Bug Reports v2.0 (READ OP BEFORE POSTING!!)

Status
Not open for further replies.

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Someone posted this in the old bug report thread, but it was never commented upon.

The foe's Hassamu restored HP using its Leftovers!
Jirachi restored HP using its Leftovers!
Turn 11

Jirachi used Fire Punch!
It's super effective! The foe's Hassamu lost 66% of its health!
The foe's Hassamu fainted!
The sandstorm rages.

Jirachi is faster than Hassamu (Scizor), yet it gets leftovers recovery second. Another example here:

The foe's Hassamu used Bullet Punch!
Gengar's substitute faded!
Gengar used Focus Blast!
The attack of Gengar missed!
The sandstorm rages.
Gengar is buffeted by the sandstorm!
The foe's Hassamu restored HP using its Leftovers!
Gengar restored HP using its Leftovers!


This may have been because scizor used priority that turn, but the faster pokemon is not getting leftovers first. Then entire log can be found here.
 
When using a smaller window size (One that overlays the moves/switches over the main battle window) the "Waiting for opponent [Cancel]" bar will show up below the battle window. On shorter screens than this, it can not be visible at all.

Screenshot.
 

TROP

BAN DRUDDIGON. FIREWALL DRAGON DID NOTHING WRONG
is a Tiering Contributor Alumnus
Reporting that multi hit moves in LC are doing way more than what they should (or at least if used by Minccino). When used on ps, Minccino is able to OHKO Hippopotas WITHOUT a boosting item. This same Minccino is also able to deal a scary 60% to Bronzor, an extremely physically bulky resist. Because this looked wrong, I tested it ingame, it was only against Hippopotas though. A Tail Slap from Adamant 196 Attack Minccino while still pretty strong, didn't OHKO, but still did plenty of damage that hippopotas could easily slack off instead of being flat out ohkoed.

PS log, ignoring crits it was still ohko against Hippopotas, and at least 60% against Bronzor.:
MinTurn 1
Minccino used Tail Slap!
The foe's Bianchi lost 20% of its health!
A critical hit! The foe's Bianchi lost 32% of its health!
The foe's Bianchi lost 20% of its health!
The foe's Bianchi lost 20% of its health!
The foe's Bianchi lost 8% of its health!
Hit 5 time(s)!
The foe's Bianchi fainted!
The sandstorm rages.
Minccino is buffeted by the sandstorm!

EBeast sent out Leon (Bronzor)!
Minccino used Tail Slap!
A critical hit! It's not very effective... The foe's Leon lost 20% of its health!
It's not very effective... The foe's Leon lost 12% of its health!
It's not very effective... The foe's Leon lost 12% of its health!
A critical hit! It's not very effective... The foe's Leon lost 16% of its health!
It's not very effective... The foe's Leon lost 12% of its health!
Hit 5 time(s)!
The sandstorm rages.
Minccino is buffeted by the sandstorm!

Ingame Screenshots of using Tail Slap against Hippopotas:
Minccino used for this. I know ball and shit is illegal, just edited the hidden hollow one for this test.
Hippopotas used for this. Read Minccino for legality.

Damage
Not sure if this is true for the other multi hit moves available in LC, but will test them later just to be sure.

Not sure if the correct thread for this, but some illegal LC sets are able to be used on ladder such as Shift Gear Klink, and Shadow Punch Golett.This can be fixed easily with the help of this article: LC move legality

DW abilities for genderless mon and DW starters are allowed as well. Such a thing is not possible ingame because they appear at lv 10 making them too high of a level to be used in LC, in the case of the starters, they are male only, making them unable to pass down their Dream World abilities.

Okay, this is getting ridiculous
EBeast sent out Bianchi (Aron)!
Dante Must Die sent out Minccino!
Minccino used Tail Slap!
It's not very effective... The foe's Bianchi lost 10% of its health!
A critical hit! It's not very effective... The foe's Bianchi lost 14% of its health!
It's not very effective... The foe's Bianchi lost 10% of its health!
It's not very effective... The foe's Bianchi lost 10% of its health!
It's not very effective... The foe's Bianchi lost 10% of its health!
Hit 5 time(s)!
 
