>intelligentlol, exactly the same thing happened to me. A very intelligent strategy for winning nearly 100% of your matches..
Rating decay occurs every 15 battles or 3 days, whichever comes first. This is intendedCan someone tell me why there are random drops in rating after 15 battles? For example, i was at 2050 but then after my 15th battle i dropped to 1850. Is there a reason for this?
Thnx in advance
It is mostly because when someone has a large winning streak (around 15 battles) their ACRE tends to sky rocket to stupidly high levels. There have been many bug reports of people reporting having 3000 ACRE for example. So the 15 battle decay is to fix these kinds of issues.Yes, but you didn't answer my question. why is this mechanic put in the first place. It really discourages laddering when you all of a sudden lose 200+ points for no particular reason. Is it to stop inflation or what, pls tell me WHY we have this and what it does.
When Kecleon got hit by a Pokemon with Sheer Force, Color Change did not activate.
Replay: http://pokemonshowdown.com/replay/tiershift-14774186
reporting it just incaseError parsing: callback|decision@http://play.pokemonshowdown.com/js/sim.js?6485bfa7:649
@http://play.pokemonshowdown.com/js/battle.js?1bab8989:280
This just happened to me; potentially relevant is that the opponent forfeited at approximately the same moment the tooltip came up, also that we were still in team selection (the battle hadn't started).I'm not really sure exactly how I was able to make it happen (sorry!), but it's possible for tooltips not to disappear even after leaving a battle. It's only a pretty minor UI bug of course, but perhaps you could include an event to hide any tool tips upon clicking as a catch all to solve this.
Pressure only works on moves that affect the Pokemon with Pressure, not on moves that affect the user. This is not a bugPressure not work in some battles atacks like Synthesis dont lost 2 pps, some player work that atack 8 times when i was a dialga with Pressure (randown battles)
Why is it that we couldn't replicate it, then?This is a custom game, where the level cap for pokemon is 1000
I assume you weren't challenging each other to a "custom game" when trying to replicate it.Why is it that we couldn't replicate it, then?
Substitute sometimes gets ignored by attacks that should be stopped by it. At the very least, this happens in double battles. You can observe this here: http://nuggetbridge.psim.us/battle-vgc13-55865 (sorry, I didn't save a replay).
New rule: don't report bugs that happen on servers other than the official server unless you know they are running the latest version.As mentioned before, Substitute bugs sometimes. Pokémon are hit through the Sub'. Please sort it out, it is ruining games...