagem used Ancientpower! (-4en)​
Hit: 74/100 (yes)​
Crit: 14/16 (no)​
Damage: (9+3+2.5+2)*2.25= 35.15​
Effect: 5/10 (no)​
Volcarona endured the hit!​
Volcarona used Light Screen! (-10en)​
Volcarona lost 1hp due to toxic.​
Volcarona fainted!​
- - -​
LIGHT SCREEN FOR 6A

Hp: KO
En: KO
1/4/5/4/100
Other:

Item: Brightpowder
Hp: 100​
En: 77​
1/3/6/3/130​
Other: 2 clones​
Item: Expert Belt​
Rediamond sends out pokemon with item and orders.
 
#25

Hp: 100
En: 100
6/3/1/3/85
Other:
Item: Rocky Helmet



Hp: 100
En: 77
1/3/6/3/130
Other: 2 clones
Item: Expert Belt​


ROUND 7!

(can you say "trainwreck"?)
DATA:

ACTION 1!
Stratagem used Hidden Power Flying! (-5en)
Crit:10
Damage: (9*1/2+2+4)*2.25= 23,625hp

Heracross used Faint Attack! (-4en)
Crit:11
Damage: 6+4 = 10hp

ACTION 2!
Stratagem used Hidden Power Flying! (-9en)
Crit:3
Damage: (9*1/2+2+4)*2.25= 23,625hp

Heracross used Low Kick! (-4.5en)
Crit:15
Damage: (6+3+4)*1.5 = 19.5hp

ACTION 3!
Stratagem used Hidden Power Flying! (-13en)
Crit:11
Damage: (9*1/2+2+4)*2.25= 23,625hp

Heracross used Close Combat! (-7en)
Crit:16
Damage: (12+3+4)*1.5= 28.5hp

- - -



Hp: 29
En: 84
6/3/1/3/85
Other:
Item: Rocky Helmet



Hp: 52
En: 50
1/3/6/3/130
Other:
Item: Expert Belt​

Engineer Pikachu's turn!