I was playing the today and it randomly started looping 1 turn over and over again. I used crunch and it kept on giving me the Def drop i dunno what happened but i have an image.

 
I do not have a screen shot but I can copy the message here.

Error: Ladder server overloaded - ladder could not be updated.
Error: Ladder server overloaded - ladder could not be updated.
xzeromegax left.
This isn't a rated battle; victory doesn't mean anything.
Do you just want to see the text "you win"? Okay. You win.
greynut left.

I am playing Rated so I am confused.
 

Inspirited

There is usually higher ground.
is a Contributor Alumnus
the is a PP bug with Shadow Force... it for some reason uses a power point on the first and second turn... not too big just gets annoying when pressure stallers are around
 
I do not have a screen shot but I can copy the message here.

Error: Ladder server overloaded - ladder could not be updated.
Error: Ladder server overloaded - ladder could not be updated.
xzeromegax left.
This isn't a rated battle; victory doesn't mean anything.
Do you just want to see the text "you win"? Okay. You win.
greynut left.

I am playing Rated so I am confused.
As the message says, the server is currently overloaded with lag. All battles at this time become non-rated; feel free to test out teams without losing ladder points. Next time check the stickied FAQ page.
 
I noticed something in the Teambuilder, Deoxys-Defense can't learn Agility, even though it can. Am I missing something?
I have already fixed Deoxys' learnset. The client has not been updated so the Teambuilder shows it as illegal; however, it allows you to battle with it.

Someone posted this in the old bug report thread, but it was never commented upon.

The foe's Hassamu restored HP using its Leftovers!
Jirachi restored HP using its Leftovers!
Turn 11

Jirachi used Fire Punch!
It's super effective! The foe's Hassamu lost 66% of its health!
The foe's Hassamu fainted!
The sandstorm rages.

Jirachi is faster than Hassamu (Scizor), yet it gets leftovers recovery second. Another example here:

The foe's Hassamu used Bullet Punch!
Gengar's substitute faded!
Gengar used Focus Blast!
The attack of Gengar missed!
The sandstorm rages.
Gengar is buffeted by the sandstorm!
The foe's Hassamu restored HP using its Leftovers!
Gengar restored HP using its Leftovers!



This may have been because scizor used priority that turn, but the faster pokemon is not getting leftovers first. Then entire log can be found here.
We are aware of this bug.

the is a PP bug with Shadow Force... it for some reason uses a power point on the first and second turn... not too big just gets annoying when pressure stallers are around
2-turn moves are currently being worked on, thanks for reporting the bug.
 

Nyktos

Custom Loser Title
As the message says, the server is currently overloaded with lag. All battles at this time become non-rated; feel free to test out teams without losing ladder points. Next time check the stickied FAQ page.
There's still the actual bug that it doesn't actually show the last turn of a battle. Which means I don't actually know who won my last battle...
 
i was using a speed boost combusken. opponent has torkoal and used yawn. combusken didnt sleep. it just kept the "drowsy" status, the battle ended, it still had it. it went on for like 15 turns or so.
 

Relados

fractactical genius
is a Battle Simulator Moderator Alumnus
Is there a glitch associated with critical hits on multi-hit moves, or do I not know how they work? I got hit with Rock Blast and all five hits were criticals, which I know could happen without a glitch, but is still worth looking into.
 
I just saw a minor bug involving transform and batton pass. First, the oponent Smeagle used trasform on my Espeon, and then used Batton pass (Being transformed on Espeon). When he switched his Gengar, the sprite of Smeagle was shown ovelayed with the Gengar's sprite. This persisted even when he switched out again. It only stopped whe he switched his Smeagle again.
Sorry, but I don't have a screenshoot
 

Relados

fractactical genius
is a Battle Simulator Moderator Alumnus
Here's another bug I've run into during a Moody Metronome battle:

The foe's For used Metronome!
The foe's For used Dive!
The foe's For hid underwater!
Smeargle used Metronome!
Smeargle used Scary Face!
The attack of Smeargle missed!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Defense!
The foe's For's Moody sharply raised its Attack!
The foe's For's Moody lowered its Special Defense!
Turn 33
The foe's For used Metronome!
The attack of the foe's For missed!

