1. GET SMOGON SHIRTS HERE! First time ever. Limited time only & next time the design will be different, so get it while you can!
  2. Remember to check the Simple Questions/Simple Answers , Suggestions , Bug Reports and Technical Support threads before posting. If you have something that warrants extended discussion then post a thread, but when in doubt, please use an already existing thread
  3. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  4. Welcome to Smogon Forums! Please take a minute to read the rules.

Bug Reports v2.0 (READ OP BEFORE POSTING!!)

Discussion in 'Pokémon Showdown!' started by Antar, Jul 22, 2012.

  1. meteor64

    meteor64

    Joined:
    Jul 30, 2008
    Messages:
    321
    Just tried to use Persistent Fidgit in CAP but Persistent does not extend the turns of Trick Room like it should. Not sure about Gravity and Tailwind yet. Will get logs next time.
  2. shroomhead

    shroomhead

    Joined:
    Aug 5, 2010
    Messages:
    22
    I wanted to try out Conkeldurr with Foresight / Drain Punch / Mach Punch / Ice Punch. PS tells me that one of the moves is illegal with Mach Punch. I think this is wrong because Drain Punch and Ice Punch are move tutored moves, and Foresight + Mach Punch are egg moves from Hitmonlee (Mach Punch is also an egg move for Hitmonlee).
  3. drakon136

    drakon136

    Joined:
    Nov 14, 2011
    Messages:
    193
    I've started getting back into playing PS recently, despite my terrible connection on my desktop. Unfortunately, I've been prevented from playing much due to an unfortunate bug. It seems that if you disconnect while you have your move chosen OR if a move is already being made, the match gets stuck on "Waiting for players..." and you are unable to do anything other than talk. When this happens, it doesn't even say you disconnected/reconnected.

    screenshot (open)
    [​IMG]
  4. gamerno1

    gamerno1

    Joined:
    Jul 6, 2012
    Messages:
    17
    Final gambit still KO's the user when the opponent uses protect (when it should fail). Not sure if ghost switching in does the same thing.
  5. idr

    idr

    Joined:
    Oct 6, 2012
    Messages:
    5
    Gravity display bug

    When you set up any weather, it shows how many turns left it has in the upper left corner, then disappears when it runs out. However, when gravity is up, the message never disappears even when gravity turns expire. This happens everytime. Proof:
    (Sandstorm was summoned by sand stream, btw)

    [​IMG]

    Also, if you use entrainment, and then the foe switches out, when the entrained pokemon comes back in has its original ability as expected, but if you hover your mouse over it, it will say it has the ability you gave it with entrainment. I'm not sure if this also happens with skill swap, but it happens every time when "entrainmenting" truant.
    Thanks for your time.
  6. Tendie

    Tendie

    Joined:
    Sep 3, 2011
    Messages:
    63
    Bright Powder is not banned in OU!
  7. Relados

    Relados
    is a Battle Server Moderator

    Joined:
    Jul 9, 2012
    Messages:
    1,115
    That's intentional.
  8. HBxRedI

    HBxRedI

    Joined:
    Oct 10, 2010
    Messages:
    11
    I was playing in CAP, Mollux used Will-o-Wisp on my Mew, which has Synchronize, but Mollux didn't get burned.
  9. MJB

    MJB Sup Peeps
    is a Battle Server Admin Alumnus

    Joined:
    Apr 29, 2011
    Messages:
    450
    Fire types cannot be burned.

    Mollux is fire / poison
  10. The Last Tensiga

    The Last Tensiga

    Joined:
    Feb 22, 2012
    Messages:
    8
    I want to report a bug. This needs to be fixed. Chansey should be able to have sesmic toss and counter on the same set. It won't let you in showdown. Please fix this.
  11. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
  12. speedlot

    speedlot

    Joined:
    May 4, 2011
    Messages:
    6
    Gyarados used Bounce!
    Gyarados sprang up!
    The foe's Ferrothorn used Power Whip!
    The attack of the foe's Ferrothorn missed!
    Gyarados restored HP using its Leftovers!
    The foe's Ferrothorn restored HP using its Leftovers!
    Turn 15

    Gyarados used Substitute!
    The attack of Gyarados missed!
    The foe's Ferrothorn used Power Whip!
    The attack of the foe's Ferrothorn missed!
    Gyarados restored HP using its Leftovers!
    The foe's Ferrothorn restored HP using its Leftovers!