Smeargle is paralyzed! It can't move!
The foe's For's Moody sharply raised its Speed!
The foe's For's Moody lowered its Evasion!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Special Defense!

How does Metronome miss? Only the move it uses can miss.
 

Marty

Always more to find
is a Site Content Manageris a Battle Simulator Administratoris a Programmeris a Member of Senior Staffis a Community Contributoris a Top Researcheris a Top Tiering Contributor
Research Leader
Here's another bug I've run into during a Moody Metronome battle:

The foe's For used Metronome!
The foe's For used Dive!
The foe's For hid underwater!
Smeargle used Metronome!
Smeargle used Scary Face!
The attack of Smeargle missed!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Defense!
The foe's For's Moody sharply raised its Attack!
The foe's For's Moody lowered its Special Defense!
Turn 33
The foe's For used Metronome!
The attack of the foe's For missed!

Smeargle is paralyzed! It can't move!
The foe's For's Moody sharply raised its Speed!
The foe's For's Moody lowered its Evasion!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Special Defense!

How does Metronome miss? Only the move it uses can miss.
That wasn't really Metronome 'missing' so much as it was you using Metronome while using Dive.

Obviously that shouldn't be possible, but two-turn moves are kind of buggy right now (as well as the graphics). Basically what happened was Metronome called Dive, then you were considered underwater for the next turn and all moves besides Surf and Whirlpool would miss when used on you. So because Metronome targets the user it misses since it's not Surf or Whirlpool. It'll be fixed eventually to actually lock you into Dive if it gets called.
 
In a random battle I used overheat and there was no special attack reduction, here's the log

The foe's Shedinja used Sucker Punch!
Magmar lost 25% of its health!
The foe's Shedinja was burned!
Magmar used Overheat!
It's super effective! The foe's Shedinja hung on using its Focus Sash!
Magmar restored HP using its Leftovers!
The foe's Shedinja was hurt by its burn!
The foe's Shedinja fainted!
Sadffds: oh god
Sadffds: wat
Sadffds: no spatk reduction
Sadffds sent out Camerupt!
The foe's Camerupt floats in the air with its Air Balloon!
 
I've observed two bugs.

The first is with the move Bounce. Each use takes 2 pp. The first is used when the pokemon goes up into the air. Then, on your next turn, you must press bounce again (it gives the message that you are trapped and cannot switch) and that also takes a power point. For example, when you land you have 6/8 pp instead of 7/8. This greatly decreases the move's usefulness as one can only bounce 4 times in a match.

The second bug is with freeze mechanics. I'm fairly certain that you can never thaw out. It may just have been bad luck, but I was in a battle where I was frozen for 12 turns straight. I will admit that it could happen to be bad luck, but I have also been frozen in sunlight and not thawed by Scald.
 
Hey there, I Was importing a team from PO And i wasnt able to use it for the Following reasons

Your team was rejected for the following reasons:
- Keldeo-R can't have Justified.
- Keldeo-R can't learn Surf.
- Keldeo-R can't learn Roar.
- Keldeo-R can't learn Secret Sword.
- Keldeo-R can't learn Calm Mind.
- Gastrodon-Ea (Gastrodon-East) can't have Storm Drain.
- Gastrodon-Ea (Gastrodon-East) can't learn Scald.
- Gastrodon-Ea (Gastrodon-East) can't learn Earth Power.
- Gastrodon-Ea (Gastrodon-East) can't learn Recover.
- Bulbasaur is banned by Species Clause.


Last time i checked,All of those were legal,And im not using a bulbasuar. Im not sure if it has anything to do with being imported from PO or what but yeah. Thanks for your time :)
 
Unsure if this is just an unimplemented feature or a bug: Often when I start up the mac client, my avatar will be reset to one of the game's protagonists instead of a custom one. This isn't a big deal at all, and can go on the very bottom of the list of things to fix, but I figured it's worth mentioning.
 
Hey there, I Was importing a team from PO And i wasnt able to use it for the Following reasons

Your team was rejected for the following reasons:
- Keldeo-R can't have Justified.
- Keldeo-R can't learn Surf.
- Keldeo-R can't learn Roar.
- Keldeo-R can't learn Secret Sword.
- Keldeo-R can't learn Calm Mind.
- Gastrodon-Ea (Gastrodon-East) can't have Storm Drain.
- Gastrodon-Ea (Gastrodon-East) can't learn Scald.
- Gastrodon-Ea (Gastrodon-East) can't learn Earth Power.
- Gastrodon-Ea (Gastrodon-East) can't learn Recover.
- Bulbasaur is banned by Species Clause.


Last time i checked,All of those were legal,And im not using a bulbasuar. Im not sure if it has anything to do with being imported from PO or what but yeah. Thanks for your time :)
Didi you click on Keldeo-R in the pokemon showdown teambuilder? Sometimes, you need to actually click on the pokemon you want in showdown's teambuilder, since PS doesn't use the exact same terms and names as PO.
 
KiddStarck joined.
coolbiz joined.
Format: RU
Rated battle
Rule: Sleep Clause
Rule: Species Clause
Rule: OHKO Clause
Rule: Evasion Clause
coolbiz's team:
Magmortar / Spiritomb / Ferroseed / Slowking / Cryogonal / Rhydon
KiddStarck's team:
Tangela / Qwilfish / Drifblim / Nidoqueen / Spiritomb / Slowking
Battle between KiddStarck and coolbiz started!
KiddStarck sent out Qwilfish!
coolbiz sent out Ferroseed!
The foe's Qwilfish intimidates Ferroseed!
Ferroseed's Attack fell!
Turn 1
The foe's Qwilfish used Toxic Spikes!
Poison spikes were scattered all around the feet of your team!
Ferroseed used Leech Seed!
The foe's Qwilfish was seeded!
The foe's Qwilfish's health is sapped by Leech Seed!
Turn 2
The foe's Qwilfish used Toxic Spikes!
Poison spikes were scattered all around the feet of your team!
Ferroseed used Thunder Wave!
The foe's Qwilfish was paralyzed! It may be unable to move!
The foe's Qwilfish's health is sapped by Leech Seed!
Turn 3
The foe's Qwilfish is paralyzed! It can't move!
Ferroseed used Spikes!
Spikes were scattered all around the feet of the foe's team!
The foe's Qwilfish's health is sapped by Leech Seed!
Turn 4
KiddStarck called Qwilfish back!
KiddStarck sent out Tangela!
The foe's Tangela is hurt by the spikes!
Ferroseed used Spikes!
Spikes were scattered all around the feet of the foe's team!
Turn 5
KiddStarck called Tangela back!
KiddStarck sent out Nidoqueen!
The foe's Nidoqueen is hurt by the spikes!
Ferroseed used Spikes!
Spikes were scattered all around the feet of the foe's team!
Turn 6
The foe's Nidoqueen used Flamethrower!
It's super effective! Ferroseed lost 100% of its health!
Ferroseed fainted!
coolbiz sent out Cryogonal!
Turn 7
KiddStarck called Nidoqueen back!
KiddStarck sent out Drifblim!
coolbiz called Cryogonal back!
coolbiz sent out Slowking!
Slowking was badly poisoned!
Slowking was hurt by poison!
Turn 8
KiddStarck called Drifblim back!
KiddStarck sent out Nidoqueen!
The foe's Nidoqueen is hurt by the spikes!
coolbiz called Slowking back!
coolbiz sent out Cryogonal!
Turn 9
KiddStarck called Nidoqueen back!
KiddStarck sent out Drifblim!
Cryogonal used Rapid Spin!
It doesn't affect the foe's Drifblim...
Turn 10
The foe's Drifblim used Acrobatics!
The Flying Gem strengthened Acrobatics's power!
Cryogonal lost 100% of its health!
Cryogonal fainted!
coolbiz: ccccccccccrrrrrrrrrrrrrrrraaaaaaaaaaaaaaaaaaaaaaaapppppppppppppppppppppppppppppppp
coolbiz sent out Magmortar!
Magmortar was badly poisoned!
Turn 11
The foe's Drifblim used Substitute!
The foe's Drifblim put in a substitute!
The foe's Drifblim lost 25% of its health!
Magmortar used Fire Blast!
The foe's Drifblim's substitute faded!
Magmortar was hurt by poison!
Turn 12
The foe's Drifblim used Destiny Bond!
Drifblim is trying to take its foe down with it! (placeholder)
Magmortar used Thunderbolt!
A critical hit! It's super effective! The foe's Drifblim lost 75% of its health!
The foe's Drifblim fainted!
Drifblim took its attacker down with it! (placeholder)
Magmortar fainted!
coolbiz sent out Rhydon!
Rhydon was badly poisoned!
KiddStarck sent out Qwilfish!
The foe's Qwilfish is hurt by the spikes!
The foe's Qwilfish intimidates Rhydon!
Rhydon's Attack fell!
Turn 13
coolbiz called Rhydon back!
coolbiz sent out Slowking!
The foe's Qwilfish used Destiny Bond!
Qwilfish is trying to take its foe down with it! (placeholder)
Slowking was hurt by poison!
Turn 14
Slowking used Slack Off!
Slowking regained health!
The foe's Qwilfish is paralyzed! It can't move!
Slowking was hurt by poison!
Turn 15
Slowking used Psyshock!
A critical hit! It's super effective! The foe's Qwilfish lost 39% of its health!
The foe's Qwilfish fainted!
Qwilfish took its attacker down with it! (placeholder)
Slowking fainted!
KiddStarck: wait...
KiddStarck: was that supposed to happen?
coolbiz: no...