    This occurred when I BOUNCE, and then I try to cancel and use SUBSTITUTE instead.
    I then bounce into sub, then yeah.. It got all confusing.

    This is the game. http://play.pokemonshowdown.com/battle-ou2988669
  13. Ada

    Ada
    is a Tiering Contributor

    Joined:
    Feb 10, 2011
    Messages:
    181
  14. Relados

    Relados
    is a Battle Server Moderator

    Joined:
    Jul 9, 2012
    Messages:
    1,115
    When battling, the avatar on the left is shown reversed on PS. It's intentional (it can be pretty weird looking at avatars 166-168 in reverse though).
  15. Yukiteru

    Yukiteru

    Joined:
    Mar 30, 2009
    Messages:
    2
    White Herb doesn't reverse stat loss from draco meteor

    bug in title
  16. phoopes

    phoopes The Boss
    is a Battle Server Moderator

    Joined:
    Jul 9, 2011
    Messages:
    1,050
    It helps if you post a log or screenshot of this happening, since it seems highly unlikely to me that something involving a move used as often as Draco Meteor went overlooked.
  17. MJB

    MJB Sup Peeps
    is a Battle Server Admin Alumnus

    Joined:
    Apr 29, 2011
    Messages:
    450
    I believe i've seen this working properly before, care to post a log of the battle?
  18. FastFlygon

    FastFlygon

    Joined:
    Feb 15, 2010
    Messages:
    545
    I've definitely seen White Herb + Draco Meteor working before.

    Also, this maybe ought to be in the OP, but the fix to any problem involving a disconnect allowing only talking/showing the wrong perspective etc. is to use the /leavebattle and /joinbattle commands. I believe Zarel mentioned it is caused by a ghost of you before you disconnected.
  19. MrBlenis

    MrBlenis

    Joined:
    Oct 12, 2012
    Messages:
    8
    Scald's secondary effect of burning targets hits almost 100% of the time whereas it should only hit 30% so I think that is bugged. I say this because my 90% hit rate aqua tail misses a lot more than scald doesn't burn.
  20. Ghostbone

    Ghostbone

    Joined:
    Sep 8, 2012
    Messages:
    81
    Mold breaker (and presumably turboblaze/teravolt) isn't ignoring unaware like it should be.
  21. MJB

    MJB Sup Peeps
    is a Battle Server Admin Alumnus

    Joined:
    Apr 29, 2011
    Messages:
    450
    This is due to how you perceive it, the human mind is more inclined to remember bad things such as misses then hits. The code is open source so you can check the percentages yourself if you like but they are correct.
  22. MrBlenis

    MrBlenis

    Joined:
    Oct 12, 2012
    Messages:
    8
  23. Qegixar

    Qegixar

    Joined:
    Mar 22, 2012
    Messages:
    17
    When my Kingdra was put to sleep in the middle of an outrage, I had to stay in for one turn and use Outrage again, even though I was asleep. After that, I was able to switch.
    replay: http://pokemonshowdown.com/replay/uu3065083
  24. Yeezy D

    Yeezy D

    Joined:
    Oct 13, 2012
    Messages:
    73
    All of my moves are shown with their names, but their typing is 'undefined'. For example, on my NU Regice:

    Thunder Wave Ice Beam Thunderbolt Rest
    undefined undefined undefined undefined

    And when I hovered over my Pokemon, it showed it like this, (when they're in the party and alive).

    Regice
    ClearBody
    -ChestoBerry
    100% HP (404/404)
    -thunderwave
    -icebeam
    -thunderbolt
    -rest
  25. bendy001

    bendy001

    Joined:
    Oct 13, 2010
    Messages:
    1
    White Kyruem's Fusion Flare Bypasses my Forretress's Sturdy (It has item red card if it helps) and K0s it .... Fix this or ubers will be unfair :(

Users Viewing Thread (Users: 0, Guests: 0)