So what happened here was I dies fro destiny bond a turn after the affect was supposed to be gone since it goes for that turn and the turn after, but here it lasted for 2 more turns, this all happened on turn 15. Hope you understand that :P
 

Snowflakes

Dango Dango Daikazoku
is a Battle Simulator Moderator Alumnus
Searched the thread for it couldn't find it but me and stunt did some testing and it seemed King's Rock never flinches. here's the log.

Stuntest joined.
Snowflakes joined.
Format: OU
Rule: Sleep Clause
Rule: Species Clause
Rule: OHKO Clause
Rule: Evasion Clause
Snowflakes's team:
Meloetta / Snorlax / Amoonguss / Slowbro / Landorus-Therian / Jirachi
Stuntest's team:
Roserade / Zoroark / Cinccino / Pikachu / Gliscor / Mamoswine
Battle between Stuntest and Snowflakes started!
Stuntest sent out Cinccino!
Snowflakes sent out Jirachi!
Turn 1
Snowflakes: i want to use meloetta so badly
Snowflakes: but it's just bleh
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 2
Stuntest: 0/1
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!
Turn 3
Stuntest: 0/2
PokemonFan14 joined.
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 4
Stuntest: 0/3
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
A critical hit! It's not very effective... Jirachi lost 6% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!
Turn 5
Stuntest: 0/4
The foe's Cinccino used Bullet Seed!
A critical hit! It's not very effective... Jirachi lost 6% of its health!
It's not very effective... Jirachi lost 3% of its health!
A critical hit! It's not very effective... Jirachi lost 6% of its health!
It's not very effective... Jirachi lost 3% of its health!
A critical hit! It's not very effective... Jirachi lost 6% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 6
Stuntest: 0/5
Stuntest: deifnitely not working
Stuntest: but let's make sure it's 10%
Stuntest: or whatever
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!
Turn 7
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 8
Snowflakes: yep
Stuntest: 0/6
Stuntest: ha, i thought i was evil to be spamming this with toxic spikes
Stuntest: turned against me
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!
Turn 9
Snowflakes: lol
Stuntest: 0/7
Snowflakes: that'd be really annoying
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 10
Stuntest: maybe kings rock isn't even working xD
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
A critical hit! It's not very effective... Jirachi lost 6% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!
Turn 11
Snowflakes: possibility lol
Stuntest: 0/8
Stuntest: i'm too lazy to send a report
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 12
Stuntest: will you write it for me :(
Snowflakes: my report will be
Snowflakes: 'kings rock seems to be acting weird'
Snowflakes: and provide this log if possible
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!
Turn 13
Stuntest: good enough for me
Snowflakes: okay
Stuntest: cinccino is really good
Stuntest: idk who to replace it with xD
The foe's Cinccino used Bullet Seed!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
It's not very effective... Jirachi lost 3% of its health!
A critical hit! It's not very effective... Jirachi lost 6% of its health!
It's not very effective... Jirachi lost 3% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi restored HP using its Leftovers!
Turn 14
Snowflakes: ebeast laughed at me for wanting to use it in OU
The foe's Cinccino used Tail Slap!
It's not very effective... Jirachi lost 4% of its health!
It's not very effective... Jirachi lost 5% of its health!
It's not very effective... Jirachi lost 5% of its health!
It's not very effective... Jirachi lost 4% of its health!
A critical hit! It's not very effective... Jirachi lost 9% of its health!
Hit 5 time(s)!
Jirachi used Wish!
Jirachi's wish came true!

Jirachi's wish came true!


Maybe it was just insane luck that it never flinched but out of that many tries i would think it would flinch once?

link for moves that flinch with King's Rock as of DP: http://www.smogon.com/dp/items/kings_rock
 
I was in a random battle when my Milotic sleep talked a hp grass against my opponent's Reuniclus and it was super effective. I asked my opponent about it and after it hit his scyther for quite a bit of damage he agreed it definitely wasn't grass. I don't have any logs or screen shots though, the battle ended before I thought to take one.
 
In a random battle I used overheat and there was no special attack reduction, here's the log

The foe's Shedinja used Sucker Punch!
Magmar lost 25% of its health!
The foe's Shedinja was burned!
Magmar used Overheat!
It's super effective! The foe's Shedinja hung on using its Focus Sash!
Magmar restored HP using its Leftovers!
The foe's Shedinja was hurt by its burn!
The foe's Shedinja fainted!
Sadffds: oh god
Sadffds: wat
Sadffds: no spatk reduction
Sadffds sent out Camerupt!
The foe's Camerupt floats in the air with its Air Balloon!
Yes, it's a bug that's noted already, that secondary effects don't work on Sturdy/Focus Sash Shedinja due to 0 damage. Same as when a 1 HP Pokemon uses Endure.

Unsure if this is just an unimplemented feature or a bug: Often when I start up the mac client, my avatar will be reset to one of the game's protagonists instead of a custom one. This isn't a big deal at all, and can go on the very bottom of the list of things to fix, but I figured it's worth mentioning.
It only resets if the server restarts.

KiddStarck joined.
coolbiz joined.
Format: RU
Rated battle
Rule: Sleep Clause
Rule: Species Clause
Rule: OHKO Clause
Rule: Evasion Clause
coolbiz's team:
Magmortar / Spiritomb / Ferroseed / Slowking / Cryogonal / Rhydon
KiddStarck's team:
Tangela / Qwilfish / Drifblim / Nidoqueen / Spiritomb / Slowking
Battle between KiddStarck and coolbiz started!
KiddStarck sent out Qwilfish!
coolbiz sent out Ferroseed!
The foe's Qwilfish intimidates Ferroseed!
Ferroseed's Attack fell!
Turn 1
The foe's Qwilfish used Toxic Spikes!
Poison spikes were scattered all around the feet of your team!
Ferroseed used Leech Seed!
The foe's Qwilfish was seeded!
The foe's Qwilfish's health is sapped by Leech Seed!
Turn 2
The foe's Qwilfish used Toxic Spikes!
Poison spikes were scattered all around the feet of your team!
Ferroseed used Thunder Wave!
The foe's Qwilfish was paralyzed! It may be unable to move!
The foe's Qwilfish's health is sapped by Leech Seed!
Turn 3
The foe's Qwilfish is paralyzed! It can't move!
Ferroseed used Spikes!
Spikes were scattered all around the feet of the foe's team!
The foe's Qwilfish's health is sapped by Leech Seed!
Turn 4
KiddStarck called Qwilfish back!
KiddStarck sent out Tangela!
The foe's Tangela is hurt by the spikes!
Ferroseed used Spikes!
Spikes were scattered all around the feet of the foe's team!
Turn 5
KiddStarck called Tangela back!
KiddStarck sent out Nidoqueen!
The foe's Nidoqueen is hurt by the spikes!
Ferroseed used Spikes!
Spikes were scattered all around the feet of the foe's team!
Turn 6
The foe's Nidoqueen used Flamethrower!
It's super effective! Ferroseed lost 100% of its health!
Ferroseed fainted!
coolbiz sent out Cryogonal!
Turn 7
KiddStarck called Nidoqueen back!
KiddStarck sent out Drifblim!
coolbiz called Cryogonal back!
coolbiz sent out Slowking!
Slowking was badly poisoned!
Slowking was hurt by poison!
Turn 8
KiddStarck called Drifblim back!
KiddStarck sent out Nidoqueen!
The foe's Nidoqueen is hurt by the spikes!
coolbiz called Slowking back!
coolbiz sent out Cryogonal!
Turn 9
KiddStarck called Nidoqueen back!
KiddStarck sent out Drifblim!
Cryogonal used Rapid Spin!
It doesn't affect the foe's Drifblim...
Turn 10
The foe's Drifblim used Acrobatics!
The Flying Gem strengthened Acrobatics's power!
Cryogonal lost 100% of its health!
Cryogonal fainted!
coolbiz: ccccccccccrrrrrrrrrrrrrrrraaaaaaaaaaaaaaaaaaaaaaaapppppppppppppppppppppppppppppppp
coolbiz sent out Magmortar!
Magmortar was badly poisoned!
Turn 11
The foe's Drifblim used Substitute!
The foe's Drifblim put in a substitute!
The foe's Drifblim lost 25% of its health!
Magmortar used Fire Blast!
The foe's Drifblim's substitute faded!
Magmortar was hurt by poison!
Turn 12
The foe's Drifblim used Destiny Bond!
Drifblim is trying to take its foe down with it! (placeholder)
Magmortar used Thunderbolt!
A critical hit! It's super effective! The foe's Drifblim lost 75% of its health!
The foe's Drifblim fainted!
Drifblim took its attacker down with it! (placeholder)
Magmortar fainted!
coolbiz sent out Rhydon!
Rhydon was badly poisoned!
KiddStarck sent out Qwilfish!
The foe's Qwilfish is hurt by the spikes!
The foe's Qwilfish intimidates Rhydon!
Rhydon's Attack fell!
Turn 13
coolbiz called Rhydon back!
coolbiz sent out Slowking!
The foe's Qwilfish used Destiny Bond!
Qwilfish is trying to take its foe down with it! (placeholder)
Slowking was hurt by poison!
Turn 14
Slowking used Slack Off!
Slowking regained health!
The foe's Qwilfish is paralyzed! It can't move!
Slowking was hurt by poison!
Turn 15
Slowking used Psyshock!
A critical hit! It's super effective! The foe's Qwilfish lost 39% of its health!
The foe's Qwilfish fainted!
Qwilfish took its attacker down with it! (placeholder)
Slowking fainted!
KiddStarck: wait...
KiddStarck: was that supposed to happen?
coolbiz: no...

So what happened here was I dies fro destiny bond a turn after the affect was supposed to be gone since it goes for that turn and the turn after, but here it lasted for 2 more turns, this all happened on turn 15. Hope you understand that :P
This has been noted already.

I was in a random battle when my Milotic sleep talked a hp grass against my opponent's Reuniclus and it was super effective. I asked my opponent about it and after it hit his scyther for quite a bit of damage he agreed it definitely wasn't grass. I don't have any logs or screen shots though, the battle ended before I thought to take one.
This has been noted already. It's a bug with Hidden Power being called by other moves, it becomes Dark type.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 5)

Top